Upstream version 11.39.250.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / core / rendering / RenderBox.cpp
1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5  *           (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6  * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
7  * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
8  *
9  * This library is free software; you can redistribute it and/or
10  * modify it under the terms of the GNU Library General Public
11  * License as published by the Free Software Foundation; either
12  * version 2 of the License, or (at your option) any later version.
13  *
14  * This library is distributed in the hope that it will be useful,
15  * but WITHOUT ANY WARRANTY; without even the implied warranty of
16  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
17  * Library General Public License for more details.
18  *
19  * You should have received a copy of the GNU Library General Public License
20  * along with this library; see the file COPYING.LIB.  If not, write to
21  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22  * Boston, MA 02110-1301, USA.
23  *
24  */
25
26 #include "config.h"
27 #include "core/rendering/RenderBox.h"
28
29 #include "core/HTMLNames.h"
30 #include "core/dom/Document.h"
31 #include "core/editing/htmlediting.h"
32 #include "core/frame/FrameHost.h"
33 #include "core/frame/FrameView.h"
34 #include "core/frame/LocalFrame.h"
35 #include "core/frame/PinchViewport.h"
36 #include "core/frame/Settings.h"
37 #include "core/html/HTMLElement.h"
38 #include "core/html/HTMLFrameElementBase.h"
39 #include "core/html/HTMLFrameOwnerElement.h"
40 #include "core/page/AutoscrollController.h"
41 #include "core/page/EventHandler.h"
42 #include "core/page/Page.h"
43 #include "core/paint/BackgroundImageGeometry.h"
44 #include "core/paint/BoxPainter.h"
45 #include "core/rendering/HitTestResult.h"
46 #include "core/rendering/PaintInfo.h"
47 #include "core/rendering/RenderDeprecatedFlexibleBox.h"
48 #include "core/rendering/RenderFlexibleBox.h"
49 #include "core/rendering/RenderGeometryMap.h"
50 #include "core/rendering/RenderGrid.h"
51 #include "core/rendering/RenderInline.h"
52 #include "core/rendering/RenderLayer.h"
53 #include "core/rendering/RenderListBox.h"
54 #include "core/rendering/RenderListMarker.h"
55 #include "core/rendering/RenderTableCell.h"
56 #include "core/rendering/RenderView.h"
57 #include "core/rendering/compositing/RenderLayerCompositor.h"
58 #include "platform/LengthFunctions.h"
59 #include "platform/geometry/FloatQuad.h"
60 #include "platform/geometry/TransformState.h"
61 #include <algorithm>
62 #include <math.h>
63
64 namespace blink {
65
66 using namespace HTMLNames;
67
68 // Used by flexible boxes when flexing this element and by table cells.
69 typedef WTF::HashMap<const RenderBox*, LayoutUnit> OverrideSizeMap;
70
71 // Used by grid elements to properly size their grid items.
72 // FIXME: Move these into RenderBoxRareData.
73 static OverrideSizeMap* gOverrideContainingBlockLogicalHeightMap = 0;
74 static OverrideSizeMap* gOverrideContainingBlockLogicalWidthMap = 0;
75
76
77 // Size of border belt for autoscroll. When mouse pointer in border belt,
78 // autoscroll is started.
79 static const int autoscrollBeltSize = 20;
80 static const unsigned backgroundObscurationTestMaxDepth = 4;
81
82 static bool skipBodyBackground(const RenderBox* bodyElementRenderer)
83 {
84     ASSERT(bodyElementRenderer->isBody());
85     // The <body> only paints its background if the root element has defined a background independent of the body,
86     // or if the <body>'s parent is not the document element's renderer (e.g. inside SVG foreignObject).
87     RenderObject* documentElementRenderer = bodyElementRenderer->document().documentElement()->renderer();
88     return documentElementRenderer
89         && !documentElementRenderer->hasBackground()
90         && (documentElementRenderer == bodyElementRenderer->parent());
91 }
92
93 RenderBox::RenderBox(ContainerNode* node)
94     : RenderBoxModelObject(node)
95     , m_intrinsicContentLogicalHeight(-1)
96     , m_minPreferredLogicalWidth(-1)
97     , m_maxPreferredLogicalWidth(-1)
98 {
99     setIsBox();
100 }
101
102 void RenderBox::willBeDestroyed()
103 {
104     clearOverrideSize();
105     clearContainingBlockOverrideSize();
106
107     RenderBlock::removePercentHeightDescendantIfNeeded(this);
108
109     ShapeOutsideInfo::removeInfo(*this);
110
111     RenderBoxModelObject::willBeDestroyed();
112 }
113
114 void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
115 {
116     ASSERT(isFloatingOrOutOfFlowPositioned());
117
118     if (documentBeingDestroyed())
119         return;
120
121     if (isFloating()) {
122         RenderBlockFlow* parentBlockFlow = 0;
123         for (RenderObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) {
124             if (curr->isRenderBlockFlow()) {
125                 RenderBlockFlow* currBlockFlow = toRenderBlockFlow(curr);
126                 if (!parentBlockFlow || currBlockFlow->containsFloat(this))
127                     parentBlockFlow = currBlockFlow;
128             }
129         }
130
131         if (parentBlockFlow) {
132             parentBlockFlow->markSiblingsWithFloatsForLayout(this);
133             parentBlockFlow->markAllDescendantsWithFloatsForLayout(this, false);
134         }
135     }
136
137     if (isOutOfFlowPositioned())
138         RenderBlock::removePositionedObject(this);
139 }
140
141 void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
142 {
143     RenderStyle* oldStyle = style();
144     if (oldStyle) {
145         // The background of the root element or the body element could propagate up to
146         // the canvas. Just dirty the entire canvas when our style changes substantially.
147         if ((diff.needsPaintInvalidation() || diff.needsLayout()) && node()
148             && (isHTMLHtmlElement(*node()) || isHTMLBodyElement(*node()))) {
149             view()->setShouldDoFullPaintInvalidation(true);
150
151             if (oldStyle->hasEntirelyFixedBackground() != newStyle.hasEntirelyFixedBackground())
152                 view()->compositor()->setNeedsUpdateFixedBackground();
153         }
154
155         // When a layout hint happens and an object's position style changes, we have to do a layout
156         // to dirty the render tree using the old position value now.
157         if (diff.needsFullLayout() && parent() && oldStyle->position() != newStyle.position()) {
158             markContainingBlocksForLayout();
159             if (oldStyle->position() == StaticPosition)
160                 setShouldDoFullPaintInvalidation(true);
161             else if (newStyle.hasOutOfFlowPosition())
162                 parent()->setChildNeedsLayout();
163             if (isFloating() && !isOutOfFlowPositioned() && newStyle.hasOutOfFlowPosition())
164                 removeFloatingOrPositionedChildFromBlockLists();
165         }
166     // FIXME: This branch runs when !oldStyle, which means that layout was never called
167     // so what's the point in invalidating the whole view that we never painted?
168     } else if (isBody()) {
169         view()->setShouldDoFullPaintInvalidation(true);
170     }
171
172     RenderBoxModelObject::styleWillChange(diff, newStyle);
173 }
174
175 void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
176 {
177     // Horizontal writing mode definition is updated in RenderBoxModelObject::updateFromStyle,
178     // (as part of the RenderBoxModelObject::styleDidChange call below). So, we can safely cache the horizontal
179     // writing mode value before style change here.
180     bool oldHorizontalWritingMode = isHorizontalWritingMode();
181
182     RenderBoxModelObject::styleDidChange(diff, oldStyle);
183
184     RenderStyle* newStyle = style();
185     if (needsLayout() && oldStyle)
186         RenderBlock::removePercentHeightDescendantIfNeeded(this);
187
188     if (RenderBlock::hasPercentHeightContainerMap() && slowFirstChild()
189         && oldHorizontalWritingMode != isHorizontalWritingMode())
190         RenderBlock::clearPercentHeightDescendantsFrom(this);
191
192     // If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the
193     // new zoomed coordinate space.
194     if (hasOverflowClip() && oldStyle && newStyle && oldStyle->effectiveZoom() != newStyle->effectiveZoom() && layer()) {
195         if (int left = layer()->scrollableArea()->scrollXOffset()) {
196             left = (left / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
197             layer()->scrollableArea()->scrollToXOffset(left);
198         }
199         if (int top = layer()->scrollableArea()->scrollYOffset()) {
200             top = (top / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
201             layer()->scrollableArea()->scrollToYOffset(top);
202         }
203     }
204
205     // Our opaqueness might have changed without triggering layout.
206     if (diff.needsPaintInvalidation()) {
207         RenderObject* parentToInvalidate = parent();
208         for (unsigned i = 0; i < backgroundObscurationTestMaxDepth && parentToInvalidate; ++i) {
209             parentToInvalidate->invalidateBackgroundObscurationStatus();
210             parentToInvalidate = parentToInvalidate->parent();
211         }
212     }
213
214     if (isDocumentElement() || isBody())
215         document().view()->recalculateScrollbarOverlayStyle();
216
217     updateShapeOutsideInfoAfterStyleChange(*style(), oldStyle);
218     updateGridPositionAfterStyleChange(oldStyle);
219 }
220
221 void RenderBox::updateShapeOutsideInfoAfterStyleChange(const RenderStyle& style, const RenderStyle* oldStyle)
222 {
223     const ShapeValue* shapeOutside = style.shapeOutside();
224     const ShapeValue* oldShapeOutside = oldStyle ? oldStyle->shapeOutside() : RenderStyle::initialShapeOutside();
225
226     Length shapeMargin = style.shapeMargin();
227     Length oldShapeMargin = oldStyle ? oldStyle->shapeMargin() : RenderStyle::initialShapeMargin();
228
229     float shapeImageThreshold = style.shapeImageThreshold();
230     float oldShapeImageThreshold = oldStyle ? oldStyle->shapeImageThreshold() : RenderStyle::initialShapeImageThreshold();
231
232     // FIXME: A future optimization would do a deep comparison for equality. (bug 100811)
233     if (shapeOutside == oldShapeOutside && shapeMargin == oldShapeMargin && shapeImageThreshold == oldShapeImageThreshold)
234         return;
235
236     if (!shapeOutside)
237         ShapeOutsideInfo::removeInfo(*this);
238     else
239         ShapeOutsideInfo::ensureInfo(*this).markShapeAsDirty();
240
241     if (shapeOutside || shapeOutside != oldShapeOutside)
242         markShapeOutsideDependentsForLayout();
243 }
244
245 void RenderBox::updateGridPositionAfterStyleChange(const RenderStyle* oldStyle)
246 {
247     if (!oldStyle || !parent() || !parent()->isRenderGrid())
248         return;
249
250     if (oldStyle->gridColumnStart() == style()->gridColumnStart()
251         && oldStyle->gridColumnEnd() == style()->gridColumnEnd()
252         && oldStyle->gridRowStart() == style()->gridRowStart()
253         && oldStyle->gridRowEnd() == style()->gridRowEnd()
254         && oldStyle->order() == style()->order()
255         && oldStyle->hasOutOfFlowPosition() == style()->hasOutOfFlowPosition())
256         return;
257
258     // It should be possible to not dirty the grid in some cases (like moving an explicitly placed grid item).
259     // For now, it's more simple to just always recompute the grid.
260     toRenderGrid(parent())->dirtyGrid();
261 }
262
263 void RenderBox::updateFromStyle()
264 {
265     RenderBoxModelObject::updateFromStyle();
266
267     RenderStyle* styleToUse = style();
268     bool isRootObject = isDocumentElement();
269     bool isViewObject = isRenderView();
270
271     // The root and the RenderView always paint their backgrounds/borders.
272     if (isRootObject || isViewObject)
273         setHasBoxDecorationBackground(true);
274
275     setFloating(!isOutOfFlowPositioned() && styleToUse->isFloating());
276
277     bool boxHasOverflowClip = false;
278     if (!styleToUse->isOverflowVisible() && isRenderBlock() && !isViewObject) {
279         // If overflow has been propagated to the viewport, it has no effect here.
280         if (node() != document().viewportDefiningElement())
281             boxHasOverflowClip = true;
282     }
283
284     if (boxHasOverflowClip != hasOverflowClip()) {
285         // FIXME: This shouldn't be required if we tracked the visual overflow
286         // generated by positioned children or self painting layers. crbug.com/345403
287         for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling())
288             child->setShouldDoFullPaintInvalidationIfSelfPaintingLayer(true);
289     }
290
291     setHasOverflowClip(boxHasOverflowClip);
292
293     setHasTransform(styleToUse->hasTransformRelatedProperty());
294     setHasReflection(styleToUse->boxReflect());
295 }
296
297 void RenderBox::layout()
298 {
299     ASSERT(needsLayout());
300
301     RenderObject* child = slowFirstChild();
302     if (!child) {
303         clearNeedsLayout();
304         return;
305     }
306
307     LayoutState state(*this, locationOffset());
308     while (child) {
309         child->layoutIfNeeded();
310         ASSERT(!child->needsLayout());
311         child = child->nextSibling();
312     }
313     invalidateBackgroundObscurationStatus();
314     clearNeedsLayout();
315 }
316
317 // More IE extensions.  clientWidth and clientHeight represent the interior of an object
318 // excluding border and scrollbar.
319 LayoutUnit RenderBox::clientWidth() const
320 {
321     return width() - borderLeft() - borderRight() - verticalScrollbarWidth();
322 }
323
324 LayoutUnit RenderBox::clientHeight() const
325 {
326     return height() - borderTop() - borderBottom() - horizontalScrollbarHeight();
327 }
328
329 int RenderBox::pixelSnappedClientWidth() const
330 {
331     return snapSizeToPixel(clientWidth(), x() + clientLeft());
332 }
333
334 int RenderBox::pixelSnappedClientHeight() const
335 {
336     return snapSizeToPixel(clientHeight(), y() + clientTop());
337 }
338
339 int RenderBox::pixelSnappedOffsetWidth() const
340 {
341     return snapSizeToPixel(offsetWidth(), x() + clientLeft());
342 }
343
344 int RenderBox::pixelSnappedOffsetHeight() const
345 {
346     return snapSizeToPixel(offsetHeight(), y() + clientTop());
347 }
348
349 LayoutUnit RenderBox::scrollWidth() const
350 {
351     if (hasOverflowClip())
352         return layer()->scrollableArea()->scrollWidth();
353     // For objects with visible overflow, this matches IE.
354     // FIXME: Need to work right with writing modes.
355     if (style()->isLeftToRightDirection())
356         return std::max(clientWidth(), layoutOverflowRect().maxX() - borderLeft());
357     return clientWidth() - std::min<LayoutUnit>(0, layoutOverflowRect().x() - borderLeft());
358 }
359
360 LayoutUnit RenderBox::scrollHeight() const
361 {
362     if (hasOverflowClip())
363         return layer()->scrollableArea()->scrollHeight();
364     // For objects with visible overflow, this matches IE.
365     // FIXME: Need to work right with writing modes.
366     return std::max(clientHeight(), layoutOverflowRect().maxY() - borderTop());
367 }
368
369 LayoutUnit RenderBox::scrollLeft() const
370 {
371     return hasOverflowClip() ? layer()->scrollableArea()->scrollXOffset() : 0;
372 }
373
374 LayoutUnit RenderBox::scrollTop() const
375 {
376     return hasOverflowClip() ? layer()->scrollableArea()->scrollYOffset() : 0;
377 }
378
379 int RenderBox::pixelSnappedScrollWidth() const
380 {
381     return snapSizeToPixel(scrollWidth(), x() + clientLeft());
382 }
383
384 int RenderBox::pixelSnappedScrollHeight() const
385 {
386     if (hasOverflowClip())
387         return layer()->scrollableArea()->scrollHeight();
388     // For objects with visible overflow, this matches IE.
389     // FIXME: Need to work right with writing modes.
390     return snapSizeToPixel(scrollHeight(), y() + clientTop());
391 }
392
393 void RenderBox::setScrollLeft(LayoutUnit newLeft)
394 {
395     // This doesn't hit in any tests, but since the equivalent code in setScrollTop
396     // does, presumably this code does as well.
397     DisableCompositingQueryAsserts disabler;
398
399     if (hasOverflowClip())
400         layer()->scrollableArea()->scrollToXOffset(newLeft, ScrollOffsetClamped);
401 }
402
403 void RenderBox::setScrollTop(LayoutUnit newTop)
404 {
405     // Hits in compositing/overflow/do-not-assert-on-invisible-composited-layers.html
406     DisableCompositingQueryAsserts disabler;
407
408     if (hasOverflowClip())
409         layer()->scrollableArea()->scrollToYOffset(newTop, ScrollOffsetClamped);
410 }
411
412 void RenderBox::scrollToOffset(const IntSize& offset)
413 {
414     ASSERT(hasOverflowClip());
415
416     // This doesn't hit in any tests, but since the equivalent code in setScrollTop
417     // does, presumably this code does as well.
418     DisableCompositingQueryAsserts disabler;
419     layer()->scrollableArea()->scrollToOffset(offset, ScrollOffsetClamped);
420 }
421
422 static inline bool frameElementAndViewPermitScroll(HTMLFrameElementBase* frameElementBase, FrameView* frameView)
423 {
424     // If scrollbars aren't explicitly forbidden, permit scrolling.
425     if (frameElementBase && frameElementBase->scrollingMode() != ScrollbarAlwaysOff)
426         return true;
427
428     // If scrollbars are forbidden, user initiated scrolls should obviously be ignored.
429     if (frameView->wasScrolledByUser())
430         return false;
431
432     // Forbid autoscrolls when scrollbars are off, but permits other programmatic scrolls,
433     // like navigation to an anchor.
434     Page* page = frameView->frame().page();
435     if (!page)
436         return false;
437     return !page->autoscrollController().autoscrollInProgress();
438 }
439
440 void RenderBox::scrollRectToVisible(const LayoutRect& rect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
441 {
442     // Presumably the same issue as in setScrollTop. See crbug.com/343132.
443     DisableCompositingQueryAsserts disabler;
444
445     RenderBox* parentBox = 0;
446     LayoutRect newRect = rect;
447
448     bool restrictedByLineClamp = false;
449     if (parent()) {
450         parentBox = parent()->enclosingBox();
451         restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
452     }
453
454     if (hasOverflowClip() && !restrictedByLineClamp) {
455         // Don't scroll to reveal an overflow layer that is restricted by the -webkit-line-clamp property.
456         // This will prevent us from revealing text hidden by the slider in Safari RSS.
457         newRect = layer()->scrollableArea()->exposeRect(rect, alignX, alignY);
458     } else if (!parentBox && canBeProgramaticallyScrolled()) {
459         if (FrameView* frameView = this->frameView()) {
460             HTMLFrameOwnerElement* ownerElement = document().ownerElement();
461
462             if (ownerElement && ownerElement->renderer()) {
463                 HTMLFrameElementBase* frameElementBase = isHTMLFrameElementBase(*ownerElement) ? toHTMLFrameElementBase(ownerElement) : 0;
464                 if (frameElementAndViewPermitScroll(frameElementBase, frameView)) {
465                     LayoutRect viewRect = frameView->visibleContentRect();
466                     LayoutRect exposeRect = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
467
468                     int xOffset = roundToInt(exposeRect.x());
469                     int yOffset = roundToInt(exposeRect.y());
470                     // Adjust offsets if they're outside of the allowable range.
471                     xOffset = std::max(0, std::min(frameView->contentsWidth(), xOffset));
472                     yOffset = std::max(0, std::min(frameView->contentsHeight(), yOffset));
473
474                     frameView->setScrollPosition(IntPoint(xOffset, yOffset));
475                     if (frameView->safeToPropagateScrollToParent()) {
476                         parentBox = ownerElement->renderer()->enclosingBox();
477                         // FIXME: This doesn't correctly convert the rect to
478                         // absolute coordinates in the parent.
479                         newRect.setX(rect.x() - frameView->scrollX() + frameView->x());
480                         newRect.setY(rect.y() - frameView->scrollY() + frameView->y());
481                     } else {
482                         parentBox = 0;
483                     }
484                 }
485             } else {
486                 if (frame()->settings()->pinchVirtualViewportEnabled()) {
487                     PinchViewport& pinchViewport = frame()->page()->frameHost().pinchViewport();
488                     LayoutRect r = ScrollAlignment::getRectToExpose(LayoutRect(pinchViewport.visibleRectInDocument()), rect, alignX, alignY);
489                     pinchViewport.scrollIntoView(r);
490                 } else {
491                     LayoutRect viewRect = frameView->visibleContentRect();
492                     LayoutRect r = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
493                     frameView->setScrollPosition(roundedIntPoint(r.location()));
494                 }
495             }
496         }
497     }
498
499     if (frame()->page()->autoscrollController().autoscrollInProgress())
500         parentBox = enclosingScrollableBox();
501
502     if (parentBox)
503         parentBox->scrollRectToVisible(newRect, alignX, alignY);
504 }
505
506 void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
507 {
508     rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
509 }
510
511 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
512 {
513     quads.append(localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed));
514 }
515
516 void RenderBox::updateLayerTransformAfterLayout()
517 {
518     // Transform-origin depends on box size, so we need to update the layer transform after layout.
519     if (hasLayer())
520         layer()->updateTransformationMatrix();
521 }
522
523 LayoutUnit RenderBox::constrainLogicalWidthByMinMax(LayoutUnit logicalWidth, LayoutUnit availableWidth, RenderBlock* cb) const
524 {
525     RenderStyle* styleToUse = style();
526     if (!styleToUse->logicalMaxWidth().isMaxSizeNone())
527         logicalWidth = std::min(logicalWidth, computeLogicalWidthUsing(MaxSize, styleToUse->logicalMaxWidth(), availableWidth, cb));
528     return std::max(logicalWidth, computeLogicalWidthUsing(MinSize, styleToUse->logicalMinWidth(), availableWidth, cb));
529 }
530
531 LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
532 {
533     RenderStyle* styleToUse = style();
534     if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
535         LayoutUnit maxH = computeLogicalHeightUsing(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
536         if (maxH != -1)
537             logicalHeight = std::min(logicalHeight, maxH);
538     }
539     return std::max(logicalHeight, computeLogicalHeightUsing(styleToUse->logicalMinHeight(), intrinsicContentHeight));
540 }
541
542 LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
543 {
544     RenderStyle* styleToUse = style();
545     if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
546         LayoutUnit maxH = computeContentLogicalHeight(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
547         if (maxH != -1)
548             logicalHeight = std::min(logicalHeight, maxH);
549     }
550     return std::max(logicalHeight, computeContentLogicalHeight(styleToUse->logicalMinHeight(), intrinsicContentHeight));
551 }
552
553 IntRect RenderBox::absoluteContentBox() const
554 {
555     // This is wrong with transforms and flipped writing modes.
556     IntRect rect = pixelSnappedIntRect(contentBoxRect());
557     FloatPoint absPos = localToAbsolute();
558     rect.move(absPos.x(), absPos.y());
559     return rect;
560 }
561
562 FloatQuad RenderBox::absoluteContentQuad() const
563 {
564     LayoutRect rect = contentBoxRect();
565     return localToAbsoluteQuad(FloatRect(rect));
566 }
567
568 void RenderBox::addFocusRingRects(Vector<LayoutRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*) const
569 {
570     if (!size().isEmpty())
571         rects.append(LayoutRect(additionalOffset, size()));
572 }
573
574 bool RenderBox::canResize() const
575 {
576     // We need a special case for <iframe> because they never have
577     // hasOverflowClip(). However, they do "implicitly" clip their contents, so
578     // we want to allow resizing them also.
