Upstream version 5.34.104.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / Source / core / rendering / InlineFlowBox.cpp
1 /*
2  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3  *
4  * This library is free software; you can redistribute it and/or
5  * modify it under the terms of the GNU Library General Public
6  * License as published by the Free Software Foundation; either
7  * version 2 of the License, or (at your option) any later version.
8  *
9  * This library is distributed in the hope that it will be useful,
10  * but WITHOUT ANY WARRANTY; without even the implied warranty of
11  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
12  * Library General Public License for more details.
13  *
14  * You should have received a copy of the GNU Library General Public License
15  * along with this library; see the file COPYING.LIB.  If not, write to
16  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17  * Boston, MA 02110-1301, USA.
18  */
19
20 #include "config.h"
21 #include "core/rendering/InlineFlowBox.h"
22
23 #include "CSSPropertyNames.h"
24 #include "core/dom/Document.h"
25 #include "core/rendering/HitTestResult.h"
26 #include "core/rendering/InlineTextBox.h"
27 #include "core/rendering/RenderBlock.h"
28 #include "core/rendering/RenderInline.h"
29 #include "core/rendering/RenderLayer.h"
30 #include "core/rendering/RenderListMarker.h"
31 #include "core/rendering/RenderRubyBase.h"
32 #include "core/rendering/RenderRubyRun.h"
33 #include "core/rendering/RenderRubyText.h"
34 #include "core/rendering/RenderView.h"
35 #include "core/rendering/RootInlineBox.h"
36 #include "platform/fonts/Font.h"
37 #include "platform/graphics/GraphicsContextStateSaver.h"
38
39 #include <math.h>
40
41 using namespace std;
42
43 namespace WebCore {
44
45 struct SameSizeAsInlineFlowBox : public InlineBox {
46     void* pointers[5];
47     uint32_t bitfields : 23;
48 };
49
50 COMPILE_ASSERT(sizeof(InlineFlowBox) == sizeof(SameSizeAsInlineFlowBox), InlineFlowBox_should_stay_small);
51
52 #ifndef NDEBUG
53
54 InlineFlowBox::~InlineFlowBox()
55 {
56     if (!m_hasBadChildList)
57         for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
58             child->setHasBadParent();
59 }
60
61 #endif
62
63 LayoutUnit InlineFlowBox::getFlowSpacingLogicalWidth()
64 {
65     LayoutUnit totWidth = marginBorderPaddingLogicalLeft() + marginBorderPaddingLogicalRight();
66     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
67         if (curr->isInlineFlowBox())
68             totWidth += toInlineFlowBox(curr)->getFlowSpacingLogicalWidth();
69     }
70     return totWidth;
71 }
72
73 IntRect InlineFlowBox::roundedFrameRect() const
74 {
75     // Begin by snapping the x and y coordinates to the nearest pixel.
