Upstream version 11.39.250.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / core / rendering / compositing / CompositedLayerMapping.cpp
1 /*
2  * Copyright (C) 2009, 2010, 2011 Apple Inc. All rights reserved.
3  *
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6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. ``AS IS'' AND ANY
14  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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24  */
25
26 #include "config.h"
27
28 #include "core/rendering/compositing/CompositedLayerMapping.h"
29
30 #include "core/HTMLNames.h"
31 #include "core/fetch/ImageResource.h"
32 #include "core/frame/FrameView.h"
33 #include "core/html/HTMLCanvasElement.h"
34 #include "core/html/HTMLIFrameElement.h"
35 #include "core/html/HTMLMediaElement.h"
36 #include "core/html/canvas/CanvasRenderingContext.h"
37 #include "core/inspector/InspectorInstrumentation.h"
38 #include "core/inspector/InspectorNodeIds.h"
39 #include "core/page/Chrome.h"
40 #include "core/page/ChromeClient.h"
41 #include "core/page/Page.h"
42 #include "core/page/scrolling/ScrollingCoordinator.h"
43 #include "core/plugins/PluginView.h"
44 #include "core/rendering/FilterEffectRenderer.h"
45 #include "core/rendering/RenderEmbeddedObject.h"
46 #include "core/rendering/RenderImage.h"
47 #include "core/rendering/RenderLayerStackingNodeIterator.h"
48 #include "core/rendering/RenderPart.h"
49 #include "core/rendering/RenderVideo.h"
50 #include "core/rendering/RenderView.h"
51 #include "core/rendering/compositing/RenderLayerCompositor.h"
52 #include "core/rendering/style/KeyframeList.h"
53 #include "platform/LengthFunctions.h"
54 #include "platform/RuntimeEnabledFeatures.h"
55 #include "platform/fonts/FontCache.h"
56 #include "platform/geometry/TransformState.h"
57 #include "platform/graphics/GraphicsContext.h"
58 #include "wtf/CurrentTime.h"
59 #include "wtf/text/StringBuilder.h"
60
61 namespace blink {
62
63 using namespace HTMLNames;
64
65 static IntRect clipBox(RenderBox* renderer);
66
67 static IntRect contentsRect(const RenderObject* renderer)
68 {
69     if (!renderer->isBox())
70         return IntRect();
71
72     return renderer->isVideo() ?
73         toRenderVideo(renderer)->videoBox() :
74         pixelSnappedIntRect(toRenderBox(renderer)->contentBoxRect());
75 }
76
77 static IntRect backgroundRect(const RenderObject* renderer)
78 {
79     if (!renderer->isBox())
80         return IntRect();
81
82     LayoutRect rect;
83     const RenderBox* box = toRenderBox(renderer);
84     EFillBox clip = box->style()->backgroundClip();
85     switch (clip) {
86     case BorderFillBox:
87         rect = box->borderBoxRect();
88         break;
89     case PaddingFillBox:
90         rect = box->paddingBoxRect();
91         break;
92     case ContentFillBox:
93         rect = box->contentBoxRect();
94         break;
95     case TextFillBox:
96         break;
97     }
98
99     return pixelSnappedIntRect(rect);
100 }
101
102 static inline bool isAcceleratedCanvas(const RenderObject* renderer)
103 {
104     if (renderer->isCanvas()) {
105         HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
106         if (CanvasRenderingContext* context = canvas->renderingContext())
107             return context->isAccelerated();
108     }
109     return false;
110 }
111
112 static bool hasBoxDecorationsOrBackgroundImage(const RenderStyle* style)
113 {
114     return style->hasBoxDecorations() || style->hasBackgroundImage();
115 }
116
117 static bool contentLayerSupportsDirectBackgroundComposition(const RenderObject* renderer)
118 {
119     // No support for decorations - border, border-radius or outline.
120     // Only simple background - solid color or transparent.
121     if (hasBoxDecorationsOrBackgroundImage(renderer->style()))
122         return false;
123
124     // If there is no background, there is nothing to support.
125     if (!renderer->style()->hasBackground())
126         return true;
127
128     // Simple background that is contained within the contents rect.
129     return contentsRect(renderer).contains(backgroundRect(renderer));
130 }
131
132 static WebLayer* platformLayerForPlugin(RenderObject* renderer)
133 {
134     if (!renderer->isEmbeddedObject())
135         return 0;
136     Widget* widget = toRenderEmbeddedObject(renderer)->widget();
137     if (!widget || !widget->isPluginView())
138         return 0;
139     return toPluginView(widget)->platformLayer();
140
141 }
142
143 static inline bool isAcceleratedContents(RenderObject* renderer)
144 {
145     return isAcceleratedCanvas(renderer)
146         || (renderer->isEmbeddedObject() && toRenderEmbeddedObject(renderer)->requiresAcceleratedCompositing())
147         || renderer->isVideo();
148 }
149
150 // Get the scrolling coordinator in a way that works inside CompositedLayerMapping's destructor.
151 static ScrollingCoordinator* scrollingCoordinatorFromLayer(RenderLayer& layer)
152 {
153     Page* page = layer.renderer()->frame()->page();
154     if (!page)
155         return 0;
156
157     return page->scrollingCoordinator();
158 }
159
160 CompositedLayerMapping::CompositedLayerMapping(RenderLayer& layer)
161     : m_owningLayer(layer)
162     , m_contentOffsetInCompositingLayerDirty(false)
163     , m_pendingUpdateScope(GraphicsLayerUpdateNone)
164     , m_isMainFrameRenderViewLayer(false)
165     , m_requiresOwnBackingStoreForIntrinsicReasons(false)
166     , m_requiresOwnBackingStoreForAncestorReasons(false)
167     , m_backgroundLayerPaintsFixedRootBackground(false)
168     , m_scrollingContentsAreEmpty(false)
169 {
170     if (layer.isRootLayer() && renderer()->frame()->isMainFrame())
171         m_isMainFrameRenderViewLayer = true;
172
173     createPrimaryGraphicsLayer();
174 }
175
176 CompositedLayerMapping::~CompositedLayerMapping()
177 {
178     // Hits in compositing/squashing/squash-onto-nephew.html.
179     DisableCompositingQueryAsserts disabler;
180
181     // Do not leave the destroyed pointer dangling on any RenderLayers that painted to this mapping's squashing layer.
182     for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
183         RenderLayer* oldSquashedLayer = m_squashedLayers[i].renderLayer;
184         if (oldSquashedLayer->groupedMapping() == this) {
185             oldSquashedLayer->setGroupedMapping(0, true);
186             oldSquashedLayer->setLostGroupedMapping(true);
187         }
188     }
189
190     updateClippingLayers(false, false);
191     updateOverflowControlsLayers(false, false, false, false);
192     updateChildTransformLayer(false);
193     updateForegroundLayer(false);
194     updateBackgroundLayer(false);
195     updateMaskLayer(false);
196     updateClippingMaskLayers(false);
197     updateScrollingLayers(false);
198     updateSquashingLayers(false);
199     destroyGraphicsLayers();
200 }
201
202 PassOwnPtr<GraphicsLayer> CompositedLayerMapping::createGraphicsLayer(CompositingReasons reasons)
203 {
204     GraphicsLayerFactory* graphicsLayerFactory = 0;
205     if (Page* page = renderer()->frame()->page())
206         graphicsLayerFactory = page->chrome().client().graphicsLayerFactory();
207
208     OwnPtr<GraphicsLayer> graphicsLayer = GraphicsLayer::create(graphicsLayerFactory, this);
209
210     graphicsLayer->setCompositingReasons(reasons);
211     if (Node* owningNode = m_owningLayer.renderer()->generatingNode())
212         graphicsLayer->setOwnerNodeId(InspectorNodeIds::idForNode(owningNode));
213
214     return graphicsLayer.release();
215 }
216
217 void CompositedLayerMapping::createPrimaryGraphicsLayer()
218 {
219     m_graphicsLayer = createGraphicsLayer(m_owningLayer.compositingReasons());
220
221 #if !OS(ANDROID)
222     if (m_isMainFrameRenderViewLayer)
223         m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
224 #endif
225
226     updateOpacity(renderer()->style());
227     updateTransform(renderer()->style());
228     updateFilters(renderer()->style());
229
230     if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
231         updateLayerBlendMode(renderer()->style());
232         updateIsRootForIsolatedGroup();
233     }
234 }
235
236 void CompositedLayerMapping::destroyGraphicsLayers()
237 {
238     if (m_graphicsLayer)
239         m_graphicsLayer->removeFromParent();
240
241     m_ancestorClippingLayer = nullptr;
242     m_graphicsLayer = nullptr;
243     m_foregroundLayer = nullptr;
244     m_backgroundLayer = nullptr;
245     m_childContainmentLayer = nullptr;
246     m_childTransformLayer = nullptr;
247     m_maskLayer = nullptr;
248     m_childClippingMaskLayer = nullptr;
249
250     m_scrollingLayer = nullptr;
251     m_scrollingContentsLayer = nullptr;
252     m_scrollingBlockSelectionLayer = nullptr;
253 }
254
255 void CompositedLayerMapping::updateOpacity(const RenderStyle* style)
256 {
257     m_graphicsLayer->setOpacity(compositingOpacity(style->opacity()));
258 }
259
260 void CompositedLayerMapping::updateTransform(const RenderStyle* style)
261 {
262     // FIXME: This could use m_owningLayer.transform(), but that currently has transform-origin
263     // baked into it, and we don't want that.
264     TransformationMatrix t;
265     if (m_owningLayer.hasTransform()) {
266         style->applyTransform(t, toRenderBox(renderer())->pixelSnappedBorderBoxRect().size(), RenderStyle::ExcludeTransformOrigin);
267         makeMatrixRenderable(t, compositor()->hasAcceleratedCompositing());
268     }
269
270     m_graphicsLayer->setTransform(t);
271 }
272
273 void CompositedLayerMapping::updateFilters(const RenderStyle* style)
274 {
275     m_graphicsLayer->setFilters(owningLayer().computeFilterOperations(style));
276 }
277
278 void CompositedLayerMapping::updateLayerBlendMode(const RenderStyle* style)
279 {
280     setBlendMode(style->blendMode());
281 }
282
283 void CompositedLayerMapping::updateIsRootForIsolatedGroup()
284 {
285     bool isolate = m_owningLayer.shouldIsolateCompositedDescendants();
286
287     // non stacking context layers should never isolate
288     ASSERT(m_owningLayer.stackingNode()->isStackingContext() || !isolate);
289
290     m_graphicsLayer->setIsRootForIsolatedGroup(isolate);
291 }
292
293 void CompositedLayerMapping::updateContentsOpaque()
294 {
295     ASSERT(m_isMainFrameRenderViewLayer || !m_backgroundLayer);
296     if (isAcceleratedCanvas(renderer())) {
297         // Determine whether the rendering context's external texture layer is opaque.
298         CanvasRenderingContext* context = toHTMLCanvasElement(renderer()->node())->renderingContext();
299         if (!context->hasAlpha())
300             m_graphicsLayer->setContentsOpaque(true);
301         else if (WebLayer* layer = context->platformLayer())
302             m_graphicsLayer->setContentsOpaque(!Color(layer->backgroundColor()).hasAlpha());
303         else
304             m_graphicsLayer->setContentsOpaque(false);
305     } else if (m_backgroundLayer) {
306         m_graphicsLayer->setContentsOpaque(false);
307         m_backgroundLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
308     } else {
309         // For non-root layers, background is always painted by the primary graphics layer.
310         m_graphicsLayer->setContentsOpaque(m_owningLayer.backgroundIsKnownToBeOpaqueInRect(compositedBounds()));
311     }
312 }
313
314 void CompositedLayerMapping::updateCompositedBounds()
315 {
316     ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
317     // FIXME: if this is really needed for performance, it would be better to store it on RenderLayer.
318     m_compositedBounds = m_owningLayer.boundingBoxForCompositing();
319     m_contentOffsetInCompositingLayerDirty = true;
320 }
321
322 void CompositedLayerMapping::updateAfterWidgetResize()
323 {
324     if (renderer()->isRenderPart()) {
325         if (RenderLayerCompositor* innerCompositor = RenderLayerCompositor::frameContentsCompositor(toRenderPart(renderer()))) {
326             innerCompositor->frameViewDidChangeSize();
327             // We can floor this point because our frameviews are always aligned to pixel boundaries.
328             ASSERT(m_compositedBounds.location() == flooredIntPoint(m_compositedBounds.location()));
329             innerCompositor->frameViewDidChangeLocation(flooredIntPoint(contentsBox().location()));
330         }
331     }
332 }
333
334 void CompositedLayerMapping::updateCompositingReasons()
335 {
336     // All other layers owned by this mapping will have the same compositing reason
337     // for their lifetime, so they are initialized only when created.
338     m_graphicsLayer->setCompositingReasons(m_owningLayer.compositingReasons());
339 }
340
341 bool CompositedLayerMapping::owningLayerClippedByLayerNotAboveCompositedAncestor()
342 {
343     if (!m_owningLayer.parent())
344         return false;
345
346     const RenderLayer* compositingAncestor = m_owningLayer.enclosingLayerWithCompositedLayerMapping(ExcludeSelf);
347     if (!compositingAncestor)
348         return false;
349
350     const RenderObject* clippingContainer = m_owningLayer.clippingContainer();
351     if (!clippingContainer)
352         return false;
353
354     if (compositingAncestor->renderer()->isDescendantOf(clippingContainer))
355         return false;
356
357     // We ignore overflow clip here; we want composited overflow content to
358     // behave as if it lives in an unclipped universe so it can prepaint, etc.
359     // This means that we need to check if we are actually clipped before
360     // setting up m_ancestorClippingLayer otherwise
361     // updateAncestorClippingLayerGeometry will fail as the clip rect will be
362     // infinite.
363     // FIXME: this should use cached clip rects, but this sometimes give
364     // inaccurate results (and trips the ASSERTS in RenderLayerClipper).
365     ClipRectsContext clipRectsContext(compositingAncestor, UncachedClipRects, IgnoreOverlayScrollbarSize);
366     clipRectsContext.setIgnoreOverflowClip();
367     IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
368     return parentClipRect != PaintInfo::infiniteRect();
369 }
370
371 bool CompositedLayerMapping::updateGraphicsLayerConfiguration()
372 {
373     ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
374
375     // Note carefully: here we assume that the compositing state of all descendants have been updated already,
376     // so it is legitimate to compute and cache the composited bounds for this layer.
