2 * Copyright (C) 2006 Alexander Kellett <lypanov@kde.org>
3 * Copyright (C) 2006, 2009 Apple Inc. All rights reserved.
4 * Copyright (C) 2007 Rob Buis <buis@kde.org>
5 * Copyright (C) 2009 Google, Inc.
6 * Copyright (C) 2010 Patrick Gansterer <paroga@paroga.com>
8 * This library is free software; you can redistribute it and/or
9 * modify it under the terms of the GNU Library General Public
10 * License as published by the Free Software Foundation; either
11 * version 2 of the License, or (at your option) any later version.
13 * This library is distributed in the hope that it will be useful,
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
16 * Library General Public License for more details.
18 * You should have received a copy of the GNU Library General Public License
19 * along with this library; see the file COPYING.LIB. If not, write to
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
21 * Boston, MA 02110-1301, USA.
24 #ifndef RenderSVGImage_h
25 #define RenderSVGImage_h
27 #include "core/rendering/svg/RenderSVGModelObject.h"
31 class RenderImageResource;
32 class SVGImageElement;
34 class RenderSVGImage FINAL : public RenderSVGModelObject {
36 explicit RenderSVGImage(SVGImageElement*);
37 virtual ~RenderSVGImage();
39 bool updateImageViewport();
40 virtual void setNeedsBoundariesUpdate() OVERRIDE { m_needsBoundariesUpdate = true; }
41 virtual void setNeedsTransformUpdate() OVERRIDE { m_needsTransformUpdate = true; }
43 RenderImageResource* imageResource() { return m_imageResource.get(); }
45 // Note: Assumes the PaintInfo context has had all local transforms applied.
46 void paintForeground(PaintInfo&);
49 virtual const char* renderName() const OVERRIDE { return "RenderSVGImage"; }
50 virtual bool isSVGImage() const OVERRIDE { return true; }
52 virtual const AffineTransform& localToParentTransform() const OVERRIDE { return m_localTransform; }
54 virtual FloatRect objectBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
55 virtual FloatRect strokeBoundingBox() const OVERRIDE { return m_objectBoundingBox; }
56 virtual FloatRect paintInvalidationRectInLocalCoordinates() const OVERRIDE { return m_paintInvalidationBoundingBox; }
58 virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) const OVERRIDE;
60 virtual void imageChanged(WrappedImagePtr, const IntRect* = 0) OVERRIDE;
62 virtual void layout() OVERRIDE;
63 virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
65 void invalidateBufferedForeground();
67 virtual bool nodeAtFloatPoint(const HitTestRequest&, HitTestResult&, const FloatPoint& pointInParent, HitTestAction) OVERRIDE;
69 virtual AffineTransform localTransform() const OVERRIDE { return m_localTransform; }
71 bool m_needsBoundariesUpdate : 1;
72 bool m_needsTransformUpdate : 1;
73 AffineTransform m_localTransform;
74 FloatRect m_objectBoundingBox;
75 FloatRect m_paintInvalidationBoundingBox;
76 OwnPtr<RenderImageResource> m_imageResource;
78 OwnPtr<ImageBuffer> m_bufferedForeground;
81 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGImage, isSVGImage());
85 #endif // RenderSVGImage_h