76     int snappedX = lroundf(x());
77     int snappedY = lroundf(y());
78
79     int snappedMaxX = lroundf(x() + width());
80     int snappedMaxY = lroundf(y() + height());
81
82     return IntRect(snappedX, snappedY, snappedMaxX - snappedX, snappedMaxY - snappedY);
83 }
84
85 static void setHasTextDescendantsOnAncestors(InlineFlowBox* box)
86 {
87     while (box && !box->hasTextDescendants()) {
88         box->setHasTextDescendants();
89         box = box->parent();
90     }
91 }
92
93 void InlineFlowBox::addToLine(InlineBox* child)
94 {
95     ASSERT(!child->parent());
96     ASSERT(!child->nextOnLine());
97     ASSERT(!child->prevOnLine());
98     checkConsistency();
99
100     child->setParent(this);
101     if (!m_firstChild) {
102         m_firstChild = child;
103         m_lastChild = child;
104     } else {
105         m_lastChild->setNextOnLine(child);
106         child->setPrevOnLine(m_lastChild);
107         m_lastChild = child;
108     }
109     child->setFirstLineStyleBit(isFirstLineStyle());
110     child->setIsHorizontal(isHorizontal());
111     if (child->isText()) {
112         if (child->renderer()->parent() == renderer())
113             m_hasTextChildren = true;
114         setHasTextDescendantsOnAncestors(this);
115     } else if (child->isInlineFlowBox()) {
116         if (toInlineFlowBox(child)->hasTextDescendants())
117             setHasTextDescendantsOnAncestors(this);
118     }
119
120     if (descendantsHaveSameLineHeightAndBaseline() && !child->renderer()->isOutOfFlowPositioned()) {
121         RenderStyle* parentStyle = renderer()->style(isFirstLineStyle());
122         RenderStyle* childStyle = child->renderer()->style(isFirstLineStyle());
123         bool shouldClearDescendantsHaveSameLineHeightAndBaseline = false;
124         if (child->renderer()->isReplaced())
125             shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
126         else if (child->isText()) {
127             if (child->renderer()->isBR() || child->renderer()->parent() != renderer()) {
128                 if (!parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
129                     || parentStyle->lineHeight() != childStyle->lineHeight()
130                     || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE)
131                     shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
132             }
133             if (childStyle->hasTextCombine() || childStyle->textEmphasisMark() != TextEmphasisMarkNone)
134                 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
135         } else {
136             if (child->renderer()->isBR()) {
137                 // FIXME: This is dumb. We only turn off because current layout test results expect the <br> to be 0-height on the baseline.
138                 // Other than making a zillion tests have to regenerate results, there's no reason to ditch the optimization here.
139                 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
140             } else {
141                 ASSERT(isInlineFlowBox());
142                 InlineFlowBox* childFlowBox = toInlineFlowBox(child);
143                 // Check the child's bit, and then also check for differences in font, line-height, vertical-align
144                 if (!childFlowBox->descendantsHaveSameLineHeightAndBaseline()
145                     || !parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
146                     || parentStyle->lineHeight() != childStyle->lineHeight()
147                     || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE
148                     || childStyle->hasBorder() || childStyle->hasPadding() || childStyle->hasTextCombine())
149                     shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
150             }
151         }
152
153         if (shouldClearDescendantsHaveSameLineHeightAndBaseline)
154             clearDescendantsHaveSameLineHeightAndBaseline();
155     }
156
157     if (!child->renderer()->isOutOfFlowPositioned()) {
158         if (child->isText()) {
159             RenderStyle* childStyle = child->renderer()->style(isFirstLineStyle());
160             if (childStyle->letterSpacing() < 0 || childStyle->textShadow() || childStyle->textEmphasisMark() != TextEmphasisMarkNone || childStyle->textStrokeWidth())
161                 child->clearKnownToHaveNoOverflow();
162         } else if (child->renderer()->isReplaced()) {
163             RenderBox* box = toRenderBox(child->renderer());
164             if (box->hasRenderOverflow() || box->hasSelfPaintingLayer())
165                 child->clearKnownToHaveNoOverflow();
166         } else if (!child->renderer()->isBR() && (child->renderer()->style(isFirstLineStyle())->boxShadow() || child->boxModelObject()->hasSelfPaintingLayer()