579     return (hasOverflowClip() || isRenderIFrame()) && style()->resize() != RESIZE_NONE;
580 }
581
582 void RenderBox::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
583 {
584     LayoutPoint adjustedLayerOffset = layerOffset + locationOffset();
585     RenderBoxModelObject::addLayerHitTestRects(layerRects, currentLayer, adjustedLayerOffset, containerRect);
586 }
587
588 void RenderBox::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
589 {
590     if (!size().isEmpty())
591         rects.append(LayoutRect(layerOffset, size()));
592 }
593
594 int RenderBox::reflectionOffset() const
595 {
596     if (!style()->boxReflect())
597         return 0;
598     if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight)
599         return valueForLength(style()->boxReflect()->offset(), borderBoxRect().width());
600     return valueForLength(style()->boxReflect()->offset(), borderBoxRect().height());
601 }
602
603 LayoutRect RenderBox::reflectedRect(const LayoutRect& r) const
604 {
605     if (!style()->boxReflect())
606         return LayoutRect();
607
608     LayoutRect box = borderBoxRect();
609     LayoutRect result = r;
610     switch (style()->boxReflect()->direction()) {
611         case ReflectionBelow:
612             result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY()));
613             break;
614         case ReflectionAbove:
615             result.setY(box.y() - reflectionOffset() - box.height() + (box.maxY() - r.maxY()));
616             break;
617         case ReflectionLeft:
618             result.setX(box.x() - reflectionOffset() - box.width() + (box.maxX() - r.maxX()));
619             break;
620         case ReflectionRight:
621             result.setX(box.maxX() + reflectionOffset() + (box.maxX() - r.maxX()));
622             break;
623     }
624     return result;
625 }
626
627 int RenderBox::verticalScrollbarWidth() const
628 {
629     if (!hasOverflowClip() || style()->overflowY() == OOVERLAY)
630         return 0;
631
632     return layer()->scrollableArea()->verticalScrollbarWidth();
633 }
634
635 int RenderBox::horizontalScrollbarHeight() const
636 {
637     if (!hasOverflowClip() || style()->overflowX() == OOVERLAY)
638         return 0;
639
640     return layer()->scrollableArea()->horizontalScrollbarHeight();
641 }
642
643 int RenderBox::instrinsicScrollbarLogicalWidth() const
644 {
645     if (!hasOverflowClip())
646         return 0;
647
648     if (isHorizontalWritingMode() && style()->overflowY() == OSCROLL) {
649         ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasVerticalScrollbar());
650         return verticalScrollbarWidth();
651     }
652
653     if (!isHorizontalWritingMode() && style()->overflowX() == OSCROLL) {
654         ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasHorizontalScrollbar());
655         return horizontalScrollbarHeight();
656     }
657
658     return 0;
659 }
660
661 bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float delta)
662 {
663     // Presumably the same issue as in setScrollTop. See crbug.com/343132.
664     DisableCompositingQueryAsserts disabler;
665
666     // Logical scroll is a higher level concept, all directions by here must be physical
667     ASSERT(!isLogical(direction));
668
669     if (!layer() || !layer()->scrollableArea())
670         return false;
671
672     return layer()->scrollableArea()->scroll(direction, granularity, delta);
673 }
674
675 bool RenderBox::canBeScrolledAndHasScrollableArea() const
676 {
677     return canBeProgramaticallyScrolled() && (pixelSnappedScrollHeight() != pixelSnappedClientHeight() || pixelSnappedScrollWidth() != pixelSnappedClientWidth());
678 }
679
680 bool RenderBox::canBeProgramaticallyScrolled() const
681 {
682     Node* node = this->node();
683     if (node && node->isDocumentNode())
684         return true;
685
686     if (!hasOverflowClip())
687         return false;
688
689     bool hasScrollableOverflow = hasScrollableOverflowX() || hasScrollableOverflowY();
690     if (scrollsOverflow() && hasScrollableOverflow)
691         return true;
692
693     return node && node->hasEditableStyle();
694 }
695
696 bool RenderBox::usesCompositedScrolling() const
697 {
698     return hasOverflowClip() && hasLayer() && layer()->scrollableArea()->usesCompositedScrolling();
699 }
700
701 void RenderBox::autoscroll(const IntPoint& position)
702 {
703     LocalFrame* frame = this->frame();
704     if (!frame)
705         return;
706
707     FrameView* frameView = frame->view();
708     if (!frameView)
709         return;
710
711     IntPoint currentDocumentPosition = frameView->windowToContents(position);
712     scrollRectToVisible(LayoutRect(currentDocumentPosition, LayoutSize(1, 1)), ScrollAlignment::alignToEdgeIfNeeded, ScrollAlignment::alignToEdgeIfNeeded);
713 }
714
715 bool RenderBox::autoscrollInProgress() const
716 {
717     return frame() && frame()->page() && frame()->page()->autoscrollController().autoscrollInProgress(this);
718 }
719
720 // There are two kinds of renderer that can autoscroll.
721 bool RenderBox::canAutoscroll() const
722 {
723     if (node() && node()->isDocumentNode())
724         return view()->frameView()->isScrollable();
725
726     // Check for a box that can be scrolled in its own right.
727     return canBeScrolledAndHasScrollableArea();
728 }
729
730 // If specified point is in border belt, returned offset denotes direction of
731 // scrolling.
732 IntSize RenderBox::calculateAutoscrollDirection(const IntPoint& windowPoint) const
733 {
734     if (!frame())
735         return IntSize();
736
737     FrameView* frameView = frame()->view();
738     if (!frameView)
739         return IntSize();
740
741     IntRect box(absoluteBoundingBoxRect());
742     box.move(view()->frameView()->scrollOffset());
743     IntRect windowBox = view()->frameView()->contentsToWindow(box);
744
745     IntPoint windowAutoscrollPoint = windowPoint;
746
747     if (windowAutoscrollPoint.x() < windowBox.x() + autoscrollBeltSize)
748         windowAutoscrollPoint.move(-autoscrollBeltSize, 0);
749     else if (windowAutoscrollPoint.x() > windowBox.maxX() - autoscrollBeltSize)
750         windowAutoscrollPoint.move(autoscrollBeltSize, 0);
751
752     if (windowAutoscrollPoint.y() < windowBox.y() + autoscrollBeltSize)
753         windowAutoscrollPoint.move(0, -autoscrollBeltSize);
754     else if (windowAutoscrollPoint.y() > windowBox.maxY() - autoscrollBeltSize)
755         windowAutoscrollPoint.move(0, autoscrollBeltSize);
756
757     return windowAutoscrollPoint - windowPoint;
758 }
759
760 RenderBox* RenderBox::findAutoscrollable(RenderObject* renderer)
761 {
762     while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll())) {
763         if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document().ownerElement())
764             renderer = renderer->document().ownerElement()->renderer();
765         else
766             renderer = renderer->parent();
767     }
768
769     return renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
770 }
771
772 static inline int adjustedScrollDelta(int beginningDelta)
773 {
774     // This implemention matches Firefox's.
775     // http://mxr.mozilla.org/firefox/source/toolkit/content/widgets/browser.xml#856.
776     const int speedReducer = 12;
777
778     int adjustedDelta = beginningDelta / speedReducer;
779     if (adjustedDelta > 1)
780         adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(adjustedDelta))) - 1;
781     else if (adjustedDelta < -1)
782         adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(-adjustedDelta))) + 1;
783
784     return adjustedDelta;
785 }
786
787 static inline IntSize adjustedScrollDelta(const IntSize& delta)
788 {
789     return IntSize(adjustedScrollDelta(delta.width()), adjustedScrollDelta(delta.height()));
790 }
791
792 void RenderBox::panScroll(const IntPoint& sourcePoint)
793 {
794     LocalFrame* frame = this->frame();
795     if (!frame)
796         return;
797
798     IntPoint lastKnownMousePosition = frame->eventHandler().lastKnownMousePosition();
799
800     // We need to check if the last known mouse position is out of the window. When the mouse is out of the window, the position is incoherent
801     static IntPoint previousMousePosition;
802     if (lastKnownMousePosition.x() < 0 || lastKnownMousePosition.y() < 0)
803         lastKnownMousePosition = previousMousePosition;
804     else
805         previousMousePosition = lastKnownMousePosition;
806
807     IntSize delta = lastKnownMousePosition - sourcePoint;
808
809     if (abs(delta.width()) <= ScrollView::noPanScrollRadius) // at the center we let the space for the icon
810         delta.setWidth(0);
811     if (abs(delta.height()) <= ScrollView::noPanScrollRadius)
812         delta.setHeight(0);
813
814     scrollByRecursively(adjustedScrollDelta(delta), ScrollOffsetClamped);
815 }
816
817 void RenderBox::scrollByRecursively(const IntSize& delta, ScrollOffsetClamping clamp)
818 {
819     if (delta.isZero())
820         return;
821
822     bool restrictedByLineClamp = false;
823     if (parent())
824         restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
825
826     if (hasOverflowClip() && !restrictedByLineClamp) {
827         IntSize newScrollOffset = layer()->scrollableArea()->adjustedScrollOffset() + delta;
828         layer()->scrollableArea()->scrollToOffset(newScrollOffset, clamp);
829
830         // If this layer can't do the scroll we ask the next layer up that can scroll to try
831         IntSize remainingScrollOffset = newScrollOffset - layer()->scrollableArea()->adjustedScrollOffset();
832         if (!remainingScrollOffset.isZero() && parent()) {
833             if (RenderBox* scrollableBox = enclosingScrollableBox())
834                 scrollableBox->scrollByRecursively(remainingScrollOffset, clamp);
835
836             LocalFrame* frame = this->frame();
837             if (frame && frame->page())
838                 frame->page()->autoscrollController().updateAutoscrollRenderer();
839         }
840     } else if (view()->frameView()) {
841         // If we are here, we were called on a renderer that can be programmatically scrolled, but doesn't
842         // have an overflow clip. Which means that it is a document node that can be scrolled.
843         view()->frameView()->scrollBy(delta);
844
845         // FIXME: If we didn't scroll the whole way, do we want to try looking at the frames ownerElement?
846         // https://bugs.webkit.org/show_bug.cgi?id=28237
847     }
848 }
849
850 bool RenderBox::needsPreferredWidthsRecalculation() const
851 {
852     return style()->paddingStart().isPercent() || style()->paddingEnd().isPercent();
853 }
854
855 IntSize RenderBox::scrolledContentOffset() const
856 {
857     ASSERT(hasOverflowClip());
858     ASSERT(hasLayer());
859     return layer()->scrollableArea()->scrollOffset();
860 }
861
862 void RenderBox::applyCachedClipAndScrollOffsetForPaintInvalidation(LayoutRect& paintRect) const
863 {
864     ASSERT(hasLayer());
865     ASSERT(hasOverflowClip());
866
867     flipForWritingMode(paintRect);
868     paintRect.move(-scrolledContentOffset()); // For overflow:auto/scroll/hidden.
869
870     // Do not clip scroll layer contents because the compositor expects the whole layer
871     // to be always invalidated in-time.
872     if (usesCompositedScrolling()) {
873         flipForWritingMode(paintRect);
874         return;
875     }
876
877     // height() is inaccurate if we're in the middle of a layout of this RenderBox, so use the
878     // layer's size instead. Even if the layer's size is wrong, the layer itself will issue paint invalidations
879     // anyway if its size does change.
880     LayoutRect clipRect(LayoutPoint(), layer()->size());
881     paintRect = intersection(paintRect, clipRect);
882     flipForWritingMode(paintRect);
883 }
884
885 void RenderBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
886 {
887     minLogicalWidth = minPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
888     maxLogicalWidth = maxPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
889 }
890
891 LayoutUnit RenderBox::minPreferredLogicalWidth() const
892 {
893     if (preferredLogicalWidthsDirty()) {
894 #if ENABLE(ASSERT)
895         SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
896 #endif
897         const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
898     }
899
900     return m_minPreferredLogicalWidth;
901 }
902
903 LayoutUnit RenderBox::maxPreferredLogicalWidth() const
904 {
905     if (preferredLogicalWidthsDirty()) {
906 #if ENABLE(ASSERT)
907         SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
908 #endif
909         const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
910     }
911
912     return m_maxPreferredLogicalWidth;
913 }
914
915 bool RenderBox::hasOverrideHeight() const
916 {
917     return m_rareData && m_rareData->m_overrideLogicalContentHeight != -1;
918 }
919
920 bool RenderBox::hasOverrideWidth() const
921 {
922     return m_rareData && m_rareData->m_overrideLogicalContentWidth != -1;
923 }
924
925 void RenderBox::setOverrideLogicalContentHeight(LayoutUnit height)
926 {
927     ASSERT(height >= 0);
928     ensureRareData().m_overrideLogicalContentHeight = height;
929 }
930
931 void RenderBox::setOverrideLogicalContentWidth(LayoutUnit width)
932 {
933     ASSERT(width >= 0);
934     ensureRareData().m_overrideLogicalContentWidth = width;
935 }
936
937 void RenderBox::clearOverrideLogicalContentHeight()
938 {
939     if (m_rareData)
940         m_rareData->m_overrideLogicalContentHeight = -1;
941 }
942
943 void RenderBox::clearOverrideLogicalContentWidth()
944 {
945     if (m_rareData)
946         m_rareData->m_overrideLogicalContentWidth = -1;
947 }
948
949 void RenderBox::clearOverrideSize()
950 {
951     clearOverrideLogicalContentHeight();
952     clearOverrideLogicalContentWidth();
953 }
954
955 LayoutUnit RenderBox::overrideLogicalContentWidth() const
956 {
957     ASSERT(hasOverrideWidth());
958     return m_rareData->m_overrideLogicalContentWidth;
959 }
960
961 LayoutUnit RenderBox::overrideLogicalContentHeight() const
962 {
963     ASSERT(hasOverrideHeight());
964     return m_rareData->m_overrideLogicalContentHeight;
965 }
966
967 LayoutUnit RenderBox::overrideContainingBlockContentLogicalWidth() const
968 {
969     ASSERT(hasOverrideContainingBlockLogicalWidth());
970     return gOverrideContainingBlockLogicalWidthMap->get(this);
971 }
972
973 LayoutUnit RenderBox::overrideContainingBlockContentLogicalHeight() const
974 {
975     ASSERT(hasOverrideContainingBlockLogicalHeight());
976     return gOverrideContainingBlockLogicalHeightMap->get(this);
977 }
978
979 bool RenderBox::hasOverrideContainingBlockLogicalWidth() const
980 {
981     return gOverrideContainingBlockLogicalWidthMap && gOverrideContainingBlockLogicalWidthMap->contains(this);
982 }
983
984 bool RenderBox::hasOverrideContainingBlockLogicalHeight() const
985 {
986     return gOverrideContainingBlockLogicalHeightMap && gOverrideContainingBlockLogicalHeightMap->contains(this);
987 }
988
989 void RenderBox::setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth)
990 {
991     if (!gOverrideContainingBlockLogicalWidthMap)
992         gOverrideContainingBlockLogicalWidthMap = new OverrideSizeMap;
993     gOverrideContainingBlockLogicalWidthMap->set(this, logicalWidth);
994 }
995
996 void RenderBox::setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight)
997 {
998     if (!gOverrideContainingBlockLogicalHeightMap)
999         gOverrideContainingBlockLogicalHeightMap = new OverrideSizeMap;
1000     gOverrideContainingBlockLogicalHeightMap->set(this, logicalHeight);
1001 }
1002
1003 void RenderBox::clearContainingBlockOverrideSize()
1004 {
1005     if (gOverrideContainingBlockLogicalWidthMap)
1006         gOverrideContainingBlockLogicalWidthMap->remove(this);
1007     clearOverrideContainingBlockContentLogicalHeight();
1008 }
1009
1010 void RenderBox::clearOverrideContainingBlockContentLogicalHeight()
1011 {
1012     if (gOverrideContainingBlockLogicalHeightMap)
1013         gOverrideContainingBlockLogicalHeightMap->remove(this);
1014 }
1015
1016 LayoutUnit RenderBox::adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const
1017 {
1018     LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
1019     if (style()->boxSizing() == CONTENT_BOX)
1020         return width + bordersPlusPadding;
1021     return std::max(width, bordersPlusPadding);
1022 }
1023
1024 LayoutUnit RenderBox::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const
1025 {
1026     LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
1027     if (style()->boxSizing() == CONTENT_BOX)
1028         return height + bordersPlusPadding;
1029     return std::max(height, bordersPlusPadding);
1030 }
1031
1032 LayoutUnit RenderBox::adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const
1033 {
1034     if (style()->boxSizing() == BORDER_BOX)
1035         width -= borderAndPaddingLogicalWidth();
1036     return std::max<LayoutUnit>(0, width);
1037 }
1038
1039 LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const
1040 {
1041     if (style()->boxSizing() == BORDER_BOX)
1042         height -= borderAndPaddingLogicalHeight();
1043     return std::max<LayoutUnit>(0, height);
1044 }
1045
1046 // Hit Testing
1047 bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
1048 {
1049     LayoutPoint adjustedLocation = accumulatedOffset + location();
1050
1051     // Check kids first.
1052     for (RenderObject* child = slowLastChild(); child; child = child->previousSibling()) {
1053         if ((!child->hasLayer() || !toRenderLayerModelObject(child)->layer()->isSelfPaintingLayer()) && child->nodeAtPoint(request, result, locationInContainer, adjustedLocation, action)) {
1054             updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
1055             return true;
1056         }
1057     }
1058
1059     // Check our bounds next. For this purpose always assume that we can only be hit in the
1060     // foreground phase (which is true for replaced elements like images).
1061     LayoutRect boundsRect = borderBoxRect();
1062     boundsRect.moveBy(adjustedLocation);
1063     if (visibleToHitTestRequest(request) && action == HitTestForeground && locationInContainer.intersects(boundsRect)) {
1064         updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
1065         if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect))
1066             return true;
1067     }
1068
1069     return false;
1070 }
1071
1072 void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1073 {
1074     BoxPainter(*this).paint(paintInfo, paintOffset);
1075 }
1076
1077
1078 void RenderBox::paintBoxDecorationBackground(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1079 {
1080     BoxPainter(*this).paintBoxDecorationBackground(paintInfo, paintOffset);
1081 }
1082
1083
1084 bool RenderBox::getBackgroundPaintedExtent(LayoutRect& paintedExtent)
1085 {
1086     ASSERT(hasBackground());
1087     LayoutRect backgroundRect = pixelSnappedIntRect(borderBoxRect());
1088
1089     Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
1090     if (backgroundColor.alpha()) {
1091         paintedExtent = backgroundRect;
1092         return true;
1093     }
1094
1095     if (!style()->backgroundLayers().image() || style()->backgroundLayers().next()) {
1096         paintedExtent =  backgroundRect;
1097         return true;
1098     }
1099
1100     BackgroundImageGeometry geometry;
1101     BoxPainter::calculateBackgroundImageGeometry(*this, 0, style()->backgroundLayers(), backgroundRect, geometry);
1102     if (geometry.hasNonLocalGeometry())
1103         return false;
1104     paintedExtent = geometry.destRect();
1105     return true;
1106 }
1107
1108 bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
1109 {
1110     if (isBody() && skipBodyBackground(this))
1111         return false;
1112
1113     Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
1114     if (backgroundColor.hasAlpha())
1115         return false;
1116
1117     // If the element has appearance, it might be painted by theme.
1118     // We cannot be sure if theme paints the background opaque.
1119     // In this case it is safe to not assume opaqueness.
1120     // FIXME: May be ask theme if it paints opaque.
1121     if (style()->hasAppearance())
1122         return false;
1123     // FIXME: Check the opaqueness of background images.
1124
1125     // FIXME: Use rounded rect if border radius is present.
1126     if (style()->hasBorderRadius())
1127         return false;
1128     // FIXME: The background color clip is defined by the last layer.
1129     if (style()->backgroundLayers().next())
1130         return false;
1131     LayoutRect backgroundRect;
1132     switch (style()->backgroundClip()) {
1133     case BorderFillBox:
1134         backgroundRect = borderBoxRect();
1135         break;
1136     case PaddingFillBox:
1137         backgroundRect = paddingBoxRect();
1138         break;
1139     case ContentFillBox:
1140         backgroundRect = contentBoxRect();
1141         break;
1142     default:
1143         break;
1144     }
1145     return backgroundRect.contains(localRect);
1146 }
1147
1148 static bool isCandidateForOpaquenessTest(RenderBox* childBox)
1149 {
1150     RenderStyle* childStyle = childBox->style();
1151     if (childStyle->position() != StaticPosition && childBox->containingBlock() != childBox->parent())
1152         return false;
1153     if (childStyle->visibility() != VISIBLE || childStyle->shapeOutside())
1154         return false;
1155     if (!childBox->width() || !childBox->height())
1156         return false;
1157     if (RenderLayer* childLayer = childBox->layer()) {
1158         // FIXME: perhaps this could be less conservative?
1159         if (childLayer->compositingState() != NotComposited)
1160             return false;
1161         // FIXME: Deal with z-index.
1162         if (!childStyle->hasAutoZIndex())
1163             return false;
1164         if (childLayer->hasTransform() || childLayer->isTransparent() || childLayer->hasFilter())
1165             return false;
1166         if (childBox->hasOverflowClip() && childStyle->hasBorderRadius())
1167             return false;
1168     }
1169     return true;
1170 }
1171
1172 bool RenderBox::foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const
1173 {
1174     if (!maxDepthToTest)
1175         return false;
1176     for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling()) {
1177         if (!child->isBox())
1178             continue;
1179         RenderBox* childBox = toRenderBox(child);
1180         if (!isCandidateForOpaquenessTest(childBox))
1181             continue;
1182         LayoutPoint childLocation = childBox->location();
1183         if (childBox->isRelPositioned())
1184             childLocation.move(childBox->relativePositionOffset());
1185         LayoutRect childLocalRect = localRect;
1186         childLocalRect.moveBy(-childLocation);
1187         if (childLocalRect.y() < 0 || childLocalRect.x() < 0) {
1188             // If there is unobscured area above/left of a static positioned box then the rect is probably not covered.
1189             if (childBox->style()->position() == StaticPosition)
1190                 return false;
1191             continue;
1192         }
1193         if (childLocalRect.maxY() > childBox->height() || childLocalRect.maxX() > childBox->width())
1194             continue;
1195         if (childBox->backgroundIsKnownToBeOpaqueInRect(childLocalRect))
1196             return true;
1197         if (childBox->foregroundIsKnownToBeOpaqueInRect(childLocalRect, maxDepthToTest - 1))
1198             return true;
1199     }
1200     return false;
1201 }
1202
1203 bool RenderBox::computeBackgroundIsKnownToBeObscured()
1204 {
1205     // Test to see if the children trivially obscure the background.
1206     // FIXME: This test can be much more comprehensive.
1207     if (!hasBackground())
1208         return false;
1209     // Table and root background painting is special.
1210     if (isTable() || isDocumentElement())
1211         return false;
1212     // FIXME: box-shadow is painted while background painting.
