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32 #ifndef SocketStreamHandle_h
33 #define SocketStreamHandle_h
35 #include "platform/PlatformExport.h"
36 #include "platform/heap/Handle.h"
37 #include "platform/weborigin/KURL.h"
38 #include "wtf/StreamBuffer.h"
42 class SocketStreamHandleClient;
43 class SocketStreamHandleInternal;
45 class PLATFORM_EXPORT SocketStreamHandle : public GarbageCollectedFinalized<SocketStreamHandle> {
47 enum SocketStreamState { Connecting, Open, Closing, Closed };
49 static SocketStreamHandle* create(SocketStreamHandleClient* client)
51 return new SocketStreamHandle(client);
54 virtual ~SocketStreamHandle();
55 SocketStreamState state() const;
57 void connect(const KURL&);
58 bool send(const char* data, int length);
59 void close(); // Disconnect after all data in buffer are sent.
62 SocketStreamHandleClient* client() const { return m_client; }
63 void setClient(SocketStreamHandleClient*);
68 explicit SocketStreamHandle(SocketStreamHandleClient*);
70 bool sendPendingData();
72 int sendInternal(const char* data, int length);
75 Member<SocketStreamHandleClient> m_client;
76 StreamBuffer<char, 1024 * 1024> m_buffer;
77 SocketStreamState m_state;
79 friend class SocketStreamHandleInternal;
80 Member<SocketStreamHandleInternal> m_internal;
85 #endif // SocketStreamHandle_h