167                    || (child->renderer()->isListMarker() && !toRenderListMarker(child->renderer())->isInside())
168                    || child->renderer()->style(isFirstLineStyle())->hasBorderImageOutsets()))
169             child->clearKnownToHaveNoOverflow();
170
171         if (knownToHaveNoOverflow() && child->isInlineFlowBox() && !toInlineFlowBox(child)->knownToHaveNoOverflow())
172             clearKnownToHaveNoOverflow();
173     }
174
175     checkConsistency();
176 }
177
178 void InlineFlowBox::removeChild(InlineBox* child)
179 {
180     checkConsistency();
181
182     if (!isDirty())
183         dirtyLineBoxes();
184
185     root()->childRemoved(child);
186
187     if (child == m_firstChild)
188         m_firstChild = child->nextOnLine();
189     if (child == m_lastChild)
190         m_lastChild = child->prevOnLine();
191     if (child->nextOnLine())
192         child->nextOnLine()->setPrevOnLine(child->prevOnLine());
193     if (child->prevOnLine())
194         child->prevOnLine()->setNextOnLine(child->nextOnLine());
195
196     child->setParent(0);
197
198     checkConsistency();
199 }
200
201 void InlineFlowBox::deleteLine()
202 {
203     InlineBox* child = firstChild();
204     InlineBox* next = 0;
205     while (child) {
206         ASSERT(this == child->parent());
207         next = child->nextOnLine();
208 #ifndef NDEBUG
209         child->setParent(0);
210 #endif
211         child->deleteLine();
212         child = next;
213     }
214 #ifndef NDEBUG
215     m_firstChild = 0;
216     m_lastChild = 0;
217 #endif
218
219     removeLineBoxFromRenderObject();
220     destroy();
221 }
222
223 void InlineFlowBox::removeLineBoxFromRenderObject()
224 {
225     toRenderInline(renderer())->lineBoxes()->removeLineBox(this);
226 }
227
228 void InlineFlowBox::extractLine()
229 {
230     if (!extracted())
231         extractLineBoxFromRenderObject();
232     for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
233         child->extractLine();
234 }
235
236 void InlineFlowBox::extractLineBoxFromRenderObject()
237 {
238     toRenderInline(renderer())->lineBoxes()->extractLineBox(this);
239 }
240
241 void InlineFlowBox::attachLine()
242 {
243     if (extracted())
244         attachLineBoxToRenderObject();
245     for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
246         child->attachLine();
247 }
248
249 void InlineFlowBox::attachLineBoxToRenderObject()
250 {
251     toRenderInline(renderer())->lineBoxes()->attachLineBox(this);
252 }
253
254 void InlineFlowBox::adjustPosition(float dx, float dy)
255 {
256     InlineBox::adjustPosition(dx, dy);
257     for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
258         child->adjustPosition(dx, dy);
259     if (m_overflow)
260         m_overflow->move(dx, dy); // FIXME: Rounding error here since overflow was pixel snapped, but nobody other than list markers passes non-integral values here.
261 }
262
263 RenderLineBoxList* InlineFlowBox::rendererLineBoxes() const
264 {
265     return toRenderInline(renderer())->lineBoxes();
266 }
267
268 static inline bool isLastChildForRenderer(RenderObject* ancestor, RenderObject* child)
269 {
270     if (!child)
271         return false;
272
273     if (child == ancestor)
274         return true;
275
276     RenderObject* curr = child;
277     RenderObject* parent = curr->parent();
278     while (parent && (!parent->isRenderBlock() || parent->isInline())) {
279         if (parent->lastChild() != curr)
280             return false;
281         if (parent == ancestor)
282             return true;
283
284         curr = parent;
285         parent = curr->parent();
286     }
287
288     return true;
289 }
290
291 static bool isAnsectorAndWithinBlock(RenderObject* ancestor, RenderObject* child)
292 {
293     RenderObject* object = child;
294     while (object && (!object->isRenderBlock() || object->isInline())) {
295         if (object == ancestor)
296             return true;
297         object = object->parent();
298     }
299     return false;
300 }
301
302 void InlineFlowBox::determineSpacingForFlowBoxes(bool lastLine, bool isLogicallyLastRunWrapped, RenderObject* logicallyLastRunRenderer)
303 {
304     // All boxes start off open.  They will not apply any margins/border/padding on
305     // any side.
306     bool includeLeftEdge = false;
307     bool includeRightEdge = false;
308
309     // The root inline box never has borders/margins/padding.
310     if (parent()) {
311         bool ltr = renderer()->style()->isLeftToRightDirection();
312
313         // Check to see if all initial lines are unconstructed.  If so, then
314         // we know the inline began on this line (unless we are a continuation).
