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25 #ifndef MediaStreamAudioDestinationNode_h
26 #define MediaStreamAudioDestinationNode_h
30 #include "platform/audio/AudioBus.h"
31 #include "modules/mediastream/MediaStream.h"
32 #include "modules/webaudio/AudioBasicInspectorNode.h"
33 #include "wtf/OwnPtr.h"
34 #include "wtf/PassRefPtr.h"
40 class MediaStreamAudioDestinationNode FINAL : public AudioBasicInspectorNode {
42 static PassRefPtrWillBeRawPtr<MediaStreamAudioDestinationNode> create(AudioContext*, size_t numberOfChannels);
43 virtual ~MediaStreamAudioDestinationNode();
44 virtual void trace(Visitor*) OVERRIDE;
46 MediaStream* stream() { return m_stream.get(); }
49 virtual void dispose() OVERRIDE;
50 virtual void process(size_t framesToProcess) OVERRIDE;
53 MediaStreamAudioDestinationNode(AudioContext*, size_t numberOfChannels);
55 virtual double tailTime() const OVERRIDE { return 0; }
56 virtual double latencyTime() const OVERRIDE { return 0; }
58 // As an audio source, we will never propagate silence.
59 virtual bool propagatesSilence() const OVERRIDE { return false; }
61 PersistentWillBeMember<MediaStream> m_stream;
62 RefPtr<MediaStreamSource> m_source;
63 RefPtr<AudioBus> m_mixBus;
68 #endif // ENABLE(WEB_AUDIO)
70 #endif // MediaStreamAudioDestinationNode_h