1213     if (style()->boxShadow())
1214         return false;
1215     LayoutRect backgroundRect;
1216     if (!getBackgroundPaintedExtent(backgroundRect))
1217         return false;
1218     return foregroundIsKnownToBeOpaqueInRect(backgroundRect, backgroundObscurationTestMaxDepth);
1219 }
1220
1221 bool RenderBox::backgroundHasOpaqueTopLayer() const
1222 {
1223     const FillLayer& fillLayer = style()->backgroundLayers();
1224     if (fillLayer.clip() != BorderFillBox)
1225         return false;
1226
1227     // Clipped with local scrolling
1228     if (hasOverflowClip() && fillLayer.attachment() == LocalBackgroundAttachment)
1229         return false;
1230
1231     if (fillLayer.hasOpaqueImage(this) && fillLayer.hasRepeatXY() && fillLayer.image()->canRender(*this, style()->effectiveZoom()))
1232         return true;
1233
1234     // If there is only one layer and no image, check whether the background color is opaque
1235     if (!fillLayer.next() && !fillLayer.hasImage()) {
1236         Color bgColor = resolveColor(CSSPropertyBackgroundColor);
1237         if (bgColor.alpha() == 255)
1238             return true;
1239     }
1240
1241     return false;
1242 }
1243
1244 void RenderBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1245 {
1246     BoxPainter(*this).paintMask(paintInfo, paintOffset);
1247 }
1248
1249 void RenderBox::paintClippingMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1250 {
1251     BoxPainter(*this).paintClippingMask(paintInfo, paintOffset);
1252 }
1253
1254 void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
1255 {
1256     if (!parent())
1257         return;
1258
1259     AllowPaintInvalidationScope scoper(frameView());
1260
1261     if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
1262         (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
1263         setShouldDoFullPaintInvalidation(true);
1264         return;
1265     }
1266
1267     ShapeValue* shapeOutsideValue = style()->shapeOutside();
1268     if (!frameView()->isInPerformLayout() && isFloating() && shapeOutsideValue && shapeOutsideValue->image() && shapeOutsideValue->image()->data() == image) {
1269         ShapeOutsideInfo& info = ShapeOutsideInfo::ensureInfo(*this);
1270         if (!info.isComputingShape()) {
1271             info.markShapeAsDirty();
1272             markShapeOutsideDependentsForLayout();
1273         }
1274     }
1275
1276     if (!paintInvalidationLayerRectsForImage(image, style()->backgroundLayers(), true))
1277         paintInvalidationLayerRectsForImage(image, style()->maskLayers(), false);
1278 }
1279
1280 bool RenderBox::paintInvalidationLayerRectsForImage(WrappedImagePtr image, const FillLayer& layers, bool drawingBackground)
1281 {
1282     Vector<RenderObject*> layerRenderers;
1283
1284     // A background of the body or document must extend to the total visible size of the document. This means the union of the
1285     // view and document bounds, since it can be the case that the view is larger than the document and vice-versa.
1286     // http://dev.w3.org/csswg/css-backgrounds/#the-background
1287     if (drawingBackground && (isDocumentElement() || (isBody() && !document().documentElement()->renderer()->hasBackground()))) {
1288         layerRenderers.append(document().documentElement()->renderer());
1289         layerRenderers.append(view());
1290         if (view()->frameView())
1291             view()->frameView()->setNeedsFullPaintInvalidation();
1292     } else {
1293         layerRenderers.append(this);
1294     }
1295     for (const FillLayer* curLayer = &layers; curLayer; curLayer = curLayer->next()) {
1296         if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(*this, style()->effectiveZoom())) {
1297                 for (Vector<RenderObject*>::const_iterator it = layerRenderers.begin(); it != layerRenderers.end(); ++it) {
1298                         (*it)->setShouldDoFullPaintInvalidation(true);
1299                  }
1300                 return true;
1301         }
1302     }
1303     return false;
1304 }
1305
1306 InvalidationReason RenderBox::invalidatePaintIfNeeded(const PaintInvalidationState& paintInvalidationState, const RenderLayerModelObject& newPaintInvalidationContainer)
1307 {
1308     // If we are set to do a full paint invalidation that means the RenderView will be
1309     // issue paint invalidations. We can then skip issuing of paint invalidations for the child
1310     // renderers as they'll be covered by the RenderView.
1311     if (!view()->doingFullPaintInvalidation()) {
1312         if ((onlyNeededPositionedMovementLayout() && compositingState() != PaintsIntoOwnBacking)
1313             || (shouldDoFullPaintInvalidationIfSelfPaintingLayer()
1314                 && hasLayer()
1315                 && layer()->isSelfPaintingLayer())) {
1316             setShouldDoFullPaintInvalidation(true, MarkOnlyThis);
1317         }
1318     }
1319
1320     InvalidationReason reason = RenderBoxModelObject::invalidatePaintIfNeeded(paintInvalidationState, newPaintInvalidationContainer);
1321
1322     if (!view()->doingFullPaintInvalidation()) {
1323         if (reason == InvalidationNone || reason == InvalidationIncremental)
1324             invalidatePaintForOverflowIfNeeded();
1325
1326         // Issue paint invalidations for any scrollbars if there is a scrollable area for this renderer.
1327         if (ScrollableArea* area = scrollableArea()) {
1328             if (area->hasVerticalBarDamage())
1329                 invalidatePaintRectangle(area->verticalBarDamage());
1330             if (area->hasHorizontalBarDamage())
1331                 invalidatePaintRectangle(area->horizontalBarDamage());
1332         }
1333     }
1334
1335     // This is for the next invalidatePaintIfNeeded so must be at the end.
1336     savePreviousBorderBoxSizeIfNeeded();
1337     return reason;
1338 }
1339
1340 void RenderBox::clearPaintInvalidationState(const PaintInvalidationState& paintInvalidationState)
1341 {
1342     RenderBoxModelObject::clearPaintInvalidationState(paintInvalidationState);
1343
1344     if (ScrollableArea* area = scrollableArea())
1345         area->resetScrollbarDamage();
1346 }
1347
1348 #if ENABLE(ASSERT)
1349 bool RenderBox::paintInvalidationStateIsDirty() const
1350 {
1351     if (ScrollableArea* area = scrollableArea()) {
1352         if (area->hasVerticalBarDamage() || area->hasHorizontalBarDamage())
1353             return true;
1354     }
1355     return RenderBoxModelObject::paintInvalidationStateIsDirty();
1356 }
1357 #endif
1358
1359 bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumulatedOffset, ContentsClipBehavior contentsClipBehavior)
1360 {
1361     if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask)
1362         return false;
1363
1364     bool isControlClip = hasControlClip();
1365     bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer();
1366
1367     if (!isControlClip && !isOverflowClip)
1368         return false;
1369
1370     LayoutRect clipRect = isControlClip ? controlClipRect(accumulatedOffset) : overflowClipRect(accumulatedOffset);
1371     RoundedRect clipRoundedRect(0, 0, 0, 0);
1372     bool hasBorderRadius = style()->hasBorderRadius();
1373     if (hasBorderRadius)
1374         clipRoundedRect = style()->getRoundedInnerBorderFor(LayoutRect(accumulatedOffset, size()));
1375
1376     if (contentsClipBehavior == SkipContentsClipIfPossible) {
1377         LayoutRect contentsVisualOverflow = contentsVisualOverflowRect();
1378         if (contentsVisualOverflow.isEmpty())
1379             return false;
1380
1381         LayoutRect conservativeClipRect = clipRect;
1382         if (hasBorderRadius)
1383             conservativeClipRect.intersect(clipRoundedRect.radiusCenterRect());
1384         conservativeClipRect.moveBy(-accumulatedOffset);
1385         if (hasLayer())
1386             conservativeClipRect.move(scrolledContentOffset());
1387         if (conservativeClipRect.contains(contentsVisualOverflow))
1388             return false;
1389     }
1390
1391     if (paintInfo.phase == PaintPhaseOutline)
1392         paintInfo.phase = PaintPhaseChildOutlines;
1393     else if (paintInfo.phase == PaintPhaseChildBlockBackground) {
1394         paintInfo.phase = PaintPhaseBlockBackground;
1395         paintObject(paintInfo, accumulatedOffset);
1396         paintInfo.phase = PaintPhaseChildBlockBackgrounds;
1397     }
1398     paintInfo.context->save();
1399     if (hasBorderRadius)
1400         paintInfo.context->clipRoundedRect(clipRoundedRect);
1401     paintInfo.context->clip(pixelSnappedIntRect(clipRect));
1402     return true;
1403 }
1404
1405 void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset)
1406 {
1407     ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer()));
1408
1409     paintInfo.context->restore();
1410     if (originalPhase == PaintPhaseOutline) {
1411         paintInfo.phase = PaintPhaseSelfOutline;
1412         paintObject(paintInfo, accumulatedOffset);
1413         paintInfo.phase = originalPhase;
1414     } else if (originalPhase == PaintPhaseChildBlockBackground)
1415         paintInfo.phase = originalPhase;
1416 }
1417
1418 LayoutRect RenderBox::overflowClipRect(const LayoutPoint& location, OverlayScrollbarSizeRelevancy relevancy)
1419 {
1420     // FIXME: When overflow-clip (CSS3) is implemented, we'll obtain the property
1421     // here.
1422     LayoutRect clipRect = borderBoxRect();
1423     clipRect.setLocation(location + clipRect.location() + LayoutSize(borderLeft(), borderTop()));
1424     clipRect.setSize(clipRect.size() - LayoutSize(borderLeft() + borderRight(), borderTop() + borderBottom()));
1425
1426     if (!hasOverflowClip())
1427         return clipRect;
1428
1429     // Subtract out scrollbars if we have them.
1430     if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
1431         clipRect.move(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), 0);
1432     clipRect.contract(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), layer()->scrollableArea()->horizontalScrollbarHeight(relevancy));
1433
1434     return clipRect;
1435 }
1436
1437 LayoutRect RenderBox::clipRect(const LayoutPoint& location)
1438 {
1439     LayoutRect borderBoxRect = this->borderBoxRect();
1440     LayoutRect clipRect = LayoutRect(borderBoxRect.location() + location, borderBoxRect.size());
1441
1442     if (!style()->clipLeft().isAuto()) {
1443         LayoutUnit c = valueForLength(style()->clipLeft(), borderBoxRect.width());
1444         clipRect.move(c, 0);
1445         clipRect.contract(c, 0);
1446     }
1447
1448     if (!style()->clipRight().isAuto())
1449         clipRect.contract(width() - valueForLength(style()->clipRight(), width()), 0);
1450
1451     if (!style()->clipTop().isAuto()) {
1452         LayoutUnit c = valueForLength(style()->clipTop(), borderBoxRect.height());
1453         clipRect.move(0, c);
1454         clipRect.contract(0, c);
1455     }
1456
1457     if (!style()->clipBottom().isAuto())
1458         clipRect.contract(0, height() - valueForLength(style()->clipBottom(), height()));
1459
1460     return clipRect;
1461 }
1462
1463 static LayoutUnit portionOfMarginNotConsumedByFloat(LayoutUnit childMargin, LayoutUnit contentSide, LayoutUnit offset)
1464 {
1465     if (childMargin <= 0)
1466         return 0;
1467     LayoutUnit contentSideWithMargin = contentSide + childMargin;
1468     if (offset > contentSideWithMargin)
1469         return childMargin;
1470     return offset - contentSide;
1471 }
1472
1473 LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb) const
1474 {
1475     LayoutUnit logicalTopPosition = logicalTop();
1476     LayoutUnit startOffsetForContent = cb->startOffsetForContent();
1477     LayoutUnit endOffsetForContent = cb->endOffsetForContent();
1478     LayoutUnit startOffsetForLine = cb->startOffsetForLine(logicalTopPosition, false);
1479     LayoutUnit endOffsetForLine = cb->endOffsetForLine(logicalTopPosition, false);
1480
1481     // If there aren't any floats constraining us then allow the margins to shrink/expand the width as much as they want.
1482     if (startOffsetForContent == startOffsetForLine && endOffsetForContent == endOffsetForLine)
1483         return cb->availableLogicalWidthForLine(logicalTopPosition, false) - childMarginStart - childMarginEnd;
1484
1485     LayoutUnit width = cb->availableLogicalWidthForLine(logicalTopPosition, false) - std::max<LayoutUnit>(0, childMarginStart) - std::max<LayoutUnit>(0, childMarginEnd);
1486     // We need to see if margins on either the start side or the end side can contain the floats in question. If they can,
1487     // then just using the line width is inaccurate. In the case where a float completely fits, we don't need to use the line
1488     // offset at all, but can instead push all the way to the content edge of the containing block. In the case where the float
1489     // doesn't fit, we can use the line offset, but we need to grow it by the margin to reflect the fact that the margin was
1490     // "consumed" by the float. Negative margins aren't consumed by the float, and so we ignore them.
1491     width += portionOfMarginNotConsumedByFloat(childMarginStart, startOffsetForContent, startOffsetForLine);
1492     width += portionOfMarginNotConsumedByFloat(childMarginEnd, endOffsetForContent, endOffsetForLine);
1493     return width;
1494 }
1495
1496 LayoutUnit RenderBox::containingBlockLogicalWidthForContent() const
1497 {
1498     if (hasOverrideContainingBlockLogicalWidth())
1499         return overrideContainingBlockContentLogicalWidth();
1500
1501     RenderBlock* cb = containingBlock();
1502     return cb->availableLogicalWidth();
1503 }
1504
1505 LayoutUnit RenderBox::containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const
1506 {
1507     if (hasOverrideContainingBlockLogicalHeight())
1508         return overrideContainingBlockContentLogicalHeight();
1509
1510     RenderBlock* cb = containingBlock();
1511     return cb->availableLogicalHeight(heightType);
1512 }
1513
1514 LayoutUnit RenderBox::containingBlockAvailableLineWidth() const
1515 {
1516     RenderBlock* cb = containingBlock();
1517     if (cb->isRenderBlockFlow())
1518         return toRenderBlockFlow(cb)->availableLogicalWidthForLine(logicalTop(), false, availableLogicalHeight(IncludeMarginBorderPadding));
1519     return 0;
1520 }
1521
1522 LayoutUnit RenderBox::perpendicularContainingBlockLogicalHeight() const
1523 {
1524     if (hasOverrideContainingBlockLogicalHeight())
1525         return overrideContainingBlockContentLogicalHeight();
1526
1527     RenderBlock* cb = containingBlock();
1528     if (cb->hasOverrideHeight())
1529         return cb->overrideLogicalContentHeight();
1530
1531     RenderStyle* containingBlockStyle = cb->style();
1532     Length logicalHeightLength = containingBlockStyle->logicalHeight();
1533
1534     // FIXME: For now just support fixed heights.  Eventually should support percentage heights as well.
1535     if (!logicalHeightLength.isFixed()) {
1536         LayoutUnit fillFallbackExtent = containingBlockStyle->isHorizontalWritingMode()
1537             ? view()->frameView()->unscaledVisibleContentSize().height()
1538             : view()->frameView()->unscaledVisibleContentSize().width();
1539         LayoutUnit fillAvailableExtent = containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding);
1540         return std::min(fillAvailableExtent, fillFallbackExtent);
1541     }
1542
1543     // Use the content box logical height as specified by the style.
1544     return cb->adjustContentBoxLogicalHeightForBoxSizing(logicalHeightLength.value());
1545 }
1546
1547 void RenderBox::mapLocalToContainer(const RenderLayerModelObject* paintInvalidationContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed, const PaintInvalidationState* paintInvalidationState) const
1548 {
1549     if (paintInvalidationContainer == this)
1550         return;
1551
1552     if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer)) {
1553         LayoutSize offset = paintInvalidationState->paintOffset() + locationOffset();
1554         if (style()->hasInFlowPosition() && layer())
1555             offset += layer()->offsetForInFlowPosition();
1556         transformState.move(offset);
1557         return;
1558     }
1559
1560     bool containerSkipped;
1561     RenderObject* o = container(paintInvalidationContainer, &containerSkipped);
1562     if (!o)
1563         return;
1564
1565     bool isFixedPos = style()->position() == FixedPosition;
1566     bool hasTransform = hasLayer() && layer()->transform();
1567     // If this box has a transform, it acts as a fixed position container for fixed descendants,
1568     // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1569     if (hasTransform && !isFixedPos)
1570         mode &= ~IsFixed;
1571     else if (isFixedPos)
1572         mode |= IsFixed;
1573
1574     if (wasFixed)
1575         *wasFixed = mode & IsFixed;
1576
1577     LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint()));
1578
1579     bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
1580     if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
1581         TransformationMatrix t;
1582         getTransformFromContainer(o, containerOffset, t);
1583         transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1584     } else
1585         transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1586
1587     if (containerSkipped) {
1588         // There can't be a transform between paintInvalidationContainer and o, because transforms create containers, so it should be safe
1589         // to just subtract the delta between the paintInvalidationContainer and o.
1590         LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
1591         transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1592         return;
1593     }
1594
1595     mode &= ~ApplyContainerFlip;
1596
1597     o->mapLocalToContainer(paintInvalidationContainer, transformState, mode, wasFixed);
1598 }
1599
1600 void RenderBox::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState& transformState) const
1601 {
1602     bool isFixedPos = style()->position() == FixedPosition;
1603     bool hasTransform = hasLayer() && layer()->transform();
1604     if (hasTransform && !isFixedPos) {
1605         // If this box has a transform, it acts as a fixed position container for fixed descendants,
1606         // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1607         mode &= ~IsFixed;
1608     } else if (isFixedPos)
1609         mode |= IsFixed;
1610
1611     RenderBoxModelObject::mapAbsoluteToLocalPoint(mode, transformState);
1612 }
1613
1614 LayoutSize RenderBox::offsetFromContainer(const RenderObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const
1615 {
1616     ASSERT(o == container());
1617
1618     LayoutSize offset;
1619     if (isRelPositioned())
1620         offset += offsetForInFlowPosition();
1621
1622     if (!isInline() || isReplaced()) {
1623         if (!style()->hasOutOfFlowPosition() && o->hasColumns()) {
1624             const RenderBlock* block = toRenderBlock(o);
1625             LayoutRect columnRect(frameRect());
1626             block->adjustStartEdgeForWritingModeIncludingColumns(columnRect);
1627             offset += toSize(columnRect.location());
1628             LayoutPoint columnPoint = block->flipForWritingModeIncludingColumns(point + offset);
1629             offset = toLayoutSize(block->flipForWritingModeIncludingColumns(toLayoutPoint(offset)));
1630             offset += o->columnOffset(columnPoint);
1631             offset = block->flipForWritingMode(offset);
1632
1633             if (offsetDependsOnPoint)
1634                 *offsetDependsOnPoint = true;
1635         } else {
1636             offset += topLeftLocationOffset();
1637             if (o->isRenderFlowThread()) {
1638                 // So far the point has been in flow thread coordinates (i.e. as if everything in
1639                 // the fragmentation context lived in one tall single column). Convert it to a
1640                 // visual point now.
1641                 LayoutPoint pointInContainer = point + offset;
1642                 offset += o->columnOffset(pointInContainer);
1643                 if (offsetDependsOnPoint)
1644                     *offsetDependsOnPoint = true;
1645             }
1646         }
1647     }
1648
1649     if (o->hasOverflowClip())
1650         offset -= toRenderBox(o)->scrolledContentOffset();
1651
1652     if (style()->position() == AbsolutePosition && o->isRelPositioned() && o->isRenderInline())
1653         offset += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
1654
1655     return offset;
1656 }
1657
1658 InlineBox* RenderBox::createInlineBox()
1659 {
1660     return new InlineBox(*this);
1661 }
1662
1663 void RenderBox::dirtyLineBoxes(bool fullLayout)
1664 {
1665     if (inlineBoxWrapper()) {
1666         if (fullLayout) {
1667             inlineBoxWrapper()->destroy();
1668             ASSERT(m_rareData);
1669             m_rareData->m_inlineBoxWrapper = 0;
1670         } else {
1671             inlineBoxWrapper()->dirtyLineBoxes();
1672         }
1673     }
1674 }
1675
1676 void RenderBox::positionLineBox(InlineBox* box)
1677 {
1678     if (isOutOfFlowPositioned()) {
1679         // Cache the x position only if we were an INLINE type originally.
1680         bool wasInline = style()->isOriginalDisplayInlineType();
1681         if (wasInline) {
1682             // The value is cached in the xPos of the box.  We only need this value if
1683             // our object was inline originally, since otherwise it would have ended up underneath
1684             // the inlines.
1685             RootInlineBox& root = box->root();
1686             root.block().setStaticInlinePositionForChild(this, LayoutUnit::fromFloatRound(box->logicalLeft()));
1687             if (style()->hasStaticInlinePosition(box->isHorizontal()))
1688                 setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1689         } else {
1690             // Our object was a block originally, so we make our normal flow position be
1691             // just below the line box (as though all the inlines that came before us got
1692             // wrapped in an anonymous block, which is what would have happened had we been
1693             // in flow).  This value was cached in the y() of the box.
1694             layer()->setStaticBlockPosition(box->logicalTop());
1695             if (style()->hasStaticBlockPosition(box->isHorizontal()))
1696                 setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1697         }
1698
1699         if (container()->isRenderInline())
1700             moveWithEdgeOfInlineContainerIfNecessary(box->isHorizontal());
1701
1702         // Nuke the box.
1703         box->remove(DontMarkLineBoxes);
1704         box->destroy();
1705     } else if (isReplaced()) {
1706         setLocation(roundedLayoutPoint(box->topLeft()));
1707         setInlineBoxWrapper(box);
1708     }
1709 }
1710
1711 void RenderBox::moveWithEdgeOfInlineContainerIfNecessary(bool isHorizontal)
1712 {
1713     ASSERT(isOutOfFlowPositioned() && container()->isRenderInline() && container()->isRelPositioned());
1714     // If this object is inside a relative positioned inline and its inline position is an explicit offset from the edge of its container
1715     // then it will need to move if its inline container has changed width. We do not track if the width has changed
1716     // but if we are here then we are laying out lines inside it, so it probably has - mark our object for layout so that it can
1717     // move to the new offset created by the new width.
1718     if (!normalChildNeedsLayout() && !style()->hasStaticInlinePosition(isHorizontal))
1719         setChildNeedsLayout(MarkOnlyThis);
1720 }
1721
1722 void RenderBox::deleteLineBoxWrapper()
1723 {
1724     if (inlineBoxWrapper()) {
1725         if (!documentBeingDestroyed())
1726             inlineBoxWrapper()->remove();
1727         inlineBoxWrapper()->destroy();
1728         ASSERT(m_rareData);
1729         m_rareData->m_inlineBoxWrapper = 0;
1730     }
1731 }
1732
1733 LayoutRect RenderBox::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, const PaintInvalidationState* paintInvalidationState) const
1734 {
1735     if (style()->visibility() != VISIBLE) {
1736         RenderLayer* layer = enclosingLayer();
1737         layer->updateDescendantDependentFlags();
1738         if (layer->subtreeIsInvisible())
1739             return LayoutRect();
1740     }
1741
1742     LayoutRect r = visualOverflowRect();
1743     mapRectToPaintInvalidationBacking(paintInvalidationContainer, r, paintInvalidationState);
1744     return r;
1745 }
1746
1747 void RenderBox::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, const PaintInvalidationState* paintInvalidationState) const
1748 {
1749     // The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space.
1750     // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate
1751     // offset corner for the enclosing container). This allows for a fully RL or BT document to issue paint invalidations
1752     // properly even during layout, since the rect remains flipped all the way until the end.
1753     //
1754     // RenderView::computeRectForPaintInvalidation then converts the rect to physical coordinates. We also convert to
1755     // physical when we hit a paintInvalidationContainer boundary. Therefore the final rect returned is always in the
1756     // physical coordinate space of the paintInvalidationContainer.
1757     RenderStyle* styleToUse = style();
1758
1759     EPosition position = styleToUse->position();
1760
1761     // We need to inflate the paint invalidation rect before we use paintInvalidationState,
1762     // else we would forget to inflate it for the current renderer. FIXME: If these were
1763     // included into the visual overflow for repaint, we wouldn't have this issue.
1764     inflatePaintInvalidationRectForReflectionAndFilter(rect);
1765
1766     if (paintInvalidationState && paintInvalidationState->canMapToContainer(paintInvalidationContainer) && position != FixedPosition) {
1767         if (layer() && layer()->transform())
1768             rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
1769
1770         // We can't trust the bits on RenderObject, because this might be called while re-resolving style.