315         RenderLineBoxList* lineBoxList = rendererLineBoxes();
316         if (!lineBoxList->firstLineBox()->isConstructed() && !renderer()->isInlineElementContinuation()) {
317             if (renderer()->style()->boxDecorationBreak() == DCLONE)
318                 includeLeftEdge = includeRightEdge = true;
319             else if (ltr && lineBoxList->firstLineBox() == this)
320                 includeLeftEdge = true;
321             else if (!ltr && lineBoxList->lastLineBox() == this)
322                 includeRightEdge = true;
323         }
324
325         if (!lineBoxList->lastLineBox()->isConstructed()) {
326             RenderInline* inlineFlow = toRenderInline(renderer());
327             bool isLastObjectOnLine = !isAnsectorAndWithinBlock(renderer(), logicallyLastRunRenderer) || (isLastChildForRenderer(renderer(), logicallyLastRunRenderer) && !isLogicallyLastRunWrapped);
328
329             // We include the border under these conditions:
330             // (1) The next line was not created, or it is constructed. We check the previous line for rtl.
331             // (2) The logicallyLastRun is not a descendant of this renderer.
332             // (3) The logicallyLastRun is a descendant of this renderer, but it is the last child of this renderer and it does not wrap to the next line.
333             // (4) The decoration break is set to clone therefore there will be borders on every sides.
334             if (renderer()->style()->boxDecorationBreak() == DCLONE)
335                 includeLeftEdge = includeRightEdge = true;
336             else if (ltr) {
337                 if (!nextLineBox()
338                     && ((lastLine || isLastObjectOnLine) && !inlineFlow->continuation()))
339                     includeRightEdge = true;
340             } else {
341                 if ((!prevLineBox() || prevLineBox()->isConstructed())
342                     && ((lastLine || isLastObjectOnLine) && !inlineFlow->continuation()))
343                     includeLeftEdge = true;
344             }
345         }
346     }
347
348     setEdges(includeLeftEdge, includeRightEdge);
349
350     // Recur into our children.
351     for (InlineBox* currChild = firstChild(); currChild; currChild = currChild->nextOnLine()) {
352         if (currChild->isInlineFlowBox()) {
353             InlineFlowBox* currFlow = toInlineFlowBox(currChild);
354             currFlow->determineSpacingForFlowBoxes(lastLine, isLogicallyLastRunWrapped, logicallyLastRunRenderer);
355         }
356     }
357 }
358
359 float InlineFlowBox::placeBoxesInInlineDirection(float logicalLeft, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
360 {
361     // Set our x position.
362     beginPlacingBoxRangesInInlineDirection(logicalLeft);
363
364     float startLogicalLeft = logicalLeft;
365     logicalLeft += borderLogicalLeft() + paddingLogicalLeft();
366
367     float minLogicalLeft = startLogicalLeft;
368     float maxLogicalRight = logicalLeft;
369
370     placeBoxRangeInInlineDirection(firstChild(), 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing, textBoxDataMap);
371
372     logicalLeft += borderLogicalRight() + paddingLogicalRight();
373     endPlacingBoxRangesInInlineDirection(startLogicalLeft, logicalLeft, minLogicalLeft, maxLogicalRight);
374     return logicalLeft;
375 }
376
377 float InlineFlowBox::placeBoxRangeInInlineDirection(InlineBox* firstChild, InlineBox* lastChild, float& logicalLeft, float& minLogicalLeft, float& maxLogicalRight, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
378 {
379     for (InlineBox* curr = firstChild; curr && curr != lastChild; curr = curr->nextOnLine()) {
380         if (curr->renderer()->isText()) {
381             InlineTextBox* text = toInlineTextBox(curr);
382             RenderText* rt = toRenderText(text->renderer());
383             if (rt->textLength()) {
384                 if (needsWordSpacing && isSpaceOrNewline(rt->characterAt(text->start())))
385                     logicalLeft += rt->style(isFirstLineStyle())->font().fontDescription().wordSpacing();
386                 needsWordSpacing = !isSpaceOrNewline(rt->characterAt(text->end()));
387             }
388             text->setLogicalLeft(logicalLeft);
389             if (knownToHaveNoOverflow())
390                 minLogicalLeft = min(logicalLeft, minLogicalLeft);
391             logicalLeft += text->logicalWidth();
392             if (knownToHaveNoOverflow())
393                 maxLogicalRight = max(logicalLeft, maxLogicalRight);
394         } else {
395             if (curr->renderer()->isOutOfFlowPositioned()) {
396                 if (curr->renderer()->parent()->style()->isLeftToRightDirection())
397                     curr->setLogicalLeft(logicalLeft);
398                 else
399                     // Our offset that we cache needs to be from the edge of the right border box and
400                     // not the left border box.  We have to subtract |x| from the width of the block
401                     // (which can be obtained from the root line box).
