Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / core / rendering / PaintInvalidationState.cpp
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "config.h"
6 #include "core/rendering/PaintInvalidationState.h"
7
8 #include "core/rendering/RenderInline.h"
9 #include "core/rendering/RenderLayer.h"
10 #include "core/rendering/RenderView.h"
11 #include "core/rendering/svg/RenderSVGModelObject.h"
12 #include "platform/Partitions.h"
13
14 namespace blink {
15
16 PaintInvalidationState::PaintInvalidationState(const RenderView& renderView)
17     : m_clipped(false)
18     , m_cachedOffsetsEnabled(true)
19     , m_forceCheckForPaintInvalidation(false)
20     , m_paintInvalidationContainer(*renderView.containerForPaintInvalidation())
21 {
22     bool establishesPaintInvalidationContainer = renderView == m_paintInvalidationContainer;
23     if (!establishesPaintInvalidationContainer) {
24         if (!renderView.supportsPaintInvalidationStateCachedOffsets()) {
25             m_cachedOffsetsEnabled = false;
26             return;
27         }
28         FloatPoint point = renderView.localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries);
29         m_paintOffset = LayoutSize(point.x(), point.y());
30     }
31     m_clipRect = renderView.viewRect();
32     m_clipRect.move(m_paintOffset);
33     m_clipped = true;
34 }
35
36 PaintInvalidationState::PaintInvalidationState(const PaintInvalidationState& next, RenderLayerModelObject& renderer, const RenderLayerModelObject& paintInvalidationContainer)
37     : m_clipped(false)
38     , m_cachedOffsetsEnabled(true)
39     , m_forceCheckForPaintInvalidation(next.m_forceCheckForPaintInvalidation)
40     , m_paintInvalidationContainer(paintInvalidationContainer)
41 {
42     // FIXME: SVG could probably benefit from a stack-based optimization like html does. crbug.com/391054
43     bool establishesPaintInvalidationContainer = renderer == m_paintInvalidationContainer;
44     bool fixed = renderer.style()->position() == FixedPosition;
45
46     if (establishesPaintInvalidationContainer) {
47         // When we hit a new paint invalidation container, we don't need to
48         // continue forcing a check for paint invalidation because movement
49         // from our parents will just move the whole invalidation container.
50         m_forceCheckForPaintInvalidation = false;
51     } else {
52         if (!renderer.supportsPaintInvalidationStateCachedOffsets() || !next.m_cachedOffsetsEnabled) {
53             m_cachedOffsetsEnabled = false;
54         } else {
55             if (fixed) {
56                 FloatPoint fixedOffset = renderer.localToContainerPoint(FloatPoint(), &m_paintInvalidationContainer, TraverseDocumentBoundaries);
57                 m_paintOffset = LayoutSize(fixedOffset.x(), fixedOffset.y());
58             } else {
59                 LayoutSize offset = renderer.isBox() && !renderer.isTableRow() ? toRenderBox(renderer).locationOffset() : LayoutSize();
60                 m_paintOffset = next.m_paintOffset + offset;
61             }
62
63             if (renderer.isOutOfFlowPositioned() && !fixed) {
64                 if (RenderObject* container = renderer.container()) {
65                     if (container->style()->hasInFlowPosition() && container->isRenderInline())
66                         m_paintOffset += toRenderInline(container)->offsetForInFlowPositionedInline(toRenderBox(renderer));
67                 }
68             }
69
70             if (renderer.style()->hasInFlowPosition() && renderer.hasLayer())
71                 m_paintOffset += renderer.layer()->offsetForInFlowPosition();
72         }
73
74         m_clipped = !fixed && next.m_clipped;
75         if (m_clipped)
76             m_clipRect = next.m_clipRect;
77     }
78
79     applyClipIfNeeded(renderer);
80
81     // FIXME: <http://bugs.webkit.org/show_bug.cgi?id=13443> Apply control clip if present.
82 }
83
84 void PaintInvalidationState::applyClipIfNeeded(const RenderObject& renderer)
85 {
86     if (!renderer.hasOverflowClip())
87         return;
88
89     const RenderBox& box = toRenderBox(renderer);
90
91     // Do not clip scroll layer contents because the compositor expects the whole layer
92     // to be always invalidated in-time.
93     if (box.usesCompositedScrolling()) {
94         ASSERT(!m_clipped); // The box should establish paint invalidation container, so no m_clipped inherited.
95     } else {
96         LayoutRect clipRect(toPoint(m_paintOffset), box.layer()->size());
97         if (m_clipped) {
98             m_clipRect.intersect(clipRect);
99         } else {
100             m_clipRect = clipRect;
101             m_clipped = true;
102         }
103     }
104
105     m_paintOffset -= box.scrolledContentOffset();
106 }
107
108 } // namespace blink