2 * Copyright (c) 2012 The WebM project authors. All Rights Reserved.
4 * Use of this source code is governed by a BSD-style license
5 * that can be found in the LICENSE file in the root of the source
6 * tree. An additional intellectual property rights grant can be found
7 * in the file PATENTS. All contributing project authors may
8 * be found in the AUTHORS file in the root of the source tree.
13 #include "denoising.h"
15 #include "vp8/common/reconinter.h"
16 #include "vpx/vpx_integer.h"
17 #include "vpx_mem/vpx_mem.h"
20 static const unsigned int NOISE_MOTION_THRESHOLD = 25 * 25;
21 /* SSE_DIFF_THRESHOLD is selected as ~95% confidence assuming
24 static const unsigned int SSE_DIFF_THRESHOLD = 16 * 16 * 20;
25 static const unsigned int SSE_THRESHOLD = 16 * 16 * 40;
26 static const unsigned int SSE_THRESHOLD_HIGH = 16 * 16 * 60;
29 * The filter function was modified to reduce the computational complexity.
31 * Instead of applying tap coefficients for each pixel, we calculated the
32 * pixel adjustments vs. pixel diff value ahead of time.
33 * adjustment = filtered_value - current_raw
34 * = (filter_coefficient * diff + 128) >> 8
36 * filter_coefficient = (255 << 8) / (256 + ((absdiff * 330) >> 3));
37 * filter_coefficient += filter_coefficient /
38 * (3 + motion_magnitude_adjustment);
39 * filter_coefficient is clamped to 0 ~ 255.
42 * The adjustment vs. diff curve becomes flat very quick when diff increases.
43 * This allowed us to use only several levels to approximate the curve without
44 * changing the filtering algorithm too much.
45 * The adjustments were further corrected by checking the motion magnitude.
46 * The levels used are:
47 * diff adjustment w/o motion correction adjustment w/ motion correction
57 int vp8_denoiser_filter_c(unsigned char *mc_running_avg_y, int mc_avg_y_stride,
58 unsigned char *running_avg_y, int avg_y_stride,
59 unsigned char *sig, int sig_stride,
60 unsigned int motion_magnitude,
61 int increase_denoising)
63 unsigned char *running_avg_y_start = running_avg_y;
64 unsigned char *sig_start = sig;
68 int adj_val[3] = {3, 4, 6};
71 int col_sum[16] = {0, 0, 0, 0,
75 /* If motion_magnitude is small, making the denoiser more aggressive by
76 * increasing the adjustment for each level. Add another increment for
77 * blocks that are labeled for increase denoising. */
78 if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD)
80 if (increase_denoising) {
84 adj_val[0] += shift_inc2;
85 adj_val[1] += shift_inc2;
86 adj_val[2] += shift_inc2;
89 for (r = 0; r < 16; ++r)
91 for (c = 0; c < 16; ++c)
97 diff = mc_running_avg_y[c] - sig[c];
100 // When |diff| <= |3 + shift_inc1|, use pixel value from
101 // last denoised raw.
102 if (absdiff <= 3 + shift_inc1)
104 running_avg_y[c] = mc_running_avg_y[c];
109 if (absdiff >= 4 + shift_inc1 && absdiff <= 7)
110 adjustment = adj_val[0];
111 else if (absdiff >= 8 && absdiff <= 15)
112 adjustment = adj_val[1];
114 adjustment = adj_val[2];
118 if ((sig[c] + adjustment) > 255)
119 running_avg_y[c] = 255;
121 running_avg_y[c] = sig[c] + adjustment;
123 col_sum[c] += adjustment;
127 if ((sig[c] - adjustment) < 0)
128 running_avg_y[c] = 0;
130 running_avg_y[c] = sig[c] - adjustment;
132 col_sum[c] -= adjustment;
137 /* Update pointers for next iteration. */
139 mc_running_avg_y += mc_avg_y_stride;
140 running_avg_y += avg_y_stride;
143 for (c = 0; c < 16; ++c) {
144 // Below we clip the value in the same way which SSE code use.
