Upstream version 11.40.271.0
[platform/framework/web/crosswalk.git] / src / third_party / angle / tests / angle_implementation_unit_tests / ImageIndexIterator_unittest.cpp
1 //
2 // Copyright (c) 2014 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6
7 #include "gmock/gmock.h"
8 #include "gtest/gtest.h"
9 #include "libGLESv2/ImageIndex.h"
10 #include "libGLESv2/Texture.h"
11
12 using namespace gl;
13
14 namespace
15 {
16
17 static const GLint minMip = 0;
18 static const GLint maxMip = 4;
19 static const GLint minLayer = 1;
20 static const GLint maxLayer = 3;
21
22 TEST(ImageIndexTest, Iterator2D)
23 {
24     ImageIndexIterator iter = ImageIndexIterator::Make2D(minMip, maxMip);
25
26     ASSERT_GE(0, minMip);
27
28     for (GLint mip = minMip; mip < maxMip; mip++)
29     {
30         EXPECT_TRUE(iter.hasNext());
31         ImageIndex current = iter.current();
32         ImageIndex nextIndex = iter.next();
33
34         EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D), nextIndex.type);
35         EXPECT_EQ(mip, nextIndex.mipIndex);
36         EXPECT_FALSE(nextIndex.hasLayer());
37
38         // Also test current
39         EXPECT_EQ(current.type, nextIndex.type);
40         EXPECT_EQ(current.mipIndex, nextIndex.mipIndex);
41         EXPECT_EQ(current.layerIndex, nextIndex.layerIndex);
42     }
43 }
44
45 TEST(ImageIndexTest, IteratorCube)
46 {
47     ImageIndexIterator iter = ImageIndexIterator::MakeCube(0, 4);
48
49     ASSERT_GE(0, minMip);
50
51     for (GLint mip = minMip; mip < maxMip; mip++)
52     {
53         for (GLint layer = 0; layer < 6; layer++)
54         {
55             EXPECT_TRUE(iter.hasNext());
56             ImageIndex nextIndex = iter.next();
57
58             GLenum cubeTarget = TextureCubeMap::layerIndexToTarget(layer);
59
60             EXPECT_EQ(cubeTarget, nextIndex.type);
61             EXPECT_EQ(mip, nextIndex.mipIndex);
62             EXPECT_EQ(layer, nextIndex.layerIndex);
63             EXPECT_TRUE(nextIndex.hasLayer());
64         }
65     }
66 }
67
68 TEST(ImageIndexTest, Iterator3D)
69 {
70     ImageIndexIterator iter = ImageIndexIterator::Make3D(minMip, maxMip, minLayer, maxLayer);
71
72     ASSERT_GE(0, minMip);
73
74     for (GLint mip = minMip; mip < maxMip; mip++)
75     {
76         for (GLint layer = minLayer; layer < maxLayer; layer++)
77         {
78             EXPECT_TRUE(iter.hasNext());
79             ImageIndex nextIndex = iter.next();
80
81             EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_3D), nextIndex.type);
82             EXPECT_EQ(mip, nextIndex.mipIndex);
83             EXPECT_EQ(layer, nextIndex.layerIndex);
84             EXPECT_TRUE(nextIndex.hasLayer());
85         }
86     }
87 }
88
89 TEST(ImageIndexTest, Iterator2DArray)
90 {
91     GLsizei layerCounts[] = { 1, 3, 5, 2 };
92
93     ImageIndexIterator iter = ImageIndexIterator::Make2DArray(minMip, maxMip, layerCounts);
94
95     ASSERT_GE(0, minMip);
96     ASSERT_EQ(ArraySize(layerCounts), static_cast<size_t>(maxMip));
97
98     for (GLint mip = minMip; mip < maxMip; mip++)
99     {
100         for (GLint layer = 0; layer < layerCounts[mip]; layer++)
101         {
102             EXPECT_TRUE(iter.hasNext());
103             ImageIndex nextIndex = iter.next();
104
105             EXPECT_EQ(static_cast<GLenum>(GL_TEXTURE_2D_ARRAY), nextIndex.type);
106             EXPECT_EQ(mip, nextIndex.mipIndex);
107             EXPECT_EQ(layer, nextIndex.layerIndex);
108             EXPECT_TRUE(nextIndex.hasLayer());
109         }
110     }
111 }
112
113 } // namespace