Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / core / svg / SVGNumberOptionalNumber.cpp
1 /*
2  * Copyright (C) 2014 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30
31 #include "config.h"
32 #include "core/svg/SVGNumberOptionalNumber.h"
33
34 #include "core/svg/SVGAnimationElement.h"
35 #include "core/svg/SVGParserUtilities.h"
36
37 namespace blink {
38
39 SVGNumberOptionalNumber::SVGNumberOptionalNumber(PassRefPtr<SVGNumber> firstNumber, PassRefPtr<SVGNumber> secondNumber)
40     : SVGPropertyBase(classType())
41     , m_firstNumber(firstNumber)
42     , m_secondNumber(secondNumber)
43 {
44 }
45
46 PassRefPtr<SVGNumberOptionalNumber> SVGNumberOptionalNumber::clone() const
47 {
48     return SVGNumberOptionalNumber::create(m_firstNumber->clone(), m_secondNumber->clone());
49 }
50
51 PassRefPtr<SVGPropertyBase> SVGNumberOptionalNumber::cloneForAnimation(const String& value) const
52 {
53     float x, y;
54     if (!parseNumberOptionalNumber(value, x, y)) {
55         x = y = 0;
56     }
57
58     return SVGNumberOptionalNumber::create(SVGNumber::create(x), SVGNumber::create(y));
59 }
60
61 String SVGNumberOptionalNumber::valueAsString() const
62 {
63     if (m_firstNumber->value() == m_secondNumber->value()) {
64         return String::number(m_firstNumber->value());
65     }
66
67     return String::number(m_firstNumber->value()) + " " + String::number(m_secondNumber->value());
68 }
69
70 void SVGNumberOptionalNumber::setValueAsString(const String& value, ExceptionState& exceptionState)
71 {
72     float x, y;
73     if (!parseNumberOptionalNumber(value, x, y)) {
74         exceptionState.throwDOMException(SyntaxError, "The value provided ('" + value + "') is invalid.");
75         x = y = 0;
76     }
77
78     m_firstNumber->setValue(x);
79     m_secondNumber->setValue(y);
80 }
81
82 void SVGNumberOptionalNumber::add(PassRefPtrWillBeRawPtr<SVGPropertyBase> other, SVGElement*)
83 {
84     RefPtr<SVGNumberOptionalNumber> otherNumberOptionalNumber = toSVGNumberOptionalNumber(other);
85
86     m_firstNumber->setValue(m_firstNumber->value() + otherNumberOptionalNumber->m_firstNumber->value());
87     m_secondNumber->setValue(m_secondNumber->value() + otherNumberOptionalNumber->m_secondNumber->value());
88 }
89
90 void SVGNumberOptionalNumber::calculateAnimatedValue(SVGAnimationElement* animationElement, float percentage, unsigned repeatCount, PassRefPtr<SVGPropertyBase> from, PassRefPtr<SVGPropertyBase> to, PassRefPtr<SVGPropertyBase> toAtEndOfDuration, SVGElement*)
91 {
92     ASSERT(animationElement);
93
94     RefPtr<SVGNumberOptionalNumber> fromNumber = toSVGNumberOptionalNumber(from);
95     RefPtr<SVGNumberOptionalNumber> toNumber = toSVGNumberOptionalNumber(to);
96     RefPtr<SVGNumberOptionalNumber> toAtEndOfDurationNumber = toSVGNumberOptionalNumber(toAtEndOfDuration);
97
98     float x = m_firstNumber->value();
99     float y = m_secondNumber->value();
100     animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumber->firstNumber()->value(), toNumber->firstNumber()->value(), toAtEndOfDurationNumber->firstNumber()->value(), x);
101     animationElement->animateAdditiveNumber(percentage, repeatCount, fromNumber->secondNumber()->value(), toNumber->secondNumber()->value(), toAtEndOfDurationNumber->secondNumber()->value(), y);
102     m_firstNumber->setValue(x);
103     m_secondNumber->setValue(y);
104 }
105
106 float SVGNumberOptionalNumber::calculateDistance(PassRefPtr<SVGPropertyBase> other, SVGElement*)
107 {
108     // FIXME: Distance calculation is not possible for SVGNumberOptionalNumber right now. We need the distance for every single value.
109     return -1;
110 }
111
112 }