145 // When adopting aggressive denoiser, the adj_val for each pixel
146 // could be at most 8 (this is current max adjustment of the map).
147 // In SSE code, we calculate the sum of adj_val for
148 // the columns, so the sum could be upto 128(16 rows). However,
149 // the range of the value is -128 ~ 127 in SSE code, that's why
150 // we do this change in C code.
151 // We don't do this for UV denoiser, since there are only 8 rows,
152 // and max adjustments <= 8, so the sum of the columns will not
154 if (col_sum[c] >= 128) {
157 sum_diff += col_sum[c];
160 sum_diff_thresh= SUM_DIFF_THRESHOLD;
161 if (increase_denoising) sum_diff_thresh = SUM_DIFF_THRESHOLD_HIGH;
162 if (abs(sum_diff) > sum_diff_thresh) {
163 // Before returning to copy the block (i.e., apply no denoising), check
164 // if we can still apply some (weaker) temporal filtering to this block,
165 // that would otherwise not be denoised at all. Simplest is to apply
166 // an additional adjustment to running_avg_y to bring it closer to sig.
167 // The adjustment is capped by a maximum delta, and chosen such that
168 // in most cases the resulting sum_diff will be within the
169 // accceptable range given by sum_diff_thresh.
171 // The delta is set by the excess of absolute pixel diff over threshold.
172 int delta = ((abs(sum_diff) - sum_diff_thresh) >> 8) + 1;
173 // Only apply the adjustment for max delta up to 3.
175 sig -= sig_stride * 16;
176 mc_running_avg_y -= mc_avg_y_stride * 16;
177 running_avg_y -= avg_y_stride * 16;
178 for (r = 0; r < 16; ++r) {
179 for (c = 0; c < 16; ++c) {
180 int diff = mc_running_avg_y[c] - sig[c];
181 int adjustment = abs(diff);
182 if (adjustment > delta)
185 // Bring denoised signal down.
186 if (running_avg_y[c] - adjustment < 0)
187 running_avg_y[c] = 0;
189 running_avg_y[c] = running_avg_y[c] - adjustment;
190 col_sum[c] -= adjustment;
191 } else if (diff < 0) {
192 // Bring denoised signal up.
193 if (running_avg_y[c] + adjustment > 255)
194 running_avg_y[c] = 255;
196 running_avg_y[c] = running_avg_y[c] + adjustment;
197 col_sum[c] += adjustment;
200 // TODO(marpan): Check here if abs(sum_diff) has gone below the
201 // threshold sum_diff_thresh, and if so, we can exit the row loop.
203 mc_running_avg_y += mc_avg_y_stride;
204 running_avg_y += avg_y_stride;
208 for (c = 0; c < 16; ++c) {
209 if (col_sum[c] >= 128) {
212 sum_diff += col_sum[c];
215 if (abs(sum_diff) > sum_diff_thresh)
222 vp8_copy_mem16x16(running_avg_y_start, avg_y_stride, sig_start, sig_stride);
226 int vp8_denoiser_filter_uv_c(unsigned char *mc_running_avg_uv,
227 int mc_avg_uv_stride,
228 unsigned char *running_avg_uv,
232 unsigned int motion_magnitude,
233 int increase_denoising) {
234 unsigned char *running_avg_uv_start = running_avg_uv;
235 unsigned char *sig_start = sig;
240 int adj_val[3] = {3, 4, 6};
243 /* If motion_magnitude is small, making the denoiser more aggressive by
244 * increasing the adjustment for each level. Add another increment for
245 * blocks that are labeled for increase denoising. */
246 if (motion_magnitude <= MOTION_MAGNITUDE_THRESHOLD_UV) {
247 if (increase_denoising) {
251 adj_val[0] += shift_inc2;
252 adj_val[1] += shift_inc2;
253 adj_val[2] += shift_inc2;
256 // Avoid denoising color signal if its close to average level.