377     updateCompositedBounds();
378
379     if (RenderLayerReflectionInfo* reflection = m_owningLayer.reflectionInfo()) {
380         if (reflection->reflectionLayer()->hasCompositedLayerMapping())
381             reflection->reflectionLayer()->compositedLayerMapping()->updateCompositedBounds();
382     }
383
384     RenderLayerCompositor* compositor = this->compositor();
385     RenderObject* renderer = this->renderer();
386
387     bool layerConfigChanged = false;
388     setBackgroundLayerPaintsFixedRootBackground(compositor->needsFixedRootBackgroundLayer(&m_owningLayer));
389
390     // The background layer is currently only used for fixed root backgrounds.
391     if (updateBackgroundLayer(m_backgroundLayerPaintsFixedRootBackground))
392         layerConfigChanged = true;
393
394     if (updateForegroundLayer(compositor->needsContentsCompositingLayer(&m_owningLayer)))
395         layerConfigChanged = true;
396
397     bool needsDescendantsClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer);
398
399     // Our scrolling layer will clip.
400     if (m_owningLayer.needsCompositedScrolling())
401         needsDescendantsClippingLayer = false;
402
403     RenderLayer* scrollParent = compositor->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0;
404
405     // This is required because compositing layers are parented
406     // according to the z-order hierarchy, yet clipping goes down the renderer hierarchy.
407     // Thus, a RenderLayer can be clipped by a RenderLayer that is an ancestor in the renderer hierarchy,
408     // but a sibling in the z-order hierarchy. Further, that sibling need not be composited at all.
409     // In such scenarios, an ancestor clipping layer is necessary to apply the composited clip for this layer.
410     bool needsAncestorClip = owningLayerClippedByLayerNotAboveCompositedAncestor();
411
412     if (scrollParent) {
413         // If our containing block is our ancestor scrolling layer, then we'll already be clipped
414         // to it via our scroll parent and we don't need an ancestor clipping layer.
415         if (m_owningLayer.renderer()->containingBlock()->enclosingLayer() == m_owningLayer.ancestorScrollingLayer())
416             needsAncestorClip = false;
417     }
418
419     if (updateClippingLayers(needsAncestorClip, needsDescendantsClippingLayer))
420         layerConfigChanged = true;
421
422     if (updateOverflowControlsLayers(requiresHorizontalScrollbarLayer(), requiresVerticalScrollbarLayer(), requiresScrollCornerLayer(), needsAncestorClip))
423         layerConfigChanged = true;
424
425     bool scrollingConfigChanged = false;
426     if (updateScrollingLayers(m_owningLayer.needsCompositedScrolling())) {
427         layerConfigChanged = true;
428         scrollingConfigChanged = true;
429     }
430
431     bool hasPerspective = false;
432     if (RenderStyle* style = renderer->style())
433         hasPerspective = style->hasPerspective();
434     bool needsChildTransformLayer = hasPerspective && (layerForChildrenTransform() == m_childTransformLayer.get()) && renderer->isBox();
435     if (updateChildTransformLayer(needsChildTransformLayer))
436         layerConfigChanged = true;
437
438     updateScrollParent(scrollParent);
439     updateClipParent();
440
441     if (updateSquashingLayers(!m_squashedLayers.isEmpty()))
442         layerConfigChanged = true;
443
444     if (layerConfigChanged)
445         updateInternalHierarchy();
446
447     if (scrollingConfigChanged) {
448         if (renderer->view())
449             compositor->scrollingLayerDidChange(&m_owningLayer);
450     }
451
452     // A mask layer is not part of the hierarchy proper, it's an auxiliary layer
453     // that's plugged into another GraphicsLayer that is part of the hierarchy.
454     // It has no parent or child GraphicsLayer. For that reason, we process it
455     // here, after the hierarchy has been updated.
456     bool maskLayerChanged = false;
457     if (updateMaskLayer(renderer->hasMask())) {
458         maskLayerChanged = true;
459         m_graphicsLayer->setMaskLayer(m_maskLayer.get());
460     }
461
462     bool hasChildClippingLayer = compositor->clipsCompositingDescendants(&m_owningLayer) && (hasClippingLayer() || hasScrollingLayer());
463     // If we have a border radius or clip path on a scrolling layer, we need a clipping mask to properly
464     // clip the scrolled contents, even if there are no composited descendants.
465     bool hasClipPath = renderer->style()->clipPath();
466     bool needsChildClippingMask = (hasClipPath || renderer->style()->hasBorderRadius()) && (hasChildClippingLayer || isAcceleratedContents(renderer) || hasScrollingLayer());
467     if (updateClippingMaskLayers(needsChildClippingMask)) {
468         // Clip path clips the entire subtree, including scrollbars. It must be attached directly onto
469         // the main m_graphicsLayer.
470         if (hasClipPath)
471             m_graphicsLayer->setMaskLayer(m_childClippingMaskLayer.get());
472         else if (hasClippingLayer())
473             clippingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
474         else if (hasScrollingLayer())
475             scrollingLayer()->setMaskLayer(m_childClippingMaskLayer.get());
476         else if (isAcceleratedContents(renderer))
477             m_graphicsLayer->setContentsClippingMaskLayer(m_childClippingMaskLayer.get());
478     }
479
480     if (m_owningLayer.reflectionInfo()) {
481         if (m_owningLayer.reflectionInfo()->reflectionLayer()->hasCompositedLayerMapping()) {
482             GraphicsLayer* reflectionLayer = m_owningLayer.reflectionInfo()->reflectionLayer()->compositedLayerMapping()->mainGraphicsLayer();
483             m_graphicsLayer->setReplicatedByLayer(reflectionLayer);
484         }
485     } else {
486         m_graphicsLayer->setReplicatedByLayer(0);
487     }
488
489     updateBackgroundColor();
490
491     if (renderer->isImage()) {
492         if (isDirectlyCompositedImage()) {
493             updateImageContents();
494         } else if (m_graphicsLayer->hasContentsLayer()) {
495             m_graphicsLayer->setContentsToImage(0);
496         }
497     }
498
499     if (WebLayer* layer = platformLayerForPlugin(renderer)) {
500         m_graphicsLayer->setContentsToPlatformLayer(layer);
501     } else if (renderer->node() && renderer->node()->isFrameOwnerElement() && toHTMLFrameOwnerElement(renderer->node())->contentFrame()) {
502         WebLayer* layer = toHTMLFrameOwnerElement(renderer->node())->contentFrame()->remotePlatformLayer();
503         if (layer)
504             m_graphicsLayer->setContentsToPlatformLayer(layer);
505     } else if (renderer->isVideo()) {
506         HTMLMediaElement* mediaElement = toHTMLMediaElement(renderer->node());
507         m_graphicsLayer->setContentsToPlatformLayer(mediaElement->platformLayer());
508     } else if (isAcceleratedCanvas(renderer)) {
509         HTMLCanvasElement* canvas = toHTMLCanvasElement(renderer->node());
510         if (CanvasRenderingContext* context = canvas->renderingContext())
511             m_graphicsLayer->setContentsToPlatformLayer(context->platformLayer());
512         layerConfigChanged = true;
513     }
514     if (renderer->isRenderPart())
515         layerConfigChanged = RenderLayerCompositor::parentFrameContentLayers(toRenderPart(renderer));
516
517     // Changes to either the internal hierarchy or the mask layer have an impact
518     // on painting phases, so we need to update when either are updated.
519     if (layerConfigChanged || maskLayerChanged)
520         updatePaintingPhases();
521
522     return layerConfigChanged;
523 }
524
525 static IntRect clipBox(RenderBox* renderer)
526 {
527     LayoutRect result = PaintInfo::infiniteRect();
528     if (renderer->hasOverflowClip())
529         result = renderer->overflowClipRect(LayoutPoint());
530
531     if (renderer->hasClip())
532         result.intersect(renderer->clipRect(LayoutPoint()));
533
534     return pixelSnappedIntRect(result);
535 }
536
537 static LayoutPoint computeOffsetFromCompositedAncestor(const RenderLayer* layer, const RenderLayer* compositedAncestor)
538 {
539     LayoutPoint offset;
540     layer->convertToLayerCoords(compositedAncestor, offset);
541     if (compositedAncestor)
542         offset.move(compositedAncestor->compositedLayerMapping()->owningLayer().subpixelAccumulation());
543     return offset;
544 }
545
546 void CompositedLayerMapping::computeBoundsOfOwningLayer(const RenderLayer* compositedAncestor, IntRect& localBounds, IntRect& compositingBoundsRelativeToCompositedAncestor, LayoutPoint& offsetFromCompositedAncestor,
547     IntPoint& snappedOffsetFromCompositedAncestor)
548 {
549     LayoutRect localRawCompositingBounds = compositedBounds();
550     offsetFromCompositedAncestor = computeOffsetFromCompositedAncestor(&m_owningLayer, compositedAncestor);
551     snappedOffsetFromCompositedAncestor = IntPoint(offsetFromCompositedAncestor.x().round(), offsetFromCompositedAncestor.y().round());
552
553     LayoutSize subpixelAccumulation = offsetFromCompositedAncestor - snappedOffsetFromCompositedAncestor;
554     m_owningLayer.setSubpixelAccumulation(subpixelAccumulation);
555
556     // Move the bounds by the subpixel accumulation so that it pixel-snaps relative to absolute pixels instead of local coordinates.
557     localRawCompositingBounds.move(subpixelAccumulation);
558     localBounds = pixelSnappedIntRect(localRawCompositingBounds);
559
560     compositingBoundsRelativeToCompositedAncestor = localBounds;
561     compositingBoundsRelativeToCompositedAncestor.moveBy(snappedOffsetFromCompositedAncestor);
562 }
563
564 void CompositedLayerMapping::updateSquashingLayerGeometry(const LayoutPoint& offsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation, const RenderLayer& referenceLayer,
565     Vector<GraphicsLayerPaintInfo>& layers, GraphicsLayer* squashingLayer, LayoutPoint* offsetFromTransformedAncestor, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
566 {
567     if (!squashingLayer)
568         return;
569     ASSERT(compositor()->layerSquashingEnabled());
570
571     LayoutPoint offsetFromReferenceLayerToParentGraphicsLayer(offsetFromCompositedAncestor);
572     offsetFromReferenceLayerToParentGraphicsLayer.moveBy(-graphicsLayerParentLocation);
573
574     // FIXME: Cache these offsets.
575     LayoutPoint referenceOffsetFromTransformedAncestor = referenceLayer.computeOffsetFromTransformedAncestor();
576
577     LayoutRect totalSquashBounds;
578     for (size_t i = 0; i < layers.size(); ++i) {
579         LayoutRect squashedBounds = layers[i].renderLayer->boundingBoxForCompositing();
580
581         // Store the local bounds of the RenderLayer subtree before applying the offset.
582         layers[i].compositedBounds = squashedBounds;
583
584         LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
585         LayoutSize offsetFromSquashingLayer = offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor;
586
587         squashedBounds.move(offsetFromSquashingLayer);
588         totalSquashBounds.unite(squashedBounds);
589     }
590
591     // The totalSquashBounds is positioned with respect to referenceLayer of this CompositedLayerMapping.
592     // But the squashingLayer needs to be positioned with respect to the ancestor CompositedLayerMapping.
593     // The conversion between referenceLayer and the ancestor CLM is already computed as
594     // offsetFromReferenceLayerToParentGraphicsLayer.
595     totalSquashBounds.moveBy(offsetFromReferenceLayerToParentGraphicsLayer);
596     const IntRect squashLayerBounds = enclosingIntRect(totalSquashBounds);
597     const IntPoint squashLayerOrigin = squashLayerBounds.location();
598     const LayoutSize squashLayerOriginInOwningLayerSpace = squashLayerOrigin - offsetFromReferenceLayerToParentGraphicsLayer;
599
600     // Now that the squashing bounds are known, we can convert the RenderLayer painting offsets
601     // from CLM owning layer space to the squashing layer space.
602     //
603     // The painting offset we want to compute for each squashed RenderLayer is essentially the position of
604     // the squashed RenderLayer described w.r.t. referenceLayer's origin.
605     // So we just need to convert that point from referenceLayer space to the squashing layer's
606     // space. This is simply done by subtracing squashLayerOriginInOwningLayerSpace, but then the offset
607     // overall needs to be negated because that's the direction that the painting code expects the
608     // offset to be.
609     for (size_t i = 0; i < layers.size(); ++i) {
610         const LayoutPoint offsetFromTransformedAncestorForSquashedLayer = layers[i].renderLayer->computeOffsetFromTransformedAncestor();
611         const LayoutSize offsetFromSquashLayerOrigin = (offsetFromTransformedAncestorForSquashedLayer - referenceOffsetFromTransformedAncestor) - squashLayerOriginInOwningLayerSpace;
612
613         IntSize newOffsetFromRenderer = -IntSize(offsetFromSquashLayerOrigin.width().round(), offsetFromSquashLayerOrigin.height().round());
614         LayoutSize subpixelAccumulation = offsetFromSquashLayerOrigin + newOffsetFromRenderer;
615         if (layers[i].offsetFromRendererSet && layers[i].offsetFromRenderer != newOffsetFromRenderer) {
616             // It is ok to issue paint invalidation here, because all of the geometry needed to correctly invalidate paint is computed by this point.
617             layers[i].renderLayer->renderer()->invalidatePaintIncludingNonCompositingDescendants();
618
619             TRACE_LAYER_INVALIDATION(layers[i].renderLayer, InspectorLayerInvalidationTrackingEvent::SquashingLayerGeometryWasUpdated);
620             layersNeedingPaintInvalidation.append(layers[i].renderLayer);
621         }
622         layers[i].offsetFromRenderer = newOffsetFromRenderer;
623         layers[i].offsetFromRendererSet = true;
624
625         layers[i].renderLayer->setSubpixelAccumulation(subpixelAccumulation);
626     }
627
628     squashingLayer->setPosition(squashLayerBounds.location());
629     squashingLayer->setSize(squashLayerBounds.size());
630
631     *offsetFromTransformedAncestor = referenceOffsetFromTransformedAncestor;
632     offsetFromTransformedAncestor->move(squashLayerOriginInOwningLayerSpace);
633
634     for (size_t i = 0; i < layers.size(); ++i)
635         layers[i].localClipRectForSquashedLayer = localClipRectForSquashedLayer(referenceLayer, layers[i], layers);
636 }
637
638 void CompositedLayerMapping::updateGraphicsLayerGeometry(const RenderLayer* compositingContainer, const RenderLayer* compositingStackingContext, Vector<RenderLayer*>& layersNeedingPaintInvalidation)
639 {
640     ASSERT(m_owningLayer.compositor()->lifecycle().state() == DocumentLifecycle::InCompositingUpdate);
641
642     // Set transform property, if it is not animating. We have to do this here because the transform
643     // is affected by the layer dimensions.
