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28 #ifndef WEBRTC_P2P_BASE_TESTSTUNSERVER_H_
29 #define WEBRTC_P2P_BASE_TESTSTUNSERVER_H_
31 #include "webrtc/p2p/base/stunserver.h"
32 #include "webrtc/base/socketaddress.h"
33 #include "webrtc/base/thread.h"
37 // A test STUN server. Useful for unit tests.
38 class TestStunServer : StunServer {
40 static TestStunServer* Create(rtc::Thread* thread,
41 const rtc::SocketAddress& addr) {
42 rtc::AsyncSocket* socket =
43 thread->socketserver()->CreateAsyncSocket(addr.family(), SOCK_DGRAM);
44 rtc::AsyncUDPSocket* udp_socket =
45 rtc::AsyncUDPSocket::Create(socket, addr);
47 return new TestStunServer(udp_socket);
50 // Set a fake STUN address to return to the client.
51 void set_fake_stun_addr(const rtc::SocketAddress& addr) {
52 fake_stun_addr_ = addr;
56 explicit TestStunServer(rtc::AsyncUDPSocket* socket) : StunServer(socket) {}
58 void OnBindingRequest(StunMessage* msg,
59 const rtc::SocketAddress& remote_addr) OVERRIDE {
60 if (fake_stun_addr_.IsNil()) {
61 StunServer::OnBindingRequest(msg, remote_addr);
64 GetStunBindReqponse(msg, fake_stun_addr_, &response);
65 SendResponse(response, remote_addr);
70 rtc::SocketAddress fake_stun_addr_;
73 } // namespace cricket
75 #endif // WEBRTC_P2P_BASE_TESTSTUNSERVER_H_