1771         if (styleToUse->hasInFlowPosition() && layer())
1772             rect.move(layer()->offsetForInFlowPosition());
1773
1774         rect.moveBy(location());
1775         rect.move(paintInvalidationState->paintOffset());
1776         if (paintInvalidationState->isClipped())
1777             rect.intersect(paintInvalidationState->clipRect());
1778         return;
1779     }
1780
1781     if (paintInvalidationContainer == this) {
1782         if (paintInvalidationContainer->style()->isFlippedBlocksWritingMode())
1783             flipForWritingMode(rect);
1784         return;
1785     }
1786
1787     bool containerSkipped;
1788     RenderObject* o = container(paintInvalidationContainer, &containerSkipped);
1789     if (!o)
1790         return;
1791
1792     if (isWritingModeRoot())
1793         flipForWritingMode(rect);
1794
1795     LayoutPoint topLeft = rect.location();
1796     topLeft.move(locationOffset());
1797
1798     // We are now in our parent container's coordinate space.  Apply our transform to obtain a bounding box
1799     // in the parent's coordinate space that encloses us.
1800     if (hasLayer() && layer()->transform()) {
1801         rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
1802         topLeft = rect.location();
1803         topLeft.move(locationOffset());
1804     }
1805
1806     if (position == AbsolutePosition && o->isRelPositioned() && o->isRenderInline()) {
1807         topLeft += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
1808     } else if (styleToUse->hasInFlowPosition() && layer()) {
1809         // Apply the relative position offset when invalidating a rectangle.  The layer
1810         // is translated, but the render box isn't, so we need to do this to get the
1811         // right dirty rect.  Since this is called from RenderObject::setStyle, the relative position
1812         // flag on the RenderObject has been cleared, so use the one on the style().
1813         topLeft += layer()->offsetForInFlowPosition();
1814     }
1815
1816     if (position != AbsolutePosition && position != FixedPosition && o->hasColumns() && o->isRenderBlockFlow()) {
1817         LayoutRect paintInvalidationRect(topLeft, rect.size());
1818         toRenderBlock(o)->adjustRectForColumns(paintInvalidationRect);
1819         topLeft = paintInvalidationRect.location();
1820         rect = paintInvalidationRect;
1821     }
1822
1823     // FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout,
1824     // its controlClipRect will be wrong. For overflow clip we use the values cached by the layer.
1825     rect.setLocation(topLeft);
1826     if (o->hasOverflowClip()) {
1827         RenderBox* containerBox = toRenderBox(o);
1828         containerBox->applyCachedClipAndScrollOffsetForPaintInvalidation(rect);
1829         if (rect.isEmpty())
1830             return;
1831     }
1832
1833     if (containerSkipped) {
1834         // If the paintInvalidationContainer is below o, then we need to map the rect into paintInvalidationContainer's coordinates.
1835         LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
1836         rect.move(-containerOffset);
1837         return;
1838     }
1839
1840     if (o->isRenderView())
1841         toRenderView(o)->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, position == FixedPosition ? RenderView::IsFixedPosition : RenderView::IsNotFixedPosition, paintInvalidationState);
1842     else
1843         o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, paintInvalidationState);
1844 }
1845
1846 void RenderBox::inflatePaintInvalidationRectForReflectionAndFilter(LayoutRect& paintInvalidationRect) const
1847 {
1848     if (hasReflection())
1849         paintInvalidationRect.unite(reflectedRect(paintInvalidationRect));
1850
1851     if (style()->hasFilter())
1852         style()->filterOutsets().expandRect(paintInvalidationRect);
1853 }
1854
1855 void RenderBox::invalidatePaintForOverhangingFloats(bool)
1856 {
1857 }
1858
1859 void RenderBox::updateLogicalWidth()
1860 {
1861     LogicalExtentComputedValues computedValues;
1862     computeLogicalWidth(computedValues);
1863
1864     setLogicalWidth(computedValues.m_extent);
1865     setLogicalLeft(computedValues.m_position);
1866     setMarginStart(computedValues.m_margins.m_start);
1867     setMarginEnd(computedValues.m_margins.m_end);
1868 }
1869
1870 static float getMaxWidthListMarker(const RenderBox* renderer)
1871 {
1872 #if ENABLE(ASSERT)
1873     ASSERT(renderer);
1874     Node* parentNode = renderer->generatingNode();
1875     ASSERT(parentNode);
1876     ASSERT(isHTMLOListElement(parentNode) || isHTMLUListElement(parentNode));
1877     ASSERT(renderer->style()->textAutosizingMultiplier() != 1);
1878 #endif
1879     float maxWidth = 0;
1880     for (RenderObject* child = renderer->slowFirstChild(); child; child = child->nextSibling()) {
1881         if (!child->isListItem())
1882             continue;
1883
1884         RenderBox* listItem = toRenderBox(child);
1885         for (RenderObject* itemChild = listItem->slowFirstChild(); itemChild; itemChild = itemChild->nextSibling()) {
1886             if (!itemChild->isListMarker())
1887                 continue;
1888             RenderBox* itemMarker = toRenderBox(itemChild);
1889             // Make sure to compute the autosized width.
1890             if (itemMarker->needsLayout())
1891                 itemMarker->layout();
1892             maxWidth = std::max<float>(maxWidth, toRenderListMarker(itemMarker)->logicalWidth().toFloat());
1893             break;
1894         }
1895     }
1896     return maxWidth;
1897 }
1898
1899 void RenderBox::computeLogicalWidth(LogicalExtentComputedValues& computedValues) const
1900 {
1901     computedValues.m_extent = logicalWidth();
1902     computedValues.m_position = logicalLeft();
1903     computedValues.m_margins.m_start = marginStart();
1904     computedValues.m_margins.m_end = marginEnd();
1905
1906     if (isOutOfFlowPositioned()) {
1907         // FIXME: This calculation is not patched for block-flow yet.
1908         // https://bugs.webkit.org/show_bug.cgi?id=46500
1909         computePositionedLogicalWidth(computedValues);
1910         return;
1911     }
1912
1913     // If layout is limited to a subtree, the subtree root's logical width does not change.
1914     if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this)
1915         return;
1916
1917     // The parent box is flexing us, so it has increased or decreased our
1918     // width.  Use the width from the style context.
1919     // FIXME: Account for block-flow in flexible boxes.
1920     // https://bugs.webkit.org/show_bug.cgi?id=46418
1921     if (hasOverrideWidth() && (style()->borderFit() == BorderFitLines || parent()->isFlexibleBoxIncludingDeprecated())) {
1922         computedValues.m_extent = overrideLogicalContentWidth() + borderAndPaddingLogicalWidth();
1923         return;
1924     }
1925
1926     // FIXME: Account for block-flow in flexible boxes.
1927     // https://bugs.webkit.org/show_bug.cgi?id=46418
1928     bool inVerticalBox = parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL);
1929     bool stretching = (parent()->style()->boxAlign() == BSTRETCH);
1930     bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching);
1931
1932     RenderStyle* styleToUse = style();
1933     Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse->logicalWidth();
1934
1935     RenderBlock* cb = containingBlock();
1936     LayoutUnit containerLogicalWidth = std::max<LayoutUnit>(0, containingBlockLogicalWidthForContent());
1937     bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
1938
1939     if (isInline() && !isInlineBlockOrInlineTable()) {
1940         // just calculate margins
1941         computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth);
1942         computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth);
1943         if (treatAsReplaced)
1944             computedValues.m_extent = std::max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
1945         return;
1946     }
1947
1948     // Width calculations
1949     if (treatAsReplaced)
1950         computedValues.m_extent = logicalWidthLength.value() + borderAndPaddingLogicalWidth();
1951     else {
1952         LayoutUnit containerWidthInInlineDirection = containerLogicalWidth;
1953         if (hasPerpendicularContainingBlock)
1954             containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight();
1955         LayoutUnit preferredWidth = computeLogicalWidthUsing(MainOrPreferredSize, styleToUse->logicalWidth(), containerWidthInInlineDirection, cb);
1956         computedValues.m_extent = constrainLogicalWidthByMinMax(preferredWidth, containerWidthInInlineDirection, cb);
1957     }
1958
1959     // Margin calculations.
1960     computeMarginsForDirection(InlineDirection, cb, containerLogicalWidth, computedValues.m_extent, computedValues.m_margins.m_start,
1961         computedValues.m_margins.m_end, style()->marginStart(), style()->marginEnd());
1962
1963     if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (computedValues.m_extent + computedValues.m_margins.m_start + computedValues.m_margins.m_end)
1964         && !isFloating() && !isInline() && !cb->isFlexibleBoxIncludingDeprecated() && !cb->isRenderGrid()) {
1965         LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(this);
1966         bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
1967         if (hasInvertedDirection)
1968             computedValues.m_margins.m_start = newMargin;
1969         else
1970             computedValues.m_margins.m_end = newMargin;
1971     }
1972
1973     if (styleToUse->textAutosizingMultiplier() != 1 && styleToUse->marginStart().type() == Fixed) {
1974         Node* parentNode = generatingNode();
1975         if (parentNode && (isHTMLOListElement(*parentNode) || isHTMLUListElement(*parentNode))) {
1976             // Make sure the markers in a list are properly positioned (i.e. not chopped off) when autosized.
1977             const float adjustedMargin = (1 - 1.0 / styleToUse->textAutosizingMultiplier()) * getMaxWidthListMarker(this);
1978             bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
1979             if (hasInvertedDirection)
1980                 computedValues.m_margins.m_end += adjustedMargin;
1981             else
1982                 computedValues.m_margins.m_start += adjustedMargin;
1983         }
1984     }
1985 }
1986
1987 LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth) const
1988 {
1989     LayoutUnit marginStart = 0;
1990     LayoutUnit marginEnd = 0;
1991     return fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
1992 }
1993
1994 LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const
1995 {
1996     marginStart = minimumValueForLength(style()->marginStart(), availableLogicalWidth);
1997     marginEnd = minimumValueForLength(style()->marginEnd(), availableLogicalWidth);
1998     return availableLogicalWidth - marginStart - marginEnd;
1999 }
2000
2001 LayoutUnit RenderBox::computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const
2002 {
2003     if (logicalWidthLength.type() == FillAvailable)
2004         return fillAvailableMeasure(availableLogicalWidth);
2005
2006     LayoutUnit minLogicalWidth = 0;
2007     LayoutUnit maxLogicalWidth = 0;
2008     computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth);
2009
2010     if (logicalWidthLength.type() == MinContent)
2011         return minLogicalWidth + borderAndPadding;
2012
2013     if (logicalWidthLength.type() == MaxContent)
2014         return maxLogicalWidth + borderAndPadding;
2015
2016     if (logicalWidthLength.type() == FitContent) {
2017         minLogicalWidth += borderAndPadding;
2018         maxLogicalWidth += borderAndPadding;
2019         return std::max(minLogicalWidth, std::min(maxLogicalWidth, fillAvailableMeasure(availableLogicalWidth)));
2020     }
2021
2022     ASSERT_NOT_REACHED();
2023     return 0;
2024 }
2025
2026 LayoutUnit RenderBox::computeLogicalWidthUsing(SizeType widthType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* cb) const
2027 {
2028     if (!logicalWidth.isIntrinsicOrAuto()) {
2029         // FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead.
2030         return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth));
2031     }
2032
2033     if (logicalWidth.isIntrinsic())
2034         return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth());
2035
2036     LayoutUnit marginStart = 0;
2037     LayoutUnit marginEnd = 0;
2038     LayoutUnit logicalWidthResult = fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
2039
2040     if (shrinkToAvoidFloats() && cb->isRenderBlockFlow() && toRenderBlockFlow(cb)->containsFloats())
2041         logicalWidthResult = std::min(logicalWidthResult, shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, toRenderBlockFlow(cb)));
2042
2043     if (widthType == MainOrPreferredSize && sizesLogicalWidthToFitContent(logicalWidth))
2044         return std::max(minPreferredLogicalWidth(), std::min(maxPreferredLogicalWidth(), logicalWidthResult));
2045     return logicalWidthResult;
2046 }
2047
2048 static bool columnFlexItemHasStretchAlignment(const RenderObject* flexitem)
2049 {
2050     RenderObject* parent = flexitem->parent();
2051     // auto margins mean we don't stretch. Note that this function will only be used for
2052     // widths, so we don't have to check marginBefore/marginAfter.
2053     ASSERT(parent->style()->isColumnFlexDirection());
2054     if (flexitem->style()->marginStart().isAuto() || flexitem->style()->marginEnd().isAuto())
2055         return false;
2056     return flexitem->style()->alignSelf() == ItemPositionStretch || (flexitem->style()->alignSelf() == ItemPositionAuto && parent->style()->alignItems() == ItemPositionStretch);
2057 }
2058
2059 static bool isStretchingColumnFlexItem(const RenderObject* flexitem)
2060 {
2061     RenderObject* parent = flexitem->parent();
2062     if (parent->isDeprecatedFlexibleBox() && parent->style()->boxOrient() == VERTICAL && parent->style()->boxAlign() == BSTRETCH)
2063         return true;
2064
2065     // We don't stretch multiline flexboxes because they need to apply line spacing (align-content) first.
2066     if (parent->isFlexibleBox() && parent->style()->flexWrap() == FlexNoWrap && parent->style()->isColumnFlexDirection() && columnFlexItemHasStretchAlignment(flexitem))
2067         return true;
2068     return false;
2069 }
2070
2071 bool RenderBox::sizesLogicalWidthToFitContent(const Length& logicalWidth) const
2072 {
2073     // Marquees in WinIE are like a mixture of blocks and inline-blocks.  They size as though they're blocks,
2074     // but they allow text to sit on the same line as the marquee.
2075     if (isFloating() || (isInlineBlockOrInlineTable() && !isMarquee()))
2076         return true;
2077
2078     if (logicalWidth.type() == Intrinsic)
2079         return true;
2080
2081     // Children of a horizontal marquee do not fill the container by default.
2082     // FIXME: Need to deal with MAUTO value properly.  It could be vertical.
2083     // FIXME: Think about block-flow here.  Need to find out how marquee direction relates to
2084     // block-flow (as well as how marquee overflow should relate to block flow).
2085     // https://bugs.webkit.org/show_bug.cgi?id=46472
2086     if (parent()->isMarquee()) {
2087         EMarqueeDirection dir = parent()->style()->marqueeDirection();
2088         if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT)
2089             return true;
2090     }
2091
2092     // Flexible box items should shrink wrap, so we lay them out at their intrinsic widths.
2093     // In the case of columns that have a stretch alignment, we go ahead and layout at the
2094     // stretched size to avoid an extra layout when applying alignment.
2095     if (parent()->isFlexibleBox()) {
2096         // For multiline columns, we need to apply align-content first, so we can't stretch now.
2097         if (!parent()->style()->isColumnFlexDirection() || parent()->style()->flexWrap() != FlexNoWrap)
2098             return true;
2099         if (!columnFlexItemHasStretchAlignment(this))
2100             return true;
2101     }
2102
2103     // Flexible horizontal boxes lay out children at their intrinsic widths.  Also vertical boxes
2104     // that don't stretch their kids lay out their children at their intrinsic widths.
2105     // FIXME: Think about block-flow here.
2106     // https://bugs.webkit.org/show_bug.cgi?id=46473
2107     if (parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH))
2108         return true;
2109
2110     // Button, input, select, textarea, and legend treat width value of 'auto' as 'intrinsic' unless it's in a
2111     // stretching column flexbox.
2112     // FIXME: Think about block-flow here.
2113     // https://bugs.webkit.org/show_bug.cgi?id=46473
2114     if (logicalWidth.isAuto() && !isStretchingColumnFlexItem(this) && autoWidthShouldFitContent())
2115         return true;
2116
2117     if (isHorizontalWritingMode() != containingBlock()->isHorizontalWritingMode())
2118         return true;
2119
2120     return false;
2121 }
2122
2123 bool RenderBox::autoWidthShouldFitContent() const
2124 {
2125     return node() && (isHTMLInputElement(*node()) || isHTMLSelectElement(*node()) || isHTMLButtonElement(*node())
2126         || isHTMLTextAreaElement(*node()) || (isHTMLLegendElement(*node()) && !style()->hasOutOfFlowPosition()));
2127 }
2128
2129 void RenderBox::computeMarginsForDirection(MarginDirection flowDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginEndLength) const
2130 {
2131     if (flowDirection == BlockDirection || isFloating() || isInline()) {
2132         if (isTableCell() && flowDirection == BlockDirection) {
2133             // FIXME: Not right if we allow cells to have different directionality than the table. If we do allow this, though,
2134             // we may just do it with an extra anonymous block inside the cell.
2135             marginStart = 0;
2136             marginEnd = 0;
2137             return;
2138         }
2139
2140         // Margins are calculated with respect to the logical width of
2141         // the containing block (8.3)
2142         // Inline blocks/tables and floats don't have their margins increased.
2143         marginStart = minimumValueForLength(marginStartLength, containerWidth);
2144         marginEnd = minimumValueForLength(marginEndLength, containerWidth);
2145         return;
2146     }
2147
2148     if (containingBlock->isFlexibleBox()) {
2149         // We need to let flexbox handle the margin adjustment - otherwise, flexbox
2150         // will think we're wider than we actually are and calculate line sizes wrong.
2151         // See also http://dev.w3.org/csswg/css-flexbox/#auto-margins
2152         if (marginStartLength.isAuto())
2153             marginStartLength.setValue(0);
2154         if (marginEndLength.isAuto())
2155             marginEndLength.setValue(0);
2156     }
2157
2158     LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth);
2159     LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth);
2160
2161     LayoutUnit availableWidth = containerWidth;
2162     if (avoidsFloats() && containingBlock->isRenderBlockFlow() && toRenderBlockFlow(containingBlock)->containsFloats()) {
2163         availableWidth = containingBlockAvailableLineWidth();
2164         if (shrinkToAvoidFloats() && availableWidth < containerWidth) {
2165             marginStart = std::max<LayoutUnit>(0, marginStartWidth);
2166             marginEnd = std::max<LayoutUnit>(0, marginEndWidth);
2167         }
2168     }
2169
2170     // CSS 2.1 (10.3.3): "If 'width' is not 'auto' and 'border-left-width' + 'padding-left' + 'width' + 'padding-right' + 'border-right-width'
2171     // (plus any of 'margin-left' or 'margin-right' that are not 'auto') is larger than the width of the containing block, then any 'auto'
2172     // values for 'margin-left' or 'margin-right' are, for the following rules, treated as zero.
2173     LayoutUnit marginBoxWidth = childWidth + (!style()->width().isAuto() ? marginStartWidth + marginEndWidth : LayoutUnit());
2174
2175     // CSS 2.1: "If both 'margin-left' and 'margin-right' are 'auto', their used values are equal. This horizontally centers the element
2176     // with respect to the edges of the containing block."
2177     const RenderStyle* containingBlockStyle = containingBlock->style();
2178     if ((marginStartLength.isAuto() && marginEndLength.isAuto() && marginBoxWidth < availableWidth)
2179         || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlockStyle->textAlign() == WEBKIT_CENTER)) {
2180         // Other browsers center the margin box for align=center elements so we match them here.
2181         LayoutUnit centeredMarginBoxStart = std::max<LayoutUnit>(0, (availableWidth - childWidth - marginStartWidth - marginEndWidth) / 2);
2182         marginStart = centeredMarginBoxStart + marginStartWidth;
2183         marginEnd = availableWidth - childWidth - marginStart + marginEndWidth;
2184         return;
2185     }
2186
2187     // CSS 2.1: "If there is exactly one value specified as 'auto', its used value follows from the equality."
2188     if (marginEndLength.isAuto() && marginBoxWidth < availableWidth) {
2189         marginStart = marginStartWidth;
2190         marginEnd = availableWidth - childWidth - marginStart;
2191         return;
2192     }
2193
2194     bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_LEFT)
2195         || (containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_RIGHT));
2196     if ((marginStartLength.isAuto() && marginBoxWidth < availableWidth) || pushToEndFromTextAlign) {
2197         marginEnd = marginEndWidth;
2198         marginStart = availableWidth - childWidth - marginEnd;
2199         return;
2200     }
2201
2202     // Either no auto margins, or our margin box width is >= the container width, auto margins will just turn into 0.
2203     marginStart = marginStartWidth;
2204     marginEnd = marginEndWidth;
2205 }
2206
2207 void RenderBox::updateLogicalHeight()
2208 {
2209     m_intrinsicContentLogicalHeight = contentLogicalHeight();
2210
2211     LogicalExtentComputedValues computedValues;
2212     computeLogicalHeight(logicalHeight(), logicalTop(), computedValues);
2213
2214     setLogicalHeight(computedValues.m_extent);
2215     setLogicalTop(computedValues.m_position);
2216     setMarginBefore(computedValues.m_margins.m_before);
2217     setMarginAfter(computedValues.m_margins.m_after);
2218 }
2219
2220 void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
2221 {
2222     computedValues.m_extent = logicalHeight;
2223     computedValues.m_position = logicalTop;
2224
2225     // Cell height is managed by the table and inline non-replaced elements do not support a height property.
2226     if (isTableCell() || (isInline() && !isReplaced()))
2227         return;
2228
2229     Length h;
2230     if (isOutOfFlowPositioned())
2231         computePositionedLogicalHeight(computedValues);
2232     else {
2233         RenderBlock* cb = containingBlock();
2234
2235         // If we are perpendicular to our containing block then we need to resolve our block-start and block-end margins so that if they
2236         // are 'auto' we are centred or aligned within the inline flow containing block: this is done by computing the margins as though they are inline.
2237         // Note that as this is the 'sizing phase' we are using our own writing mode rather than the containing block's. We use the containing block's
2238         // writing mode when figuring out the block-direction margins for positioning in |computeAndSetBlockDirectionMargins| (i.e. margin collapsing etc.).
2239         // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
2240         MarginDirection flowDirection = isHorizontalWritingMode() != cb->isHorizontalWritingMode() ? InlineDirection : BlockDirection;
2241
2242         // For tables, calculate margins only.
2243         if (isTable()) {
2244             computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
2245                 computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
2246             return;
2247         }
2248
2249         // FIXME: Account for block-flow in flexible boxes.
2250         // https://bugs.webkit.org/show_bug.cgi?id=46418
2251         bool inHorizontalBox = parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL;
2252         bool stretching = parent()->style()->boxAlign() == BSTRETCH;
2253         bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching);
2254         bool checkMinMaxHeight = false;
2255
2256         // The parent box is flexing us, so it has increased or decreased our height.  We have to
2257         // grab our cached flexible height.
2258         // FIXME: Account for block-flow in flexible boxes.
2259         // https://bugs.webkit.org/show_bug.cgi?id=46418
2260         if (hasOverrideHeight() && parent()->isFlexibleBoxIncludingDeprecated())
2261             h = Length(overrideLogicalContentHeight(), Fixed);
2262         else if (treatAsReplaced)
2263             h = Length(computeReplacedLogicalHeight(), Fixed);
2264         else {
2265             h = style()->logicalHeight();
2266             checkMinMaxHeight = true;
2267         }
2268
2269         // Block children of horizontal flexible boxes fill the height of the box.
2270         // FIXME: Account for block-flow in flexible boxes.
2271         // https://bugs.webkit.org/show_bug.cgi?id=46418
2272         if (h.isAuto() && inHorizontalBox && toRenderDeprecatedFlexibleBox(parent())->isStretchingChildren()) {
2273             h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed);
2274             checkMinMaxHeight = false;
2275         }
2276
2277         LayoutUnit heightResult;
2278         if (checkMinMaxHeight) {
2279             heightResult = computeLogicalHeightUsing(style()->logicalHeight(), computedValues.m_extent - borderAndPaddingLogicalHeight());
2280             if (heightResult == -1)
2281                 heightResult = computedValues.m_extent;
2282             heightResult = constrainLogicalHeightByMinMax(heightResult, computedValues.m_extent - borderAndPaddingLogicalHeight());
2283         } else {
2284             // The only times we don't check min/max height are when a fixed length has
2285             // been given as an override.  Just use that.  The value has already been adjusted
2286             // for box-sizing.