644     if (!renderer()->style()->isRunningTransformAnimationOnCompositor())
645         updateTransform(renderer()->style());
646
647     // Set opacity, if it is not animating.
648     if (!renderer()->style()->isRunningOpacityAnimationOnCompositor())
649         updateOpacity(renderer()->style());
650
651     if (!renderer()->style()->isRunningFilterAnimationOnCompositor())
652         updateFilters(renderer()->style());
653
654     // We compute everything relative to the enclosing compositing layer.
655     IntRect ancestorCompositingBounds;
656     if (compositingContainer) {
657         ASSERT(compositingContainer->hasCompositedLayerMapping());
658         ancestorCompositingBounds = compositingContainer->compositedLayerMapping()->pixelSnappedCompositedBounds();
659     }
660
661     IntRect localCompositingBounds;
662     IntRect relativeCompositingBounds;
663     LayoutPoint offsetFromCompositedAncestor;
664     IntPoint snappedOffsetFromCompositedAncestor;
665     computeBoundsOfOwningLayer(compositingContainer, localCompositingBounds, relativeCompositingBounds, offsetFromCompositedAncestor, snappedOffsetFromCompositedAncestor);
666
667     IntPoint graphicsLayerParentLocation;
668     computeGraphicsLayerParentLocation(compositingContainer, ancestorCompositingBounds, graphicsLayerParentLocation);
669
670     // Might update graphicsLayerParentLocation.
671     updateAncestorClippingLayerGeometry(compositingContainer, snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
672     updateOverflowControlsHostLayerGeometry(compositingStackingContext);
673
674     FloatSize contentsSize = relativeCompositingBounds.size();
675
676     updateMainGraphicsLayerGeometry(relativeCompositingBounds, localCompositingBounds, graphicsLayerParentLocation);
677     updateContentsOffsetInCompositingLayer(snappedOffsetFromCompositedAncestor, graphicsLayerParentLocation);
678     updateSquashingLayerGeometry(offsetFromCompositedAncestor, graphicsLayerParentLocation, m_owningLayer, m_squashedLayers, m_squashingLayer.get(), &m_squashingLayerOffsetFromTransformedAncestor, layersNeedingPaintInvalidation);
679
680     // If we have a layer that clips children, position it.
681     IntRect clippingBox;
682     if (m_childContainmentLayer)
683         clippingBox = clipBox(toRenderBox(renderer()));
684
685     updateChildContainmentLayerGeometry(clippingBox, localCompositingBounds);
686     updateChildTransformLayerGeometry();
687
688     updateMaskLayerGeometry();
689     updateTransformGeometry(snappedOffsetFromCompositedAncestor, relativeCompositingBounds);
690     updateForegroundLayerGeometry(contentsSize, clippingBox);
691     updateBackgroundLayerGeometry(contentsSize);
692     updateReflectionLayerGeometry(layersNeedingPaintInvalidation);
693     updateScrollingLayerGeometry(localCompositingBounds);
694     updateChildClippingMaskLayerGeometry();
695
696     if (m_owningLayer.scrollableArea() && m_owningLayer.scrollableArea()->scrollsOverflow())
697         m_owningLayer.scrollableArea()->positionOverflowControls(IntSize());
698
699     if (RuntimeEnabledFeatures::cssCompositingEnabled()) {
700         updateLayerBlendMode(renderer()->style());
701         updateIsRootForIsolatedGroup();
702     }
703
704     updateContentsRect();
705     updateBackgroundColor();
706     updateDrawsContent();
707     updateContentsOpaque();
708     updateAfterWidgetResize();
709     updateRenderingContext();
710     updateShouldFlattenTransform();
711     updateChildrenTransform();
712     updateScrollParent(compositor()->preferCompositingToLCDTextEnabled() ? m_owningLayer.scrollParent() : 0);
713     registerScrollingLayers();
714
715     updateCompositingReasons();
716 }
717
718 void CompositedLayerMapping::updateMainGraphicsLayerGeometry(const IntRect& relativeCompositingBounds, const IntRect& localCompositingBounds, const IntPoint& graphicsLayerParentLocation)
719 {
720     m_graphicsLayer->setPosition(FloatPoint(relativeCompositingBounds.location() - graphicsLayerParentLocation));
721     m_graphicsLayer->setOffsetFromRenderer(toIntSize(localCompositingBounds.location()));
722
723     FloatSize oldSize = m_graphicsLayer->size();
724     const IntSize& contentsSize = relativeCompositingBounds.size();
725     if (oldSize != contentsSize)
726         m_graphicsLayer->setSize(contentsSize);
727
728     // m_graphicsLayer is the corresponding GraphicsLayer for this RenderLayer and its non-compositing
729     // descendants. So, the visibility flag for m_graphicsLayer should be true if there are any
730     // non-compositing visible layers.
731     bool contentsVisible = m_owningLayer.hasVisibleContent() || hasVisibleNonCompositingDescendant(&m_owningLayer);
732     if (RuntimeEnabledFeatures::overlayFullscreenVideoEnabled() && renderer()->isVideo()) {
733         HTMLMediaElement* mediaElement = toHTMLMediaElement(renderer()->node());
734         if (mediaElement->isFullscreen())
735             contentsVisible = false;
736     }
737     m_graphicsLayer->setContentsVisible(contentsVisible);
738
739     m_graphicsLayer->setBackfaceVisibility(renderer()->style()->backfaceVisibility() == BackfaceVisibilityVisible);
740 }
741
742 void CompositedLayerMapping::computeGraphicsLayerParentLocation(const RenderLayer* compositingContainer, const IntRect& ancestorCompositingBounds, IntPoint& graphicsLayerParentLocation)
743 {
744     if (compositingContainer && compositingContainer->compositedLayerMapping()->hasClippingLayer()) {
745         // If the compositing ancestor has a layer to clip children, we parent in that, and therefore
746         // position relative to it.
747         IntRect clippingBox = clipBox(toRenderBox(compositingContainer->renderer()));
748         graphicsLayerParentLocation = clippingBox.location() + roundedIntSize(compositingContainer->subpixelAccumulation());
749     } else if (compositingContainer && compositingContainer->compositedLayerMapping()->childTransformLayer()) {
750         // Similarly, if the compositing ancestor has a child transform layer, we parent in that, and therefore
751         // position relative to it. It's already taken into account the contents offset, so we do not need to here.
752         graphicsLayerParentLocation = roundedIntPoint(compositingContainer->subpixelAccumulation());
753     } else if (compositingContainer) {
754         graphicsLayerParentLocation = ancestorCompositingBounds.location();
755     } else {
756         graphicsLayerParentLocation = renderer()->view()->documentRect().location();
757     }
758
759     if (compositingContainer && compositingContainer->needsCompositedScrolling()) {
760         RenderBox* renderBox = toRenderBox(compositingContainer->renderer());
761         IntSize scrollOffset = renderBox->scrolledContentOffset();
762         IntPoint scrollOrigin(renderBox->borderLeft(), renderBox->borderTop());
763         graphicsLayerParentLocation = scrollOrigin - scrollOffset;
764     }
765 }
766
767 void CompositedLayerMapping::updateAncestorClippingLayerGeometry(const RenderLayer* compositingContainer, const IntPoint& snappedOffsetFromCompositedAncestor, IntPoint& graphicsLayerParentLocation)
768 {
769     if (!compositingContainer || !m_ancestorClippingLayer)
770         return;
771
772     ClipRectsContext clipRectsContext(compositingContainer, PaintingClipRectsIgnoringOverflowClip, IgnoreOverlayScrollbarSize);
773     IntRect parentClipRect = pixelSnappedIntRect(m_owningLayer.clipper().backgroundClipRect(clipRectsContext).rect());
774     ASSERT(parentClipRect != PaintInfo::infiniteRect());
775     m_ancestorClippingLayer->setPosition(FloatPoint(parentClipRect.location() - graphicsLayerParentLocation));
776     m_ancestorClippingLayer->setSize(parentClipRect.size());
777
778     // backgroundRect is relative to compositingContainer, so subtract snappedOffsetFromCompositedAncestor.X/snappedOffsetFromCompositedAncestor.Y to get back to local coords.
779     m_ancestorClippingLayer->setOffsetFromRenderer(parentClipRect.location() - snappedOffsetFromCompositedAncestor);
780
781     // The primary layer is then parented in, and positioned relative to this clipping layer.
782     graphicsLayerParentLocation = parentClipRect.location();
783 }
784
785 void CompositedLayerMapping::updateOverflowControlsHostLayerGeometry(const RenderLayer* compositingStackingContext)
786 {
787     if (!m_overflowControlsHostLayer)
788         return;
789
790     if (needsToReparentOverflowControls()) {
791         if (m_overflowControlsClippingLayer) {
792             m_overflowControlsClippingLayer->setPosition(m_ancestorClippingLayer->position());
793             m_overflowControlsClippingLayer->setSize(m_ancestorClippingLayer->size());
794             m_overflowControlsClippingLayer->setOffsetFromRenderer(m_ancestorClippingLayer->offsetFromRenderer());
795             m_overflowControlsClippingLayer->setMasksToBounds(true);
796
797             m_overflowControlsHostLayer->setPosition(IntPoint(-m_overflowControlsClippingLayer->offsetFromRenderer()));
798         } else {
799             // The controls are in the same 2D space as the compositing container, so we can map them into the space of the container.
800             TransformState transformState(TransformState::ApplyTransformDirection, FloatPoint());
801             m_owningLayer.renderer()->mapLocalToContainer(compositingStackingContext->renderer(), transformState, ApplyContainerFlip);
802             transformState.flatten();
803             LayoutPoint offsetFromStackingContainer = LayoutPoint(transformState.lastPlanarPoint());
804             m_overflowControlsHostLayer->setPosition(FloatPoint(offsetFromStackingContainer));
805         }
806     } else {
807         m_overflowControlsHostLayer->setPosition(FloatPoint());
808     }
809 }
810
811 void CompositedLayerMapping::updateChildContainmentLayerGeometry(const IntRect& clippingBox, const IntRect& localCompositingBounds)
812 {
813     if (!m_childContainmentLayer)
814         return;
815
816     m_childContainmentLayer->setPosition(FloatPoint(clippingBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
817     m_childContainmentLayer->setSize(clippingBox.size());
818     m_childContainmentLayer->setOffsetFromRenderer(toIntSize(clippingBox.location()));
819     if (m_childClippingMaskLayer && !m_scrollingLayer && !renderer()->style()->clipPath()) {
820         m_childClippingMaskLayer->setPosition(m_childContainmentLayer->position());
821         m_childClippingMaskLayer->setSize(m_childContainmentLayer->size());
822         m_childClippingMaskLayer->setOffsetFromRenderer(m_childContainmentLayer->offsetFromRenderer());
823     }
824 }
825
826 void CompositedLayerMapping::updateChildTransformLayerGeometry()
827 {
828     if (!m_childTransformLayer)
829         return;
830     const IntRect borderBox = toRenderBox(m_owningLayer.renderer())->pixelSnappedBorderBoxRect();
831     m_childTransformLayer->setSize(borderBox.size());
832     m_childTransformLayer->setPosition(FloatPoint(contentOffsetInCompositingLayer()));
833 }
834
835 void CompositedLayerMapping::updateMaskLayerGeometry()
836 {
837     if (!m_maskLayer)
838         return;
839
840     if (m_maskLayer->size() != m_graphicsLayer->size()) {
841         m_maskLayer->setSize(m_graphicsLayer->size());
842         m_maskLayer->setNeedsDisplay();
843     }
844     m_maskLayer->setPosition(FloatPoint());
845     m_maskLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
846 }
847
848 void CompositedLayerMapping::updateTransformGeometry(const IntPoint& snappedOffsetFromCompositedAncestor, const IntRect& relativeCompositingBounds)
849 {
850     if (m_owningLayer.hasTransform()) {
851         const LayoutRect borderBox = toRenderBox(renderer())->borderBoxRect();
852
853         // Get layout bounds in the coords of compositingContainer to match relativeCompositingBounds.
854         IntRect layerBounds = pixelSnappedIntRect(toLayoutPoint(m_owningLayer.subpixelAccumulation()), borderBox.size());
855         layerBounds.moveBy(snappedOffsetFromCompositedAncestor);
856
857         // Update properties that depend on layer dimensions
858         FloatPoint3D transformOrigin = computeTransformOrigin(IntRect(IntPoint(), layerBounds.size()));
859
860         // |transformOrigin| is in the local space of this layer. layerBounds - relativeCompositingBounds converts to the space of the
861         // compositing bounds relative to the composited ancestor. This does not apply to the z direction, since the page is 2D.