402                     curr->setLogicalLeft(root()->block()->logicalWidth() - logicalLeft);
403                 continue; // The positioned object has no effect on the width.
404             }
405             if (curr->renderer()->isRenderInline()) {
406                 InlineFlowBox* flow = toInlineFlowBox(curr);
407                 logicalLeft += flow->marginLogicalLeft();
408                 if (knownToHaveNoOverflow())
409                     minLogicalLeft = min(logicalLeft, minLogicalLeft);
410                 logicalLeft = flow->placeBoxesInInlineDirection(logicalLeft, needsWordSpacing, textBoxDataMap);
411                 if (knownToHaveNoOverflow())
412                     maxLogicalRight = max(logicalLeft, maxLogicalRight);
413                 logicalLeft += flow->marginLogicalRight();
414             } else if (!curr->renderer()->isListMarker() || toRenderListMarker(curr->renderer())->isInside()) {
415                 // The box can have a different writing-mode than the overall line, so this is a bit complicated.
416                 // Just get all the physical margin and overflow values by hand based off |isVertical|.
417                 LayoutUnit logicalLeftMargin = isHorizontal() ? curr->boxModelObject()->marginLeft() : curr->boxModelObject()->marginTop();
418                 LayoutUnit logicalRightMargin = isHorizontal() ? curr->boxModelObject()->marginRight() : curr->boxModelObject()->marginBottom();
419
420                 logicalLeft += logicalLeftMargin;
421                 curr->setLogicalLeft(logicalLeft);
422                 if (knownToHaveNoOverflow())
423                     minLogicalLeft = min(logicalLeft, minLogicalLeft);
424                 logicalLeft += curr->logicalWidth();
425                 if (knownToHaveNoOverflow())
426                     maxLogicalRight = max(logicalLeft, maxLogicalRight);
427                 logicalLeft += logicalRightMargin;
428                 // If we encounter any space after this inline block then ensure it is treated as the space between two words.
429                 needsWordSpacing = true;
430             }
431         }
432     }
433     return logicalLeft;
434 }
435
436 bool InlineFlowBox::requiresIdeographicBaseline(const GlyphOverflowAndFallbackFontsMap& textBoxDataMap) const
437 {
438     if (isHorizontal())
439         return false;
440
441     if (renderer()->style(isFirstLineStyle())->fontDescription().nonCJKGlyphOrientation() == NonCJKGlyphOrientationUpright
442         || renderer()->style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
443         return true;
444
445     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
446         if (curr->renderer()->isOutOfFlowPositioned())
447             continue; // Positioned placeholders don't affect calculations.
448
449         if (curr->isInlineFlowBox()) {
450             if (toInlineFlowBox(curr)->requiresIdeographicBaseline(textBoxDataMap))
451                 return true;
452         } else {
453             if (curr->renderer()->style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
454                 return true;
455
456             const Vector<const SimpleFontData*>* usedFonts = 0;
457             if (curr->isInlineTextBox()) {
458                 GlyphOverflowAndFallbackFontsMap::const_iterator it = textBoxDataMap.find(toInlineTextBox(curr));
459                 usedFonts = it == textBoxDataMap.end() ? 0 : &it->value.first;
460             }
461
462             if (usedFonts) {
463                 for (size_t i = 0; i < usedFonts->size(); ++i) {
464                     if (usedFonts->at(i)->hasVerticalGlyphs())
465                         return true;
466                 }
467             }
468         }
469     }
470
471     return false;
472 }
473
474 void InlineFlowBox::adjustMaxAscentAndDescent(int& maxAscent, int& maxDescent, int maxPositionTop, int maxPositionBottom)
475 {
476     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
477         // The computed lineheight needs to be extended for the
478         // positioned elements
479         if (curr->renderer()->isOutOfFlowPositioned())
480             continue; // Positioned placeholders don't affect calculations.
