Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / modules / webaudio / AudioBuffer.cpp
1 /*
2  * Copyright (C) 2010 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
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23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28
29 #include "config.h"
30
31 #if ENABLE(WEB_AUDIO)
32
33 #include "modules/webaudio/AudioBuffer.h"
34
35 #include "bindings/core/v8/ExceptionMessages.h"
36 #include "bindings/core/v8/ExceptionState.h"
37 #include "bindings/core/v8/custom/V8ArrayBufferCustom.h"
38 #include "core/dom/ExceptionCode.h"
39 #include "modules/webaudio/AudioContext.h"
40 #include "platform/audio/AudioBus.h"
41 #include "platform/audio/AudioFileReader.h"
42 #include "platform/audio/AudioUtilities.h"
43
44 namespace blink {
45
46 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate)
47 {
48     if (!AudioUtilities::isValidAudioBufferSampleRate(sampleRate) || numberOfChannels > AudioContext::maxNumberOfChannels() || !numberOfChannels || !numberOfFrames)
49         return 0;
50
51     AudioBuffer* buffer = new AudioBuffer(numberOfChannels, numberOfFrames, sampleRate);
52
53     if (!buffer->createdSuccessfully(numberOfChannels))
54         return 0;
55     return buffer;
56 }
57
58 AudioBuffer* AudioBuffer::create(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate, ExceptionState& exceptionState)
59 {
60     if (!numberOfChannels || numberOfChannels > AudioContext::maxNumberOfChannels()) {
61         exceptionState.throwDOMException(
62             NotSupportedError,
63             ExceptionMessages::indexOutsideRange(
64                 "number of channels",
65                 numberOfChannels,
66                 1u,
67                 ExceptionMessages::InclusiveBound,
68                 AudioContext::maxNumberOfChannels(),
69                 ExceptionMessages::InclusiveBound));
70         return 0;
71     }
72
73     if (!AudioUtilities::isValidAudioBufferSampleRate(sampleRate)) {
74         exceptionState.throwDOMException(
75             NotSupportedError,
76             ExceptionMessages::indexOutsideRange(
77                 "sample rate",
78                 sampleRate,
79                 AudioUtilities::minAudioBufferSampleRate(),
80                 ExceptionMessages::InclusiveBound,
81                 AudioUtilities::maxAudioBufferSampleRate(),
82                 ExceptionMessages::InclusiveBound));
83         return 0;
84     }
85
86     if (!numberOfFrames) {
87         exceptionState.throwDOMException(
88             NotSupportedError,
89             ExceptionMessages::indexExceedsMinimumBound(
90                 "number of frames",
91                 numberOfFrames,
92                 static_cast<size_t>(0)));
93         return 0;
94     }
95
96     AudioBuffer* audioBuffer = create(numberOfChannels, numberOfFrames, sampleRate);
97
98     if (!audioBuffer) {
99         exceptionState.throwDOMException(
100             NotSupportedError,
101             "createBuffer("
102             + String::number(numberOfChannels) + ", "
103             + String::number(numberOfFrames) + ", "
104             + String::number(sampleRate)
105             + ") failed.");
106     }
107
108     return audioBuffer;
109 }
110
111 AudioBuffer* AudioBuffer::createFromAudioFileData(const void* data, size_t dataSize, bool mixToMono, float sampleRate)
112 {
113     RefPtr<AudioBus> bus = createBusFromInMemoryAudioFile(data, dataSize, mixToMono, sampleRate);
114     if (bus.get()) {
115         AudioBuffer* buffer = new AudioBuffer(bus.get());
116         if (buffer->createdSuccessfully(bus->numberOfChannels()))
117             return buffer;
118     }
119
120     return 0;
121 }
122
123 AudioBuffer* AudioBuffer::createFromAudioBus(AudioBus* bus)
124 {
125     if (!bus)
126         return 0;
127     AudioBuffer* buffer = new AudioBuffer(bus);
128     if (buffer->createdSuccessfully(bus->numberOfChannels()))
129         return buffer;
130     return 0;
131 }
132
133 bool AudioBuffer::createdSuccessfully(unsigned desiredNumberOfChannels) const
134 {
135     return numberOfChannels() == desiredNumberOfChannels;
136 }
137
138 AudioBuffer::AudioBuffer(unsigned numberOfChannels, size_t numberOfFrames, float sampleRate)
139     : m_sampleRate(sampleRate)
140     , m_length(numberOfFrames)
141 {
142     m_channels.reserveCapacity(numberOfChannels);
143
144     for (unsigned i = 0; i < numberOfChannels; ++i) {
145         RefPtr<Float32Array> channelDataArray = Float32Array::create(m_length);
146         // If the channel data array could not be created, just return. The caller will need to
147         // check that the desired number of channels were created.