862         FloatPoint3D compositedTransformOrigin(
863             layerBounds.x() - relativeCompositingBounds.x() + transformOrigin.x(),
864             layerBounds.y() - relativeCompositingBounds.y() + transformOrigin.y(),
865             transformOrigin.z());
866         m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
867     } else {
868         FloatPoint3D compositedTransformOrigin(
869             relativeCompositingBounds.width() * 0.5f,
870             relativeCompositingBounds.height() * 0.5f,
871             0.f);
872         m_graphicsLayer->setTransformOrigin(compositedTransformOrigin);
873     }
874 }
875
876 void CompositedLayerMapping::updateReflectionLayerGeometry(Vector<RenderLayer*>& layersNeedingPaintInvalidation)
877 {
878     if (!m_owningLayer.reflectionInfo() || !m_owningLayer.reflectionInfo()->reflectionLayer()->hasCompositedLayerMapping())
879         return;
880
881     CompositedLayerMapping* reflectionCompositedLayerMapping = m_owningLayer.reflectionInfo()->reflectionLayer()->compositedLayerMapping();
882     reflectionCompositedLayerMapping->updateGraphicsLayerGeometry(&m_owningLayer, &m_owningLayer, layersNeedingPaintInvalidation);
883 }
884
885 void CompositedLayerMapping::updateScrollingLayerGeometry(const IntRect& localCompositingBounds)
886 {
887     if (!m_scrollingLayer)
888         return;
889
890     ASSERT(m_scrollingContentsLayer);
891     RenderBox* renderBox = toRenderBox(renderer());
892     IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
893
894     IntSize adjustedScrollOffset = m_owningLayer.scrollableArea()->adjustedScrollOffset();
895     m_scrollingLayer->setPosition(FloatPoint(clientBox.location() - localCompositingBounds.location() + roundedIntSize(m_owningLayer.subpixelAccumulation())));
896     m_scrollingLayer->setSize(clientBox.size());
897
898     IntSize oldScrollingLayerOffset = m_scrollingLayer->offsetFromRenderer();
899     m_scrollingLayer->setOffsetFromRenderer(-toIntSize(clientBox.location()));
900
901     if (m_childClippingMaskLayer && !renderer()->style()->clipPath()) {
902         m_childClippingMaskLayer->setPosition(m_scrollingLayer->position());
903         m_childClippingMaskLayer->setSize(m_scrollingLayer->size());
904         m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
905     }
906
907     bool clientBoxOffsetChanged = oldScrollingLayerOffset != m_scrollingLayer->offsetFromRenderer();
908
909     IntSize scrollSize(renderBox->scrollWidth(), renderBox->scrollHeight());
910     if (scrollSize != m_scrollingContentsLayer->size() || clientBoxOffsetChanged)
911         m_scrollingContentsLayer->setNeedsDisplay();
912
913     IntSize scrollingContentsOffset = toIntSize(clientBox.location() - adjustedScrollOffset);
914     if (scrollingContentsOffset != m_scrollingContentsLayer->offsetFromRenderer() || scrollSize != m_scrollingContentsLayer->size()) {
915         bool coordinatorHandlesOffset = compositor()->scrollingLayerDidChange(&m_owningLayer);
916         m_scrollingContentsLayer->setPosition(coordinatorHandlesOffset ? FloatPoint() : FloatPoint(-adjustedScrollOffset));
917     }
918
919     m_scrollingContentsLayer->setSize(scrollSize);
920     // FIXME: The paint offset and the scroll offset should really be separate concepts.
921     m_scrollingContentsLayer->setOffsetFromRenderer(scrollingContentsOffset, GraphicsLayer::DontSetNeedsDisplay);
922
923     if (m_foregroundLayer) {
924         if (m_foregroundLayer->size() != m_scrollingContentsLayer->size())
925             m_foregroundLayer->setSize(m_scrollingContentsLayer->size());
926         m_foregroundLayer->setNeedsDisplay();
927         m_foregroundLayer->setOffsetFromRenderer(m_scrollingContentsLayer->offsetFromRenderer());
928     }
929
930     updateScrollingBlockSelection();
931 }
932
933 void CompositedLayerMapping::updateChildClippingMaskLayerGeometry()
934 {
935     if (!m_childClippingMaskLayer || !renderer()->style()->clipPath())
936         return;
937     RenderBox* renderBox = toRenderBox(renderer());
938     IntRect clientBox = enclosingIntRect(renderBox->clientBoxRect());
939
940     m_childClippingMaskLayer->setPosition(m_graphicsLayer->position());
941     m_childClippingMaskLayer->setSize(m_graphicsLayer->size());
942     m_childClippingMaskLayer->setOffsetFromRenderer(toIntSize(clientBox.location()));
943
944     // NOTE: also some stuff happening in updateChildContainmentLayerGeometry().
945 }
946
947 void CompositedLayerMapping::updateForegroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize, const IntRect& clippingBox)
948 {
949     if (!m_foregroundLayer)
950         return;
951
952     FloatSize foregroundSize = relativeCompositingBoundsSize;
953     IntSize foregroundOffset = m_graphicsLayer->offsetFromRenderer();
954     m_foregroundLayer->setPosition(FloatPoint());
955
956     if (hasClippingLayer()) {
957         // If we have a clipping layer (which clips descendants), then the foreground layer is a child of it,
958         // so that it gets correctly sorted with children. In that case, position relative to the clipping layer.
959         foregroundSize = FloatSize(clippingBox.size());
960         foregroundOffset = toIntSize(clippingBox.location());
961     } else if (m_childTransformLayer) {
962         // Things are different if we have a child transform layer rather
963         // than a clipping layer. In this case, we want to actually change
964         // the position of the layer (to compensate for our ancestor
965         // compositing layer's position) rather than leave the position the
966         // same and use offset-from-renderer + size to describe a clipped
967         // "window" onto the clipped layer.
968
969         m_foregroundLayer->setPosition(-m_childTransformLayer->position());
970     }
971
972     if (foregroundSize != m_foregroundLayer->size()) {
973         m_foregroundLayer->setSize(foregroundSize);
974         m_foregroundLayer->setNeedsDisplay();
975     }
976     m_foregroundLayer->setOffsetFromRenderer(foregroundOffset);
977
978     // NOTE: there is some more configuring going on in updateScrollingLayerGeometry().
979 }
980
981 void CompositedLayerMapping::updateBackgroundLayerGeometry(const FloatSize& relativeCompositingBoundsSize)
982 {
983     if (!m_backgroundLayer)
984         return;
985
986     FloatSize backgroundSize = relativeCompositingBoundsSize;
987     if (backgroundLayerPaintsFixedRootBackground()) {
988         FrameView* frameView = toRenderView(renderer())->frameView();
989         backgroundSize = frameView->visibleContentRect().size();
990     }
991     m_backgroundLayer->setPosition(FloatPoint());
992     if (backgroundSize != m_backgroundLayer->size()) {
993         m_backgroundLayer->setSize(backgroundSize);
994         m_backgroundLayer->setNeedsDisplay();
995     }
996     m_backgroundLayer->setOffsetFromRenderer(m_graphicsLayer->offsetFromRenderer());
997 }
998
999 void CompositedLayerMapping::registerScrollingLayers()
1000 {
1001     // Register fixed position layers and their containers with the scrolling coordinator.
1002     ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer);
1003     if (!scrollingCoordinator)
1004         return;
1005
1006     scrollingCoordinator->updateLayerPositionConstraint(&m_owningLayer);
1007
1008     // Page scale is applied as a transform on the root render view layer. Because the scroll
1009     // layer is further up in the hierarchy, we need to avoid marking the root render view
1010     // layer as a container.
1011     bool isContainer = m_owningLayer.hasTransform() && !m_owningLayer.isRootLayer();
1012     // FIXME: we should make certain that childForSuperLayers will never be the m_squashingContainmentLayer here
1013     scrollingCoordinator->setLayerIsContainerForFixedPositionLayers(childForSuperlayers(), isContainer);
1014 }
1015
1016 void CompositedLayerMapping::updateInternalHierarchy()
1017 {
1018     // m_foregroundLayer has to be inserted in the correct order with child layers,
1019     // so it's not inserted here.
1020     if (m_ancestorClippingLayer)
1021         m_ancestorClippingLayer->removeAllChildren();
1022
1023     m_graphicsLayer->removeFromParent();
1024
1025     if (m_ancestorClippingLayer)
1026         m_ancestorClippingLayer->addChild(m_graphicsLayer.get());
1027
1028     if (m_childContainmentLayer)
1029         m_graphicsLayer->addChild(m_childContainmentLayer.get());
1030     else if (m_childTransformLayer)
1031         m_graphicsLayer->addChild(m_childTransformLayer.get());
1032
1033     if (m_scrollingLayer) {
1034         GraphicsLayer* superLayer = m_graphicsLayer.get();
1035
1036         if (m_childContainmentLayer)
1037             superLayer = m_childContainmentLayer.get();
1038
1039         if (m_childTransformLayer)
1040             superLayer = m_childTransformLayer.get();
1041
1042         superLayer->addChild(m_scrollingLayer.get());
1043     }
1044
1045     // The clip for child layers does not include space for overflow controls, so they exist as
1046     // siblings of the clipping layer if we have one. Normal children of this layer are set as
1047     // children of the clipping layer.
1048     if (m_overflowControlsClippingLayer) {
1049         ASSERT(m_overflowControlsHostLayer);
1050         m_graphicsLayer->addChild(m_overflowControlsClippingLayer.get());
1051         m_overflowControlsClippingLayer->addChild(m_overflowControlsHostLayer.get());
1052     } else if (m_overflowControlsHostLayer) {
1053         m_graphicsLayer->addChild(m_overflowControlsHostLayer.get());
1054     }
1055
1056     if (m_layerForHorizontalScrollbar)
1057         m_overflowControlsHostLayer->addChild(m_layerForHorizontalScrollbar.get());
1058     if (m_layerForVerticalScrollbar)
1059         m_overflowControlsHostLayer->addChild(m_layerForVerticalScrollbar.get());
1060     if (m_layerForScrollCorner)
1061         m_overflowControlsHostLayer->addChild(m_layerForScrollCorner.get());
1062
1063     // The squashing containment layer, if it exists, becomes a no-op parent.
1064     if (m_squashingLayer) {
1065         ASSERT(compositor()->layerSquashingEnabled());
1066         ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
1067
1068         if (m_squashingContainmentLayer) {
1069             m_squashingContainmentLayer->removeAllChildren();
1070             m_squashingContainmentLayer->addChild(m_graphicsLayer.get());
1071             m_squashingContainmentLayer->addChild(m_squashingLayer.get());
1072         } else {
1073             // The ancestor clipping layer is already set up and has m_graphicsLayer under it.
1074             m_ancestorClippingLayer->addChild(m_squashingLayer.get());
1075         }
1076     }
1077 }
1078
1079 void CompositedLayerMapping::updatePaintingPhases()
1080 {
1081     m_graphicsLayer->setPaintingPhase(paintingPhaseForPrimaryLayer());
1082     if (m_scrollingContentsLayer) {
1083         GraphicsLayerPaintingPhase paintPhase = GraphicsLayerPaintOverflowContents | GraphicsLayerPaintCompositedScroll;
1084         if (!m_foregroundLayer)
1085             paintPhase |= GraphicsLayerPaintForeground;
1086         m_scrollingContentsLayer->setPaintingPhase(paintPhase);
1087         m_scrollingBlockSelectionLayer->setPaintingPhase(paintPhase);
1088     }
1089 }
1090
1091 void CompositedLayerMapping::updateContentsRect()
1092 {
1093     m_graphicsLayer->setContentsRect(pixelSnappedIntRect(contentsBox()));
1094 }
1095
1096 void CompositedLayerMapping::updateContentsOffsetInCompositingLayer(const IntPoint& snappedOffsetFromCompositedAncestor, const IntPoint& graphicsLayerParentLocation)
1097 {
1098     // m_graphicsLayer is positioned relative to our compositing ancestor
1099     // RenderLayer, but it's not positioned at the origin of m_owningLayer, it's
1100     // offset by m_contentBounds.location(). This is what
1101     // contentOffsetInCompositingLayer is meant to capture, roughly speaking
1102     // (ignoring rounding and subpixel accumulation).
1103     //
1104     // Our ancestor graphics layers in this CLM (m_graphicsLayer and potentially
1105     // m_ancestorClippingLayer) have pixel snapped, so if we don't adjust this
1106     // offset, we'll see accumulated rounding errors due to that snapping.
1107     //
1108     // In order to ensure that we account for this rounding, we compute
1109     // contentsOffsetInCompositingLayer in a somewhat roundabout way.
1110     //
1111     // our position = (desired position) - (inherited graphics layer offset).
1112     //
1113     // Precisely,
1114     // Offset = snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers (See code below)
1115     //      = snappedOffsetFromCompositedAncestor - (m_graphicsLayer->position() + graphicsLayerParentLocation)
1116     //      = snappedOffsetFromCompositedAncestor - (relativeCompositingBounds.location() - graphicsLayerParentLocation + graphicsLayerParentLocation) (See updateMainGraphicsLayerGeometry)
1117     //      = snappedOffsetFromCompositedAncestor - relativeCompositingBounds.location()
1118     //      = snappedOffsetFromCompositedAncestor - (pixelSnappedIntRect(contentBounds.location()) + snappedOffsetFromCompositedAncestor) (See computeBoundsOfOwningLayer)
1119     //      = -pixelSnappedIntRect(contentBounds.location())
1120     //
1121     // As you can see, we've ended up at the same spot (-contentBounds.location()),
1122     // but by subtracting off our ancestor graphics layers positions, we can be
1123     // sure we've accounted correctly for any pixel snapping due to ancestor
1124     // graphics layers.
1125     //
1126     // And drawing of composited children takes into account the subpixel
1127     // accumulation of this CLM already (through its own
1128     // graphicsLayerParentLocation it appears).
1129     FloatPoint offsetDueToAncestorGraphicsLayers = m_graphicsLayer->position() + graphicsLayerParentLocation;
1130     m_contentOffsetInCompositingLayer = LayoutSize(snappedOffsetFromCompositedAncestor - offsetDueToAncestorGraphicsLayers);
1131     m_contentOffsetInCompositingLayerDirty = false;
1132 }
1133
1134 void CompositedLayerMapping::updateScrollingBlockSelection()
1135 {
1136     if (!m_scrollingBlockSelectionLayer)
1137         return;
1138
1139     if (!m_scrollingContentsAreEmpty) {
1140         // In this case, the selection will be painted directly into m_scrollingContentsLayer.
1141         m_scrollingBlockSelectionLayer->setDrawsContent(false);
1142         return;
1143     }
1144
1145     const IntRect blockSelectionGapsBounds = m_owningLayer.blockSelectionGapsBounds();
1146     const bool shouldDrawContent = !blockSelectionGapsBounds.isEmpty();
1147     m_scrollingBlockSelectionLayer->setDrawsContent(!paintsIntoCompositedAncestor() && shouldDrawContent);
1148     if (!shouldDrawContent)
1149         return;
1150
1151     const IntPoint position = blockSelectionGapsBounds.location() + m_owningLayer.scrollableArea()->adjustedScrollOffset();
1152     if (m_scrollingBlockSelectionLayer->size() == blockSelectionGapsBounds.size() && m_scrollingBlockSelectionLayer->position() == position)
1153         return;
1154
1155     m_scrollingBlockSelectionLayer->setPosition(position);
1156     m_scrollingBlockSelectionLayer->setSize(blockSelectionGapsBounds.size());
1157     m_scrollingBlockSelectionLayer->setOffsetFromRenderer(toIntSize(blockSelectionGapsBounds.location()), GraphicsLayer::SetNeedsDisplay);
1158 }
1159
1160 void CompositedLayerMapping::updateDrawsContent()
1161 {
1162     bool hasPaintedContent = containsPaintedContent();
1163     m_graphicsLayer->setDrawsContent(hasPaintedContent);
1164
1165     if (m_scrollingLayer) {
1166         // m_scrollingLayer never has backing store.
1167         // m_scrollingContentsLayer only needs backing store if the scrolled contents need to paint.
