Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / gm / lumafilter.cpp
1 /*
2  * Copyright 2013 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkGradientShader.h"
11 #include "SkLumaColorFilter.h"
12
13 static SkScalar kSize   = 80;
14 static SkScalar kInset  = 10;
15 static SkColor  kColor1 = SkColorSetARGB(0xff, 0xff, 0xff, 0);
16 static SkColor  kColor2 = SkColorSetARGB(0xff, 0x80, 0xff, 0);
17
18 static void draw_label(SkCanvas* canvas, const char* label,
19                        const SkPoint& offset) {
20     SkPaint paint;
21     sk_tool_utils::set_portable_typeface(&paint);
22     size_t len = strlen(label);
23
24     SkScalar width = paint.measureText(label, len);
25     canvas->drawText(label, len, offset.x() - width / 2, offset.y(),
26                      paint);
27 }
28
29 static void draw_scene(SkCanvas* canvas, SkColorFilter* filter,
30                        SkXfermode::Mode mode, SkShader* s1,
31                        SkShader* s2) {
32     SkPaint paint;
33     paint.setAntiAlias(true);
34     SkRect r, c, bounds = SkRect::MakeWH(kSize, kSize);
35
36     c = bounds;
37     c.fRight = bounds.centerX();
38     paint.setARGB(0x20, 0, 0, 0xff);
39     canvas->drawRect(bounds, paint);
40
41     canvas->saveLayer(&bounds, NULL);
42
43     r = bounds;
44     r.inset(kInset, 0);
45     paint.setShader(s1);
46     paint.setColor(s1 ? SK_ColorBLACK : SkColorSetA(kColor1, 0x80));
47     canvas->drawOval(r, paint);
48     if (!s1) {
49         canvas->save();
50         canvas->clipRect(c);
51         paint.setColor(kColor1);
52         canvas->drawOval(r, paint);
53         canvas->restore();
54     }
55
56     SkPaint xferPaint;
57     xferPaint.setXfermodeMode(mode);
58     canvas->saveLayer(&bounds, &xferPaint);
59
60     r = bounds;
61     r.inset(0, kInset);
62     paint.setShader(s2);
63     paint.setColor(s2 ? SK_ColorBLACK : SkColorSetA(kColor2, 0x80));
64     paint.setColorFilter(filter);
65     canvas->drawOval(r, paint);
66     if (!s2) {
67         canvas->save();
68         canvas->clipRect(c);
69         paint.setColor(kColor2);
70         canvas->drawOval(r, paint);
71         canvas->restore();
72     }
73
74     canvas->restore();
75     canvas->restore();
76 }
77
78 class LumaFilterGM : public skiagm::GM {
79 public:
80     LumaFilterGM() {
81         SkColor  g1Colors[] = { kColor1, SkColorSetA(kColor1, 0x20) };
82         SkColor  g2Colors[] = { kColor2, SkColorSetA(kColor2, 0x20) };
83         SkPoint  g1Points[] = { { 0, 0 }, { 0,     100 } };
84         SkPoint  g2Points[] = { { 0, 0 }, { kSize, 0   } };
85         SkScalar pos[] = { 0.2f, 1.0f };
86
87         fFilter.reset(SkLumaColorFilter::Create());
88         fGr1.reset(SkGradientShader::CreateLinear(g1Points,
89                                                   g1Colors,
90                                                   pos,
91                                                   SK_ARRAY_COUNT(g1Colors),
92                                                   SkShader::kClamp_TileMode));
93         fGr2.reset(SkGradientShader::CreateLinear(g2Points,
94                                                   g2Colors,
95                                                   pos,
96                                                   SK_ARRAY_COUNT(g2Colors),
97                                                   SkShader::kClamp_TileMode));
98     }
99
100 protected:
101     virtual uint32_t onGetFlags() const SK_OVERRIDE {
102         return kSkipTiled_Flag;
103     }
104
105     virtual SkString onShortName() SK_OVERRIDE {
106         return SkString("lumafilter");
107     }
108
109     virtual SkISize onISize() SK_OVERRIDE {
110         return SkISize::Make(600, 420);
111     }
112
113     virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
114         SkXfermode::Mode modes[] = { SkXfermode::kSrcOver_Mode,
115                                      SkXfermode::kDstOver_Mode,
116                                      SkXfermode::kSrcATop_Mode,
117                                      SkXfermode::kDstATop_Mode,
118                                      SkXfermode::kSrcIn_Mode,
119                                      SkXfermode::kDstIn_Mode,
120                                    };
121         struct {
122             SkShader*   fShader1;
123             SkShader*   fShader2;
124         } shaders[] = {
125             { NULL, NULL },
126             { NULL, fGr2 },
127             { fGr1, NULL },
128             { fGr1, fGr2 },
129         };
130
131         SkScalar gridStep = kSize + 2 * kInset;
132         for (size_t i = 0; i < SK_ARRAY_COUNT(modes); ++i) {
133             draw_label(canvas, SkXfermode::ModeName(modes[i]),
134                        SkPoint::Make(gridStep * (0.5f + i), 20));
135         }
136
137         for (size_t i = 0; i < SK_ARRAY_COUNT(shaders); ++i) {
138             canvas->save();
139             canvas->translate(kInset, gridStep * i + 30);
140             for (size_t m = 0; m < SK_ARRAY_COUNT(modes); ++m) {
141                 draw_scene(canvas, fFilter, modes[m], shaders[i].fShader1,
142                            shaders[i].fShader2);
143                 canvas->translate(gridStep, 0);
144             }
145             canvas->restore();
146         }
147     }
148
149 private:
150     SkAutoTUnref<SkColorFilter> fFilter;
151     SkAutoTUnref<SkShader>      fGr1, fGr2;
152
153     typedef skiagm::GM INHERITED;
154 };
155
156 //////////////////////////////////////////////////////////////////////////////
157
158 DEF_GM( return SkNEW(LumaFilterGM); )