2 // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
7 // TransformFeedbackD3D.cpp is a no-op implementation for both the D3D9 and D3D11 renderers.
9 #include "libGLESv2/renderer/d3d/TransformFeedbackD3D.h"
14 TransformFeedbackD3D::TransformFeedbackD3D()
18 TransformFeedbackD3D::~TransformFeedbackD3D()
22 void TransformFeedbackD3D::begin(GLenum primitiveMode)
26 void TransformFeedbackD3D::end()
30 void TransformFeedbackD3D::pause()
34 void TransformFeedbackD3D::resume()