1168         m_scrollingContentsAreEmpty = !m_owningLayer.hasVisibleContent() || !(renderer()->hasBackground() || paintsChildren());
1169         m_scrollingContentsLayer->setDrawsContent(!paintsIntoCompositedAncestor() && !m_scrollingContentsAreEmpty);
1170         updateScrollingBlockSelection();
1171     }
1172
1173     if (hasPaintedContent && isAcceleratedCanvas(renderer())) {
1174         CanvasRenderingContext* context = toHTMLCanvasElement(renderer()->node())->renderingContext();
1175         // Content layer may be null if context is lost.
1176         if (WebLayer* contentLayer = context->platformLayer()) {
1177             Color bgColor(Color::transparent);
1178             if (contentLayerSupportsDirectBackgroundComposition(renderer())) {
1179                 bgColor = rendererBackgroundColor();
1180                 hasPaintedContent = false;
1181             }
1182             contentLayer->setBackgroundColor(bgColor.rgb());
1183         }
1184     }
1185
1186     // FIXME: we could refine this to only allocate backings for one of these layers if possible.
1187     if (m_foregroundLayer)
1188         m_foregroundLayer->setDrawsContent(hasPaintedContent);
1189
1190     if (m_backgroundLayer)
1191         m_backgroundLayer->setDrawsContent(hasPaintedContent);
1192
1193     if (m_maskLayer)
1194         m_maskLayer->setDrawsContent(!paintsIntoCompositedAncestor());
1195
1196     if (m_childClippingMaskLayer)
1197         m_childClippingMaskLayer->setDrawsContent(!paintsIntoCompositedAncestor());
1198 }
1199
1200 void CompositedLayerMapping::updateChildrenTransform()
1201 {
1202     if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
1203         childTransformLayer->setTransform(owningLayer().perspectiveTransform());
1204         childTransformLayer->setTransformOrigin(FloatPoint3D(childTransformLayer->size().width() * 0.5f, childTransformLayer->size().height() * 0.5f, 0.f));
1205     }
1206
1207     updateShouldFlattenTransform();
1208 }
1209
1210 // Return true if the layers changed.
1211 bool CompositedLayerMapping::updateClippingLayers(bool needsAncestorClip, bool needsDescendantClip)
1212 {
1213     bool layersChanged = false;
1214
1215     if (needsAncestorClip) {
1216         if (!m_ancestorClippingLayer) {
1217             m_ancestorClippingLayer = createGraphicsLayer(CompositingReasonLayerForAncestorClip);
1218             m_ancestorClippingLayer->setMasksToBounds(true);
1219             m_ancestorClippingLayer->setShouldFlattenTransform(false);
1220             layersChanged = true;
1221         }
1222     } else if (m_ancestorClippingLayer) {
1223         m_ancestorClippingLayer->removeFromParent();
1224         m_ancestorClippingLayer = nullptr;
1225         layersChanged = true;
1226     }
1227
1228     if (needsDescendantClip) {
1229         // We don't need a child containment layer if we're the main frame render view
1230         // layer. It's redundant as the frame clip above us will handle this clipping.
1231         if (!m_childContainmentLayer && !m_isMainFrameRenderViewLayer) {
1232             m_childContainmentLayer = createGraphicsLayer(CompositingReasonLayerForDescendantClip);
1233             m_childContainmentLayer->setMasksToBounds(true);
1234             layersChanged = true;
1235         }
1236     } else if (hasClippingLayer()) {
1237         m_childContainmentLayer->removeFromParent();
1238         m_childContainmentLayer = nullptr;
1239         layersChanged = true;
1240     }
1241
1242     return layersChanged;
1243 }
1244
1245 bool CompositedLayerMapping::updateChildTransformLayer(bool needsChildTransformLayer)
1246 {
1247     bool layersChanged = false;
1248
1249     if (needsChildTransformLayer) {
1250         if (!m_childTransformLayer) {
1251             m_childTransformLayer = createGraphicsLayer(CompositingReasonLayerForPerspective);
1252             m_childTransformLayer->setDrawsContent(false);
1253             layersChanged = true;
1254         }
1255     } else if (m_childTransformLayer) {
1256         m_childTransformLayer->removeFromParent();
1257         m_childTransformLayer = nullptr;
1258         layersChanged = true;
1259     }
1260
1261     return layersChanged;
1262 }
1263
1264 void CompositedLayerMapping::setBackgroundLayerPaintsFixedRootBackground(bool backgroundLayerPaintsFixedRootBackground)
1265 {
1266     m_backgroundLayerPaintsFixedRootBackground = backgroundLayerPaintsFixedRootBackground;
1267 }
1268
1269 // Only a member function so it can call createGraphicsLayer.
1270 bool CompositedLayerMapping::toggleScrollbarLayerIfNeeded(OwnPtr<GraphicsLayer>& layer, bool needsLayer, CompositingReasons reason)
1271 {
1272     if (needsLayer == !!layer)
1273         return false;
1274     layer = needsLayer ? createGraphicsLayer(reason) : nullptr;
1275     return true;
1276 }
1277
1278 bool CompositedLayerMapping::updateOverflowControlsLayers(bool needsHorizontalScrollbarLayer, bool needsVerticalScrollbarLayer, bool needsScrollCornerLayer, bool needsAncestorClip)
1279 {
1280     bool horizontalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForHorizontalScrollbar, needsHorizontalScrollbarLayer, CompositingReasonLayerForHorizontalScrollbar);
1281     bool verticalScrollbarLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForVerticalScrollbar, needsVerticalScrollbarLayer, CompositingReasonLayerForVerticalScrollbar);
1282     bool scrollCornerLayerChanged = toggleScrollbarLayerIfNeeded(m_layerForScrollCorner, needsScrollCornerLayer, CompositingReasonLayerForScrollCorner);
1283
1284     bool needsOverflowControlsHostLayer = needsHorizontalScrollbarLayer || needsVerticalScrollbarLayer || needsScrollCornerLayer;
1285     toggleScrollbarLayerIfNeeded(m_overflowControlsHostLayer, needsOverflowControlsHostLayer, CompositingReasonLayerForOverflowControlsHost);
1286     bool needsOverflowClipLayer = needsOverflowControlsHostLayer && needsAncestorClip;
1287     toggleScrollbarLayerIfNeeded(m_overflowControlsClippingLayer, needsOverflowClipLayer, CompositingReasonLayerForOverflowControlsHost);
1288
1289     if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
1290         if (horizontalScrollbarLayerChanged)
1291             scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), HorizontalScrollbar);
1292         if (verticalScrollbarLayerChanged)
1293             scrollingCoordinator->scrollableAreaScrollbarLayerDidChange(m_owningLayer.scrollableArea(), VerticalScrollbar);
1294     }
1295
1296     return horizontalScrollbarLayerChanged || verticalScrollbarLayerChanged || scrollCornerLayerChanged;
1297 }
1298
1299 void CompositedLayerMapping::positionOverflowControlsLayers(const IntSize& offsetFromRoot)
1300 {
1301     IntSize offsetFromRenderer = m_graphicsLayer->offsetFromRenderer() - roundedIntSize(m_owningLayer.subpixelAccumulation());
1302     if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
1303         Scrollbar* hBar = m_owningLayer.scrollableArea()->horizontalScrollbar();
1304         if (hBar) {
1305             layer->setPosition(hBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
1306             layer->setSize(hBar->frameRect().size());
1307             if (layer->hasContentsLayer())
1308                 layer->setContentsRect(IntRect(IntPoint(), hBar->frameRect().size()));
1309         }
1310         layer->setDrawsContent(hBar && !layer->hasContentsLayer());
1311     }
1312
1313     if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
1314         Scrollbar* vBar = m_owningLayer.scrollableArea()->verticalScrollbar();
1315         if (vBar) {
1316             layer->setPosition(vBar->frameRect().location() - offsetFromRoot - offsetFromRenderer);
1317             layer->setSize(vBar->frameRect().size());
1318             if (layer->hasContentsLayer())
1319                 layer->setContentsRect(IntRect(IntPoint(), vBar->frameRect().size()));
1320         }
1321         layer->setDrawsContent(vBar && !layer->hasContentsLayer());
1322     }
1323
1324     if (GraphicsLayer* layer = layerForScrollCorner()) {
1325         const LayoutRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
1326         layer->setPosition(scrollCornerAndResizer.location() - offsetFromRenderer);
1327         layer->setSize(scrollCornerAndResizer.size());
1328         layer->setDrawsContent(!scrollCornerAndResizer.isEmpty());
1329     }
1330 }
1331
1332 bool CompositedLayerMapping::hasUnpositionedOverflowControlsLayers() const
1333 {
1334     if (GraphicsLayer* layer = layerForHorizontalScrollbar()) {
1335         if (!layer->drawsContent())
1336             return true;
1337     }
1338
1339     if (GraphicsLayer* layer = layerForVerticalScrollbar()) {
1340         if (!layer->drawsContent())
1341             return true;
1342     }
1343
1344     if (GraphicsLayer* layer = layerForScrollCorner()) {
1345         if (!layer->drawsContent())
1346             return true;
1347     }
1348
1349     return false;
1350 }
1351
1352 enum ApplyToGraphicsLayersModeFlags {
1353     ApplyToLayersAffectedByPreserve3D = (1 << 0),
1354     ApplyToSquashingLayer = (1 << 1),
1355     ApplyToScrollbarLayers = (1 << 2),
1356     ApplyToBackgroundLayer = (1 << 3),
1357     ApplyToMaskLayers = (1 << 4),
1358     ApplyToContentLayers = (1 << 5),
1359     ApplyToAllGraphicsLayers = (ApplyToSquashingLayer | ApplyToScrollbarLayers | ApplyToBackgroundLayer | ApplyToMaskLayers | ApplyToLayersAffectedByPreserve3D | ApplyToContentLayers)
1360 };
1361 typedef unsigned ApplyToGraphicsLayersMode;
1362
1363 template <typename Func>
1364 static void ApplyToGraphicsLayers(const CompositedLayerMapping* mapping, const Func& f, ApplyToGraphicsLayersMode mode)
1365 {
1366     ASSERT(mode);
1367
1368     if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->childTransformLayer())
1369         f(mapping->childTransformLayer());
1370     if (((mode & ApplyToLayersAffectedByPreserve3D) || (mode & ApplyToContentLayers)) && mapping->mainGraphicsLayer())
1371         f(mapping->mainGraphicsLayer());
1372     if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->clippingLayer())
1373         f(mapping->clippingLayer());
1374     if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->scrollingLayer())
1375         f(mapping->scrollingLayer());
1376     if ((mode & ApplyToLayersAffectedByPreserve3D) && mapping->scrollingBlockSelectionLayer())
1377         f(mapping->scrollingBlockSelectionLayer());
1378     if (((mode & ApplyToLayersAffectedByPreserve3D) || (mode & ApplyToContentLayers)) && mapping->scrollingContentsLayer())
1379         f(mapping->scrollingContentsLayer());
1380     if (((mode & ApplyToLayersAffectedByPreserve3D) || (mode & ApplyToContentLayers)) && mapping->foregroundLayer())
1381         f(mapping->foregroundLayer());
1382
1383     if ((mode & ApplyToSquashingLayer) && mapping->squashingLayer())
1384         f(mapping->squashingLayer());
1385
1386     if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->maskLayer())
1387         f(mapping->maskLayer());
1388     if (((mode & ApplyToMaskLayers) || (mode & ApplyToContentLayers)) && mapping->childClippingMaskLayer())
1389         f(mapping->childClippingMaskLayer());
1390
1391     if (((mode & ApplyToBackgroundLayer) || (mode & ApplyToContentLayers)) && mapping->backgroundLayer())
1392         f(mapping->backgroundLayer());
1393
1394     if ((mode & ApplyToScrollbarLayers) && mapping->layerForHorizontalScrollbar())
1395         f(mapping->layerForHorizontalScrollbar());
1396     if ((mode & ApplyToScrollbarLayers) && mapping->layerForVerticalScrollbar())
1397         f(mapping->layerForVerticalScrollbar());
1398     if ((mode & ApplyToScrollbarLayers) && mapping->layerForScrollCorner())
1399         f(mapping->layerForScrollCorner());
1400 }
1401
1402 struct UpdateRenderingContextFunctor {
1403     void operator() (GraphicsLayer* layer) const { layer->setRenderingContext(renderingContext); }
1404     int renderingContext;
1405 };
1406
1407 void CompositedLayerMapping::updateRenderingContext()
1408 {
1409     // All layers but the squashing layer (which contains 'alien' content) should be included in this
1410     // rendering context.
1411     int id = 0;
1412
1413     // NB, it is illegal at this point to query an ancestor's compositing state. Some compositing
1414     // reasons depend on the compositing state of ancestors. So if we want a rendering context id
1415     // for the context root, we cannot ask for the id of its associated WebLayer now; it may not have
1416     // one yet. We could do a second past after doing the compositing updates to get these ids,
1417     // but this would actually be harmful. We do not want to attach any semantic meaning to
1418     // the context id other than the fact that they group a number of layers together for the
1419     // sake of 3d sorting. So instead we will ask the compositor to vend us an arbitrary, but
1420     // consistent id.
1421     if (RenderLayer* root = m_owningLayer.renderingContextRoot()) {
1422         if (Node* node = root->renderer()->node())
1423             id = static_cast<int>(WTF::PtrHash<Node*>::hash(node));
1424     }
1425
1426     UpdateRenderingContextFunctor functor = { id };
1427     ApplyToGraphicsLayersMode mode = ApplyToAllGraphicsLayers & ~ApplyToSquashingLayer;
1428     ApplyToGraphicsLayers<UpdateRenderingContextFunctor>(this, functor, mode);
1429 }
1430
1431 struct UpdateShouldFlattenTransformFunctor {
1432     void operator() (GraphicsLayer* layer) const { layer->setShouldFlattenTransform(shouldFlatten); }
1433     bool shouldFlatten;
1434 };
1435
1436 void CompositedLayerMapping::updateShouldFlattenTransform()
1437 {
1438     // All CLM-managed layers that could affect a descendant layer should update their
1439     // should-flatten-transform value (the other layers' transforms don't matter here).
1440     UpdateShouldFlattenTransformFunctor functor = { !m_owningLayer.shouldPreserve3D() };
1441     ApplyToGraphicsLayersMode mode = ApplyToLayersAffectedByPreserve3D;
1442     ApplyToGraphicsLayers(this, functor, mode);
1443
1444     // Note, if we apply perspective, we have to set should flatten differently
1445     // so that the transform propagates to child layers correctly.