2287             ASSERT(h.isFixed());
2288             heightResult = h.value() + borderAndPaddingLogicalHeight();
2289         }
2290
2291         computedValues.m_extent = heightResult;
2292         computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
2293             computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
2294     }
2295
2296     // WinIE quirk: The <html> block always fills the entire canvas in quirks mode.  The <body> always fills the
2297     // <html> block in quirks mode.  Only apply this quirk if the block is normal flow and no height
2298     // is specified. When we're printing, we also need this quirk if the body or root has a percentage
2299     // height since we don't set a height in RenderView when we're printing. So without this quirk, the
2300     // height has nothing to be a percentage of, and it ends up being 0. That is bad.
2301     bool paginatedContentNeedsBaseHeight = document().printing() && h.isPercent()
2302         && (isDocumentElement() || (isBody() && document().documentElement()->renderer()->style()->logicalHeight().isPercent())) && !isInline();
2303     if (stretchesToViewport() || paginatedContentNeedsBaseHeight) {
2304         LayoutUnit margins = collapsedMarginBefore() + collapsedMarginAfter();
2305         LayoutUnit visibleHeight = view()->viewLogicalHeightForPercentages();
2306         if (isDocumentElement())
2307             computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - margins);
2308         else {
2309             LayoutUnit marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight();
2310             computedValues.m_extent = std::max(computedValues.m_extent, visibleHeight - marginsBordersPadding);
2311         }
2312     }
2313 }
2314
2315 LayoutUnit RenderBox::computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
2316 {
2317     LayoutUnit logicalHeight = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
2318     if (logicalHeight != -1)
2319         logicalHeight = adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight);
2320     return logicalHeight;
2321 }
2322
2323 LayoutUnit RenderBox::computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const
2324 {
2325     LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
2326     if (heightIncludingScrollbar == -1)
2327         return -1;
2328     return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
2329 }
2330
2331 LayoutUnit RenderBox::computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const
2332 {
2333     // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
2334     // If that happens, this code will have to change.
2335     if (logicalHeightLength.isMinContent() || logicalHeightLength.isMaxContent() || logicalHeightLength.isFitContent()) {
2336         if (isReplaced())
2337             return intrinsicSize().height();
2338         if (m_intrinsicContentLogicalHeight != -1)
2339             return m_intrinsicContentLogicalHeight;
2340         return intrinsicContentHeight;
2341     }
2342     if (logicalHeightLength.isFillAvailable())
2343         return containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding) - borderAndPadding;
2344     ASSERT_NOT_REACHED();
2345     return 0;
2346 }
2347
2348 LayoutUnit RenderBox::computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
2349 {
2350     // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
2351     // If that happens, this code will have to change.
2352     if (height.isIntrinsic()) {
2353         if (intrinsicContentHeight == -1)
2354             return -1; // Intrinsic height isn't available.
2355         return computeIntrinsicLogicalContentHeightUsing(height, intrinsicContentHeight, borderAndPaddingLogicalHeight());
2356     }
2357     if (height.isFixed())
2358         return height.value();
2359     if (height.isPercent())
2360         return computePercentageLogicalHeight(height);
2361     return -1;
2362 }
2363
2364 bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const
2365 {
2366     // Flow threads for multicol or paged overflow should be skipped. They are invisible to the DOM,
2367     // and percent heights of children should be resolved against the multicol or paged container.
2368     if (containingBlock->isRenderFlowThread())
2369         return true;
2370
2371     // For quirks mode and anonymous blocks, we skip auto-height containingBlocks when computing percentages.
2372     // For standards mode, we treat the percentage as auto if it has an auto-height containing block.
2373     if (!document().inQuirksMode() && !containingBlock->isAnonymousBlock())
2374         return false;
2375     return !containingBlock->isTableCell() && !containingBlock->isOutOfFlowPositioned() && containingBlock->style()->logicalHeight().isAuto() && isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode();
2376 }
2377
2378 LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const
2379 {
2380     LayoutUnit availableHeight = -1;
2381
2382     bool skippedAutoHeightContainingBlock = false;
2383     RenderBlock* cb = containingBlock();
2384     const RenderBox* containingBlockChild = this;
2385     LayoutUnit rootMarginBorderPaddingHeight = 0;
2386     while (!cb->isRenderView() && skipContainingBlockForPercentHeightCalculation(cb)) {
2387         if (cb->isBody() || cb->isDocumentElement())
2388             rootMarginBorderPaddingHeight += cb->marginBefore() + cb->marginAfter() + cb->borderAndPaddingLogicalHeight();
2389         skippedAutoHeightContainingBlock = true;
2390         containingBlockChild = cb;
2391         cb = cb->containingBlock();
2392     }
2393     cb->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2394
2395     RenderStyle* cbstyle = cb->style();
2396
2397     // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
2398     // explicitly specified that can be used for any percentage computations.
2399     bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto()));
2400
2401     bool includeBorderPadding = isTable();
2402
2403     if (isHorizontalWritingMode() != cb->isHorizontalWritingMode())
2404         availableHeight = containingBlockChild->containingBlockLogicalWidthForContent();
2405     else if (hasOverrideContainingBlockLogicalHeight())
2406         availableHeight = overrideContainingBlockContentLogicalHeight();
2407     else if (cb->isTableCell()) {
2408         if (!skippedAutoHeightContainingBlock) {
2409             // Table cells violate what the CSS spec says to do with heights. Basically we
2410             // don't care if the cell specified a height or not. We just always make ourselves
2411             // be a percentage of the cell's current content height.
2412             if (!cb->hasOverrideHeight()) {
2413                 // Normally we would let the cell size intrinsically, but scrolling overflow has to be
2414                 // treated differently, since WinIE lets scrolled overflow regions shrink as needed.
2415                 // While we can't get all cases right, we can at least detect when the cell has a specified
2416                 // height or when the table has a specified height. In these cases we want to initially have
2417                 // no size and allow the flexing of the table or the cell to its specified height to cause us
2418                 // to grow to fill the space. This could end up being wrong in some cases, but it is
2419                 // preferable to the alternative (sizing intrinsically and making the row end up too big).
2420                 RenderTableCell* cell = toRenderTableCell(cb);
2421                 if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto()))
2422                     return 0;
2423                 return -1;
2424             }
2425             availableHeight = cb->overrideLogicalContentHeight();
2426             includeBorderPadding = true;
2427         }
2428     } else if (cbstyle->logicalHeight().isFixed()) {
2429         LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(cbstyle->logicalHeight().value());
2430         availableHeight = std::max<LayoutUnit>(0, cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - cb->scrollbarLogicalHeight(), -1));
2431     } else if (cbstyle->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) {
2432         // We need to recur and compute the percentage height for our containing block.
2433         LayoutUnit heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle->logicalHeight());
2434         if (heightWithScrollbar != -1) {
2435             LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar);
2436             // We need to adjust for min/max height because this method does not
2437             // handle the min/max of the current block, its caller does. So the
2438             // return value from the recursive call will not have been adjusted
2439             // yet.
2440             LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight(), -1);
2441             availableHeight = std::max<LayoutUnit>(0, contentBoxHeight);
2442         }
2443     } else if (isOutOfFlowPositionedWithSpecifiedHeight) {
2444         // Don't allow this to affect the block' height() member variable, since this
2445         // can get called while the block is still laying out its kids.
2446         LogicalExtentComputedValues computedValues;
2447         cb->computeLogicalHeight(cb->logicalHeight(), 0, computedValues);
2448         availableHeight = computedValues.m_extent - cb->borderAndPaddingLogicalHeight() - cb->scrollbarLogicalHeight();
2449     } else if (cb->isRenderView())
2450         availableHeight = view()->viewLogicalHeightForPercentages();
2451
2452     if (availableHeight == -1)
2453         return availableHeight;
2454
2455     availableHeight -= rootMarginBorderPaddingHeight;
2456
2457     if (isTable() && isOutOfFlowPositioned())
2458         availableHeight += cb->paddingLogicalHeight();
2459
2460     LayoutUnit result = valueForLength(height, availableHeight);
2461     if (includeBorderPadding) {
2462         // FIXME: Table cells should default to box-sizing: border-box so we can avoid this hack.
2463         // It is necessary to use the border-box to match WinIE's broken
2464         // box model. This is essential for sizing inside
2465         // table cells using percentage heights.
2466         result -= borderAndPaddingLogicalHeight();
2467         return std::max<LayoutUnit>(0, result);
2468     }
2469     return result;
2470 }
2471
2472 LayoutUnit RenderBox::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
2473 {
2474     return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(style()->logicalWidth()), shouldComputePreferred);
2475 }
2476
2477 LayoutUnit RenderBox::computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred shouldComputePreferred) const
2478 {
2479     LayoutUnit minLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMinWidth().isPercent()) || style()->logicalMinWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
2480     LayoutUnit maxLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMaxWidth().isPercent()) || style()->logicalMaxWidth().isMaxSizeNone() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
2481     return std::max(minLogicalWidth, std::min(logicalWidth, maxLogicalWidth));
2482 }
2483
2484 LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(const Length& logicalWidth) const
2485 {
2486     switch (logicalWidth.type()) {
2487         case Fixed:
2488             return adjustContentBoxLogicalWidthForBoxSizing(logicalWidth.value());
2489         case MinContent:
2490         case MaxContent: {
2491             // MinContent/MaxContent don't need the availableLogicalWidth argument.
2492             LayoutUnit availableLogicalWidth = 0;
2493             return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
2494         }
2495         case FitContent:
2496         case FillAvailable:
2497         case Percent:
2498         case Calculated: {
2499             // FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the
2500             // containing block's block-flow.
2501             // https://bugs.webkit.org/show_bug.cgi?id=46496
2502             const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent();
2503             Length containerLogicalWidth = containingBlock()->style()->logicalWidth();
2504             // FIXME: Handle cases when containing block width is calculated or viewport percent.
2505             // https://bugs.webkit.org/show_bug.cgi?id=91071
2506             if (logicalWidth.isIntrinsic())
2507                 return computeIntrinsicLogicalWidthUsing(logicalWidth, cw, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
2508             if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercent())))
2509                 return adjustContentBoxLogicalWidthForBoxSizing(minimumValueForLength(logicalWidth, cw));
2510             return 0;
2511         }
2512         case Intrinsic:
2513         case MinIntrinsic:
2514         case Auto:
2515         case MaxSizeNone:
2516             return intrinsicLogicalWidth();
2517         case ExtendToZoom:
2518         case DeviceWidth:
2519         case DeviceHeight:
2520             break;
2521     }
2522
2523     ASSERT_NOT_REACHED();
2524     return 0;
2525 }
2526
2527 LayoutUnit RenderBox::computeReplacedLogicalHeight() const
2528 {
2529     return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(style()->logicalHeight()));
2530 }
2531
2532 bool RenderBox::logicalHeightComputesAsNone(SizeType sizeType) const
2533 {
2534     ASSERT(sizeType == MinSize || sizeType == MaxSize);
2535     Length logicalHeight = sizeType == MinSize ? style()->logicalMinHeight() : style()->logicalMaxHeight();
2536     Length initialLogicalHeight = sizeType == MinSize ? RenderStyle::initialMinSize() : RenderStyle::initialMaxSize();
2537
2538     if (logicalHeight == initialLogicalHeight)
2539         return true;
2540
2541     if (!logicalHeight.isPercent() || isOutOfFlowPositioned())
2542         return false;
2543
2544     // Anonymous block boxes are ignored when resolving percentage values that would refer to it:
2545     // the closest non-anonymous ancestor box is used instead.
2546     RenderBlock* containingBlock = this->containingBlock();
2547     while (containingBlock->isAnonymous())
2548         containingBlock = containingBlock->containingBlock();
2549
2550     return containingBlock->hasAutoHeightOrContainingBlockWithAutoHeight();
2551 }
2552
2553 LayoutUnit RenderBox::computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const
2554 {
2555     // If the height of the containing block is not specified explicitly (i.e., it depends on content height), and this element is not absolutely positioned,
2556     // the percentage value is treated as '0' (for 'min-height') or 'none' (for 'max-height').
2557     LayoutUnit minLogicalHeight;
2558     if (!logicalHeightComputesAsNone(MinSize))
2559         minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
2560     LayoutUnit maxLogicalHeight = logicalHeight;
2561     if (!logicalHeightComputesAsNone(MaxSize))
2562         maxLogicalHeight =  computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
2563     return std::max(minLogicalHeight, std::min(logicalHeight, maxLogicalHeight));
2564 }
2565
2566 LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(const Length& logicalHeight) const
2567 {
2568     switch (logicalHeight.type()) {
2569         case Fixed:
2570             return adjustContentBoxLogicalHeightForBoxSizing(logicalHeight.value());
2571         case Percent:
2572         case Calculated:
2573         {
2574             RenderObject* cb = isOutOfFlowPositioned() ? container() : containingBlock();
2575             while (cb->isAnonymous())
2576                 cb = cb->containingBlock();
2577             if (cb->isRenderBlock())
2578                 toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2579
2580             // FIXME: This calculation is not patched for block-flow yet.
2581             // https://bugs.webkit.org/show_bug.cgi?id=46500
2582             if (cb->isOutOfFlowPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) {
2583                 ASSERT_WITH_SECURITY_IMPLICATION(cb->isRenderBlock());
2584                 RenderBlock* block = toRenderBlock(cb);
2585                 LogicalExtentComputedValues computedValues;
2586                 block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
2587                 LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
2588                 LayoutUnit newHeight = block->adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
2589                 return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, newHeight));
2590             }
2591
2592             // FIXME: availableLogicalHeight() is wrong if the replaced element's block-flow is perpendicular to the
2593             // containing block's block-flow.
2594             // https://bugs.webkit.org/show_bug.cgi?id=46496
2595             LayoutUnit availableHeight;
2596             if (isOutOfFlowPositioned())
2597                 availableHeight = containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb));
2598             else {
2599                 availableHeight = containingBlockLogicalHeightForContent(IncludeMarginBorderPadding);
2600                 // It is necessary to use the border-box to match WinIE's broken
2601                 // box model.  This is essential for sizing inside
2602                 // table cells using percentage heights.
2603                 // FIXME: This needs to be made block-flow-aware.  If the cell and image are perpendicular block-flows, this isn't right.
2604                 // https://bugs.webkit.org/show_bug.cgi?id=46997
2605                 while (cb && !cb->isRenderView() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) {
2606                     if (cb->isTableCell()) {
2607                         // Don't let table cells squeeze percent-height replaced elements
2608                         // <http://bugs.webkit.org/show_bug.cgi?id=15359>
2609                         availableHeight = std::max(availableHeight, intrinsicLogicalHeight());
2610                         return valueForLength(logicalHeight, availableHeight - borderAndPaddingLogicalHeight());
2611                     }
2612                     toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2613                     cb = cb->containingBlock();
2614                 }
2615             }
2616             return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, availableHeight));
2617         }
2618         case MinContent:
2619         case MaxContent:
2620         case FitContent:
2621         case FillAvailable:
2622             return adjustContentBoxLogicalHeightForBoxSizing(computeIntrinsicLogicalContentHeightUsing(logicalHeight, intrinsicLogicalHeight(), borderAndPaddingHeight()));
2623         default:
2624             return intrinsicLogicalHeight();
2625     }
2626 }
2627
2628 LayoutUnit RenderBox::availableLogicalHeight(AvailableLogicalHeightType heightType) const
2629 {
2630     // http://www.w3.org/TR/CSS2/visudet.html#propdef-height - We are interested in the content height.
2631     return constrainContentBoxLogicalHeightByMinMax(availableLogicalHeightUsing(style()->logicalHeight(), heightType), -1);
2632 }
2633
2634 LayoutUnit RenderBox::availableLogicalHeightUsing(const Length& h, AvailableLogicalHeightType heightType) const
2635 {
2636     if (isRenderView())
2637         return isHorizontalWritingMode() ? toRenderView(this)->frameView()->unscaledVisibleContentSize().height() : toRenderView(this)->frameView()->unscaledVisibleContentSize().width();
2638
2639     // We need to stop here, since we don't want to increase the height of the table
2640     // artificially.  We're going to rely on this cell getting expanded to some new
2641     // height, and then when we lay out again we'll use the calculation below.
2642     if (isTableCell() && (h.isAuto() || h.isPercent())) {
2643         if (hasOverrideHeight())
2644             return overrideLogicalContentHeight();
2645         return logicalHeight() - borderAndPaddingLogicalHeight();
2646     }
2647
2648     if (h.isPercent() && isOutOfFlowPositioned() && !isRenderFlowThread()) {
2649         // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
2650         LayoutUnit availableHeight = containingBlockLogicalHeightForPositioned(containingBlock());
2651         return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(h, availableHeight));
2652     }
2653
2654     LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(h, -1);
2655     if (heightIncludingScrollbar != -1)
2656         return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
2657
2658     // FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode.
2659     // https://bugs.webkit.org/show_bug.cgi?id=46500
2660     if (isRenderBlock() && isOutOfFlowPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) {
2661         RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this));
2662         LogicalExtentComputedValues computedValues;
2663         block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
2664         LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
2665         return adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
2666     }
2667
2668     // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
2669     LayoutUnit availableHeight = containingBlockLogicalHeightForContent(heightType);
2670     if (heightType == ExcludeMarginBorderPadding) {
2671         // FIXME: Margin collapsing hasn't happened yet, so this incorrectly removes collapsed margins.
2672         availableHeight -= marginBefore() + marginAfter() + borderAndPaddingLogicalHeight();
2673     }
2674     return availableHeight;
2675 }
2676
2677 void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock)
2678 {
2679     LayoutUnit marginBefore;
2680     LayoutUnit marginAfter;
2681     computeMarginsForDirection(BlockDirection, containingBlock, containingBlockLogicalWidthForContent(), logicalHeight(), marginBefore, marginAfter,
2682         style()->marginBeforeUsing(containingBlock->style()),
2683         style()->marginAfterUsing(containingBlock->style()));
2684     // Note that in this 'positioning phase' of the layout we are using the containing block's writing mode rather than our own when calculating margins.
2685     // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
2686     containingBlock->setMarginBeforeForChild(this, marginBefore);
2687     containingBlock->setMarginAfterForChild(this, marginAfter);
2688 }
2689
2690 LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2691 {
2692     if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2693         return containingBlockLogicalHeightForPositioned(containingBlock, false);
2694
2695     // Use viewport as container for top-level fixed-position elements.
2696     if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2697         const RenderView* view = toRenderView(containingBlock);
2698         if (FrameView* frameView = view->frameView()) {
2699             LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
2700             return containingBlock->isHorizontalWritingMode() ? viewportRect.width() : viewportRect.height();
2701         }
2702     }
2703
2704     if (containingBlock->isBox())
2705         return toRenderBox(containingBlock)->clientLogicalWidth();
2706
2707     ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
2708
2709     const RenderInline* flow = toRenderInline(containingBlock);
2710     InlineFlowBox* first = flow->firstLineBox();
2711     InlineFlowBox* last = flow->lastLineBox();
2712
2713     // If the containing block is empty, return a width of 0.
2714     if (!first || !last)
2715         return 0;
2716
2717     LayoutUnit fromLeft;
2718     LayoutUnit fromRight;
2719     if (containingBlock->style()->isLeftToRightDirection()) {
2720         fromLeft = first->logicalLeft() + first->borderLogicalLeft();
2721         fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight();
2722     } else {
2723         fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight();
2724         fromLeft = last->logicalLeft() + last->borderLogicalLeft();
2725     }
2726
2727     return std::max<LayoutUnit>(0, fromRight - fromLeft);
2728 }
2729
2730 LayoutUnit RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2731 {
2732     if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2733         return containingBlockLogicalWidthForPositioned(containingBlock, false);
2734
2735     // Use viewport as container for top-level fixed-position elements.
2736     if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2737         const RenderView* view = toRenderView(containingBlock);
2738         if (FrameView* frameView = view->frameView()) {
2739             LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
2740             return containingBlock->isHorizontalWritingMode() ? viewportRect.height() : viewportRect.width();
2741         }
2742     }
2743
2744     if (containingBlock->isBox()) {
2745         const RenderBlock* cb = containingBlock->isRenderBlock() ?
2746             toRenderBlock(containingBlock) : containingBlock->containingBlock();
2747         return cb->clientLogicalHeight();
2748     }
2749
2750     ASSERT(containingBlock->isRenderInline() && containingBlock->isRelPositioned());
2751
2752     const RenderInline* flow = toRenderInline(containingBlock);
2753     InlineFlowBox* first = flow->firstLineBox();
2754     InlineFlowBox* last = flow->lastLineBox();
2755
2756     // If the containing block is empty, return a height of 0.
2757     if (!first || !last)
2758         return 0;
2759
2760     LayoutUnit heightResult;
2761     LayoutRect boundingBox = flow->linesBoundingBox();
2762     if (containingBlock->isHorizontalWritingMode())
2763         heightResult = boundingBox.height();
2764     else
2765         heightResult = boundingBox.width();
2766     heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter());
2767     return heightResult;
2768 }
2769
2770 static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
2771 {
2772     if (!logicalLeft.isAuto() || !logicalRight.isAuto())
2773         return;
2774
2775     // FIXME: The static distance computation has not been patched for mixed writing modes yet.
2776     if (child->parent()->style()->direction() == LTR) {
2777         LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
2778         for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
2779             if (curr->isBox()) {
2780                 staticPosition += toRenderBox(curr)->logicalLeft();
2781                 if (toRenderBox(curr)->isRelPositioned())
2782                     staticPosition += toRenderBox(curr)->relativePositionOffset().width();
2783             } else if (curr->isInline()) {
2784                 if (curr->isRelPositioned()) {
2785                     if (!curr->style()->logicalLeft().isAuto())
2786                         staticPosition += curr->style()->logicalLeft().value();
2787                     else
2788                         staticPosition -= curr->style()->logicalRight().value();
2789                 }
2790             }
2791         }
2792         logicalLeft.setValue(Fixed, staticPosition);
2793     } else {
2794         RenderBox* enclosingBox = child->parent()->enclosingBox();
2795         LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft();
2796         for (RenderObject* curr = child->parent(); curr; curr = curr->container()) {
2797             if (curr->isBox()) {
2798                 if (curr != containerBlock) {
2799                     staticPosition -= toRenderBox(curr)->logicalLeft();
2800                     if (toRenderBox(curr)->isRelPositioned())
2801                         staticPosition -= toRenderBox(curr)->relativePositionOffset().width();
2802                 }
2803                 if (curr == enclosingBox)
2804                     staticPosition -= enclosingBox->logicalWidth();
2805             } else if (curr->isInline()) {
2806                 if (curr->isRelPositioned()) {
2807                     if (!curr->style()->logicalLeft().isAuto())
2808                         staticPosition -= curr->style()->logicalLeft().value();
2809                     else
2810                         staticPosition += curr->style()->logicalRight().value();
2811                 }
2812             }
2813             if (curr == containerBlock)
2814                 break;
2815         }
2816         logicalRight.setValue(Fixed, staticPosition);
2817     }
2818 }
2819
2820 void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& computedValues) const
2821 {
2822     if (isReplaced()) {
2823         computePositionedLogicalWidthReplaced(computedValues);
2824         return;
2825     }
2826
2827     // QUESTIONS
2828     // FIXME 1: Should we still deal with these the cases of 'left' or 'right' having
2829     // the type 'static' in determining whether to calculate the static distance?
2830     // NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1.
