Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / modules / speech / SpeechSynthesis.cpp
1 /*
2  * Copyright (C) 2013 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25
26 #include "config.h"
27 #include "modules/speech/SpeechSynthesis.h"
28
29 #include "bindings/core/v8/ExceptionState.h"
30 #include "core/dom/ExecutionContext.h"
31 #include "modules/speech/SpeechSynthesisEvent.h"
32 #include "platform/speech/PlatformSpeechSynthesisVoice.h"
33 #include "wtf/CurrentTime.h"
34
35 namespace blink {
36
37 SpeechSynthesis* SpeechSynthesis::create(ExecutionContext* context)
38 {
39     return adoptRefCountedGarbageCollectedWillBeNoop(new SpeechSynthesis(context));
40 }
41
42 SpeechSynthesis::SpeechSynthesis(ExecutionContext* context)
43     : ContextLifecycleObserver(context)
44     , m_platformSpeechSynthesizer(PlatformSpeechSynthesizer::create(this))
45     , m_isPaused(false)
46 {
47 }
48
49 void SpeechSynthesis::setPlatformSynthesizer(PlatformSpeechSynthesizer* synthesizer)
50 {
51     m_platformSpeechSynthesizer = synthesizer;
52 }
53
54 ExecutionContext* SpeechSynthesis::executionContext() const
55 {
56     return ContextLifecycleObserver::executionContext();
57 }
58
59 void SpeechSynthesis::voicesDidChange()
60 {
61     m_voiceList.clear();
62     if (executionContext() && !executionContext()->activeDOMObjectsAreStopped())
63         dispatchEvent(Event::create(EventTypeNames::voiceschanged));
64 }
65
66 const HeapVector<Member<SpeechSynthesisVoice> >& SpeechSynthesis::getVoices()
67 {
68     if (m_voiceList.size())
69         return m_voiceList;
70
71     // If the voiceList is empty, that's the cue to get the voices from the platform again.
72     const HeapVector<Member<PlatformSpeechSynthesisVoice> >& platformVoices = m_platformSpeechSynthesizer->voiceList();
73     size_t voiceCount = platformVoices.size();
74     for (size_t k = 0; k < voiceCount; k++)
75         m_voiceList.append(SpeechSynthesisVoice::create(platformVoices[k].get()));
76
77     return m_voiceList;
78 }
79
80 bool SpeechSynthesis::speaking() const
81 {
82     // If we have a current speech utterance, then that means we're assumed to be in a speaking state.
83     // This state is independent of whether the utterance happens to be paused.
84     return currentSpeechUtterance();
85 }
86
87 bool SpeechSynthesis::pending() const
88 {
89     // This is true if there are any utterances that have not started.
90     // That means there will be more than one in the queue.
91     return m_utteranceQueue.size() > 1;
92 }
93
94 bool SpeechSynthesis::paused() const
95 {
96     return m_isPaused;
97 }
98
99 void SpeechSynthesis::startSpeakingImmediately()
100 {
101     SpeechSynthesisUtterance* utterance = currentSpeechUtterance();
102     ASSERT(utterance);
103
104     utterance->setStartTime(monotonicallyIncreasingTime());
105     m_isPaused = false;
106     m_platformSpeechSynthesizer->speak(utterance->platformUtterance());
107 }
108
109 void SpeechSynthesis::speak(SpeechSynthesisUtterance* utterance, ExceptionState& exceptionState)
110 {
111     if (!utterance) {
112         exceptionState.throwTypeError("Invalid utterance argument");
113         return;
114     }
115
116     m_utteranceQueue.append(utterance);
117
118     // If the queue was empty, speak this immediately.
119     if (m_utteranceQueue.size() == 1)
120         startSpeakingImmediately();
121 }
122
123 void SpeechSynthesis::cancel()
124 {
125     // Remove all the items from the utterance queue. The platform
126     // may still have references to some of these utterances and may
127     // fire events on them asynchronously.