257 for (r = 0; r < 8; ++r) {
258 for (c = 0; c < 8; ++c) {
263 if (abs(sum_block - (128 * 8 * 8)) < SUM_DIFF_FROM_AVG_THRESH_UV) {
267 sig -= sig_stride * 8;
268 for (r = 0; r < 8; ++r) {
269 for (c = 0; c < 8; ++c) {
274 diff = mc_running_avg_uv[c] - sig[c];
277 // When |diff| <= |3 + shift_inc1|, use pixel value from
278 // last denoised raw.
279 if (absdiff <= 3 + shift_inc1) {
280 running_avg_uv[c] = mc_running_avg_uv[c];
283 if (absdiff >= 4 && absdiff <= 7)
284 adjustment = adj_val[0];
285 else if (absdiff >= 8 && absdiff <= 15)
286 adjustment = adj_val[1];
288 adjustment = adj_val[2];
290 if ((sig[c] + adjustment) > 255)
291 running_avg_uv[c] = 255;
293 running_avg_uv[c] = sig[c] + adjustment;
294 sum_diff += adjustment;
296 if ((sig[c] - adjustment) < 0)
297 running_avg_uv[c] = 0;
299 running_avg_uv[c] = sig[c] - adjustment;
300 sum_diff -= adjustment;
304 /* Update pointers for next iteration. */
306 mc_running_avg_uv += mc_avg_uv_stride;
307 running_avg_uv += avg_uv_stride;
310 sum_diff_thresh= SUM_DIFF_THRESHOLD_UV;
311 if (increase_denoising) sum_diff_thresh = SUM_DIFF_THRESHOLD_HIGH_UV;
312 if (abs(sum_diff) > sum_diff_thresh) {
313 // Before returning to copy the block (i.e., apply no denoising), check
314 // if we can still apply some (weaker) temporal filtering to this block,
315 // that would otherwise not be denoised at all. Simplest is to apply
316 // an additional adjustment to running_avg_y to bring it closer to sig.
317 // The adjustment is capped by a maximum delta, and chosen such that
318 // in most cases the resulting sum_diff will be within the
319 // accceptable range given by sum_diff_thresh.
321 // The delta is set by the excess of absolute pixel diff over threshold.
322 int delta = ((abs(sum_diff) - sum_diff_thresh) >> 8) + 1;
323 // Only apply the adjustment for max delta up to 3.
325 sig -= sig_stride * 8;
326 mc_running_avg_uv -= mc_avg_uv_stride * 8;
327 running_avg_uv -= avg_uv_stride * 8;
328 for (r = 0; r < 8; ++r) {
329 for (c = 0; c < 8; ++c) {
330 int diff = mc_running_avg_uv[c] - sig[c];
331 int adjustment = abs(diff);
332 if (adjustment > delta)
335 // Bring denoised signal down.
336 if (running_avg_uv[c] - adjustment < 0)
337 running_avg_uv[c] = 0;
339 running_avg_uv[c] = running_avg_uv[c] - adjustment;
340 sum_diff -= adjustment;
341 } else if (diff < 0) {
342 // Bring denoised signal up.
343 if (running_avg_uv[c] + adjustment > 255)
344 running_avg_uv[c] = 255;
346 running_avg_uv[c] = running_avg_uv[c] + adjustment;
347 sum_diff += adjustment;
350 // TODO(marpan): Check here if abs(sum_diff) has gone below the
351 // threshold sum_diff_thresh, and if so, we can exit the row loop.
353 mc_running_avg_uv += mc_avg_uv_stride;
354 running_avg_uv += avg_uv_stride;
356 if (abs(sum_diff) > sum_diff_thresh)
363 vp8_copy_mem8x8(running_avg_uv_start, avg_uv_stride, sig_start,
368 void vp8_denoiser_set_parameters(VP8_DENOISER *denoiser, int mode) {
369 assert(mode > 0); // Denoiser is allocated only if mode > 0.
