2 // Copyright 2014 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
7 // BufferImpl.h: Defines the abstract rx::BufferImpl class.
9 #ifndef LIBGLESV2_RENDERER_BUFFERIMPL_H_
10 #define LIBGLESV2_RENDERER_BUFFERIMPL_H_
12 #include "common/angleutils.h"
13 #include "libGLESv2/Buffer.h"
23 virtual ~BufferImpl() { }
25 virtual gl::Error setData(const void* data, size_t size, GLenum usage) = 0;
26 virtual gl::Error setSubData(const void* data, size_t size, size_t offset) = 0;
27 virtual gl::Error copySubData(BufferImpl* source, GLintptr sourceOffset, GLintptr destOffset, GLsizeiptr size) = 0;
28 virtual gl::Error map(size_t offset, size_t length, GLbitfield access, GLvoid **mapPtr) = 0;
29 virtual gl::Error unmap() = 0;
30 virtual void markTransformFeedbackUsage() = 0;
35 #endif // LIBGLESV2_RENDERER_BUFFERIMPL_H_