2 * Copyright (C) Research In Motion Limited 2011. All rights reserved.
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
20 #ifndef SVGFEDropShadowElement_h
21 #define SVGFEDropShadowElement_h
23 #include "core/svg/SVGAnimatedNumber.h"
24 #include "core/svg/SVGAnimatedNumberOptionalNumber.h"
25 #include "core/svg/SVGFilterPrimitiveStandardAttributes.h"
26 #include "platform/graphics/filters/FEDropShadow.h"
30 class SVGFEDropShadowElement FINAL : public SVGFilterPrimitiveStandardAttributes {
32 DECLARE_NODE_FACTORY(SVGFEDropShadowElement);
34 void setStdDeviation(float stdDeviationX, float stdDeviationY);
36 SVGAnimatedNumber* dx() { return m_dx.get(); }
37 SVGAnimatedNumber* dy() { return m_dy.get(); }
38 SVGAnimatedNumber* stdDeviationX() { return m_stdDeviation->firstNumber(); }
39 SVGAnimatedNumber* stdDeviationY() { return m_stdDeviation->secondNumber(); }
40 SVGAnimatedString* in1() { return m_in1.get(); }
43 explicit SVGFEDropShadowElement(Document&);
45 bool isSupportedAttribute(const QualifiedName&);
46 virtual void parseAttribute(const QualifiedName&, const AtomicString&) OVERRIDE;
47 virtual void svgAttributeChanged(const QualifiedName&) OVERRIDE;
48 virtual PassRefPtr<FilterEffect> build(SVGFilterBuilder*, Filter*) OVERRIDE;
50 static const AtomicString& stdDeviationXIdentifier();
51 static const AtomicString& stdDeviationYIdentifier();
53 RefPtr<SVGAnimatedNumber> m_dx;
54 RefPtr<SVGAnimatedNumber> m_dy;
55 RefPtr<SVGAnimatedNumberOptionalNumber> m_stdDeviation;
56 RefPtr<SVGAnimatedString> m_in1;