2 * Copyright (C) Research In Motion Limited 2010. All rights reserved.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
20 #ifndef SVGPathBlender_h
21 #define SVGPathBlender_h
23 #include "core/svg/SVGPathConsumer.h"
34 class SVGPathBlender {
35 WTF_MAKE_NONCOPYABLE(SVGPathBlender); WTF_MAKE_FAST_ALLOCATED;
39 bool addAnimatedPath(SVGPathSource*, SVGPathSource*, SVGPathConsumer*, unsigned repeatCount);
40 bool blendAnimatedPath(float, SVGPathSource*, SVGPathSource*, SVGPathConsumer*);
44 bool blendMoveToSegment();
45 bool blendLineToSegment();
46 bool blendLineToHorizontalSegment();
47 bool blendLineToVerticalSegment();
48 bool blendCurveToCubicSegment();
49 bool blendCurveToCubicSmoothSegment();
50 bool blendCurveToQuadraticSegment();
51 bool blendCurveToQuadraticSmoothSegment();
52 bool blendArcToSegment();
54 float blendAnimatedDimensonalFloat(float, float, FloatBlendMode);
55 FloatPoint blendAnimatedFloatPoint(const FloatPoint& from, const FloatPoint& to);
57 SVGPathSource* m_fromSource;
58 SVGPathSource* m_toSource;
59 SVGPathConsumer* m_consumer;
61 FloatPoint m_fromCurrentPoint;
62 FloatPoint m_toCurrentPoint;
64 PathCoordinateMode m_fromMode;
65 PathCoordinateMode m_toMode;
67 unsigned m_addTypesCount;
68 bool m_isInFirstHalfOfAnimation;
73 #endif // SVGPathBlender_h