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31 #ifndef SVGTransformTearOff_h
32 #define SVGTransformTearOff_h
34 #include "bindings/core/v8/ScriptWrappable.h"
35 #include "core/svg/SVGMatrixTearOff.h"
36 #include "core/svg/SVGTransform.h"
37 #include "core/svg/properties/SVGPropertyTearOff.h"
41 class SVGTransformTearOff final : public SVGPropertyTearOff<SVGTransform>, public ScriptWrappable {
42 DEFINE_WRAPPERTYPEINFO();
44 enum SVGTransformType {
45 SVG_TRANSFORM_UNKNOWN = blink::SVG_TRANSFORM_UNKNOWN,
46 SVG_TRANSFORM_MATRIX = blink::SVG_TRANSFORM_MATRIX,
47 SVG_TRANSFORM_TRANSLATE = blink::SVG_TRANSFORM_TRANSLATE,
48 SVG_TRANSFORM_SCALE = blink::SVG_TRANSFORM_SCALE,
49 SVG_TRANSFORM_ROTATE = blink::SVG_TRANSFORM_ROTATE,
50 SVG_TRANSFORM_SKEWX = blink::SVG_TRANSFORM_SKEWX,
51 SVG_TRANSFORM_SKEWY = blink::SVG_TRANSFORM_SKEWY,
54 static PassRefPtr<SVGTransformTearOff> create(PassRefPtr<SVGTransform> target, SVGElement* contextElement, PropertyIsAnimValType propertyIsAnimVal, const QualifiedName& attributeName = QualifiedName::null())
56 return adoptRef(new SVGTransformTearOff(target, contextElement, propertyIsAnimVal, attributeName));
59 virtual ~SVGTransformTearOff();
61 unsigned short transformType() { return target()->transformType(); }
62 SVGMatrixTearOff* matrix();
63 float angle() { return target()->angle(); }
65 void setMatrix(PassRefPtr<SVGMatrixTearOff>, ExceptionState&);
66 void setTranslate(float tx, float ty, ExceptionState&);
67 void setScale(float sx, float sy, ExceptionState&);
68 void setRotate(float angle, float cx, float cy, ExceptionState&);
69 void setSkewX(float, ExceptionState&);
70 void setSkewY(float, ExceptionState&);
73 SVGTransformTearOff(PassRefPtr<SVGTransform>, SVGElement* contextElement, PropertyIsAnimValType, const QualifiedName& attributeName);
75 RefPtr<SVGMatrixTearOff> m_matrixTearoff;
80 #endif // SVGTransformTearOff_h