2831
2832     // FIXME 2: Can perhaps optimize out cases when max-width/min-width are greater
2833     // than or less than the computed width().  Be careful of box-sizing and
2834     // percentage issues.
2835
2836     // The following is based off of the W3C Working Draft from April 11, 2006 of
2837     // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements"
2838     // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width>
2839     // (block-style-comments in this function and in computePositionedLogicalWidthUsing()
2840     // correspond to text from the spec)
2841
2842
2843     // We don't use containingBlock(), since we may be positioned by an enclosing
2844     // relative positioned inline.
2845     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
2846
2847     const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
2848
2849     // Use the container block's direction except when calculating the static distance
2850     // This conforms with the reference results for abspos-replaced-width-margin-000.htm
2851     // of the CSS 2.1 test suite
2852     TextDirection containerDirection = containerBlock->style()->direction();
2853
2854     bool isHorizontal = isHorizontalWritingMode();
2855     const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
2856     const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
2857     const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
2858
2859     Length logicalLeftLength = style()->logicalLeft();
2860     Length logicalRightLength = style()->logicalRight();
2861
2862     /*---------------------------------------------------------------------------*\
2863      * For the purposes of this section and the next, the term "static position"
2864      * (of an element) refers, roughly, to the position an element would have had
2865      * in the normal flow. More precisely:
2866      *
2867      * * The static position for 'left' is the distance from the left edge of the
2868      *   containing block to the left margin edge of a hypothetical box that would
2869      *   have been the first box of the element if its 'position' property had
2870      *   been 'static' and 'float' had been 'none'. The value is negative if the
2871      *   hypothetical box is to the left of the containing block.
2872      * * The static position for 'right' is the distance from the right edge of the
2873      *   containing block to the right margin edge of the same hypothetical box as
2874      *   above. The value is positive if the hypothetical box is to the left of the
2875      *   containing block's edge.
2876      *
2877      * But rather than actually calculating the dimensions of that hypothetical box,
2878      * user agents are free to make a guess at its probable position.
2879      *
2880      * For the purposes of calculating the static position, the containing block of
2881      * fixed positioned elements is the initial containing block instead of the
2882      * viewport, and all scrollable boxes should be assumed to be scrolled to their
2883      * origin.
2884     \*---------------------------------------------------------------------------*/
2885
2886     // see FIXME 1
2887     // Calculate the static distance if needed.
2888     computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth);
2889
2890     // Calculate constraint equation values for 'width' case.
2891     computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
2892                                        containerLogicalWidth, bordersPlusPadding,
2893                                        logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
2894                                        computedValues);
2895
2896     // Calculate constraint equation values for 'max-width' case.
2897     if (!style()->logicalMaxWidth().isMaxSizeNone()) {
2898         LogicalExtentComputedValues maxValues;
2899
2900         computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
2901                                            containerLogicalWidth, bordersPlusPadding,
2902                                            logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
2903                                            maxValues);
2904
2905         if (computedValues.m_extent > maxValues.m_extent) {
2906             computedValues.m_extent = maxValues.m_extent;
2907             computedValues.m_position = maxValues.m_position;
2908             computedValues.m_margins.m_start = maxValues.m_margins.m_start;
2909             computedValues.m_margins.m_end = maxValues.m_margins.m_end;
2910         }
2911     }
2912
2913     // Calculate constraint equation values for 'min-width' case.
2914     if (!style()->logicalMinWidth().isZero() || style()->logicalMinWidth().isIntrinsic()) {
2915         LogicalExtentComputedValues minValues;
2916
2917         computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
2918                                            containerLogicalWidth, bordersPlusPadding,
2919                                            logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
2920                                            minValues);
2921
2922         if (computedValues.m_extent < minValues.m_extent) {
2923             computedValues.m_extent = minValues.m_extent;
2924             computedValues.m_position = minValues.m_position;
2925             computedValues.m_margins.m_start = minValues.m_margins.m_start;
2926             computedValues.m_margins.m_end = minValues.m_margins.m_end;
2927         }
2928     }
2929
2930     computedValues.m_extent += bordersPlusPadding;
2931 }
2932
2933 static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
2934 {
2935     // Deal with differing writing modes here.  Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
2936     // along this axis, then we need to flip the coordinate.  This can only happen if the containing block is both a flipped mode and perpendicular to us.
2937     if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) {
2938         logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos;
2939         logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom());
2940     } else {
2941         logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop());
2942     }
2943 }
2944
2945 void RenderBox::shrinkToFitWidth(const LayoutUnit availableSpace, const LayoutUnit logicalLeftValue, const LayoutUnit bordersPlusPadding, LogicalExtentComputedValues& computedValues) const
2946 {
2947     // FIXME: would it be better to have shrink-to-fit in one step?
2948     LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
2949     LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
2950     LayoutUnit availableWidth = availableSpace - logicalLeftValue;
2951     computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
2952 }
2953
2954 void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
2955                                                    LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
2956                                                    const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
2957                                                    const Length& marginLogicalRight, LogicalExtentComputedValues& computedValues) const
2958 {
2959     if (logicalWidth.isIntrinsic())
2960         logicalWidth = Length(computeIntrinsicLogicalWidthUsing(logicalWidth, containerLogicalWidth, bordersPlusPadding) - bordersPlusPadding, Fixed);
2961
2962     // 'left' and 'right' cannot both be 'auto' because one would of been
2963     // converted to the static position already
2964     ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
2965
2966     LayoutUnit logicalLeftValue = 0;
2967
2968     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
2969
2970     bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto();
2971     bool logicalLeftIsAuto = logicalLeft.isAuto();
2972     bool logicalRightIsAuto = logicalRight.isAuto();
2973     LayoutUnit& marginLogicalLeftValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
2974     LayoutUnit& marginLogicalRightValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
2975     if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
2976         /*-----------------------------------------------------------------------*\
2977          * If none of the three is 'auto': If both 'margin-left' and 'margin-
2978          * right' are 'auto', solve the equation under the extra constraint that
2979          * the two margins get equal values, unless this would make them negative,
2980          * in which case when direction of the containing block is 'ltr' ('rtl'),
2981          * set 'margin-left' ('margin-right') to zero and solve for 'margin-right'
2982          * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto',
2983          * solve the equation for that value. If the values are over-constrained,
2984          * ignore the value for 'left' (in case the 'direction' property of the
2985          * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr')
2986          * and solve for that value.
2987         \*-----------------------------------------------------------------------*/
2988         // NOTE:  It is not necessary to solve for 'right' in the over constrained
2989         // case because the value is not used for any further calculations.
2990
2991         logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
2992         computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
2993
2994         const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth) + bordersPlusPadding);
2995
2996         // Margins are now the only unknown
2997         if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
2998             // Both margins auto, solve for equality
2999             if (availableSpace >= 0) {
3000                 marginLogicalLeftValue = availableSpace / 2; // split the difference
3001                 marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences
3002             } else {
3003                 // Use the containing block's direction rather than the parent block's
3004                 // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
3005                 if (containerDirection == LTR) {
3006                     marginLogicalLeftValue = 0;
3007                     marginLogicalRightValue = availableSpace; // will be negative
3008                 } else {
3009                     marginLogicalLeftValue = availableSpace; // will be negative
3010                     marginLogicalRightValue = 0;
3011                 }
3012             }
3013         } else if (marginLogicalLeft.isAuto()) {
3014             // Solve for left margin
3015             marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3016             marginLogicalLeftValue = availableSpace - marginLogicalRightValue;
3017         } else if (marginLogicalRight.isAuto()) {
3018             // Solve for right margin
3019             marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3020             marginLogicalRightValue = availableSpace - marginLogicalLeftValue;
3021         } else {
3022             // Over-constrained, solve for left if direction is RTL
3023             marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3024             marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3025
3026             // Use the containing block's direction rather than the parent block's
3027             // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
3028             if (containerDirection == RTL)
3029                 logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue;
3030         }
3031     } else {
3032         /*--------------------------------------------------------------------*\
3033          * Otherwise, set 'auto' values for 'margin-left' and 'margin-right'
3034          * to 0, and pick the one of the following six rules that applies.
3035          *
3036          * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the
3037          *    width is shrink-to-fit. Then solve for 'left'
3038          *
3039          *              OMIT RULE 2 AS IT SHOULD NEVER BE HIT
3040          * ------------------------------------------------------------------
3041          * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if
3042          *    the 'direction' property of the containing block is 'ltr' set
3043          *    'left' to the static position, otherwise set 'right' to the
3044          *    static position. Then solve for 'left' (if 'direction is 'rtl')
3045          *    or 'right' (if 'direction' is 'ltr').
3046          * ------------------------------------------------------------------
3047          *
3048          * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the
3049          *    width is shrink-to-fit . Then solve for 'right'
3050          * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve
3051          *    for 'left'
3052          * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve
3053          *    for 'width'
3054          * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve
3055          *    for 'right'
3056          *
3057          * Calculation of the shrink-to-fit width is similar to calculating the
3058          * width of a table cell using the automatic table layout algorithm.
3059          * Roughly: calculate the preferred width by formatting the content
3060          * without breaking lines other than where explicit line breaks occur,
3061          * and also calculate the preferred minimum width, e.g., by trying all
3062          * possible line breaks. CSS 2.1 does not define the exact algorithm.
3063          * Thirdly, calculate the available width: this is found by solving
3064          * for 'width' after setting 'left' (in case 1) or 'right' (in case 3)
3065          * to 0.
3066          *
3067          * Then the shrink-to-fit width is:
3068          * min(max(preferred minimum width, available width), preferred width).
3069         \*--------------------------------------------------------------------*/
3070         // NOTE: For rules 3 and 6 it is not necessary to solve for 'right'
3071         // because the value is not used for any further calculations.
3072
3073         // Calculate margins, 'auto' margins are ignored.
3074         marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3075         marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3076
3077         const LayoutUnit availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding);
3078
3079         // FIXME: Is there a faster way to find the correct case?
3080         // Use rule/case that applies.
3081         if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
3082             // RULE 1: (use shrink-to-fit for width, and solve of left)
3083             LayoutUnit logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3084
3085             // FIXME: would it be better to have shrink-to-fit in one step?
3086             LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
3087             LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
3088             LayoutUnit availableWidth = availableSpace - logicalRightValue;
3089             computedValues.m_extent = std::min(std::max(preferredMinWidth, availableWidth), preferredWidth);
3090             logicalLeftValue = availableSpace - (computedValues.m_extent + logicalRightValue);
3091         } else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) {
3092             // RULE 3: (use shrink-to-fit for width, and no need solve of right)
3093             logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3094
3095             shrinkToFitWidth(availableSpace, logicalLeftValue, bordersPlusPadding, computedValues);
3096         } else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
3097             // RULE 4: (solve for left)
3098             computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
3099             logicalLeftValue = availableSpace - (computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth));
3100         } else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
3101             // RULE 5: (solve for width)
3102             logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3103             if (autoWidthShouldFitContent())
3104                 shrinkToFitWidth(availableSpace, logicalLeftValue, bordersPlusPadding, computedValues);
3105             else
3106                 computedValues.m_extent = std::max<LayoutUnit>(0, availableSpace - (logicalLeftValue + valueForLength(logicalRight, containerLogicalWidth)));
3107         } else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) {
3108             // RULE 6: (no need solve for right)
3109             logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3110             computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
3111         }
3112     }
3113
3114     // Use computed values to calculate the horizontal position.
3115
3116     // FIXME: This hack is needed to calculate the  logical left position for a 'rtl' relatively
3117     // positioned, inline because right now, it is using the logical left position
3118     // of the first line box when really it should use the last line box.  When
3119     // this is fixed elsewhere, this block should be removed.
3120     if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
3121         const RenderInline* flow = toRenderInline(containerBlock);
3122         InlineFlowBox* firstLine = flow->firstLineBox();
3123         InlineFlowBox* lastLine = flow->lastLineBox();
3124         if (firstLine && lastLine && firstLine != lastLine) {
3125             computedValues.m_position = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
3126             return;
3127         }
3128     }
3129
3130     if (containerBlock->isBox() && toRenderBox(containerBlock)->scrollsOverflowY() && containerBlock->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) {
3131         logicalLeftValue = logicalLeftValue + toRenderBox(containerBlock)->verticalScrollbarWidth();
3132     }
3133
3134     computedValues.m_position = logicalLeftValue + marginLogicalLeftValue;
3135     computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
3136 }
3137
3138 static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock)
3139 {
3140     if (!logicalTop.isAuto() || !logicalBottom.isAuto())
3141         return;
3142
3143     // FIXME: The static distance computation has not been patched for mixed writing modes.
3144     LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
3145     for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
3146         if (curr->isBox() && !curr->isTableRow())
3147             staticLogicalTop += toRenderBox(curr)->logicalTop();
3148     }
3149     logicalTop.setValue(Fixed, staticLogicalTop);
3150 }
3151
3152 void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& computedValues) const
3153 {
3154     if (isReplaced()) {
3155         computePositionedLogicalHeightReplaced(computedValues);
3156         return;
3157     }
3158
3159     // The following is based off of the W3C Working Draft from April 11, 2006 of
3160     // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements"
3161     // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height>
3162     // (block-style-comments in this function and in computePositionedLogicalHeightUsing()
3163     // correspond to text from the spec)
3164
3165
3166     // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
3167     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3168
3169     const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
3170
3171     RenderStyle* styleToUse = style();
3172     const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
3173     const Length marginBefore = styleToUse->marginBefore();
3174     const Length marginAfter = styleToUse->marginAfter();
3175     Length logicalTopLength = styleToUse->logicalTop();
3176     Length logicalBottomLength = styleToUse->logicalBottom();
3177
3178     /*---------------------------------------------------------------------------*\
3179      * For the purposes of this section and the next, the term "static position"
3180      * (of an element) refers, roughly, to the position an element would have had
3181      * in the normal flow. More precisely, the static position for 'top' is the
3182      * distance from the top edge of the containing block to the top margin edge
3183      * of a hypothetical box that would have been the first box of the element if
3184      * its 'position' property had been 'static' and 'float' had been 'none'. The
3185      * value is negative if the hypothetical box is above the containing block.
3186      *
3187      * But rather than actually calculating the dimensions of that hypothetical
3188      * box, user agents are free to make a guess at its probable position.
3189      *
3190      * For the purposes of calculating the static position, the containing block
3191      * of fixed positioned elements is the initial containing block instead of
3192      * the viewport.
3193     \*---------------------------------------------------------------------------*/
3194
3195     // see FIXME 1
3196     // Calculate the static distance if needed.
3197     computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock);
3198
3199     // Calculate constraint equation values for 'height' case.
3200     LayoutUnit logicalHeight = computedValues.m_extent;
3201     computePositionedLogicalHeightUsing(styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3202                                         logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3203                                         computedValues);
3204
3205     // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults).
3206     // see FIXME 2
3207
3208     // Calculate constraint equation values for 'max-height' case.
3209     if (!styleToUse->logicalMaxHeight().isMaxSizeNone()) {
3210         LogicalExtentComputedValues maxValues;
3211
3212         computePositionedLogicalHeightUsing(styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3213                                             logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3214                                             maxValues);
3215
3216         if (computedValues.m_extent > maxValues.m_extent) {
3217             computedValues.m_extent = maxValues.m_extent;
3218             computedValues.m_position = maxValues.m_position;
3219             computedValues.m_margins.m_before = maxValues.m_margins.m_before;
3220             computedValues.m_margins.m_after = maxValues.m_margins.m_after;
3221         }
3222     }
3223
3224     // Calculate constraint equation values for 'min-height' case.
3225     if (!styleToUse->logicalMinHeight().isZero() || styleToUse->logicalMinHeight().isIntrinsic()) {
3226         LogicalExtentComputedValues minValues;
3227
3228         computePositionedLogicalHeightUsing(styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3229                                             logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3230                                             minValues);
3231
3232         if (computedValues.m_extent < minValues.m_extent) {
3233             computedValues.m_extent = minValues.m_extent;
3234             computedValues.m_position = minValues.m_position;
3235             computedValues.m_margins.m_before = minValues.m_margins.m_before;
3236             computedValues.m_margins.m_after = minValues.m_margins.m_after;
3237         }
3238     }
3239
3240     // Set final height value.
3241     computedValues.m_extent += bordersPlusPadding;
3242 }
3243
3244 static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight)
3245 {
3246     // Deal with differing writing modes here.  Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
3247     // along this axis, then we need to flip the coordinate.  This can only happen if the containing block is both a flipped mode and perpendicular to us.
3248     if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
3249         || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
3250         logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos;
3251
3252     // Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt.
3253     if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
3254         if (child->isHorizontalWritingMode())
3255             logicalTopPos += containerBlock->borderBottom();
3256         else
3257             logicalTopPos += containerBlock->borderRight();
3258     } else {
3259         if (child->isHorizontalWritingMode())
3260             logicalTopPos += containerBlock->borderTop();
3261         else
3262             logicalTopPos += containerBlock->borderLeft();
3263     }
3264 }
3265
3266 void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
3267                                                     LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
3268                                                     const Length& logicalTop, const Length& logicalBottom, const Length& marginBefore,
3269                                                     const Length& marginAfter, LogicalExtentComputedValues& computedValues) const
3270 {
3271     // 'top' and 'bottom' cannot both be 'auto' because 'top would of been
3272     // converted to the static position in computePositionedLogicalHeight()
3273     ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
3274
3275     LayoutUnit logicalHeightValue;
3276     LayoutUnit contentLogicalHeight = logicalHeight - bordersPlusPadding;
3277
3278     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3279
3280     LayoutUnit logicalTopValue = 0;
3281
3282     bool logicalHeightIsAuto = logicalHeightLength.isAuto();
3283     bool logicalTopIsAuto = logicalTop.isAuto();
3284     bool logicalBottomIsAuto = logicalBottom.isAuto();
3285
3286     LayoutUnit resolvedLogicalHeight;
3287     // Height is never unsolved for tables.
3288     if (isTable()) {
3289         resolvedLogicalHeight = contentLogicalHeight;
3290         logicalHeightIsAuto = false;
3291     } else {
3292         if (logicalHeightLength.isIntrinsic())
3293             resolvedLogicalHeight = computeIntrinsicLogicalContentHeightUsing(logicalHeightLength, contentLogicalHeight, bordersPlusPadding);
3294         else
3295             resolvedLogicalHeight = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight));
3296     }
3297
3298     if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
3299         /*-----------------------------------------------------------------------*\
3300          * If none of the three are 'auto': If both 'margin-top' and 'margin-
3301          * bottom' are 'auto', solve the equation under the extra constraint that
3302          * the two margins get equal values. If one of 'margin-top' or 'margin-
3303          * bottom' is 'auto', solve the equation for that value. If the values
3304          * are over-constrained, ignore the value for 'bottom' and solve for that
3305          * value.
3306         \*-----------------------------------------------------------------------*/
3307         // NOTE:  It is not necessary to solve for 'bottom' in the over constrained
3308         // case because the value is not used for any further calculations.
3309
3310         logicalHeightValue = resolvedLogicalHeight;
3311         logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3312
3313         const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight) + bordersPlusPadding);
3314
3315         // Margins are now the only unknown
3316         if (marginBefore.isAuto() && marginAfter.isAuto()) {
3317             // Both margins auto, solve for equality
3318             // NOTE: This may result in negative values.
3319             computedValues.m_margins.m_before = availableSpace / 2; // split the difference
3320             computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; // account for odd valued differences
3321         } else if (marginBefore.isAuto()) {
3322             // Solve for top margin
3323             computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
3324             computedValues.m_margins.m_before = availableSpace - computedValues.m_margins.m_after;
3325         } else if (marginAfter.isAuto()) {
3326             // Solve for bottom margin
3327             computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
3328             computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before;
3329         } else {
3330             // Over-constrained, (no need solve for bottom)
3331             computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
3332             computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
3333         }
3334     } else {
3335         /*--------------------------------------------------------------------*\
3336          * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom'
3337          * to 0, and pick the one of the following six rules that applies.
3338          *
3339          * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then
3340          *    the height is based on the content, and solve for 'top'.
3341          *
3342          *              OMIT RULE 2 AS IT SHOULD NEVER BE HIT
3343          * ------------------------------------------------------------------
3344          * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then
3345          *    set 'top' to the static position, and solve for 'bottom'.
3346          * ------------------------------------------------------------------
3347          *
3348          * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then
3349          *    the height is based on the content, and solve for 'bottom'.
3350          * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and
3351          *    solve for 'top'.
3352          * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and
3353          *    solve for 'height'.
3354          * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and
3355          *    solve for 'bottom'.
3356         \*--------------------------------------------------------------------*/
3357         // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom'
3358         // because the value is not used for any further calculations.
3359
3360         // Calculate margins, 'auto' margins are ignored.
3361         computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth);
3362         computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth);
3363
3364         const LayoutUnit availableSpace = containerLogicalHeight - (computedValues.m_margins.m_before + computedValues.m_margins.m_after + bordersPlusPadding);
3365
3366         // Use rule/case that applies.
3367         if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
3368             // RULE 1: (height is content based, solve of top)
3369             logicalHeightValue = contentLogicalHeight;
3370             logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
3371         } else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) {
3372             // RULE 3: (height is content based, no need solve of bottom)
3373             logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3374             logicalHeightValue = contentLogicalHeight;
3375         } else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
3376             // RULE 4: (solve of top)
3377             logicalHeightValue = resolvedLogicalHeight;
3378             logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
3379         } else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
3380             // RULE 5: (solve of height)
3381             logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3382             logicalHeightValue = std::max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight)));
3383         } else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) {
3384             // RULE 6: (no need solve of bottom)
3385             logicalHeightValue = resolvedLogicalHeight;
3386             logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3387         }
3388     }
3389     computedValues.m_extent = logicalHeightValue;
3390
3391     // Use computed values to calculate the vertical position.
3392     computedValues.m_position = logicalTopValue + computedValues.m_margins.m_before;
3393     computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight);
3394 }
3395
3396 void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValues& computedValues) const
3397 {
3398     // The following is based off of the W3C Working Draft from April 11, 2006 of
3399     // CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements"
3400     // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width>
3401     // (block-style-comments in this function correspond to text from the spec and
3402     // the numbers correspond to numbers in spec)
3403
3404     // We don't use containingBlock(), since we may be positioned by an enclosing
3405     // relative positioned inline.
3406     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3407
3408     const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
3409     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3410
3411     // To match WinIE, in quirks mode use the parent's 'direction' property
3412     // instead of the the container block's.
3413     TextDirection containerDirection = containerBlock->style()->direction();
3414
3415     // Variables to solve.
3416     bool isHorizontal = isHorizontalWritingMode();
3417     Length logicalLeft = style()->logicalLeft();
3418     Length logicalRight = style()->logicalRight();
3419     Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
3420     Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
3421     LayoutUnit& marginLogicalLeftAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
3422     LayoutUnit& marginLogicalRightAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
3423
3424     /*-----------------------------------------------------------------------*\
3425      * 1. The used value of 'width' is determined as for inline replaced
3426      *    elements.
3427     \*-----------------------------------------------------------------------*/
3428     // NOTE: This value of width is FINAL in that the min/max width calculations
3429     // are dealt with in computeReplacedWidth().  This means that the steps to produce
3430     // correct max/min in the non-replaced version, are not necessary.
3431     computedValues.m_extent = computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth();
3432
3433     const LayoutUnit availableSpace = containerLogicalWidth - computedValues.m_extent;
3434
3435     /*-----------------------------------------------------------------------*\
3436      * 2. If both 'left' and 'right' have the value 'auto', then if 'direction'
3437      *    of the containing block is 'ltr', set 'left' to the static position;
3438      *    else if 'direction' is 'rtl', set 'right' to the static position.