1446     if (GraphicsLayer* childTransformLayer = layerForChildrenTransform()) {
1447         bool hasPerspective = false;
1448         if (RenderStyle* style = m_owningLayer.renderer()->style())
1449             hasPerspective = style->hasPerspective();
1450         if (hasPerspective)
1451             childTransformLayer->setShouldFlattenTransform(false);
1452
1453         // Note, if the target is the scrolling layer, we need to ensure that the
1454         // scrolling content layer doesn't flatten the transform. (It would be nice
1455         // if we could apply transform to the scrolling content layer, but that's
1456         // too late, we need the children transform to be applied _before_ the
1457         // scrolling offset.)
1458         if (childTransformLayer == m_scrollingLayer.get()) {
1459             m_scrollingContentsLayer->setShouldFlattenTransform(false);
1460             m_scrollingBlockSelectionLayer->setShouldFlattenTransform(false);
1461         }
1462     }
1463 }
1464
1465 bool CompositedLayerMapping::updateForegroundLayer(bool needsForegroundLayer)
1466 {
1467     bool layerChanged = false;
1468     if (needsForegroundLayer) {
1469         if (!m_foregroundLayer) {
1470             m_foregroundLayer = createGraphicsLayer(CompositingReasonLayerForForeground);
1471             m_foregroundLayer->setPaintingPhase(GraphicsLayerPaintForeground);
1472             layerChanged = true;
1473         }
1474     } else if (m_foregroundLayer) {
1475         m_foregroundLayer->removeFromParent();
1476         m_foregroundLayer = nullptr;
1477         layerChanged = true;
1478     }
1479
1480     return layerChanged;
1481 }
1482
1483 bool CompositedLayerMapping::updateBackgroundLayer(bool needsBackgroundLayer)
1484 {
1485     bool layerChanged = false;
1486     if (needsBackgroundLayer) {
1487         if (!m_backgroundLayer) {
1488             m_backgroundLayer = createGraphicsLayer(CompositingReasonLayerForBackground);
1489             m_backgroundLayer->setTransformOrigin(FloatPoint3D());
1490             m_backgroundLayer->setPaintingPhase(GraphicsLayerPaintBackground);
1491 #if !OS(ANDROID)
1492             m_backgroundLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
1493             m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(false);
1494 #endif
1495             layerChanged = true;
1496         }
1497     } else {
1498         if (m_backgroundLayer) {
1499             m_backgroundLayer->removeFromParent();
1500             m_backgroundLayer = nullptr;
1501 #if !OS(ANDROID)
1502             m_graphicsLayer->contentLayer()->setDrawCheckerboardForMissingTiles(true);
1503 #endif
1504             layerChanged = true;
1505         }
1506     }
1507
1508     if (layerChanged && !m_owningLayer.renderer()->documentBeingDestroyed())
1509         compositor()->rootFixedBackgroundsChanged();
1510
1511     return layerChanged;
1512 }
1513
1514 bool CompositedLayerMapping::updateMaskLayer(bool needsMaskLayer)
1515 {
1516     bool layerChanged = false;
1517     if (needsMaskLayer) {
1518         if (!m_maskLayer) {
1519             m_maskLayer = createGraphicsLayer(CompositingReasonLayerForMask);
1520             m_maskLayer->setPaintingPhase(GraphicsLayerPaintMask);
1521             layerChanged = true;
1522         }
1523     } else if (m_maskLayer) {
1524         m_maskLayer = nullptr;
1525         layerChanged = true;
1526     }
1527
1528     return layerChanged;
1529 }
1530
1531 bool CompositedLayerMapping::updateClippingMaskLayers(bool needsChildClippingMaskLayer)
1532 {
1533     bool layerChanged = false;
1534     if (needsChildClippingMaskLayer) {
1535         if (!m_childClippingMaskLayer) {
1536             m_childClippingMaskLayer = createGraphicsLayer(CompositingReasonLayerForClippingMask);
1537             m_childClippingMaskLayer->setPaintingPhase(GraphicsLayerPaintChildClippingMask);
1538             layerChanged = true;
1539         }
1540     } else if (m_childClippingMaskLayer) {
1541         m_childClippingMaskLayer = nullptr;
1542         layerChanged = true;
1543     }
1544     return layerChanged;
1545 }
1546
1547 bool CompositedLayerMapping::updateScrollingLayers(bool needsScrollingLayers)
1548 {
1549     ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer);
1550
1551     bool layerChanged = false;
1552     if (needsScrollingLayers) {
1553         if (!m_scrollingLayer) {
1554             // Outer layer which corresponds with the scroll view.
1555             m_scrollingLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContainer);
1556             m_scrollingLayer->setDrawsContent(false);
1557             m_scrollingLayer->setMasksToBounds(true);
1558
1559             // Inner layer which renders the content that scrolls.
1560             m_scrollingContentsLayer = createGraphicsLayer(CompositingReasonLayerForScrollingContents);
1561             m_scrollingLayer->addChild(m_scrollingContentsLayer.get());
1562
1563             m_scrollingBlockSelectionLayer = createGraphicsLayer(CompositingReasonLayerForScrollingBlockSelection);
1564             m_scrollingBlockSelectionLayer->setDrawsContent(true);
1565             m_scrollingContentsLayer->addChild(m_scrollingBlockSelectionLayer.get());
1566
1567             layerChanged = true;
1568             if (scrollingCoordinator)
1569                 scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
1570         }
1571     } else if (m_scrollingLayer) {
1572         m_scrollingLayer = nullptr;
1573         m_scrollingContentsLayer = nullptr;
1574         m_scrollingBlockSelectionLayer = nullptr;
1575         layerChanged = true;
1576         if (scrollingCoordinator)
1577             scrollingCoordinator->scrollableAreaScrollLayerDidChange(m_owningLayer.scrollableArea());
1578     }
1579
1580     return layerChanged;
1581 }
1582
1583 static void updateScrollParentForGraphicsLayer(GraphicsLayer* layer, GraphicsLayer* topmostLayer, RenderLayer* scrollParent, ScrollingCoordinator* scrollingCoordinator)
1584 {
1585     if (!layer)
1586         return;
1587
1588     // Only the topmost layer has a scroll parent. All other layers have a null scroll parent.
1589     if (layer != topmostLayer)
1590         scrollParent = 0;
1591
1592     scrollingCoordinator->updateScrollParentForGraphicsLayer(layer, scrollParent);
1593 }
1594
1595 void CompositedLayerMapping::updateScrollParent(RenderLayer* scrollParent)
1596 {
1597     if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer)) {
1598         GraphicsLayer* topmostLayer = childForSuperlayers();
1599         updateScrollParentForGraphicsLayer(m_squashingContainmentLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
1600         updateScrollParentForGraphicsLayer(m_ancestorClippingLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
1601         updateScrollParentForGraphicsLayer(m_graphicsLayer.get(), topmostLayer, scrollParent, scrollingCoordinator);
1602     }
1603 }
1604
1605 void CompositedLayerMapping::updateClipParent()
1606 {
1607     if (owningLayerClippedByLayerNotAboveCompositedAncestor())
1608         return;
1609
1610     RenderLayer* clipParent = m_owningLayer.clipParent();
1611     if (clipParent)
1612         clipParent = clipParent->enclosingLayerWithCompositedLayerMapping(IncludeSelf);
1613
1614     if (ScrollingCoordinator* scrollingCoordinator = scrollingCoordinatorFromLayer(m_owningLayer))
1615         scrollingCoordinator->updateClipParentForGraphicsLayer(m_graphicsLayer.get(), clipParent);
1616 }
1617
1618 bool CompositedLayerMapping::updateSquashingLayers(bool needsSquashingLayers)
1619 {
1620     bool layersChanged = false;
1621
1622     if (needsSquashingLayers) {
1623         ASSERT(compositor()->layerSquashingEnabled());
1624
1625         if (!m_squashingLayer) {
1626             m_squashingLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContents);
1627             m_squashingLayer->setDrawsContent(true);
1628             layersChanged = true;
1629         }
1630
1631         if (m_ancestorClippingLayer) {
1632             if (m_squashingContainmentLayer) {
1633                 m_squashingContainmentLayer->removeFromParent();
1634                 m_squashingContainmentLayer = nullptr;
1635                 layersChanged = true;
1636             }
1637         } else {
1638             if (!m_squashingContainmentLayer) {
1639                 m_squashingContainmentLayer = createGraphicsLayer(CompositingReasonLayerForSquashingContainer);
1640                 m_squashingContainmentLayer->setShouldFlattenTransform(false);
1641                 layersChanged = true;
1642             }
1643         }
1644
1645         ASSERT((m_ancestorClippingLayer && !m_squashingContainmentLayer) || (!m_ancestorClippingLayer && m_squashingContainmentLayer));
1646         ASSERT(m_squashingLayer);
1647     } else {
1648         if (m_squashingLayer) {
1649             m_squashingLayer->removeFromParent();
1650             m_squashingLayer = nullptr;
1651             layersChanged = true;
1652         }
1653         if (m_squashingContainmentLayer) {
1654             m_squashingContainmentLayer->removeFromParent();
1655             m_squashingContainmentLayer = nullptr;
1656             layersChanged = true;
1657         }
1658         ASSERT(!m_squashingLayer && !m_squashingContainmentLayer);
1659     }
1660
1661     return layersChanged;
1662 }
1663
1664 GraphicsLayerPaintingPhase CompositedLayerMapping::paintingPhaseForPrimaryLayer() const
1665 {
1666     unsigned phase = 0;
1667     if (!m_backgroundLayer)
1668         phase |= GraphicsLayerPaintBackground;
1669     if (!m_foregroundLayer)
1670         phase |= GraphicsLayerPaintForeground;
1671     if (!m_maskLayer)
1672         phase |= GraphicsLayerPaintMask;
1673
1674     if (m_scrollingContentsLayer) {
1675         phase &= ~GraphicsLayerPaintForeground;
1676         phase |= GraphicsLayerPaintCompositedScroll;
1677     }
1678
1679     return static_cast<GraphicsLayerPaintingPhase>(phase);
1680 }
1681
1682 float CompositedLayerMapping::compositingOpacity(float rendererOpacity) const
1683 {
1684     float finalOpacity = rendererOpacity;
1685
1686     for (RenderLayer* curr = m_owningLayer.parent(); curr; curr = curr->parent()) {
1687         // We only care about parents that are stacking contexts.
1688         // Recall that opacity creates stacking context.
1689         if (!curr->stackingNode()->isStackingContext())
1690             continue;
1691
1692         // If we found a composited layer, regardless of whether it actually
1693         // paints into it, we want to compute opacity relative to it. So we can
1694         // break here.
1695         //
1696         // FIXME: with grouped backings, a composited descendant will have to
1697         // continue past the grouped (squashed) layers that its parents may
1698         // contribute to. This whole confusion can be avoided by specifying
1699         // explicitly the composited ancestor where we would stop accumulating
1700         // opacity.
1701         if (curr->compositingState() == PaintsIntoOwnBacking || curr->compositingState() == HasOwnBackingButPaintsIntoAncestor)
1702             break;
1703
1704         finalOpacity *= curr->renderer()->opacity();
1705     }
1706
1707     return finalOpacity;
1708 }
1709
1710 Color CompositedLayerMapping::rendererBackgroundColor() const
1711 {
1712     RenderObject* backgroundRenderer = renderer();
1713     if (backgroundRenderer->isDocumentElement())
1714         backgroundRenderer = backgroundRenderer->rendererForRootBackground();
1715
1716     return backgroundRenderer->resolveColor(CSSPropertyBackgroundColor);
1717 }
1718
1719 void CompositedLayerMapping::updateBackgroundColor()
1720 {
1721     m_graphicsLayer->setBackgroundColor(rendererBackgroundColor());
1722 }
1723
1724 bool CompositedLayerMapping::paintsChildren() const
1725 {
1726     if (m_owningLayer.hasVisibleContent() && m_owningLayer.hasNonEmptyChildRenderers())
1727         return true;
1728
1729     if (hasVisibleNonCompositingDescendant(&m_owningLayer))
1730         return true;
1731
1732     return false;
1733 }
1734
1735 static bool isCompositedPlugin(RenderObject* renderer)
1736 {
1737     return renderer->isEmbeddedObject() && toRenderEmbeddedObject(renderer)->requiresAcceleratedCompositing();
1738 }
1739
1740 bool CompositedLayerMapping::hasVisibleNonCompositingDescendant(RenderLayer* parent)
1741 {
1742     if (!parent->hasVisibleDescendant())
1743         return false;
1744
1745     // FIXME: We shouldn't be called with a stale z-order lists. See bug 85512.
1746     parent->stackingNode()->updateLayerListsIfNeeded();
1747
1748 #if ENABLE(ASSERT)
1749     LayerListMutationDetector mutationChecker(parent->stackingNode());
1750 #endif
1751
1752     RenderLayerStackingNodeIterator normalFlowIterator(*parent->stackingNode(), AllChildren);
1753     while (RenderLayerStackingNode* curNode = normalFlowIterator.next()) {
1754         RenderLayer* curLayer = curNode->layer();
1755         if (curLayer->hasCompositedLayerMapping())
1756             continue;
1757         if (curLayer->hasVisibleContent() || hasVisibleNonCompositingDescendant(curLayer))
1758             return true;
1759     }
1760
1761     return false;
1762 }
1763
1764 bool CompositedLayerMapping::containsPaintedContent() const
1765 {
1766     if (paintsIntoCompositedAncestor() || m_owningLayer.isReflection())
1767         return false;
1768
1769     if (renderer()->isImage() && isDirectlyCompositedImage())
1770         return false;
1771
1772     RenderObject* renderObject = renderer();
1773     // FIXME: we could optimize cases where the image, video or canvas is known to fill the border box entirely,
1774     // and set background color on the layer in that case, instead of allocating backing store and painting.
1775     if (renderObject->isVideo() && toRenderVideo(renderer())->shouldDisplayVideo())
1776         return m_owningLayer.hasBoxDecorationsOrBackground();
1777
1778     if (m_owningLayer.hasVisibleBoxDecorations())
1779         return true;
1780
1781     if (renderObject->hasMask()) // masks require special treatment
1782         return true;
1783
1784     if (renderObject->isReplaced() && !isCompositedPlugin(renderObject))
1785         return true;
1786
1787     if (renderObject->isRenderRegion())
1788         return true;
1789
1790     if (renderObject->node() && renderObject->node()->isDocumentNode()) {
1791         // Look to see if the root object has a non-simple background
1792         RenderObject* rootObject = renderObject->document().documentElement() ? renderObject->document().documentElement()->renderer() : 0;
1793         // Reject anything that has a border, a border-radius or outline,
1794         // or is not a simple background (no background, or solid color).