371 denoiser->denoiser_mode = kDenoiserOnYOnly;
372 } else if (mode == 2) {
373 denoiser->denoiser_mode = kDenoiserOnYUV;
374 } else if (mode == 3) {
375 denoiser->denoiser_mode = kDenoiserOnYUVAggressive;
377 denoiser->denoiser_mode = kDenoiserOnAdaptive;
379 if (denoiser->denoiser_mode != kDenoiserOnYUVAggressive) {
380 denoiser->denoise_pars.scale_sse_thresh = 1;
381 denoiser->denoise_pars.scale_motion_thresh = 8;
382 denoiser->denoise_pars.scale_increase_filter = 0;
383 denoiser->denoise_pars.denoise_mv_bias = 95;
384 denoiser->denoise_pars.pickmode_mv_bias = 100;
385 denoiser->denoise_pars.qp_thresh = 0;
386 denoiser->denoise_pars.consec_zerolast = UINT_MAX;
387 denoiser->denoise_pars.spatial_blur = 0;
389 denoiser->denoise_pars.scale_sse_thresh = 2;
390 denoiser->denoise_pars.scale_motion_thresh = 16;
391 denoiser->denoise_pars.scale_increase_filter = 1;
392 denoiser->denoise_pars.denoise_mv_bias = 60;
393 denoiser->denoise_pars.pickmode_mv_bias = 60;
394 denoiser->denoise_pars.qp_thresh = 100;
395 denoiser->denoise_pars.consec_zerolast = 10;
396 denoiser->denoise_pars.spatial_blur = 20;
400 int vp8_denoiser_allocate(VP8_DENOISER *denoiser, int width, int height,
401 int num_mb_rows, int num_mb_cols, int mode)
405 denoiser->num_mb_cols = num_mb_cols;
407 for (i = 0; i < MAX_REF_FRAMES; i++)
409 denoiser->yv12_running_avg[i].flags = 0;
411 if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_running_avg[i]), width,
412 height, VP8BORDERINPIXELS)
415 vp8_denoiser_free(denoiser);
418 vpx_memset(denoiser->yv12_running_avg[i].buffer_alloc, 0,
419 denoiser->yv12_running_avg[i].frame_size);
422 denoiser->yv12_mc_running_avg.flags = 0;
424 if (vp8_yv12_alloc_frame_buffer(&(denoiser->yv12_mc_running_avg), width,
425 height, VP8BORDERINPIXELS) < 0)
427 vp8_denoiser_free(denoiser);
431 vpx_memset(denoiser->yv12_mc_running_avg.buffer_alloc, 0,
432 denoiser->yv12_mc_running_avg.frame_size);
434 if (vp8_yv12_alloc_frame_buffer(&denoiser->yv12_last_source, width,
435 height, VP8BORDERINPIXELS) < 0) {
436 vp8_denoiser_free(denoiser);
439 vpx_memset(denoiser->yv12_last_source.buffer_alloc, 0,
440 denoiser->yv12_last_source.frame_size);
442 denoiser->denoise_state = vpx_calloc((num_mb_rows * num_mb_cols), 1);
443 vpx_memset(denoiser->denoise_state, 0, (num_mb_rows * num_mb_cols));
444 vp8_denoiser_set_parameters(denoiser, mode);
445 denoiser->nmse_source_diff = 0;
446 denoiser->nmse_source_diff_count = 0;
447 denoiser->qp_avg = 0;
448 // QP threshold below which we can go up to aggressive mode.
449 denoiser->qp_threshold_up = 80;
450 // QP threshold above which we can go back down to normal mode.
451 // For now keep this second threshold high, so not used currently.
452 denoiser->qp_threshold_down = 128;
453 // Bitrate thresholds and noise metric (nmse) thresholds for switching to
455 // TODO(marpan): Adjust thresholds, including effect on resolution.
456 denoiser->bitrate_threshold = 200000; // (bits/sec).