481         if (curr->verticalAlign() == TOP || curr->verticalAlign() == BOTTOM) {
482             int lineHeight = curr->lineHeight();
483             if (curr->verticalAlign() == TOP) {
484                 if (maxAscent + maxDescent < lineHeight)
485                     maxDescent = lineHeight - maxAscent;
486             }
487             else {
488                 if (maxAscent + maxDescent < lineHeight)
489                     maxAscent = lineHeight - maxDescent;
490             }
491
492             if (maxAscent + maxDescent >= max(maxPositionTop, maxPositionBottom))
493                 break;
494         }
495
496         if (curr->isInlineFlowBox())
497             toInlineFlowBox(curr)->adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom);
498     }
499 }
500
501 void InlineFlowBox::computeLogicalBoxHeights(RootInlineBox* rootBox, LayoutUnit& maxPositionTop, LayoutUnit& maxPositionBottom,
502                                              int& maxAscent, int& maxDescent, bool& setMaxAscent, bool& setMaxDescent,
503                                              bool strictMode, GlyphOverflowAndFallbackFontsMap& textBoxDataMap,
504                                              FontBaseline baselineType, VerticalPositionCache& verticalPositionCache)
505 {
506     // The primary purpose of this function is to compute the maximal ascent and descent values for
507     // a line. These values are computed based off the block's line-box-contain property, which indicates
508     // what parts of descendant boxes have to fit within the line.
509     //
510     // The maxAscent value represents the distance of the highest point of any box (typically including line-height) from
511     // the root box's baseline. The maxDescent value represents the distance of the lowest point of any box
512     // (also typically including line-height) from the root box baseline. These values can be negative.
513     //
514     // A secondary purpose of this function is to store the offset of every box's baseline from the root box's
515     // baseline. This information is cached in the logicalTop() of every box. We're effectively just using
516     // the logicalTop() as scratch space.
517     //
518     // Because a box can be positioned such that it ends up fully above or fully below the
519     // root line box, we only consider it to affect the maxAscent and maxDescent values if some
520     // part of the box (EXCLUDING leading) is above (for ascent) or below (for descent) the root box's baseline.
521     bool affectsAscent = false;
522     bool affectsDescent = false;
523     bool checkChildren = !descendantsHaveSameLineHeightAndBaseline();
524
525     if (isRootInlineBox()) {
526         // Examine our root box.
527         int ascent = 0;
528         int descent = 0;
529         rootBox->ascentAndDescentForBox(rootBox, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
530         if (strictMode || hasTextChildren() || (!checkChildren && hasTextDescendants())) {
531             if (maxAscent < ascent || !setMaxAscent) {
532                 maxAscent = ascent;
533                 setMaxAscent = true;
534             }
535             if (maxDescent < descent || !setMaxDescent) {
536                 maxDescent = descent;
537                 setMaxDescent = true;
538             }
539         }
540     }
541
542     if (!checkChildren)
543         return;
544
545     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
546         if (curr->renderer()->isOutOfFlowPositioned())
547             continue; // Positioned placeholders don't affect calculations.
548
549         InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
550
551         bool affectsAscent = false;
552         bool affectsDescent = false;
553
554         // The verticalPositionForBox function returns the distance between the child box's baseline
555         // and the root box's baseline.  The value is negative if the child box's baseline is above the
556         // root box's baseline, and it is positive if the child box's baseline is below the root box's baseline.
