2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
9 #include "SkBlurImageFilter.h"
11 #include "SkMergeImageFilter.h"
13 enum { kNumInputs = 5 };
15 // Exercise a blur filter connected to 5 inputs of the same merge filter.
16 // This bench shows an improvement in performance once cacheing of re-used
17 // nodes is implemented, since the DAG is no longer flattened to a tree.
19 class ImageFilterDAGBench : public Benchmark {
21 ImageFilterDAGBench() {}
24 virtual const char* onGetName() SK_OVERRIDE {
25 return "image_filter_dag";
28 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
29 for (int j = 0; j < loops; j++) {
30 SkAutoTUnref<SkImageFilter> blur(SkBlurImageFilter::Create(20.0f, 20.0f));
31 SkImageFilter* inputs[kNumInputs];
32 for (int i = 0; i < kNumInputs; ++i) {
33 inputs[i] = blur.get();
35 SkAutoTUnref<SkImageFilter> merge(SkMergeImageFilter::Create(inputs, kNumInputs));
37 paint.setImageFilter(merge);
38 SkRect rect = SkRect::Make(SkIRect::MakeWH(400, 400));
39 canvas->drawRect(rect, paint);
44 typedef Benchmark INHERITED;
47 DEF_BENCH(return new ImageFilterDAGBench;)