3439     \*-----------------------------------------------------------------------*/
3440     // see FIXME 1
3441     computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth);
3442
3443     /*-----------------------------------------------------------------------*\
3444      * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
3445      *    or 'margin-right' with '0'.
3446     \*-----------------------------------------------------------------------*/
3447     if (logicalLeft.isAuto() || logicalRight.isAuto()) {
3448         if (marginLogicalLeft.isAuto())
3449             marginLogicalLeft.setValue(Fixed, 0);
3450         if (marginLogicalRight.isAuto())
3451             marginLogicalRight.setValue(Fixed, 0);
3452     }
3453
3454     /*-----------------------------------------------------------------------*\
3455      * 4. If at this point both 'margin-left' and 'margin-right' are still
3456      *    'auto', solve the equation under the extra constraint that the two
3457      *    margins must get equal values, unless this would make them negative,
3458      *    in which case when the direction of the containing block is 'ltr'
3459      *    ('rtl'), set 'margin-left' ('margin-right') to zero and solve for
3460      *    'margin-right' ('margin-left').
3461     \*-----------------------------------------------------------------------*/
3462     LayoutUnit logicalLeftValue = 0;
3463     LayoutUnit logicalRightValue = 0;
3464
3465     if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
3466         // 'left' and 'right' cannot be 'auto' due to step 3
3467         ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
3468
3469         logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3470         logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3471
3472         LayoutUnit difference = availableSpace - (logicalLeftValue + logicalRightValue);
3473         if (difference > 0) {
3474             marginLogicalLeftAlias = difference / 2; // split the difference
3475             marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences
3476         } else {
3477             // Use the containing block's direction rather than the parent block's
3478             // per CSS 2.1 reference test abspos-replaced-width-margin-000.
3479             if (containerDirection == LTR) {
3480                 marginLogicalLeftAlias = 0;
3481                 marginLogicalRightAlias = difference; // will be negative
3482             } else {
3483                 marginLogicalLeftAlias = difference; // will be negative
3484                 marginLogicalRightAlias = 0;
3485             }
3486         }
3487
3488     /*-----------------------------------------------------------------------*\
3489      * 5. If at this point there is an 'auto' left, solve the equation for
3490      *    that value.
3491     \*-----------------------------------------------------------------------*/
3492     } else if (logicalLeft.isAuto()) {
3493         marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3494         marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3495         logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3496
3497         // Solve for 'left'
3498         logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias);
3499     } else if (logicalRight.isAuto()) {
3500         marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3501         marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3502         logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3503
3504         // Solve for 'right'
3505         logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias);
3506     } else if (marginLogicalLeft.isAuto()) {
3507         marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3508         logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3509         logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3510
3511         // Solve for 'margin-left'
3512         marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias);
3513     } else if (marginLogicalRight.isAuto()) {
3514         marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3515         logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3516         logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3517
3518         // Solve for 'margin-right'
3519         marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias);
3520     } else {
3521         // Nothing is 'auto', just calculate the values.
3522         marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3523         marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3524         logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3525         logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3526         // If the containing block is right-to-left, then push the left position as far to the right as possible
3527         if (containerDirection == RTL) {
3528             int totalLogicalWidth = computedValues.m_extent + logicalLeftValue + logicalRightValue +  marginLogicalLeftAlias + marginLogicalRightAlias;
3529             logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue);
3530         }
3531     }
3532
3533     /*-----------------------------------------------------------------------*\
3534      * 6. If at this point the values are over-constrained, ignore the value
3535      *    for either 'left' (in case the 'direction' property of the
3536      *    containing block is 'rtl') or 'right' (in case 'direction' is
3537      *    'ltr') and solve for that value.
3538     \*-----------------------------------------------------------------------*/
3539     // NOTE: Constraints imposed by the width of the containing block and its content have already been accounted for above.
3540
3541     // FIXME: Deal with differing writing modes here.  Our offset needs to be in the containing block's coordinate space, so that
3542     // can make the result here rather complicated to compute.
3543
3544     // Use computed values to calculate the horizontal position.
3545
3546     // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
3547     // positioned, inline containing block because right now, it is using the logical left position
3548     // of the first line box when really it should use the last line box.  When
3549     // this is fixed elsewhere, this block should be removed.
3550     if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
3551         const RenderInline* flow = toRenderInline(containerBlock);
3552         InlineFlowBox* firstLine = flow->firstLineBox();
3553         InlineFlowBox* lastLine = flow->lastLineBox();
3554         if (firstLine && lastLine && firstLine != lastLine) {
3555             computedValues.m_position = logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
3556             return;
3557         }
3558     }
3559
3560     LayoutUnit logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias;
3561     computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
3562     computedValues.m_position = logicalLeftPos;
3563 }
3564
3565 void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValues& computedValues) const
3566 {
3567     // The following is based off of the W3C Working Draft from April 11, 2006 of
3568     // CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements"
3569     // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height>
3570     // (block-style-comments in this function correspond to text from the spec and
3571     // the numbers correspond to numbers in spec)
3572
3573     // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
3574     const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3575
3576     const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
3577     const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3578
3579     // Variables to solve.
3580     Length marginBefore = style()->marginBefore();
3581     Length marginAfter = style()->marginAfter();
3582     LayoutUnit& marginBeforeAlias = computedValues.m_margins.m_before;
3583     LayoutUnit& marginAfterAlias = computedValues.m_margins.m_after;
3584
3585     Length logicalTop = style()->logicalTop();
3586     Length logicalBottom = style()->logicalBottom();
3587
3588     /*-----------------------------------------------------------------------*\
3589      * 1. The used value of 'height' is determined as for inline replaced
3590      *    elements.
3591     \*-----------------------------------------------------------------------*/
3592     // NOTE: This value of height is FINAL in that the min/max height calculations
3593     // are dealt with in computeReplacedHeight().  This means that the steps to produce
3594     // correct max/min in the non-replaced version, are not necessary.
3595     computedValues.m_extent = computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight();
3596     const LayoutUnit availableSpace = containerLogicalHeight - computedValues.m_extent;
3597
3598     /*-----------------------------------------------------------------------*\
3599      * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top'
3600      *    with the element's static position.
3601     \*-----------------------------------------------------------------------*/
3602     // see FIXME 1
3603     computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
3604
3605     /*-----------------------------------------------------------------------*\
3606      * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or
3607      *    'margin-bottom' with '0'.
3608     \*-----------------------------------------------------------------------*/
3609     // FIXME: The spec. says that this step should only be taken when bottom is
3610     // auto, but if only top is auto, this makes step 4 impossible.
3611     if (logicalTop.isAuto() || logicalBottom.isAuto()) {
3612         if (marginBefore.isAuto())
3613             marginBefore.setValue(Fixed, 0);
3614         if (marginAfter.isAuto())
3615             marginAfter.setValue(Fixed, 0);
3616     }
3617
3618     /*-----------------------------------------------------------------------*\
3619      * 4. If at this point both 'margin-top' and 'margin-bottom' are still
3620      *    'auto', solve the equation under the extra constraint that the two
3621      *    margins must get equal values.
3622     \*-----------------------------------------------------------------------*/
3623     LayoutUnit logicalTopValue = 0;
3624     LayoutUnit logicalBottomValue = 0;
3625
3626     if (marginBefore.isAuto() && marginAfter.isAuto()) {
3627         // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined.
3628         ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
3629
3630         logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3631         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3632
3633         LayoutUnit difference = availableSpace - (logicalTopValue + logicalBottomValue);
3634         // NOTE: This may result in negative values.
3635         marginBeforeAlias =  difference / 2; // split the difference
3636         marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences
3637
3638     /*-----------------------------------------------------------------------*\
3639      * 5. If at this point there is only one 'auto' left, solve the equation
3640      *    for that value.
3641     \*-----------------------------------------------------------------------*/
3642     } else if (logicalTop.isAuto()) {
3643         marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3644         marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3645         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3646
3647         // Solve for 'top'
3648         logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias);
3649     } else if (logicalBottom.isAuto()) {
3650         marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3651         marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3652         logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3653
3654         // Solve for 'bottom'
3655         // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3656         // use the value.
3657     } else if (marginBefore.isAuto()) {
3658         marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3659         logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3660         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3661
3662         // Solve for 'margin-top'
3663         marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias);
3664     } else if (marginAfter.isAuto()) {
3665         marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3666         logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3667         logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3668
3669         // Solve for 'margin-bottom'
3670         marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias);
3671     } else {
3672         // Nothing is 'auto', just calculate the values.
3673         marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3674         marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3675         logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3676         // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3677         // use the value.
3678      }
3679
3680     /*-----------------------------------------------------------------------*\
3681      * 6. If at this point the values are over-constrained, ignore the value
3682      *    for 'bottom' and solve for that value.
3683     \*-----------------------------------------------------------------------*/
3684     // NOTE: It is not necessary to do this step because we don't end up using
3685     // the value of 'bottom' regardless of whether the values are over-constrained
3686     // or not.
3687
3688     // Use computed values to calculate the vertical position.
3689     LayoutUnit logicalTopPos = logicalTopValue + marginBeforeAlias;
3690     computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight);
3691     computedValues.m_position = logicalTopPos;
3692 }
3693
3694 LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit* extraWidthToEndOfLine)
3695 {
3696     // VisiblePositions at offsets inside containers either a) refer to the positions before/after
3697     // those containers (tables and select elements) or b) refer to the position inside an empty block.
3698     // They never refer to children.
3699     // FIXME: Paint the carets inside empty blocks differently than the carets before/after elements.
3700
3701     LayoutRect rect(location(), LayoutSize(caretWidth, height()));
3702     bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection();
3703
3704     if ((!caretOffset) ^ ltr)
3705         rect.move(LayoutSize(width() - caretWidth, 0));
3706
3707     if (box) {
3708         RootInlineBox& rootBox = box->root();
3709         LayoutUnit top = rootBox.lineTop();
3710         rect.setY(top);
3711         rect.setHeight(rootBox.lineBottom() - top);
3712     }
3713
3714     // If height of box is smaller than font height, use the latter one,
3715     // otherwise the caret might become invisible.
3716     //
3717     // Also, if the box is not a replaced element, always use the font height.
3718     // This prevents the "big caret" bug described in:
3719     // <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point
3720     //
3721     // FIXME: ignoring :first-line, missing good reason to take care of
3722     LayoutUnit fontHeight = style()->fontMetrics().height();
3723     if (fontHeight > rect.height() || (!isReplaced() && !isTable()))
3724         rect.setHeight(fontHeight);
3725
3726     if (extraWidthToEndOfLine)
3727         *extraWidthToEndOfLine = x() + width() - rect.maxX();
3728
3729     // Move to local coords
3730     rect.moveBy(-location());
3731
3732     // FIXME: Border/padding should be added for all elements but this workaround
3733     // is needed because we use offsets inside an "atomic" element to represent
3734     // positions before and after the element in deprecated editing offsets.
3735     if (node() && !(editingIgnoresContent(node()) || isRenderedTableElement(node()))) {
3736         rect.setX(rect.x() + borderLeft() + paddingLeft());
3737         rect.setY(rect.y() + paddingTop() + borderTop());
3738     }
3739
3740     if (!isHorizontalWritingMode())
3741         return rect.transposedRect();
3742
3743     return rect;
3744 }
3745
3746 PositionWithAffinity RenderBox::positionForPoint(const LayoutPoint& point)
3747 {
3748     // no children...return this render object's element, if there is one, and offset 0
3749     RenderObject* firstChild = slowFirstChild();
3750     if (!firstChild)
3751         return createPositionWithAffinity(nonPseudoNode() ? firstPositionInOrBeforeNode(nonPseudoNode()) : Position());
3752
3753     if (isTable() && nonPseudoNode()) {
3754         LayoutUnit right = contentWidth() + borderAndPaddingWidth();
3755         LayoutUnit bottom = contentHeight() + borderAndPaddingHeight();
3756
3757         if (point.x() < 0 || point.x() > right || point.y() < 0 || point.y() > bottom) {
3758             if (point.x() <= right / 2)
3759                 return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
3760             return createPositionWithAffinity(lastPositionInOrAfterNode(nonPseudoNode()));
3761         }
3762     }
3763
3764     // Pass off to the closest child.
3765     LayoutUnit minDist = LayoutUnit::max();
3766     RenderBox* closestRenderer = 0;
3767     LayoutPoint adjustedPoint = point;
3768     if (isTableRow())
3769         adjustedPoint.moveBy(location());
3770
3771     for (RenderObject* renderObject = firstChild; renderObject; renderObject = renderObject->nextSibling()) {
3772         if ((!renderObject->slowFirstChild() && !renderObject->isInline() && !renderObject->isRenderBlockFlow() )
3773             || renderObject->style()->visibility() != VISIBLE)
3774             continue;
3775
3776         if (!renderObject->isBox())
3777             continue;
3778
3779         RenderBox* renderer = toRenderBox(renderObject);
3780
3781         LayoutUnit top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? LayoutUnit() : renderer->y());
3782         LayoutUnit bottom = top + renderer->contentHeight();
3783         LayoutUnit left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? LayoutUnit() : renderer->x());
3784         LayoutUnit right = left + renderer->contentWidth();
3785
3786         if (point.x() <= right && point.x() >= left && point.y() <= top && point.y() >= bottom) {
3787             if (renderer->isTableRow())
3788                 return renderer->positionForPoint(point + adjustedPoint - renderer->locationOffset());
3789             return renderer->positionForPoint(point - renderer->locationOffset());
3790         }
3791
3792         // Find the distance from (x, y) to the box.  Split the space around the box into 8 pieces
3793         // and use a different compare depending on which piece (x, y) is in.
3794         LayoutPoint cmp;
3795         if (point.x() > right) {
3796             if (point.y() < top)
3797                 cmp = LayoutPoint(right, top);
3798             else if (point.y() > bottom)
3799                 cmp = LayoutPoint(right, bottom);
3800             else
3801                 cmp = LayoutPoint(right, point.y());
3802         } else if (point.x() < left) {
3803             if (point.y() < top)
3804                 cmp = LayoutPoint(left, top);
3805             else if (point.y() > bottom)
3806                 cmp = LayoutPoint(left, bottom);
3807             else
3808                 cmp = LayoutPoint(left, point.y());
3809         } else {
3810             if (point.y() < top)
3811                 cmp = LayoutPoint(point.x(), top);
3812             else
3813                 cmp = LayoutPoint(point.x(), bottom);
3814         }
3815
3816         LayoutSize difference = cmp - point;
3817
3818         LayoutUnit dist = difference.width() * difference.width() + difference.height() * difference.height();
3819         if (dist < minDist) {
3820             closestRenderer = renderer;
3821             minDist = dist;
3822         }
3823     }
3824
3825     if (closestRenderer)
3826         return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset());
3827     return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
3828 }
3829
3830 bool RenderBox::shrinkToAvoidFloats() const
3831 {
3832     // Floating objects don't shrink.  Objects that don't avoid floats don't shrink.  Marquees don't shrink.
3833     if ((isInline() && !isMarquee()) || !avoidsFloats() || isFloating())
3834         return false;
3835
3836     // Only auto width objects can possibly shrink to avoid floats.
3837     return style()->width().isAuto();
3838 }
3839
3840 static bool isReplacedElement(Node* node)
3841 {
3842     // Checkboxes and radioboxes are not isReplaced() nor do they have their own renderer in which to override avoidFloats().
3843     return node && node->isElementNode() && toElement(node)->isFormControlElement();
3844 }
3845
3846 bool RenderBox::avoidsFloats() const
3847 {
3848     return isReplaced() || isReplacedElement(node()) || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isFlexItemIncludingDeprecated();
3849 }
3850
3851 InvalidationReason RenderBox::getPaintInvalidationReason(const RenderLayerModelObject& paintInvalidationContainer,
3852     const LayoutRect& oldBounds, const LayoutPoint& oldLocation, const LayoutRect& newBounds, const LayoutPoint& newLocation)
3853 {
3854     InvalidationReason invalidationReason = RenderBoxModelObject::getPaintInvalidationReason(paintInvalidationContainer, oldBounds, oldLocation, newBounds, newLocation);
3855     if (invalidationReason != InvalidationNone && invalidationReason != InvalidationIncremental)
3856         return invalidationReason;
3857
3858     if (!style()->hasBackground() && !style()->hasBoxDecorations())
3859         return invalidationReason;
3860
3861     LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
3862     LayoutSize newBorderBoxSize = size();
3863
3864     if (oldBorderBoxSize == newBorderBoxSize)
3865         return invalidationReason;
3866
3867     // FIXME: Implement correct incremental invalidation for visual overflowing effects.
3868     if (style()->hasVisualOverflowingEffect() || style()->hasAppearance() || style()->hasFilter())
3869         return InvalidationBorderBoxChange;
3870
3871     if (style()->hasBorderRadius()) {
3872         // If a border-radius exists and width/height is smaller than radius width/height,
3873         // we need to fully invalidate to cover the changed radius.
3874         RoundedRect oldRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), oldBorderBoxSize));
3875         RoundedRect newRoundedRect = style()->getRoundedBorderFor(LayoutRect(LayoutPoint(0, 0), newBorderBoxSize));
3876         if (oldRoundedRect.radii() != newRoundedRect.radii())
3877             return InvalidationBorderBoxChange;
3878     }
3879
3880     if (oldBorderBoxSize.width() != newBorderBoxSize.width() && mustInvalidateBackgroundOrBorderPaintOnWidthChange())
3881         return InvalidationBorderBoxChange;
3882     if (oldBorderBoxSize.height() != newBorderBoxSize.height() && mustInvalidateBackgroundOrBorderPaintOnHeightChange())
3883         return InvalidationBorderBoxChange;
3884
3885     return InvalidationIncremental;
3886 }
3887
3888 void RenderBox::incrementallyInvalidatePaint(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& oldBounds, const LayoutRect& newBounds, const LayoutPoint& positionFromPaintInvalidationBacking)
3889 {
3890     RenderObject::incrementallyInvalidatePaint(paintInvalidationContainer, oldBounds, newBounds, positionFromPaintInvalidationBacking);
3891
3892     bool hasBoxDecorations = style()->hasBoxDecorations();
3893     if (!style()->hasBackground() && !hasBoxDecorations)
3894         return;
3895
3896     LayoutSize oldBorderBoxSize = computePreviousBorderBoxSize(oldBounds.size());
3897     LayoutSize newBorderBoxSize = size();
3898
3899     // If border box size didn't change, RenderObject's incrementallyInvalidatePaint() is good.
3900     if (oldBorderBoxSize == newBorderBoxSize)
3901         return;
3902
3903     // If size of the paint invalidation rect equals to size of border box, RenderObject::incrementallyInvalidatePaint()
3904     // is good for boxes having background without box decorations.
3905     ASSERT(oldBounds.location() == newBounds.location()); // Otherwise we won't do incremental invalidation.
3906     if (!hasBoxDecorations
3907         && positionFromPaintInvalidationBacking == newBounds.location()
3908         && oldBorderBoxSize == oldBounds.size()
3909         && newBorderBoxSize == newBounds.size())
3910         return;
3911
3912     // Invalidate the right delta part and the right border of the old or new box which has smaller width.
3913     LayoutUnit deltaWidth = absoluteValue(oldBorderBoxSize.width() - newBorderBoxSize.width());
3914     if (deltaWidth) {
3915         LayoutUnit smallerWidth = std::min(oldBorderBoxSize.width(), newBorderBoxSize.width());
3916         LayoutUnit borderTopRightRadiusWidth = valueForLength(style()->borderTopRightRadius().width(), smallerWidth);
3917         LayoutUnit borderBottomRightRadiusWidth = valueForLength(style()->borderBottomRightRadius().width(), smallerWidth);
3918         LayoutUnit borderWidth = std::max<LayoutUnit>(borderRight(), std::max(borderTopRightRadiusWidth, borderBottomRightRadiusWidth));
3919         LayoutRect rightDeltaRect(positionFromPaintInvalidationBacking.x() + smallerWidth - borderWidth,
3920             positionFromPaintInvalidationBacking.y(),
3921             deltaWidth + borderWidth,
3922             std::max(oldBorderBoxSize.height(), newBorderBoxSize.height()));
3923         invalidatePaintRectClippedByOldAndNewBounds(paintInvalidationContainer, rightDeltaRect, oldBounds, newBounds);
3924     }
3925
3926     // Invalidate the bottom delta part and the bottom border of the old or new box which has smaller height.
3927     LayoutUnit deltaHeight = absoluteValue(oldBorderBoxSize.height() - newBorderBoxSize.height());
3928     if (deltaHeight) {
3929         LayoutUnit smallerHeight = std::min(oldBorderBoxSize.height(), newBorderBoxSize.height());
3930         LayoutUnit borderBottomLeftRadiusHeight = valueForLength(style()->borderBottomLeftRadius().height(), smallerHeight);
3931         LayoutUnit borderBottomRightRadiusHeight = valueForLength(style()->borderBottomRightRadius().height(), smallerHeight);
3932         LayoutUnit borderHeight = std::max<LayoutUnit>(borderBottom(), std::max(borderBottomLeftRadiusHeight, borderBottomRightRadiusHeight));
3933         LayoutRect bottomDeltaRect(positionFromPaintInvalidationBacking.x(),
3934             positionFromPaintInvalidationBacking.y() + smallerHeight - borderHeight,
3935             std::max(oldBorderBoxSize.width(), newBorderBoxSize.width()),
3936             deltaHeight + borderHeight);
3937         invalidatePaintRectClippedByOldAndNewBounds(paintInvalidationContainer, bottomDeltaRect, oldBounds, newBounds);
3938     }
3939 }
3940
3941 void RenderBox::invalidatePaintRectClippedByOldAndNewBounds(const RenderLayerModelObject& paintInvalidationContainer, const LayoutRect& rect, const LayoutRect& oldBounds, const LayoutRect& newBounds)
3942 {
3943     if (rect.isEmpty())
3944         return;
3945     LayoutRect rectClippedByOldBounds = intersection(rect, oldBounds);
3946     LayoutRect rectClippedByNewBounds = intersection(rect, newBounds);
3947     // Invalidate only once if the clipped rects equal.
3948     if (rectClippedByOldBounds == rectClippedByNewBounds) {
3949         invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByOldBounds, InvalidationIncremental);
3950         return;
3951     }
3952     // Invalidate the bigger one if one contains another. Otherwise invalidate both.
3953     if (!rectClippedByNewBounds.contains(rectClippedByOldBounds))
3954         invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByOldBounds, InvalidationIncremental);
3955     if (!rectClippedByOldBounds.contains(rectClippedByNewBounds))
3956         invalidatePaintUsingContainer(&paintInvalidationContainer, rectClippedByNewBounds, InvalidationIncremental);
3957 }
3958
3959 void RenderBox::markForPaginationRelayoutIfNeeded(SubtreeLayoutScope& layoutScope)
3960 {
3961     ASSERT(!needsLayout());
3962     // If fragmentation height has changed, we need to lay out. No need to enter the renderer if it
3963     // is childless, though.
3964     if (view()->layoutState()->pageLogicalHeightChanged() && slowFirstChild())
3965         layoutScope.setChildNeedsLayout(this);
3966 }
3967
3968 void RenderBox::addVisualEffectOverflow()
3969 {
3970     if (!style()->hasVisualOverflowingEffect())
3971         return;
3972
3973     // Add in the final overflow with shadows, outsets and outline combined.
