2 * Copyright 2014 Google Inc.
4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file.
10 #include "SkGradientShader.h"
17 kOpaqueBitmap_ColorPattern,
18 kAlphaBitmap_ColorPattern,
21 static const struct ColorPatternData{
25 } gColorPatterns[] = {
26 // Keep this in same order as ColorPattern enum
27 { SK_ColorWHITE, false, "white" }, // kWhite_ColorPattern
28 { SK_ColorBLUE, false, "blue" }, // kBlue_ColorPattern
29 { SK_ColorWHITE, true, "obaqueBitMap" }, // kOpaqueBitmap_ColorPattern
30 { 0x10000000, true, "alphaBitmap" }, // kAlphaBitmap_ColorPattern
38 static void makebm(SkBitmap* bm, int w, int h) {
39 bm->allocN32Pixels(w, h);
40 bm->eraseColor(SK_ColorTRANSPARENT);
43 SkScalar s = SkIntToScalar(SkMin32(w, h));
44 static const SkPoint kPts0[] = { { 0, 0 }, { s, s } };
45 static const SkPoint kPts1[] = { { s/2, 0 }, { s/2, s } };
46 static const SkScalar kPos[] = { 0, SK_Scalar1/2, SK_Scalar1 };
47 static const SkColor kColors0[] = {0x80F00080, 0xF0F08000, 0x800080F0 };
48 static const SkColor kColors1[] = {0xF08000F0, 0x8080F000, 0xF000F080 };
53 paint.setShader(SkGradientShader::CreateLinear(kPts0, kColors0, kPos,
54 SK_ARRAY_COUNT(kColors0), SkShader::kClamp_TileMode))->unref();
55 canvas.drawPaint(paint);
56 paint.setShader(SkGradientShader::CreateLinear(kPts1, kColors1, kPos,
57 SK_ARRAY_COUNT(kColors1), SkShader::kClamp_TileMode))->unref();
58 canvas.drawPaint(paint);
62 * This bench draws a grid of either rects or filled paths, with two alternating color patterns.
63 * This color patterns are passed in as enums to the class. The options are:
64 * 1) solid white color
67 * 4) partial alpha bitmap
68 * The same color pattern can be set for both arguments to create a uniform pattern on all draws.
70 * The bench is used to test a few things. First it can test any optimizations made for a specific
71 * color pattern (for example drawing an opaque bitmap versus one with partial alpha). Also it can
72 * be used to test the cost of program switching and/or batching when alternating between different
73 * patterns when on the gpu.
75 class AlternatingColorPatternBench : public Benchmark {
84 SkPath fPaths[NUM_DRAWS];
85 SkRect fRects[NUM_DRAWS];
86 SkColor fColors[NUM_DRAWS];
87 SkShader* fShaders[NUM_DRAWS];
90 ColorPatternData fPattern1;
91 ColorPatternData fPattern2;
96 AlternatingColorPatternBench(ColorPattern pattern1, ColorPattern pattern2, DrawType drawType)
98 fPattern1 = gColorPatterns[pattern1];
99 fPattern2 = gColorPatterns[pattern2];
100 fName.printf("colorPattern_%s_%s_%s",
101 fPattern1.fName, fPattern2.fName,
102 kRect_DrawType == drawType ? "rect" : "path");
103 fDrawType = drawType;
106 virtual ~AlternatingColorPatternBench() {
107 SkSafeUnref(fBmShader);
111 virtual const char* onGetName() SK_OVERRIDE {
112 return fName.c_str();
115 virtual void onPreDraw() {
119 fBmShader = SkShader::CreateBitmapShader(fBmp,
120 SkShader::kRepeat_TileMode,
121 SkShader::kRepeat_TileMode);
124 for (int j = 0; j < NY; ++j) {
125 for (int i = 0; i < NX; ++i) {
126 int x = (w + offset) * i;
127 int y = (h * offset) * j;
128 if (kRect_DrawType == fDrawType) {
129 fRects[count].set(SkIntToScalar(x), SkIntToScalar(y),
130 SkIntToScalar(x + w), SkIntToScalar(y + h));
132 fPaths[count].moveTo(SkIntToScalar(x), SkIntToScalar(y));
133 fPaths[count].rLineTo(SkIntToScalar(w), 0);
134 fPaths[count].rLineTo(0, SkIntToScalar(h));
135 fPaths[count].rLineTo(SkIntToScalar(-w + 1), 0);
137 if (0 == count % 2) {
138 fColors[count] = fPattern1.fColor;
139 fShaders[count] = fPattern1.fIsBitmap ? fBmShader : NULL;
141 fColors[count] = fPattern2.fColor;
142 fShaders[count] = fPattern2.fIsBitmap ? fBmShader : NULL;
149 virtual void onDraw(const int loops, SkCanvas* canvas) SK_OVERRIDE {
151 paint.setAntiAlias(false);
152 paint.setFilterLevel(SkPaint::kLow_FilterLevel);
154 for (int i = 0; i < loops; ++i) {
155 for (int j = 0; j < NUM_DRAWS; ++j) {
156 paint.setColor(fColors[j]);
157 paint.setShader(fShaders[j]);
158 if (kRect_DrawType == fDrawType) {
159 canvas->drawRect(fRects[j], paint);
161 canvas->drawPath(fPaths[j], paint);
168 typedef Benchmark INHERITED;
171 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
172 (kWhite_ColorPattern, kWhite_ColorPattern,
174 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
175 (kBlue_ColorPattern, kBlue_ColorPattern,
177 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
178 (kWhite_ColorPattern, kBlue_ColorPattern,
181 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
182 (kOpaqueBitmap_ColorPattern, kOpaqueBitmap_ColorPattern,
184 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
185 (kAlphaBitmap_ColorPattern, kAlphaBitmap_ColorPattern,
187 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
188 (kOpaqueBitmap_ColorPattern, kAlphaBitmap_ColorPattern,
191 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
192 (kOpaqueBitmap_ColorPattern, kOpaqueBitmap_ColorPattern,
194 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
195 (kAlphaBitmap_ColorPattern, kAlphaBitmap_ColorPattern,
197 DEF_BENCH( return SkNEW_ARGS(AlternatingColorPatternBench,
198 (kOpaqueBitmap_ColorPattern, kAlphaBitmap_ColorPattern,