1795         if (rootObject && hasBoxDecorationsOrBackgroundImage(rootObject->style()))
1796             return true;
1797
1798         // Now look at the body's renderer.
1799         HTMLElement* body = renderObject->document().body();
1800         RenderObject* bodyObject = isHTMLBodyElement(body) ? body->renderer() : 0;
1801         if (bodyObject && hasBoxDecorationsOrBackgroundImage(bodyObject->style()))
1802             return true;
1803     }
1804
1805     // FIXME: it's O(n^2). A better solution is needed.
1806     return paintsChildren();
1807 }
1808
1809 // An image can be directly compositing if it's the sole content of the layer, and has no box decorations
1810 // that require painting. Direct compositing saves backing store.
1811 bool CompositedLayerMapping::isDirectlyCompositedImage() const
1812 {
1813     ASSERT(renderer()->isImage());
1814
1815     RenderObject* renderObject = renderer();
1816     if (m_owningLayer.hasBoxDecorationsOrBackground() || renderObject->hasClip() || renderObject->hasClipPath())
1817         return false;
1818
1819     RenderImage* imageRenderer = toRenderImage(renderObject);
1820     if (ImageResource* cachedImage = imageRenderer->cachedImage()) {
1821         if (!cachedImage->hasImage())
1822             return false;
1823
1824         Image* image = cachedImage->imageForRenderer(imageRenderer);
1825         return image->isBitmapImage();
1826     }
1827
1828     return false;
1829 }
1830
1831 void CompositedLayerMapping::contentChanged(ContentChangeType changeType)
1832 {
1833     if ((changeType == ImageChanged) && renderer()->isImage() && isDirectlyCompositedImage()) {
1834         updateImageContents();
1835         return;
1836     }
1837
1838     if (changeType == CanvasChanged && isAcceleratedCanvas(renderer())) {
1839         m_graphicsLayer->setContentsNeedsDisplay();
1840         return;
1841     }
1842 }
1843
1844 void CompositedLayerMapping::updateImageContents()
1845 {
1846     ASSERT(renderer()->isImage());
1847     RenderImage* imageRenderer = toRenderImage(renderer());
1848
1849     ImageResource* cachedImage = imageRenderer->cachedImage();
1850     if (!cachedImage)
1851         return;
1852
1853     Image* image = cachedImage->imageForRenderer(imageRenderer);
1854     if (!image)
1855         return;
1856
1857     // We have to wait until the image is fully loaded before setting it on the layer.
1858     if (!cachedImage->isLoaded())
1859         return;
1860
1861     // This is a no-op if the layer doesn't have an inner layer for the image.
1862     m_graphicsLayer->setContentsToImage(image);
1863
1864     // Prevent double-drawing: https://bugs.webkit.org/show_bug.cgi?id=58632
1865     updateDrawsContent();
1866
1867     // Image animation is "lazy", in that it automatically stops unless someone is drawing
1868     // the image. So we have to kick the animation each time; this has the downside that the
1869     // image will keep animating, even if its layer is not visible.
1870     image->startAnimation();
1871 }
1872
1873 FloatPoint3D CompositedLayerMapping::computeTransformOrigin(const IntRect& borderBox) const
1874 {
1875     RenderStyle* style = renderer()->style();
1876
1877     FloatPoint3D origin;
1878     origin.setX(floatValueForLength(style->transformOriginX(), borderBox.width()));
1879     origin.setY(floatValueForLength(style->transformOriginY(), borderBox.height()));
1880     origin.setZ(style->transformOriginZ());
1881
1882     return origin;
1883 }
1884
1885 // Return the offset from the top-left of this compositing layer at which the
1886 // renderer's contents are painted.
1887 LayoutSize CompositedLayerMapping::contentOffsetInCompositingLayer() const
1888 {
1889     ASSERT(!m_contentOffsetInCompositingLayerDirty);
1890     return m_contentOffsetInCompositingLayer;
1891 }
1892
1893 LayoutRect CompositedLayerMapping::contentsBox() const
1894 {
1895     LayoutRect contentsBox = contentsRect(renderer());
1896     contentsBox.move(contentOffsetInCompositingLayer());
1897     return contentsBox;
1898 }
1899
1900 bool CompositedLayerMapping::needsToReparentOverflowControls() const
1901 {
1902     return m_owningLayer.scrollableArea()
1903         && m_owningLayer.scrollableArea()->hasOverlayScrollbars()
1904         && m_owningLayer.scrollableArea()->topmostScrollChild();
1905 }
1906
1907 GraphicsLayer* CompositedLayerMapping::detachLayerForOverflowControls(const RenderLayer& enclosingLayer)
1908 {
1909     GraphicsLayer* host = m_overflowControlsClippingLayer.get();
1910     if (!host)
1911         host = m_overflowControlsHostLayer.get();
1912     host->removeFromParent();
1913     return host;
1914 }
1915
1916 GraphicsLayer* CompositedLayerMapping::parentForSublayers() const
1917 {
1918     if (m_scrollingBlockSelectionLayer)
1919         return m_scrollingBlockSelectionLayer.get();
1920
1921     if (m_scrollingContentsLayer)
1922         return m_scrollingContentsLayer.get();
1923
1924     if (m_childContainmentLayer)
1925         return m_childContainmentLayer.get();
1926
1927     if (m_childTransformLayer)
1928         return m_childTransformLayer.get();
1929
1930     return m_graphicsLayer.get();
1931 }
1932
1933 GraphicsLayer* CompositedLayerMapping::childForSuperlayers() const
1934 {
1935     if (m_squashingContainmentLayer)
1936         return m_squashingContainmentLayer.get();
1937
1938     if (m_ancestorClippingLayer)
1939         return m_ancestorClippingLayer.get();
1940
1941     return m_graphicsLayer.get();
1942 }
1943
1944 GraphicsLayer* CompositedLayerMapping::layerForChildrenTransform() const
1945 {
1946     if (GraphicsLayer* clipLayer = clippingLayer())
1947         return clipLayer;
1948     if (m_scrollingLayer)
1949         return m_scrollingLayer.get();
1950     return m_childTransformLayer.get();
1951 }
1952
1953 bool CompositedLayerMapping::updateRequiresOwnBackingStoreForAncestorReasons(const RenderLayer* compositingAncestorLayer)
1954 {
1955     unsigned previousRequiresOwnBackingStoreForAncestorReasons = m_requiresOwnBackingStoreForAncestorReasons;
1956     bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
1957     bool canPaintIntoAncestor = compositingAncestorLayer
1958         && (compositingAncestorLayer->compositedLayerMapping()->mainGraphicsLayer()->drawsContent()
1959             || compositingAncestorLayer->compositedLayerMapping()->paintsIntoCompositedAncestor());
1960
1961     m_requiresOwnBackingStoreForAncestorReasons = !canPaintIntoAncestor;
1962     if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
1963         // Back out the change temporarily while invalidating with respect to the old container.
1964         m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
1965         compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
1966         m_requiresOwnBackingStoreForAncestorReasons = !m_requiresOwnBackingStoreForAncestorReasons;
1967     }
1968
1969     return m_requiresOwnBackingStoreForAncestorReasons != previousRequiresOwnBackingStoreForAncestorReasons;
1970 }
1971
1972 bool CompositedLayerMapping::updateRequiresOwnBackingStoreForIntrinsicReasons()
1973 {
1974     unsigned previousRequiresOwnBackingStoreForIntrinsicReasons = m_requiresOwnBackingStoreForIntrinsicReasons;
1975     bool previousPaintsIntoCompositedAncestor = paintsIntoCompositedAncestor();
1976     RenderObject* renderer = m_owningLayer.renderer();
1977     m_requiresOwnBackingStoreForIntrinsicReasons = m_owningLayer.isRootLayer()
1978         || (m_owningLayer.compositingReasons() & CompositingReasonComboReasonsThatRequireOwnBacking)
1979         || m_owningLayer.transform()
1980         || m_owningLayer.clipsCompositingDescendantsWithBorderRadius() // FIXME: Revisit this if the paintsIntoCompositedAncestor state is removed.
1981         || renderer->isTransparent()
1982         || renderer->hasMask()
1983         || renderer->hasReflection()
1984         || renderer->hasFilter();
1985
1986     if (paintsIntoCompositedAncestor() != previousPaintsIntoCompositedAncestor) {
1987         // Back out the change temporarily while invalidating with respect to the old container.
1988         m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
1989         compositor()->paintInvalidationOnCompositingChange(&m_owningLayer);
1990         m_requiresOwnBackingStoreForIntrinsicReasons = !m_requiresOwnBackingStoreForIntrinsicReasons;
1991     }
1992
1993     return m_requiresOwnBackingStoreForIntrinsicReasons != previousRequiresOwnBackingStoreForIntrinsicReasons;
1994 }
1995
1996 void CompositedLayerMapping::setBlendMode(WebBlendMode blendMode)
1997 {
1998     if (m_ancestorClippingLayer) {
1999         m_ancestorClippingLayer->setBlendMode(blendMode);
2000         m_graphicsLayer->setBlendMode(WebBlendModeNormal);
2001     } else {
2002         m_graphicsLayer->setBlendMode(blendMode);
2003     }
2004 }
2005
2006 GraphicsLayerUpdater::UpdateType CompositedLayerMapping::updateTypeForChildren(GraphicsLayerUpdater::UpdateType updateType) const
2007 {
2008     if (m_pendingUpdateScope >= GraphicsLayerUpdateSubtree)
2009         return GraphicsLayerUpdater::ForceUpdate;
2010     return updateType;
2011 }
2012
2013 struct SetContentsNeedsDisplayFunctor {
2014     void operator() (GraphicsLayer* layer) const
2015     {
2016         if (layer->drawsContent())
2017             layer->setNeedsDisplay();
2018     }
2019 };
2020
2021 void CompositedLayerMapping::setSquashingContentsNeedDisplay()
2022 {
2023     ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToSquashingLayer);
2024 }
2025
2026 void CompositedLayerMapping::setContentsNeedDisplay()
2027 {
2028     // FIXME: need to split out paint invalidations for the background.
2029     ASSERT(!paintsIntoCompositedAncestor());
2030     ApplyToGraphicsLayers(this, SetContentsNeedsDisplayFunctor(), ApplyToContentLayers);
2031 }
2032
2033 struct SetContentsNeedsDisplayInRectFunctor {
2034     void operator() (GraphicsLayer* layer) const
2035     {
2036         if (layer->drawsContent()) {
2037             IntRect layerDirtyRect = r;
2038             layerDirtyRect.move(-layer->offsetFromRenderer());
2039             layer->setNeedsDisplayInRect(layerDirtyRect, annotations);
2040         }
2041     }
2042
2043     IntRect r;
2044     WebInvalidationDebugAnnotations annotations;
2045 };
2046
2047 // r is in the coordinate space of the layer's render object
2048 void CompositedLayerMapping::setContentsNeedDisplayInRect(const LayoutRect& r, WebInvalidationDebugAnnotations annotations)
2049 {
2050     // FIXME: need to split out paint invalidations for the background.
2051     ASSERT(!paintsIntoCompositedAncestor());
2052
2053     SetContentsNeedsDisplayInRectFunctor functor = {
2054         pixelSnappedIntRect(r.location() + m_owningLayer.subpixelAccumulation(), r.size()),
2055         annotations
2056     };
2057     ApplyToGraphicsLayers(this, functor, ApplyToContentLayers);
2058 }
2059
2060 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject, const Vector<GraphicsLayerPaintInfo>& layers, unsigned maxSquashedLayerIndex)
2061 {
2062     for (size_t i = 0; i < layers.size() && i < maxSquashedLayerIndex; ++i) {
2063         if (renderObject->isDescendantOf(layers[i].renderLayer->renderer()))
2064             return &layers[i];
2065     }
2066     return 0;
2067 }
2068
2069 const GraphicsLayerPaintInfo* CompositedLayerMapping::containingSquashedLayer(const RenderObject* renderObject, unsigned maxSquashedLayerIndex)
2070 {
2071     return CompositedLayerMapping::containingSquashedLayer(renderObject, m_squashedLayers, maxSquashedLayerIndex);
2072 }
2073
2074 IntRect CompositedLayerMapping::localClipRectForSquashedLayer(const RenderLayer& referenceLayer, const GraphicsLayerPaintInfo& paintInfo, const Vector<GraphicsLayerPaintInfo>& layers)
2075 {
2076     const RenderObject* clippingContainer = paintInfo.renderLayer->clippingContainer();
2077     if (clippingContainer == referenceLayer.clippingContainer())
2078         return PaintInfo::infiniteRect();
2079
2080     ASSERT(clippingContainer);
2081
2082     const GraphicsLayerPaintInfo* ancestorPaintInfo = containingSquashedLayer(clippingContainer, layers, layers.size());
2083     // Must be there, otherwise CompositingLayerAssigner::canSquashIntoCurrentSquashingOwner would have disallowed squashing.
2084     ASSERT(ancestorPaintInfo);
2085
2086     // FIXME: this is a potential performance issue. We shoudl consider caching these clip rects or otherwise optimizing.
2087     ClipRectsContext clipRectsContext(ancestorPaintInfo->renderLayer, UncachedClipRects);
2088     IntRect parentClipRect = pixelSnappedIntRect(paintInfo.renderLayer->clipper().backgroundClipRect(clipRectsContext).rect());
2089     ASSERT(parentClipRect != PaintInfo::infiniteRect());
2090
2091     // Convert from ancestor to local coordinates.
2092     IntSize ancestorToLocalOffset = paintInfo.offsetFromRenderer - ancestorPaintInfo->offsetFromRenderer;
2093     parentClipRect.move(ancestorToLocalOffset);
2094     return parentClipRect;
2095 }
2096
2097 void CompositedLayerMapping::doPaintTask(const GraphicsLayerPaintInfo& paintInfo, const PaintLayerFlags& paintLayerFlags, GraphicsContext* context,
2098     const IntRect& clip) // In the coords of rootLayer.
2099 {
2100     RELEASE_ASSERT(paintInfo.renderLayer->compositingState() == PaintsIntoGroupedBacking || !paintsIntoCompositedAncestor());
2101
2102     FontCachePurgePreventer fontCachePurgePreventer;
2103
2104     // Note carefully: in theory it is appropriate to invoke context->save() here
2105     // and restore the context after painting. For efficiency, we are assuming that
2106     // it is equivalent to manually undo this offset translation, which means we are
2107     // assuming that the context's space was not affected by the RenderLayer
2108     // painting code.
