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32 #include "core/rendering/OrderIterator.h"
34 #include "core/rendering/RenderBox.h"
38 OrderIterator::OrderIterator(const RenderBox* containerBox)
39 : m_containerBox(containerBox)
45 RenderBox* OrderIterator::first()
51 RenderBox* OrderIterator::next()
54 if (!m_currentChild) {
55 if (m_orderValuesIterator == m_orderValues.end())
59 ++m_orderValuesIterator;
60 if (m_orderValuesIterator == m_orderValues.end())
66 m_currentChild = m_containerBox->firstChildBox();
68 m_currentChild = m_currentChild->nextSiblingBox();
70 } while (!m_currentChild || m_currentChild->style()->order() != *m_orderValuesIterator);
72 return m_currentChild;
75 void OrderIterator::reset()
78 m_orderValuesIterator = m_orderValues.begin();
82 OrderIteratorPopulator::~OrderIteratorPopulator()
87 void OrderIteratorPopulator::collectChild(const RenderBox* child)
89 m_iterator.m_orderValues.insert(child->style()->order());