557         curr->setLogicalTop(rootBox->verticalPositionForBox(curr, verticalPositionCache));
558
559         int ascent = 0;
560         int descent = 0;
561         rootBox->ascentAndDescentForBox(curr, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
562
563         LayoutUnit boxHeight = ascent + descent;
564         if (curr->verticalAlign() == TOP) {
565             if (maxPositionTop < boxHeight)
566                 maxPositionTop = boxHeight;
567         } else if (curr->verticalAlign() == BOTTOM) {
568             if (maxPositionBottom < boxHeight)
569                 maxPositionBottom = boxHeight;
570         } else if (!inlineFlowBox || strictMode || inlineFlowBox->hasTextChildren() || (inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants())
571                    || inlineFlowBox->boxModelObject()->hasInlineDirectionBordersOrPadding()) {
572             // Note that these values can be negative.  Even though we only affect the maxAscent and maxDescent values
573             // if our box (excluding line-height) was above (for ascent) or below (for descent) the root baseline, once you factor in line-height
574             // the final box can end up being fully above or fully below the root box's baseline!  This is ok, but what it
575             // means is that ascent and descent (including leading), can end up being negative.  The setMaxAscent and
576             // setMaxDescent booleans are used to ensure that we're willing to initially set maxAscent/Descent to negative
577             // values.
578             ascent -= curr->logicalTop();
579             descent += curr->logicalTop();
580             if (affectsAscent && (maxAscent < ascent || !setMaxAscent)) {
581                 maxAscent = ascent;
582                 setMaxAscent = true;
583             }
584
585             if (affectsDescent && (maxDescent < descent || !setMaxDescent)) {
586                 maxDescent = descent;
587                 setMaxDescent = true;
588             }
589         }
590
591         if (inlineFlowBox)
592             inlineFlowBox->computeLogicalBoxHeights(rootBox, maxPositionTop, maxPositionBottom, maxAscent, maxDescent,
593                                                     setMaxAscent, setMaxDescent, strictMode, textBoxDataMap,
594                                                     baselineType, verticalPositionCache);
595     }
596 }
597
598 void InlineFlowBox::placeBoxesInBlockDirection(LayoutUnit top, LayoutUnit maxHeight, int maxAscent, bool strictMode, LayoutUnit& lineTop, LayoutUnit& lineBottom, bool& setLineTop,
599                                                LayoutUnit& lineTopIncludingMargins, LayoutUnit& lineBottomIncludingMargins, bool& hasAnnotationsBefore, bool& hasAnnotationsAfter, FontBaseline baselineType)
600 {
601     bool isRootBox = isRootInlineBox();
602     if (isRootBox) {
603         const FontMetrics& fontMetrics = renderer()->style(isFirstLineStyle())->fontMetrics();
604         // RootInlineBoxes are always placed on at pixel boundaries in their logical y direction. Not doing
605         // so results in incorrect rendering of text decorations, most notably underlines.
606         setLogicalTop(roundToInt(top + maxAscent - fontMetrics.ascent(baselineType)));
607     }
608
609     LayoutUnit adjustmentForChildrenWithSameLineHeightAndBaseline = 0;
610     if (descendantsHaveSameLineHeightAndBaseline()) {
611         adjustmentForChildrenWithSameLineHeightAndBaseline = logicalTop();
612         if (parent())
613             adjustmentForChildrenWithSameLineHeightAndBaseline += (boxModelObject()->borderBefore() + boxModelObject()->paddingBefore());
614     }
615
616     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
617         if (curr->renderer()->isOutOfFlowPositioned())
618             continue; // Positioned placeholders don't affect calculations.