457 denoiser->threshold_aggressive_mode = 35;
458 if (width * height > 640 * 480) {
459 denoiser->bitrate_threshold = 500000;
460 denoiser->threshold_aggressive_mode = 100;
461 } else if (width * height > 960 * 540) {
462 denoiser->bitrate_threshold = 800000;
463 denoiser->threshold_aggressive_mode = 150;
464 } else if (width * height > 1280 * 720) {
465 denoiser->bitrate_threshold = 2000000;
466 denoiser->threshold_aggressive_mode = 1400;
472 void vp8_denoiser_free(VP8_DENOISER *denoiser)
477 for (i = 0; i < MAX_REF_FRAMES ; i++)
479 vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_running_avg[i]);
481 vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_mc_running_avg);
482 vp8_yv12_de_alloc_frame_buffer(&denoiser->yv12_last_source);
483 vpx_free(denoiser->denoise_state);
487 void vp8_denoiser_denoise_mb(VP8_DENOISER *denoiser,
489 unsigned int best_sse,
490 unsigned int zero_mv_sse,
493 loop_filter_info_n *lfi_n,
501 unsigned int motion_threshold;
502 unsigned int motion_magnitude2;
503 unsigned int sse_thresh;
504 int sse_diff_thresh = 0;
505 // Spatial loop filter: only applied selectively based on
506 // temporal filter state of block relative to top/left neighbors.
507 int apply_spatial_loop_filter = 1;
508 MV_REFERENCE_FRAME frame = x->best_reference_frame;
509 MV_REFERENCE_FRAME zero_frame = x->best_zeromv_reference_frame;
511 enum vp8_denoiser_decision decision = FILTER_BLOCK;
512 enum vp8_denoiser_decision decision_u = COPY_BLOCK;
513 enum vp8_denoiser_decision decision_v = COPY_BLOCK;
517 YV12_BUFFER_CONFIG *src = &denoiser->yv12_running_avg[frame];
518 YV12_BUFFER_CONFIG *dst = &denoiser->yv12_mc_running_avg;
519 YV12_BUFFER_CONFIG saved_pre,saved_dst;
520 MB_MODE_INFO saved_mbmi;
521 MACROBLOCKD *filter_xd = &x->e_mbd;
522 MB_MODE_INFO *mbmi = &filter_xd->mode_info_context->mbmi;
524 // Bias on zero motion vector sse.
525 const int zero_bias = denoiser->denoise_pars.denoise_mv_bias;
526 zero_mv_sse = (unsigned int)((int64_t)zero_mv_sse * zero_bias / 100);
527 sse_diff = zero_mv_sse - best_sse;
531 /* Use the best MV for the compensation. */
532 mbmi->ref_frame = x->best_reference_frame;
533 mbmi->mode = x->best_sse_inter_mode;
534 mbmi->mv = x->best_sse_mv;
535 mbmi->need_to_clamp_mvs = x->need_to_clamp_best_mvs;
536 mv_col = x->best_sse_mv.as_mv.col;
537 mv_row = x->best_sse_mv.as_mv.row;
538 // Bias to zero_mv if small amount of motion.
539 // Note sse_diff_thresh is intialized to zero, so this ensures
540 // we will always choose zero_mv for denoising if
541 // zero_mv_see <= best_sse (i.e., sse_diff <= 0).
542 if ((unsigned int)(mv_row * mv_row + mv_col * mv_col)
543 <= NOISE_MOTION_THRESHOLD)
544 sse_diff_thresh = (int)SSE_DIFF_THRESHOLD;
546 if (frame == INTRA_FRAME ||
547 sse_diff <= sse_diff_thresh)
550 * Handle intra blocks as referring to last frame with zero motion
551 * and let the absolute pixel difference affect the filter factor.
552 * Also consider small amount of motion as being random walk due
553 * to noise, if it doesn't mean that we get a much bigger error.
