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25 #ifndef WaveShaperNode_h
26 #define WaveShaperNode_h
28 #include "modules/webaudio/AudioBasicProcessorNode.h"
29 #include "modules/webaudio/BiquadProcessor.h"
30 #include "modules/webaudio/WaveShaperProcessor.h"
31 #include "wtf/Forward.h"
37 class WaveShaperNode FINAL : public AudioBasicProcessorNode {
39 static PassRefPtrWillBeRawPtr<WaveShaperNode> create(AudioContext* context)
41 return adoptRefWillBeNoop(new WaveShaperNode(context));
44 // setCurve() is called on the main thread.
45 void setCurve(Float32Array*);
46 Float32Array* curve();
48 void setOversample(const String& , ExceptionState&);
49 String oversample() const;
52 explicit WaveShaperNode(AudioContext*);
54 WaveShaperProcessor* waveShaperProcessor() { return static_cast<WaveShaperProcessor*>(processor()); }
57 } // namespace WebCore
59 #endif // WaveShaperNode_h