3974     LayoutRect visualEffectOverflow = borderBoxRect();
3975     visualEffectOverflow.expand(computeVisualEffectOverflowExtent());
3976     addVisualOverflow(visualEffectOverflow);
3977 }
3978
3979 LayoutBoxExtent RenderBox::computeVisualEffectOverflowExtent() const
3980 {
3981     ASSERT(style()->hasVisualOverflowingEffect());
3982
3983     LayoutUnit top;
3984     LayoutUnit right;
3985     LayoutUnit bottom;
3986     LayoutUnit left;
3987
3988     if (style()->boxShadow()) {
3989         style()->getBoxShadowExtent(top, right, bottom, left);
3990
3991         // Box shadow extent's top and left are negative when extend to left and top direction, respectively.
3992         // Negate to make them positive.
3993         top = -top;
3994         left = -left;
3995     }
3996
3997     if (style()->hasBorderImageOutsets()) {
3998         LayoutBoxExtent borderOutsets = style()->borderImageOutsets();
3999         top = std::max(top, borderOutsets.top());
4000         right = std::max(right, borderOutsets.right());
4001         bottom = std::max(bottom, borderOutsets.bottom());
4002         left = std::max(left, borderOutsets.left());
4003     }
4004
4005     if (style()->hasOutline()) {
4006         if (style()->outlineStyleIsAuto()) {
4007             // The result focus ring rects are in coordinates of this object's border box.
4008             Vector<LayoutRect> focusRingRects;
4009             addFocusRingRects(focusRingRects, LayoutPoint(), this);
4010             LayoutRect rect = unionRect(focusRingRects);
4011
4012             int outlineSize = GraphicsContext::focusRingOutsetExtent(style()->outlineOffset(), style()->outlineWidth());
4013             top = std::max(top, -rect.y() + outlineSize);
4014             right = std::max(right, rect.maxX() - width() + outlineSize);
4015             bottom = std::max(bottom, rect.maxY() - height() + outlineSize);
4016             left = std::max(left, -rect.x() + outlineSize);
4017         } else {
4018             LayoutUnit outlineSize = style()->outlineSize();
4019             top = std::max(top, outlineSize);
4020             right = std::max(right, outlineSize);
4021             bottom = std::max(bottom, outlineSize);
4022             left = std::max(left, outlineSize);
4023         }
4024     }
4025
4026     return LayoutBoxExtent(top, right, bottom, left);
4027 }
4028
4029 void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta)
4030 {
4031     // Never allow flow threads to propagate overflow up to a parent.
4032     if (child->isRenderFlowThread())
4033         return;
4034
4035     // Only propagate layout overflow from the child if the child isn't clipping its overflow.  If it is, then
4036     // its overflow is internal to it, and we don't care about it.  layoutOverflowRectForPropagation takes care of this
4037     // and just propagates the border box rect instead.
4038     LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(style());
4039     childLayoutOverflowRect.move(delta);
4040     addLayoutOverflow(childLayoutOverflowRect);
4041
4042     // Add in visual overflow from the child.  Even if the child clips its overflow, it may still
4043     // have visual overflow of its own set from box shadows or reflections.  It is unnecessary to propagate this
4044     // overflow if we are clipping our own overflow.
4045     if (child->hasSelfPaintingLayer())
4046         return;
4047     LayoutRect childVisualOverflowRect = child->visualOverflowRectForPropagation(style());
4048     childVisualOverflowRect.move(delta);
4049     addContentsVisualOverflow(childVisualOverflowRect);
4050 }
4051
4052 void RenderBox::addLayoutOverflow(const LayoutRect& rect)
4053 {
4054     LayoutRect clientBox = noOverflowRect();
4055     if (clientBox.contains(rect) || rect.isEmpty())
4056         return;
4057
4058     // For overflow clip objects, we don't want to propagate overflow into unreachable areas.
4059     LayoutRect overflowRect(rect);
4060     if (hasOverflowClip() || isRenderView()) {
4061         // Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl
4062         // writing modes.  At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same
4063         // and vertical-lr/rl as the same.
4064         bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode();
4065         bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode();
4066         if (isFlexibleBox() && style()->isReverseFlexDirection()) {
4067             RenderFlexibleBox* flexibleBox = toRenderFlexibleBox(this);
4068             if (flexibleBox->isHorizontalFlow())
4069                 hasLeftOverflow = true;
4070             else
4071                 hasTopOverflow = true;
4072         }
4073
4074         if (!hasTopOverflow)
4075             overflowRect.shiftYEdgeTo(std::max(overflowRect.y(), clientBox.y()));
4076         else
4077             overflowRect.shiftMaxYEdgeTo(std::min(overflowRect.maxY(), clientBox.maxY()));
4078         if (!hasLeftOverflow)
4079             overflowRect.shiftXEdgeTo(std::max(overflowRect.x(), clientBox.x()));
4080         else
4081             overflowRect.shiftMaxXEdgeTo(std::min(overflowRect.maxX(), clientBox.maxX()));
4082
4083         // Now re-test with the adjusted rectangle and see if it has become unreachable or fully
4084         // contained.
4085         if (clientBox.contains(overflowRect) || overflowRect.isEmpty())
4086             return;
4087     }
4088
4089     if (!m_overflow)
4090         m_overflow = adoptPtr(new RenderOverflow(clientBox, borderBoxRect()));
4091
4092     m_overflow->addLayoutOverflow(overflowRect);
4093 }
4094
4095 void RenderBox::addVisualOverflow(const LayoutRect& rect)
4096 {
4097     LayoutRect borderBox = borderBoxRect();
4098     if (borderBox.contains(rect) || rect.isEmpty())
4099         return;
4100
4101     if (!m_overflow)
4102         m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBox));
4103
4104     m_overflow->addVisualOverflow(rect);
4105 }
4106
4107 void RenderBox::addContentsVisualOverflow(const LayoutRect& rect)
4108 {
4109     if (!hasOverflowClip()) {
4110         addVisualOverflow(rect);
4111         return;
4112     }
4113
4114     if (!m_overflow)
4115         m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBoxRect()));
4116     m_overflow->addContentsVisualOverflow(rect);
4117 }
4118
4119 void RenderBox::clearLayoutOverflow()
4120 {
4121     if (!m_overflow)
4122         return;
4123
4124     if (!hasVisualOverflow() && contentsVisualOverflowRect().isEmpty()) {
4125         clearAllOverflows();
4126         return;
4127     }
4128
4129     m_overflow->setLayoutOverflow(noOverflowRect());
4130 }
4131
4132 inline static bool percentageLogicalHeightIsResolvable(const RenderBox* box)
4133 {
4134     return RenderBox::percentageLogicalHeightIsResolvableFromBlock(box->containingBlock(), box->isOutOfFlowPositioned());
4135 }
4136
4137 bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned)
4138 {
4139     // In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing
4140     // block that may have a specified height and then use it. In strict mode, this violates the
4141     // specification, which states that percentage heights just revert to auto if the containing
4142     // block has an auto height. We still skip anonymous containing blocks in both modes, though, and look
4143     // only at explicit containers.
4144     const RenderBlock* cb = containingBlock;
4145     bool inQuirksMode = cb->document().inQuirksMode();
4146     while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isOutOfFlowPositioned() && cb->style()->logicalHeight().isAuto()) {
4147         if (!inQuirksMode && !cb->isAnonymousBlock())
4148             break;
4149         cb = cb->containingBlock();
4150     }
4151
4152     // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
4153     // explicitly specified that can be used for any percentage computations.
4154     // FIXME: We can't just check top/bottom here.
4155     // https://bugs.webkit.org/show_bug.cgi?id=46500
4156     bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto()));
4157
4158     // Table cells violate what the CSS spec says to do with heights.  Basically we
4159     // don't care if the cell specified a height or not.  We just always make ourselves
4160     // be a percentage of the cell's current content height.
4161     if (cb->isTableCell())
4162         return true;
4163
4164     // Otherwise we only use our percentage height if our containing block had a specified
4165     // height.
4166     if (cb->style()->logicalHeight().isFixed())
4167         return true;
4168     if (cb->style()->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight)
4169         return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned());
4170     if (cb->isRenderView() || inQuirksMode || isOutOfFlowPositionedWithSpecifiedHeight)
4171         return true;
4172     if (cb->isDocumentElement() && isOutOfFlowPositioned) {
4173         // Match the positioned objects behavior, which is that positioned objects will fill their viewport
4174         // always.  Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block.
4175         return true;
4176     }
4177
4178     return false;
4179 }
4180
4181 bool RenderBox::hasUnsplittableScrollingOverflow() const
4182 {
4183     // We will paginate as long as we don't scroll overflow in the pagination direction.
4184     bool isHorizontal = isHorizontalWritingMode();
4185     if ((isHorizontal && !scrollsOverflowY()) || (!isHorizontal && !scrollsOverflowX()))
4186         return false;
4187
4188     // We do have overflow. We'll still be willing to paginate as long as the block
4189     // has auto logical height, auto or undefined max-logical-height and a zero or auto min-logical-height.
4190     // Note this is just a heuristic, and it's still possible to have overflow under these
4191     // conditions, but it should work out to be good enough for common cases. Paginating overflow
4192     // with scrollbars present is not the end of the world and is what we used to do in the old model anyway.
4193     return !style()->logicalHeight().isIntrinsicOrAuto()
4194         || (!style()->logicalMaxHeight().isIntrinsicOrAuto() && !style()->logicalMaxHeight().isMaxSizeNone() && (!style()->logicalMaxHeight().isPercent() || percentageLogicalHeightIsResolvable(this)))
4195         || (!style()->logicalMinHeight().isIntrinsicOrAuto() && style()->logicalMinHeight().isPositive() && (!style()->logicalMinHeight().isPercent() || percentageLogicalHeightIsResolvable(this)));
4196 }
4197
4198 bool RenderBox::isUnsplittableForPagination() const
4199 {
4200     return isReplaced() || hasUnsplittableScrollingOverflow() || (parent() && isWritingModeRoot());
4201 }
4202
4203 LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
4204 {
4205     if (isReplaced())
4206         return direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
4207     return 0;
4208 }
4209
4210 int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode linePositionMode) const
4211 {
4212     ASSERT(linePositionMode == PositionOnContainingLine);
4213     if (isReplaced()) {
4214         int result = direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
4215         if (baselineType == AlphabeticBaseline)
4216             return result;
4217         return result - result / 2;
4218     }
4219     return 0;
4220 }
4221
4222
4223 RenderLayer* RenderBox::enclosingFloatPaintingLayer() const
4224 {
4225     const RenderObject* curr = this;
4226     while (curr) {
4227         RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0;
4228         if (layer && layer->isSelfPaintingLayer())
4229             return layer;
4230         curr = curr->parent();
4231     }
4232     return 0;
4233 }
4234
4235 LayoutRect RenderBox::logicalVisualOverflowRectForPropagation(RenderStyle* parentStyle) const
4236 {
4237     LayoutRect rect = visualOverflowRectForPropagation(parentStyle);
4238     if (!parentStyle->isHorizontalWritingMode())
4239         return rect.transposedRect();
4240     return rect;
4241 }
4242
4243 LayoutRect RenderBox::visualOverflowRectForPropagation(RenderStyle* parentStyle) const
4244 {
4245     // If the writing modes of the child and parent match, then we don't have to
4246     // do anything fancy. Just return the result.
4247     LayoutRect rect = visualOverflowRect();
4248     if (parentStyle->writingMode() == style()->writingMode())
4249         return rect;
4250
4251     // We are putting ourselves into our parent's coordinate space.  If there is a flipped block mismatch
4252     // in a particular axis, then we have to flip the rect along that axis.
4253     if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
4254         rect.setX(width() - rect.maxX());
4255     else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
4256         rect.setY(height() - rect.maxY());
4257
4258     return rect;
4259 }
4260
4261 LayoutRect RenderBox::logicalLayoutOverflowRectForPropagation(RenderStyle* parentStyle) const
4262 {
4263     LayoutRect rect = layoutOverflowRectForPropagation(parentStyle);
4264     if (!parentStyle->isHorizontalWritingMode())
4265         return rect.transposedRect();
4266     return rect;
4267 }
4268
4269 LayoutRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle) const
4270 {
4271     // Only propagate interior layout overflow if we don't clip it.
4272     LayoutRect rect = borderBoxRect();
4273     // We want to include the margin, but only when it adds height. Quirky margins don't contribute height
4274     // nor do the margins of self-collapsing blocks.
4275     if (!style()->hasMarginAfterQuirk() && !isSelfCollapsingBlock())
4276         rect.expand(isHorizontalWritingMode() ? LayoutSize(LayoutUnit(), marginAfter()) : LayoutSize(marginAfter(), LayoutUnit()));
4277
4278     if (!hasOverflowClip())
4279         rect.unite(layoutOverflowRect());
4280
4281     bool hasTransform = hasLayer() && layer()->transform();
4282     if (isRelPositioned() || hasTransform) {
4283         // If we are relatively positioned or if we have a transform, then we have to convert
4284         // this rectangle into physical coordinates, apply relative positioning and transforms
4285         // to it, and then convert it back.
4286         flipForWritingMode(rect);
4287
4288         if (hasTransform)
4289             rect = layer()->currentTransform().mapRect(rect);
4290
4291         if (isRelPositioned())
4292             rect.move(offsetForInFlowPosition());
4293
4294         // Now we need to flip back.
4295         flipForWritingMode(rect);
4296     }
4297
4298     // If the writing modes of the child and parent match, then we don't have to
4299     // do anything fancy. Just return the result.
4300     if (parentStyle->writingMode() == style()->writingMode())
4301         return rect;
4302
4303     // We are putting ourselves into our parent's coordinate space.  If there is a flipped block mismatch
4304     // in a particular axis, then we have to flip the rect along that axis.
4305     if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
4306         rect.setX(width() - rect.maxX());
4307     else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
4308         rect.setY(height() - rect.maxY());
4309
4310     return rect;
4311 }
4312
4313 LayoutRect RenderBox::noOverflowRect() const
4314 {
4315     // Because of the special coordinate system used for overflow rectangles and many other
4316     // rectangles (not quite logical, not quite physical), we need to flip the block progression
4317     // coordinate in vertical-rl and horizontal-bt writing modes. In other words, the rectangle
4318     // returned is physical, except for the block direction progression coordinate (y in horizontal
4319     // writing modes, x in vertical writing modes), which is always "logical top". Apart from the
4320     // flipping, this method does the same as clientBoxRect().
4321
4322     const int scrollBarWidth = verticalScrollbarWidth();
4323     const int scrollBarHeight = horizontalScrollbarHeight();
4324     LayoutUnit left = borderLeft() + (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? scrollBarWidth : 0);
4325     LayoutUnit top = borderTop();
4326     LayoutUnit right = borderRight();
4327     LayoutUnit bottom = borderBottom();
4328     LayoutRect rect(left, top, width() - left - right, height() - top - bottom);
4329     flipForWritingMode(rect);
4330     // Subtract space occupied by scrollbars. Order is important here: first flip, then subtract
4331     // scrollbars. This may seem backwards and weird, since one would think that a horizontal
4332     // scrollbar at the physical bottom in horizontal-bt ought to be at the logical top (physical
4333     // bottom), between the logical top (physical bottom) border and the logical top (physical
4334     // bottom) padding. But this is how the rest of the code expects us to behave. This is highly
4335     // related to https://bugs.webkit.org/show_bug.cgi?id=76129
4336     // FIXME: when the above mentioned bug is fixed, it should hopefully be possible to call
4337     // clientBoxRect() or paddingBoxRect() in this method, rather than fiddling with the edges on
4338     // our own.
4339     if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
4340         rect.contract(0, scrollBarHeight);
4341     else
4342         rect.contract(scrollBarWidth, scrollBarHeight);
4343     return rect;
4344 }
4345
4346 LayoutUnit RenderBox::offsetLeft() const
4347 {
4348     return adjustedPositionRelativeToOffsetParent(topLeftLocation()).x();
4349 }
4350
4351 LayoutUnit RenderBox::offsetTop() const
4352 {
4353     return adjustedPositionRelativeToOffsetParent(topLeftLocation()).y();
4354 }
4355
4356 LayoutPoint RenderBox::flipForWritingModeForChild(const RenderBox* child, const LayoutPoint& point) const
4357 {
4358     if (!style()->isFlippedBlocksWritingMode())
4359         return point;
4360
4361     // The child is going to add in its x() and y(), so we have to make sure it ends up in
4362     // the right place.
4363     if (isHorizontalWritingMode())
4364         return LayoutPoint(point.x(), point.y() + height() - child->height() - (2 * child->y()));
4365     return LayoutPoint(point.x() + width() - child->width() - (2 * child->x()), point.y());
4366 }
4367
4368 void RenderBox::flipForWritingMode(LayoutRect& rect) const
4369 {
4370     if (!style()->isFlippedBlocksWritingMode())
4371         return;
4372
4373     if (isHorizontalWritingMode())
4374         rect.setY(height() - rect.maxY());
4375     else
4376         rect.setX(width() - rect.maxX());
4377 }
4378
4379 LayoutUnit RenderBox::flipForWritingMode(LayoutUnit position) const
4380 {
4381     if (!style()->isFlippedBlocksWritingMode())
4382         return position;
4383     return logicalHeight() - position;
4384 }
4385
4386 LayoutPoint RenderBox::flipForWritingMode(const LayoutPoint& position) const
4387 {
4388     if (!style()->isFlippedBlocksWritingMode())
4389         return position;
4390     return isHorizontalWritingMode() ? LayoutPoint(position.x(), height() - position.y()) : LayoutPoint(width() - position.x(), position.y());
4391 }
4392
4393 LayoutPoint RenderBox::flipForWritingModeIncludingColumns(const LayoutPoint& point) const
4394 {
4395     if (!hasColumns() || !style()->isFlippedBlocksWritingMode())
4396         return flipForWritingMode(point);
4397     return toRenderBlock(this)->flipForWritingModeIncludingColumns(point);
4398 }
4399
4400 LayoutSize RenderBox::flipForWritingMode(const LayoutSize& offset) const
4401 {
4402     if (!style()->isFlippedBlocksWritingMode())
4403         return offset;
4404     return isHorizontalWritingMode() ? LayoutSize(offset.width(), height() - offset.height()) : LayoutSize(width() - offset.width(), offset.height());
4405 }
4406
4407 FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const
4408 {
4409     if (!style()->isFlippedBlocksWritingMode())
4410         return position;
4411     return isHorizontalWritingMode() ? FloatPoint(position.x(), height() - position.y()) : FloatPoint(width() - position.x(), position.y());
4412 }
4413
4414 void RenderBox::flipForWritingMode(FloatRect& rect) const
4415 {
4416     if (!style()->isFlippedBlocksWritingMode())
4417         return;
4418
4419     if (isHorizontalWritingMode())
4420         rect.setY(height() - rect.maxY());
4421     else
4422         rect.setX(width() - rect.maxX());
4423 }
4424
4425 LayoutPoint RenderBox::topLeftLocation() const
4426 {
4427     RenderBlock* containerBlock = containingBlock();
4428     if (!containerBlock || containerBlock == this)
4429         return location();
4430     return containerBlock->flipForWritingModeForChild(this, location());
4431 }
4432
4433 LayoutSize RenderBox::topLeftLocationOffset() const
4434 {
4435     RenderBlock* containerBlock = containingBlock();
4436     if (!containerBlock || containerBlock == this)
4437         return locationOffset();
4438
4439     LayoutRect rect(frameRect());
4440     containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline.
4441     return LayoutSize(rect.x(), rect.y());
4442 }
4443
4444 bool RenderBox::hasRelativeLogicalHeight() const
4445 {
4446     return style()->logicalHeight().isPercent()
4447         || style()->logicalMinHeight().isPercent()
4448         || style()->logicalMaxHeight().isPercent();
4449 }
4450
4451 static void markBoxForRelayoutAfterSplit(RenderBox* box)
4452 {
4453     // FIXME: The table code should handle that automatically. If not,
4454     // we should fix it and remove the table part checks.
4455     if (box->isTable()) {
4456         // Because we may have added some sections with already computed column structures, we need to
4457         // sync the table structure with them now. This avoids crashes when adding new cells to the table.
4458         toRenderTable(box)->forceSectionsRecalc();
4459     } else if (box->isTableSection())
4460         toRenderTableSection(box)->setNeedsCellRecalc();
4461
4462     box->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
4463 }
4464
4465 RenderObject* RenderBox::splitAnonymousBoxesAroundChild(RenderObject* beforeChild)
4466 {
4467     bool didSplitParentAnonymousBoxes = false;
4468
4469     while (beforeChild->parent() != this) {
4470         RenderBox* boxToSplit = toRenderBox(beforeChild->parent());
4471         if (boxToSplit->slowFirstChild() != beforeChild && boxToSplit->isAnonymous()) {
4472             didSplitParentAnonymousBoxes = true;
4473
4474             // We have to split the parent box into two boxes and move children
4475             // from |beforeChild| to end into the new post box.
4476             RenderBox* postBox = boxToSplit->createAnonymousBoxWithSameTypeAs(this);
4477             postBox->setChildrenInline(boxToSplit->childrenInline());
4478             RenderBox* parentBox = toRenderBox(boxToSplit->parent());
4479             // We need to invalidate the |parentBox| before inserting the new node
4480             // so that the table paint invalidation logic knows the structure is dirty.
4481             // See for example RenderTableCell:clippedOverflowRectForPaintInvalidation.
4482             markBoxForRelayoutAfterSplit(parentBox);
4483             parentBox->virtualChildren()->insertChildNode(parentBox, postBox, boxToSplit->nextSibling());
4484             boxToSplit->moveChildrenTo(postBox, beforeChild, 0, true);
4485
4486             markBoxForRelayoutAfterSplit(boxToSplit);
4487             markBoxForRelayoutAfterSplit(postBox);
4488
4489             beforeChild = postBox;
4490         } else
4491             beforeChild = boxToSplit;
4492     }
4493
4494     if (didSplitParentAnonymousBoxes)
4495         markBoxForRelayoutAfterSplit(this);
4496
4497     ASSERT(beforeChild->parent() == this);
4498     return beforeChild;
4499 }
4500
4501 LayoutUnit RenderBox::offsetFromLogicalTopOfFirstPage() const
4502 {
4503     LayoutState* layoutState = view()->layoutState();
4504     if (layoutState && !layoutState->isPaginated())
4505         return 0;
4506
4507     if (!layoutState && !flowThreadContainingBlock())
4508         return 0;
4509
4510     RenderBlock* containerBlock = containingBlock();
4511     return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop();
4512 }
4513
4514 void RenderBox::savePreviousBorderBoxSizeIfNeeded()
4515 {
4516     // If m_rareData is already created, always save.
4517     if (!m_rareData) {
4518         LayoutSize paintInvalidationSize = previousPaintInvalidationRect().size();
4519
4520         // Don't save old border box size if the paint rect is empty because we'll
4521         // full invalidate once the paint rect becomes non-empty.
4522         if (paintInvalidationSize.isEmpty())
4523             return;
4524
4525         // Don't save old border box size if we can use size of the old paint rect
4526         // as the old border box size in the next invalidation.
4527         if (paintInvalidationSize == size())
4528             return;
4529
4530         // We need the old border box size only when the box has background or box decorations.
4531         if (!style()->hasBackground() && !style()->hasBoxDecorations())
4532             return;
4533     }
4534
4535     ensureRareData().m_previousBorderBoxSize = size();
4536 }
4537
4538 LayoutSize RenderBox::computePreviousBorderBoxSize(const LayoutSize& previousBoundsSize) const
4539 {
4540     // PreviousBorderBoxSize is only valid when there is background or box decorations.
4541     ASSERT(style()->hasBackground() || style()->hasBoxDecorations());
4542
4543     if (m_rareData && m_rareData->m_previousBorderBoxSize.width() != -1)
4544         return m_rareData->m_previousBorderBoxSize;
4545
4546     // We didn't save the old border box size because it was the same as the size of oldBounds.
4547     return previousBoundsSize;
4548 }
4549
4550 } // namespace blink