2109
2110     IntSize offset = paintInfo.offsetFromRenderer;
2111     context->translate(-offset.width(), -offset.height());
2112
2113     // The dirtyRect is in the coords of the painting root.
2114     IntRect dirtyRect(clip);
2115     dirtyRect.move(offset);
2116
2117     if (!(paintLayerFlags & PaintLayerPaintingOverflowContents)) {
2118         LayoutRect bounds = paintInfo.compositedBounds;
2119         bounds.move(paintInfo.renderLayer->subpixelAccumulation());
2120         dirtyRect.intersect(pixelSnappedIntRect(bounds));
2121     } else {
2122         dirtyRect.move(roundedIntSize(paintInfo.renderLayer->subpixelAccumulation()));
2123     }
2124
2125 #if ENABLE(ASSERT)
2126     paintInfo.renderLayer->renderer()->assertSubtreeIsLaidOut();
2127 #endif
2128
2129     if (paintInfo.renderLayer->compositingState() != PaintsIntoGroupedBacking) {
2130         // FIXME: GraphicsLayers need a way to split for RenderRegions.
2131         LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
2132         paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags);
2133
2134         if (paintInfo.renderLayer->containsDirtyOverlayScrollbars())
2135             paintInfo.renderLayer->paintLayerContents(context, paintingInfo, paintLayerFlags | PaintLayerPaintingOverlayScrollbars);
2136     } else {
2137         ASSERT(compositor()->layerSquashingEnabled());
2138         LayerPaintingInfo paintingInfo(paintInfo.renderLayer, dirtyRect, PaintBehaviorNormal, paintInfo.renderLayer->subpixelAccumulation());
2139
2140         // RenderLayer::paintLayer assumes that the caller clips to the passed rect. Squashed layers need to do this clipping in software,
2141         // since there is no graphics layer to clip them precisely. Furthermore, in some cases we squash layers that need clipping in software
2142         // from clipping ancestors (see CompositedLayerMapping::localClipRectForSquashedLayer()).
2143         context->save();
2144         dirtyRect.intersect(paintInfo.localClipRectForSquashedLayer);
2145         context->clip(dirtyRect);
2146         paintInfo.renderLayer->paintLayer(context, paintingInfo, paintLayerFlags);
2147         context->restore();
2148     }
2149
2150     ASSERT(!paintInfo.renderLayer->usedTransparency());
2151
2152     // Manually restore the context to its original state by applying the opposite translation.
2153     context->translate(offset.width(), offset.height());
2154 }
2155
2156 static void paintScrollbar(Scrollbar* scrollbar, GraphicsContext& context, const IntRect& clip)
2157 {
2158     if (!scrollbar)
2159         return;
2160
2161     context.save();
2162     const IntRect& scrollbarRect = scrollbar->frameRect();
2163     context.translate(-scrollbarRect.x(), -scrollbarRect.y());
2164     IntRect transformedClip = clip;
2165     transformedClip.moveBy(scrollbarRect.location());
2166     scrollbar->paint(&context, transformedClip);
2167     context.restore();
2168 }
2169
2170 // Up-call from compositing layer drawing callback.
2171 void CompositedLayerMapping::paintContents(const GraphicsLayer* graphicsLayer, GraphicsContext& context, GraphicsLayerPaintingPhase graphicsLayerPaintingPhase, const IntRect& clip)
2172 {
2173     // https://code.google.com/p/chromium/issues/detail?id=343772
2174     DisableCompositingQueryAsserts disabler;
2175 #if ENABLE(ASSERT)
2176     // FIXME: once the state machine is ready, this can be removed and we can refer to that instead.
2177     if (Page* page = renderer()->frame()->page())
2178         page->setIsPainting(true);
2179 #endif
2180     TRACE_EVENT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline"), "Paint", "data", InspectorPaintEvent::data(m_owningLayer.renderer(), clip, graphicsLayer));
2181     TRACE_EVENT_INSTANT1(TRACE_DISABLED_BY_DEFAULT("devtools.timeline.stack"), "CallStack", "stack", InspectorCallStackEvent::currentCallStack());
2182     // FIXME(361045): remove InspectorInstrumentation calls once DevTools Timeline migrates to tracing.
2183     InspectorInstrumentation::willPaint(m_owningLayer.renderer(), graphicsLayer);
2184
2185     PaintLayerFlags paintLayerFlags = 0;
2186     if (graphicsLayerPaintingPhase & GraphicsLayerPaintBackground)
2187         paintLayerFlags |= PaintLayerPaintingCompositingBackgroundPhase;
2188     if (graphicsLayerPaintingPhase & GraphicsLayerPaintForeground)
2189         paintLayerFlags |= PaintLayerPaintingCompositingForegroundPhase;
2190     if (graphicsLayerPaintingPhase & GraphicsLayerPaintMask)
2191         paintLayerFlags |= PaintLayerPaintingCompositingMaskPhase;
2192     if (graphicsLayerPaintingPhase & GraphicsLayerPaintChildClippingMask)
2193         paintLayerFlags |= PaintLayerPaintingChildClippingMaskPhase;
2194     if (graphicsLayerPaintingPhase & GraphicsLayerPaintOverflowContents)
2195         paintLayerFlags |= PaintLayerPaintingOverflowContents;
2196     if (graphicsLayerPaintingPhase & GraphicsLayerPaintCompositedScroll)
2197         paintLayerFlags |= PaintLayerPaintingCompositingScrollingPhase;
2198
2199     if (graphicsLayer == m_backgroundLayer)
2200         paintLayerFlags |= (PaintLayerPaintingRootBackgroundOnly | PaintLayerPaintingCompositingForegroundPhase); // Need PaintLayerPaintingCompositingForegroundPhase to walk child layers.
2201     else if (compositor()->fixedRootBackgroundLayer())
2202         paintLayerFlags |= PaintLayerPaintingSkipRootBackground;
2203
2204     if (graphicsLayer == m_graphicsLayer.get()
2205         || graphicsLayer == m_foregroundLayer.get()
2206         || graphicsLayer == m_backgroundLayer.get()
2207         || graphicsLayer == m_maskLayer.get()
2208         || graphicsLayer == m_childClippingMaskLayer.get()
2209         || graphicsLayer == m_scrollingContentsLayer.get()
2210         || graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
2211
2212         GraphicsLayerPaintInfo paintInfo;
2213         paintInfo.renderLayer = &m_owningLayer;
2214         paintInfo.compositedBounds = compositedBounds();
2215         paintInfo.offsetFromRenderer = graphicsLayer->offsetFromRenderer();
2216
2217         // We have to use the same root as for hit testing, because both methods can compute and cache clipRects.
2218         doPaintTask(paintInfo, paintLayerFlags, &context, clip);
2219     } else if (graphicsLayer == m_squashingLayer.get()) {
2220         ASSERT(compositor()->layerSquashingEnabled());
2221         for (size_t i = 0; i < m_squashedLayers.size(); ++i)
2222             doPaintTask(m_squashedLayers[i], paintLayerFlags, &context, clip);
2223     } else if (graphicsLayer == layerForHorizontalScrollbar()) {
2224         paintScrollbar(m_owningLayer.scrollableArea()->horizontalScrollbar(), context, clip);
2225     } else if (graphicsLayer == layerForVerticalScrollbar()) {
2226         paintScrollbar(m_owningLayer.scrollableArea()->verticalScrollbar(), context, clip);
2227     } else if (graphicsLayer == layerForScrollCorner()) {
2228         const IntRect& scrollCornerAndResizer = m_owningLayer.scrollableArea()->scrollCornerAndResizerRect();
2229         context.save();
2230         context.translate(-scrollCornerAndResizer.x(), -scrollCornerAndResizer.y());
2231         IntRect transformedClip = clip;
2232         transformedClip.moveBy(scrollCornerAndResizer.location());
2233         m_owningLayer.scrollableArea()->paintScrollCorner(&context, IntPoint(), transformedClip);
2234         m_owningLayer.scrollableArea()->paintResizer(&context, IntPoint(), transformedClip);
2235         context.restore();
2236     }
2237     InspectorInstrumentation::didPaint(m_owningLayer.renderer(), graphicsLayer, &context, clip);
2238 #if ENABLE(ASSERT)
2239     if (Page* page = renderer()->frame()->page())
2240         page->setIsPainting(false);
2241 #endif
2242 }
2243
2244 bool CompositedLayerMapping::isTrackingPaintInvalidations() const
2245 {
2246     GraphicsLayerClient* client = compositor();
2247     return client ? client->isTrackingPaintInvalidations() : false;
2248 }
2249
2250 #if ENABLE(ASSERT)
2251 void CompositedLayerMapping::verifyNotPainting()
2252 {
2253     ASSERT(!renderer()->frame()->page() || !renderer()->frame()->page()->isPainting());
2254 }
2255 #endif
2256
2257 void CompositedLayerMapping::notifyAnimationStarted(const GraphicsLayer*, double monotonicTime)
2258 {
2259     renderer()->node()->document().compositorPendingAnimations().notifyCompositorAnimationStarted(monotonicTime);
2260 }
2261
2262 IntRect CompositedLayerMapping::pixelSnappedCompositedBounds() const
2263 {
2264     LayoutRect bounds = m_compositedBounds;
2265     bounds.move(m_owningLayer.subpixelAccumulation());
2266     return pixelSnappedIntRect(bounds);
2267 }
2268
2269 bool CompositedLayerMapping::updateSquashingLayerAssignment(RenderLayer* squashedLayer, const RenderLayer& owningLayer, size_t nextSquashedLayerIndex)
2270 {
2271     ASSERT(compositor()->layerSquashingEnabled());
2272
2273     GraphicsLayerPaintInfo paintInfo;
2274     paintInfo.renderLayer = squashedLayer;
2275     // NOTE: composited bounds are updated elsewhere
2276     // NOTE: offsetFromRenderer is updated elsewhere
2277
2278     // Change tracking on squashing layers: at the first sign of something changed, just invalidate the layer.
2279     // FIXME: Perhaps we can find a tighter more clever mechanism later.
2280     bool updatedAssignment = false;
2281     if (nextSquashedLayerIndex < m_squashedLayers.size()) {
2282         if (paintInfo.renderLayer != m_squashedLayers[nextSquashedLayerIndex].renderLayer) {
2283             compositor()->paintInvalidationOnCompositingChange(squashedLayer);
2284             updatedAssignment = true;
2285             m_squashedLayers[nextSquashedLayerIndex] = paintInfo;
2286         }
2287     } else {
2288         compositor()->paintInvalidationOnCompositingChange(squashedLayer);
2289         m_squashedLayers.append(paintInfo);
2290         updatedAssignment = true;
2291     }
2292     squashedLayer->setGroupedMapping(this);
2293     return updatedAssignment;
2294 }
2295
2296 void CompositedLayerMapping::removeRenderLayerFromSquashingGraphicsLayer(const RenderLayer* layer)
2297 {
2298     size_t layerIndex = kNotFound;
2299
2300     for (size_t i = 0; i < m_squashedLayers.size(); ++i) {
2301         if (m_squashedLayers[i].renderLayer == layer) {
2302             layerIndex = i;
2303             break;
2304         }
2305     }
2306
2307     if (layerIndex == kNotFound)
2308         return;
2309
2310     m_squashedLayers.remove(layerIndex);
2311 }
2312
2313 void CompositedLayerMapping::finishAccumulatingSquashingLayers(size_t nextSquashedLayerIndex)
2314 {
2315     ASSERT(compositor()->layerSquashingEnabled());
2316
2317     // Any additional squashed RenderLayers in the array no longer exist, and removing invalidates the squashingLayer contents.
2318     if (nextSquashedLayerIndex < m_squashedLayers.size())
2319         m_squashedLayers.remove(nextSquashedLayerIndex, m_squashedLayers.size() - nextSquashedLayerIndex);
2320 }
2321
2322 String CompositedLayerMapping::debugName(const GraphicsLayer* graphicsLayer)
2323 {
2324     String name;
2325     if (graphicsLayer == m_graphicsLayer.get()) {
2326         name = m_owningLayer.debugName();
2327     } else if (graphicsLayer == m_squashingContainmentLayer.get()) {
2328         name = "Squashing Containment Layer";
2329     } else if (graphicsLayer == m_squashingLayer.get()) {
2330         name = "Squashing Layer";
2331     } else if (graphicsLayer == m_ancestorClippingLayer.get()) {
2332         name = "Ancestor Clipping Layer";
2333     } else if (graphicsLayer == m_foregroundLayer.get()) {
2334         name = m_owningLayer.debugName() + " (foreground) Layer";
2335     } else if (graphicsLayer == m_backgroundLayer.get()) {
2336         name = m_owningLayer.debugName() + " (background) Layer";
2337     } else if (graphicsLayer == m_childContainmentLayer.get()) {
2338         name = "Child Containment Layer";
2339     } else if (graphicsLayer == m_childTransformLayer.get()) {
2340         name = "Child Transform Layer";
2341     } else if (graphicsLayer == m_maskLayer.get()) {
2342         name = "Mask Layer";
2343     } else if (graphicsLayer == m_childClippingMaskLayer.get()) {
2344         name = "Child Clipping Mask Layer";
2345     } else if (graphicsLayer == m_layerForHorizontalScrollbar.get()) {
2346         name = "Horizontal Scrollbar Layer";
2347     } else if (graphicsLayer == m_layerForVerticalScrollbar.get()) {
2348         name = "Vertical Scrollbar Layer";
2349     } else if (graphicsLayer == m_layerForScrollCorner.get()) {
2350         name = "Scroll Corner Layer";
2351     } else if (graphicsLayer == m_overflowControlsHostLayer.get()) {
2352         name = "Overflow Controls Host Layer";
2353     } else if (graphicsLayer == m_overflowControlsClippingLayer.get()) {
2354         name = "Overflow Controls ClipLayer Layer";
2355     } else if (graphicsLayer == m_scrollingLayer.get()) {
2356         name = "Scrolling Layer";
2357     } else if (graphicsLayer == m_scrollingContentsLayer.get()) {
2358         name = "Scrolling Contents Layer";
2359     } else if (graphicsLayer == m_scrollingBlockSelectionLayer.get()) {
2360         name = "Scrolling Block Selection Layer";
2361     } else {
2362         ASSERT_NOT_REACHED();
2363     }
2364
2365     return name;
2366 }
2367
2368 } // namespace blink