128     m_utteranceQueue.clear();
129     m_platformSpeechSynthesizer->cancel();
130 }
131
132 void SpeechSynthesis::pause()
133 {
134     if (!m_isPaused)
135         m_platformSpeechSynthesizer->pause();
136 }
137
138 void SpeechSynthesis::resume()
139 {
140     if (!currentSpeechUtterance())
141         return;
142     m_platformSpeechSynthesizer->resume();
143 }
144
145 void SpeechSynthesis::fireEvent(const AtomicString& type, SpeechSynthesisUtterance* utterance, unsigned long charIndex, const String& name)
146 {
147     if (executionContext() && !executionContext()->activeDOMObjectsAreStopped())
148         utterance->dispatchEvent(SpeechSynthesisEvent::create(type, charIndex, (currentTime() - utterance->startTime()), name));
149 }
150
151 void SpeechSynthesis::handleSpeakingCompleted(SpeechSynthesisUtterance* utterance, bool errorOccurred)
152 {
153     ASSERT(utterance);
154
155     bool shouldStartSpeaking = false;
156     // If the utterance that completed was the one we're currently speaking,
157     // remove it from the queue and start speaking the next one.
158     if (utterance == currentSpeechUtterance()) {
159         m_utteranceQueue.removeFirst();
160         shouldStartSpeaking = !!m_utteranceQueue.size();
161     }
162
163     // Always fire the event, because the platform may have asynchronously
164     // sent an event on an utterance before it got the message that we
165     // canceled it, and we should always report to the user what actually
166     // happened.
167     fireEvent(errorOccurred ? EventTypeNames::error : EventTypeNames::end, utterance, 0, String());
168
169     // Start the next utterance if we just finished one and one was pending.
170     if (shouldStartSpeaking && !m_utteranceQueue.isEmpty())
171         startSpeakingImmediately();
172 }
173
174 void SpeechSynthesis::boundaryEventOccurred(PlatformSpeechSynthesisUtterance* utterance, SpeechBoundary boundary, unsigned charIndex)
175 {
176     DEFINE_STATIC_LOCAL(const String, wordBoundaryString, ("word"));
177     DEFINE_STATIC_LOCAL(const String, sentenceBoundaryString, ("sentence"));
178
179     switch (boundary) {
180     case SpeechWordBoundary:
181         fireEvent(EventTypeNames::boundary, static_cast<SpeechSynthesisUtterance*>(utterance->client()), charIndex, wordBoundaryString);
182         break;
183     case SpeechSentenceBoundary:
184         fireEvent(EventTypeNames::boundary, static_cast<SpeechSynthesisUtterance*>(utterance->client()), charIndex, sentenceBoundaryString);
185         break;
186     default:
187         ASSERT_NOT_REACHED();
188     }
189 }
190
191 void SpeechSynthesis::didStartSpeaking(PlatformSpeechSynthesisUtterance* utterance)
192 {
193     if (utterance->client())
194         fireEvent(EventTypeNames::start, static_cast<SpeechSynthesisUtterance*>(utterance->client()), 0, String());
195 }
196
197 void SpeechSynthesis::didPauseSpeaking(PlatformSpeechSynthesisUtterance* utterance)
198 {
199     m_isPaused = true;
200     if (utterance->client())
201         fireEvent(EventTypeNames::pause, static_cast<SpeechSynthesisUtterance*>(utterance->client()), 0, String());
202 }
203
204 void SpeechSynthesis::didResumeSpeaking(PlatformSpeechSynthesisUtterance* utterance)
205 {
206     m_isPaused = false;
207     if (utterance->client())
208         fireEvent(EventTypeNames::resume, static_cast<SpeechSynthesisUtterance*>(utterance->client()), 0, String());
209 }
210
211 void SpeechSynthesis::didFinishSpeaking(PlatformSpeechSynthesisUtterance* utterance)
212 {
213     if (utterance->client())
214         handleSpeakingCompleted(static_cast<SpeechSynthesisUtterance*>(utterance->client()), false);
215 }
216
217 void SpeechSynthesis::speakingErrorOccurred(PlatformSpeechSynthesisUtterance* utterance)
218 {
219     if (utterance->client())
220         handleSpeakingCompleted(static_cast<SpeechSynthesisUtterance*>(utterance->client()), true);
221 }
222
223 SpeechSynthesisUtterance* SpeechSynthesis::currentSpeechUtterance() const
224 {
225     if (!m_utteranceQueue.isEmpty())
226         return m_utteranceQueue.first().get();
227     return 0;
228 }
229
230 const AtomicString& SpeechSynthesis::interfaceName() const
231 {
232     return EventTargetNames::SpeechSynthesis;
233 }
234
235 void SpeechSynthesis::trace(Visitor* visitor)
236 {
237     visitor->trace(m_platformSpeechSynthesizer);
238     visitor->trace(m_voiceList);
239     visitor->trace(m_utteranceQueue);
240     PlatformSpeechSynthesizerClient::trace(visitor);
241     EventTargetWithInlineData::trace(visitor);
242 }
243
244 } // namespace blink