148         if (!channelDataArray) {
149             return;
150         }
151
152         channelDataArray->setNeuterable(false);
153         m_channels.append(channelDataArray);
154     }
155 }
156
157 AudioBuffer::AudioBuffer(AudioBus* bus)
158     : m_sampleRate(bus->sampleRate())
159     , m_length(bus->length())
160 {
161     // Copy audio data from the bus to the Float32Arrays we manage.
162     unsigned numberOfChannels = bus->numberOfChannels();
163     m_channels.reserveCapacity(numberOfChannels);
164     for (unsigned i = 0; i < numberOfChannels; ++i) {
165         RefPtr<Float32Array> channelDataArray = Float32Array::create(m_length);
166         // If the channel data array could not be created, just return. The caller will need to
167         // check that the desired number of channels were created.
168         if (!channelDataArray)
169             return;
170
171         channelDataArray->setNeuterable(false);
172         channelDataArray->setRange(bus->channel(i)->data(), m_length, 0);
173         m_channels.append(channelDataArray);
174     }
175 }
176
177 PassRefPtr<Float32Array> AudioBuffer::getChannelData(unsigned channelIndex, ExceptionState& exceptionState)
178 {
179     if (channelIndex >= m_channels.size()) {
180         exceptionState.throwDOMException(IndexSizeError, "channel index (" + String::number(channelIndex) + ") exceeds number of channels (" + String::number(m_channels.size()) + ")");
181         return nullptr;
182     }
183
184     Float32Array* channelData = m_channels[channelIndex].get();
185     return Float32Array::create(channelData->buffer(), channelData->byteOffset(), channelData->length());
186 }
187
188 Float32Array* AudioBuffer::getChannelData(unsigned channelIndex)
189 {
190     if (channelIndex >= m_channels.size())
191         return 0;
192
193     return m_channels[channelIndex].get();
194 }
195
196 void AudioBuffer::zero()
197 {
198     for (unsigned i = 0; i < m_channels.size(); ++i) {
199         if (getChannelData(i))
200             getChannelData(i)->zeroRange(0, length());
201     }
202 }
203
204 v8::Handle<v8::Object> AudioBuffer::associateWithWrapper(const WrapperTypeInfo* wrapperType, v8::Handle<v8::Object> wrapper, v8::Isolate* isolate)
205 {
206     ScriptWrappable::associateWithWrapper(wrapperType, wrapper, isolate);
207
208     if (!wrapper.IsEmpty()) {
209         // We only setDeallocationObservers on array buffers that are held by
210         // some object in the V8 heap, not in the ArrayBuffer constructor
211         // itself. This is because V8 GC only cares about memory it can free on
212         // GC, and until the object is exposed to JavaScript, V8 GC doesn't
213         // affect it.
214         for (unsigned i = 0, n = numberOfChannels(); i < n; ++i) {
215             getChannelData(i)->buffer()->setDeallocationObserver(V8ArrayBufferDeallocationObserver::instanceTemplate());
216         }
217     }
218     return wrapper;
219 }
220
221 } // namespace blink
222
223 #endif // ENABLE(WEB_AUDIO)