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32 WillBeGarbageCollected,
33 ] interface LayerRect {
34 /* The node that most closely represents the layer in which the rect
35 occurs. When a layer doesn't correspond directly to a node (eg.
36 for layer squashing) this will the node representing an ancestor
38 readonly attribute Node layerAssociatedNode;
39 readonly attribute DOMString layerType;
40 /* Offset of the associated node from the GraphicsLayer */
41 readonly attribute long associatedNodeOffsetX;
42 readonly attribute long associatedNodeOffsetY;
43 /* Rectange in the GraphicsLayer co-ordinate space */
44 readonly attribute ClientRect layerRelativeRect;