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28 #include "talk/base/gunit.h"
29 #include "talk/base/nullsocketserver.h"
33 static const uint32 kTimeout = 5000U;
35 class NullSocketServerTest
36 : public testing::Test,
37 public MessageHandler {
39 NullSocketServerTest() {}
41 virtual void OnMessage(Message* message) {
47 TEST_F(NullSocketServerTest, WaitAndSet) {
49 EXPECT_TRUE(thread.Start());
51 // The process_io will be ignored.
52 const bool process_io = true;
53 EXPECT_TRUE_WAIT(ss_.Wait(talk_base::kForever, process_io), kTimeout);
56 TEST_F(NullSocketServerTest, TestWait) {
57 uint32 start = Time();
59 // The actual wait time is dependent on the resolution of the timer used by
60 // the Event class. Allow for the event to signal ~20ms early.
61 EXPECT_GE(TimeSince(start), 180);
64 } // namespace talk_base