Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / skia / gm / giantbitmap.cpp
1 /*
2  * Copyright 2011 Google Inc.
3  *
4  * Use of this source code is governed by a BSD-style license that can be
5  * found in the LICENSE file.
6  */
7
8 #include "gm.h"
9 #include "SkCanvas.h"
10 #include "SkColorPriv.h"
11 #include "SkShader.h"
12
13 /*
14  *  Want to ensure that our bitmap sampler (in bitmap shader) keeps plenty of
15  *  precision when scaling very large images (where the dx might get very small.
16  */
17
18 #define W   257
19 #define H   161
20
21 class GiantBitmapGM : public skiagm::GM {
22     SkBitmap* fBM;
23     SkShader::TileMode fMode;
24     bool fDoFilter;
25     bool fDoRotate;
26
27     const SkBitmap& getBitmap() {
28         if (NULL == fBM) {
29             fBM = new SkBitmap;
30             fBM->allocN32Pixels(W, H);
31             fBM->eraseColor(SK_ColorWHITE);
32
33             const SkColor colors[] = {
34                 SK_ColorBLUE, SK_ColorRED, SK_ColorBLACK, SK_ColorGREEN
35             };
36
37             SkCanvas canvas(*fBM);
38             SkPaint paint;
39             paint.setAntiAlias(true);
40             paint.setStrokeWidth(SkIntToScalar(20));
41
42 #if 0
43             for (int y = -H*2; y < H; y += 50) {
44                 SkScalar yy = SkIntToScalar(y);
45                 paint.setColor(colors[y/50 & 0x3]);
46                 canvas.drawLine(0, yy, SkIntToScalar(W), yy + SkIntToScalar(W),
47                                 paint);
48             }
49 #else
50             for (int x = -W; x < W; x += 60) {
51                 paint.setColor(colors[x/60 & 0x3]);
52
53                 SkScalar xx = SkIntToScalar(x);
54                 canvas.drawLine(xx, 0, xx, SkIntToScalar(H),
55                                 paint);
56             }
57 #endif
58         }
59         return *fBM;
60     }
61
62 public:
63     GiantBitmapGM(SkShader::TileMode mode, bool doFilter, bool doRotate) : fBM(NULL) {
64         fMode = mode;
65         fDoFilter = doFilter;
66         fDoRotate = doRotate;
67     }
68
69     virtual ~GiantBitmapGM() {
70         SkDELETE(fBM);
71     }
72
73 protected:
74     virtual uint32_t onGetFlags() const SK_OVERRIDE {
75 #ifdef SK_BUILD_FOR_ANDROID
76         return kSkipTiled_Flag;
77 #else
78         if (fDoFilter && fDoRotate && fMode != SkShader::kClamp_TileMode) {
79             return kSkipTiled_Flag;
80         }
81         return 0;
82 #endif
83     }
84
85     virtual SkString onShortName() {
86         SkString str("giantbitmap_");
87         switch (fMode) {
88             case SkShader::kClamp_TileMode:
89                 str.append("clamp");
90                 break;
91             case SkShader::kRepeat_TileMode:
92                 str.append("repeat");
93                 break;
94             case SkShader::kMirror_TileMode:
95                 str.append("mirror");
96                 break;
97             default:
98                 break;
99         }
100         str.append(fDoFilter ? "_bilerp" : "_point");
101         str.append(fDoRotate ? "_rotate" : "_scale");
102         return str;
103     }
104
105     virtual SkISize onISize() { return SkISize::Make(640, 480); }
106
107     virtual void onDraw(SkCanvas* canvas) {
108         SkPaint paint;
109
110         SkMatrix m;
111         if (fDoRotate) {
112 //            m.setRotate(SkIntToScalar(30), 0, 0);
113             m.setSkew(SK_Scalar1, 0, 0, 0);
114 //            m.postScale(2*SK_Scalar1/3, 2*SK_Scalar1/3);
115         } else {
116             SkScalar scale = 11*SK_Scalar1/12;
117             m.setScale(scale, scale);
118         }
119         SkShader* s = SkShader::CreateBitmapShader(getBitmap(), fMode, fMode, &m);
120
121         paint.setShader(s)->unref();
122         paint.setFilterLevel(fDoFilter ? SkPaint::kLow_FilterLevel : SkPaint::kNone_FilterLevel);
123
124         canvas->translate(SkIntToScalar(50), SkIntToScalar(50));
125
126 //        SkRect r = SkRect::MakeXYWH(-50, -50, 32, 16);
127 //        canvas->drawRect(r, paint); return;
128         canvas->drawPaint(paint);
129     }
130
131 private:
132     typedef GM INHERITED;
133 };
134
135 ///////////////////////////////////////////////////////////////////////////////
136
137 static skiagm::GM* G000(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, false); }
138 static skiagm::GM* G100(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, false); }
139 static skiagm::GM* G200(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, false); }
140 static skiagm::GM* G010(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, false); }
141 static skiagm::GM* G110(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, false); }
142 static skiagm::GM* G210(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, false); }
143
144 static skiagm::GM* G001(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, false, true); }
145 static skiagm::GM* G101(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, false, true); }
146 static skiagm::GM* G201(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, false, true); }
147 static skiagm::GM* G011(void*) { return new GiantBitmapGM(SkShader::kClamp_TileMode, true, true); }
148 static skiagm::GM* G111(void*) { return new GiantBitmapGM(SkShader::kRepeat_TileMode, true, true); }
149 static skiagm::GM* G211(void*) { return new GiantBitmapGM(SkShader::kMirror_TileMode, true, true); }
150
151 static skiagm::GMRegistry reg000(G000);
152 static skiagm::GMRegistry reg100(G100);
153 static skiagm::GMRegistry reg200(G200);
154 static skiagm::GMRegistry reg010(G010);
155 static skiagm::GMRegistry reg110(G110);
156 static skiagm::GMRegistry reg210(G210);
157
158 static skiagm::GMRegistry reg001(G001);
159 static skiagm::GMRegistry reg101(G101);
160 static skiagm::GMRegistry reg201(G201);
161 static skiagm::GMRegistry reg011(G011);
162 static skiagm::GMRegistry reg111(G111);
163 static skiagm::GMRegistry reg211(G211);