554 * Note that any changes to the mode info only affects the
558 x->best_zeromv_reference_frame;
560 src = &denoiser->yv12_running_avg[zero_frame];
564 x->best_sse_inter_mode = ZEROMV;
565 x->best_sse_mv.as_int = 0;
566 best_sse = zero_mv_sse;
569 saved_pre = filter_xd->pre;
570 saved_dst = filter_xd->dst;
572 /* Compensate the running average. */
573 filter_xd->pre.y_buffer = src->y_buffer + recon_yoffset;
574 filter_xd->pre.u_buffer = src->u_buffer + recon_uvoffset;
575 filter_xd->pre.v_buffer = src->v_buffer + recon_uvoffset;
576 /* Write the compensated running average to the destination buffer. */
577 filter_xd->dst.y_buffer = dst->y_buffer + recon_yoffset;
578 filter_xd->dst.u_buffer = dst->u_buffer + recon_uvoffset;
579 filter_xd->dst.v_buffer = dst->v_buffer + recon_uvoffset;
583 vp8_build_inter_predictors_mb(filter_xd);
587 vp8_build_inter16x16_predictors_mb(filter_xd,
588 filter_xd->dst.y_buffer,
589 filter_xd->dst.u_buffer,
590 filter_xd->dst.v_buffer,
591 filter_xd->dst.y_stride,
592 filter_xd->dst.uv_stride);
594 filter_xd->pre = saved_pre;
595 filter_xd->dst = saved_dst;
600 mv_row = x->best_sse_mv.as_mv.row;
601 mv_col = x->best_sse_mv.as_mv.col;
602 motion_magnitude2 = mv_row * mv_row + mv_col * mv_col;
603 motion_threshold = denoiser->denoise_pars.scale_motion_thresh *
604 NOISE_MOTION_THRESHOLD;
606 if (motion_magnitude2 <
607 denoiser->denoise_pars.scale_increase_filter * NOISE_MOTION_THRESHOLD)
608 x->increase_denoising = 1;
610 sse_thresh = denoiser->denoise_pars.scale_sse_thresh * SSE_THRESHOLD;
611 if (x->increase_denoising)
612 sse_thresh = denoiser->denoise_pars.scale_sse_thresh * SSE_THRESHOLD_HIGH;
614 if (best_sse > sse_thresh || motion_magnitude2 > motion_threshold)
615 decision = COPY_BLOCK;
617 if (decision == FILTER_BLOCK)
619 unsigned char *mc_running_avg_y =
620 denoiser->yv12_mc_running_avg.y_buffer + recon_yoffset;
621 int mc_avg_y_stride = denoiser->yv12_mc_running_avg.y_stride;
622 unsigned char *running_avg_y =
623 denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset;
624 int avg_y_stride = denoiser->yv12_running_avg[INTRA_FRAME].y_stride;
627 decision = vp8_denoiser_filter(mc_running_avg_y, mc_avg_y_stride,
628 running_avg_y, avg_y_stride,
629 x->thismb, 16, motion_magnitude2,
630 x->increase_denoising);
631 denoiser->denoise_state[block_index] = motion_magnitude2 > 0 ?
632 kFilterNonZeroMV : kFilterZeroMV;
633 // Only denoise UV for zero motion, and if y channel was denoised.
