Upstream version 5.34.98.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / core / rendering / RenderNamedFlowFragment.cpp
1 /*
2  * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1. Redistributions of source code must retain the above
9  *    copyright notice, this list of conditions and the following
10  *    disclaimer.
11  * 2. Redistributions in binary form must reproduce the above
12  *    copyright notice, this list of conditions and the following
13  *    disclaimer in the documentation and/or other materials
14  *    provided with the distribution.
15  *
16  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDER "AS IS" AND ANY
17  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
18  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
19  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE
20  * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
21  * OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
22  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
23  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
24  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR
25  * TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF
26  * THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
27  * SUCH DAMAGE.
28  */
29
30 #include "config.h"
31 #include "core/rendering/RenderNamedFlowFragment.h"
32
33 #include "core/rendering/FlowThreadController.h"
34 #include "core/rendering/RenderBoxRegionInfo.h"
35 #include "core/rendering/RenderFlowThread.h"
36 #include "core/rendering/RenderNamedFlowThread.h"
37 #include "core/rendering/RenderView.h"
38
39 using namespace std;
40
41 namespace WebCore {
42
43 RenderNamedFlowFragment::RenderNamedFlowFragment()
44     : RenderRegion(0, 0)
45 {
46 }
47
48 RenderNamedFlowFragment::~RenderNamedFlowFragment()
49 {
50 }
51
52 RenderNamedFlowFragment* RenderNamedFlowFragment::createAnonymous(Document* document)
53 {
54     RenderNamedFlowFragment* region = new RenderNamedFlowFragment();
55     region->setDocumentForAnonymous(document);
56     return region;
57 }
58
59 void RenderNamedFlowFragment::setStyleForNamedFlowFragment(const RenderStyle* parentStyle)
60 {
61     RefPtr<RenderStyle> newStyle = RenderStyle::createAnonymousStyleWithDisplay(parentStyle, BLOCK);
62
63     newStyle->setFlowThread(parentStyle->flowThread());
64     newStyle->setRegionThread(parentStyle->regionThread());
65     newStyle->setRegionFragment(parentStyle->regionFragment());
66     newStyle->setShapeInside(parentStyle->shapeInside());
67     newStyle->setOverflowX(parentStyle->overflowX());
68     newStyle->setOverflowY(parentStyle->overflowY());
69
70     setStyle(newStyle.release());
71 }
72
73 void RenderNamedFlowFragment::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
74 {
75     RenderRegion::styleDidChange(diff, oldStyle);
76
77     if (parent() && parent()->needsLayout())
78         setNeedsLayout();
79 }
80
81 // FIXME: flex items as regions with flex-basis: 0 inside a flex container
82 // with flex-direction: column should not be treated as auto-height regions
83 bool RenderNamedFlowFragment::shouldHaveAutoLogicalHeight() const
84 {
85     ASSERT(parent());
86
87     RenderStyle* styleToUse = parent()->style();
88     bool hasSpecifiedEndpointsForHeight = styleToUse->logicalTop().isSpecified() && styleToUse->logicalBottom().isSpecified();
89     bool hasAnchoredEndpointsForHeight = isOutOfFlowPositioned() && hasSpecifiedEndpointsForHeight;
90     bool hasAutoHeightStyle = styleToUse->logicalHeight().isAuto()
91         || styleToUse->logicalHeight().isFitContent()
92         || styleToUse->logicalHeight().isMaxContent()
93         || styleToUse->logicalHeight().isMinContent();
94     return hasAutoHeightStyle && !hasAnchoredEndpointsForHeight;
95 }
96
97 LayoutUnit RenderNamedFlowFragment::maxPageLogicalHeight() const
98 {
99     ASSERT(m_flowThread);
100     ASSERT(hasAutoLogicalHeight() && !m_flowThread->inConstrainedLayoutPhase());
101     ASSERT(isAnonymous());
102     ASSERT(parent());
103
104     RenderStyle* styleToUse = parent()->style();
105     return styleToUse->logicalMaxHeight().isUndefined() ? RenderFlowThread::maxLogicalHeight() : toRenderBlock(parent())->computeReplacedLogicalHeightUsing(styleToUse->logicalMaxHeight());
106 }
107
108 }