634 if (denoiser->denoiser_mode != kDenoiserOnYOnly &&
635 motion_magnitude2 == 0 &&
636 decision == FILTER_BLOCK) {
637 unsigned char *mc_running_avg_u =
638 denoiser->yv12_mc_running_avg.u_buffer + recon_uvoffset;
639 unsigned char *running_avg_u =
640 denoiser->yv12_running_avg[INTRA_FRAME].u_buffer + recon_uvoffset;
641 unsigned char *mc_running_avg_v =
642 denoiser->yv12_mc_running_avg.v_buffer + recon_uvoffset;
643 unsigned char *running_avg_v =
644 denoiser->yv12_running_avg[INTRA_FRAME].v_buffer + recon_uvoffset;
645 int mc_avg_uv_stride = denoiser->yv12_mc_running_avg.uv_stride;
646 int avg_uv_stride = denoiser->yv12_running_avg[INTRA_FRAME].uv_stride;
647 int signal_stride = x->block[16].src_stride;
649 vp8_denoiser_filter_uv(mc_running_avg_u, mc_avg_uv_stride,
650 running_avg_u, avg_uv_stride,
651 x->block[16].src + *x->block[16].base_src,
652 signal_stride, motion_magnitude2, 0);
654 vp8_denoiser_filter_uv(mc_running_avg_v, mc_avg_uv_stride,
655 running_avg_v, avg_uv_stride,
656 x->block[20].src + *x->block[20].base_src,
657 signal_stride, motion_magnitude2, 0);
660 if (decision == COPY_BLOCK)
662 /* No filtering of this block; it differs too much from the predictor,
663 * or the motion vector magnitude is considered too big.
667 denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
668 denoiser->yv12_running_avg[INTRA_FRAME].y_stride);
669 denoiser->denoise_state[block_index] = kNoFilter;
671 if (denoiser->denoiser_mode != kDenoiserOnYOnly) {
672 if (decision_u == COPY_BLOCK) {
674 x->block[16].src + *x->block[16].base_src, x->block[16].src_stride,
675 denoiser->yv12_running_avg[INTRA_FRAME].u_buffer + recon_uvoffset,
676 denoiser->yv12_running_avg[INTRA_FRAME].uv_stride);
678 if (decision_v == COPY_BLOCK) {
680 x->block[20].src + *x->block[20].base_src, x->block[16].src_stride,
681 denoiser->yv12_running_avg[INTRA_FRAME].v_buffer + recon_uvoffset,
682 denoiser->yv12_running_avg[INTRA_FRAME].uv_stride);
685 // Option to selectively deblock the denoised signal, for y channel only.
686 if (apply_spatial_loop_filter) {
687 loop_filter_info lfi;
688 int apply_filter_col = 0;
689 int apply_filter_row = 0;
690 int apply_filter = 0;
691 int y_stride = denoiser->yv12_running_avg[INTRA_FRAME].y_stride;
692 int uv_stride =denoiser->yv12_running_avg[INTRA_FRAME].uv_stride;
694 // Fix filter level to some nominal value for now.
695 int filter_level = 32;
697 int hev_index = lfi_n->hev_thr_lut[INTER_FRAME][filter_level];
698 lfi.mblim = lfi_n->mblim[filter_level];
699 lfi.blim = lfi_n->blim[filter_level];
700 lfi.lim = lfi_n->lim[filter_level];
701 lfi.hev_thr = lfi_n->hev_thr[hev_index];
703 // Apply filter if there is a difference in the denoiser filter state
704 // between the current and left/top block, or if non-zero motion vector
705 // is used for the motion-compensated filtering.
707 apply_filter_col = !((denoiser->denoise_state[block_index] ==
708 denoiser->denoise_state[block_index - 1]) &&
709 denoiser->denoise_state[block_index] != kFilterNonZeroMV);
710 if (apply_filter_col) {
711 // Filter left vertical edge.
714 denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
715 NULL, NULL, y_stride, uv_stride, &lfi);
719 apply_filter_row = !((denoiser->denoise_state[block_index] ==
720 denoiser->denoise_state[block_index - denoiser->num_mb_cols]) &&
721 denoiser->denoise_state[block_index] != kFilterNonZeroMV);
722 if (apply_filter_row) {
723 // Filter top horizontal edge.
726 denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
727 NULL, NULL, y_stride, uv_stride, &lfi);
731 // Update the signal block |x|. Pixel changes are only to top and/or
732 // left boundary pixels: can we avoid full block copy here.
734 denoiser->yv12_running_avg[INTRA_FRAME].y_buffer + recon_yoffset,
735 y_stride, x->thismb, 16);