619
620         if (descendantsHaveSameLineHeightAndBaseline()) {
621             curr->adjustBlockDirectionPosition(adjustmentForChildrenWithSameLineHeightAndBaseline);
622             continue;
623         }
624
625         InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
626         bool childAffectsTopBottomPos = true;
627         if (curr->verticalAlign() == TOP)
628             curr->setLogicalTop(top);
629         else if (curr->verticalAlign() == BOTTOM)
630             curr->setLogicalTop(top + maxHeight - curr->lineHeight());
631         else {
632             if (!strictMode && inlineFlowBox && !inlineFlowBox->hasTextChildren() && !curr->boxModelObject()->hasInlineDirectionBordersOrPadding()
633                 && !(inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants()))
634                 childAffectsTopBottomPos = false;
635             LayoutUnit posAdjust = maxAscent - curr->baselinePosition(baselineType);
636             curr->setLogicalTop(curr->logicalTop() + top + posAdjust);
637         }
638
639         LayoutUnit newLogicalTop = curr->logicalTop();
640         LayoutUnit newLogicalTopIncludingMargins = newLogicalTop;
641         LayoutUnit boxHeight = curr->logicalHeight();
642         LayoutUnit boxHeightIncludingMargins = boxHeight;
643
644         if (curr->isText() || curr->isInlineFlowBox()) {
645             const FontMetrics& fontMetrics = curr->renderer()->style(isFirstLineStyle())->fontMetrics();
646             newLogicalTop += curr->baselinePosition(baselineType) - fontMetrics.ascent(baselineType);
647             if (curr->isInlineFlowBox()) {
648                 RenderBoxModelObject* boxObject = toRenderBoxModelObject(curr->renderer());
649                 newLogicalTop -= boxObject->style(isFirstLineStyle())->isHorizontalWritingMode() ? boxObject->borderTop() + boxObject->paddingTop() :
650                                  boxObject->borderRight() + boxObject->paddingRight();
651             }
652             newLogicalTopIncludingMargins = newLogicalTop;
653         } else if (!curr->renderer()->isBR()) {
654             RenderBox* box = toRenderBox(curr->renderer());
655             newLogicalTopIncludingMargins = newLogicalTop;
656             LayoutUnit overSideMargin = curr->isHorizontal() ? box->marginTop() : box->marginRight();
657             LayoutUnit underSideMargin = curr->isHorizontal() ? box->marginBottom() : box->marginLeft();
658             newLogicalTop += overSideMargin;
659             boxHeightIncludingMargins += overSideMargin + underSideMargin;
660         }
661
662         curr->setLogicalTop(newLogicalTop);
663
664         if (childAffectsTopBottomPos) {
665             if (curr->renderer()->isRubyRun()) {
666                 // Treat the leading on the first and last lines of ruby runs as not being part of the overall lineTop/lineBottom.
667                 // Really this is a workaround hack for the fact that ruby should have been done as line layout and not done using
668                 // inline-block.
669                 if (renderer()->style()->isFlippedLinesWritingMode() == (curr->renderer()->style()->rubyPosition() == RubyPositionAfter))
670                     hasAnnotationsBefore = true;
671                 else
672                     hasAnnotationsAfter = true;
673
674                 RenderRubyRun* rubyRun = toRenderRubyRun(curr->renderer());
675                 if (RenderRubyBase* rubyBase = rubyRun->rubyBase()) {
676                     LayoutUnit bottomRubyBaseLeading = (curr->logicalHeight() - rubyBase->logicalBottom()) + rubyBase->logicalHeight() - (rubyBase->lastRootBox() ? rubyBase->lastRootBox()->lineBottom() : LayoutUnit());
677                     LayoutUnit topRubyBaseLeading = rubyBase->logicalTop() + (rubyBase->firstRootBox() ? rubyBase->firstRootBox()->lineTop() : LayoutUnit());
678                     newLogicalTop += !renderer()->style()->isFlippedLinesWritingMode() ? topRubyBaseLeading : bottomRubyBaseLeading;
679                     boxHeight -= (topRubyBaseLeading + bottomRubyBaseLeading);
680                 }
681             }
682             if (curr->isInlineTextBox()) {
683                 TextEmphasisPosition emphasisMarkPosition;
684                 if (toInlineTextBox(curr)->getEmphasisMarkPosition(curr->renderer()->style(isFirstLineStyle()), emphasisMarkPosition)) {
685                     bool emphasisMarkIsOver = emphasisMarkPosition == TextEmphasisPositionOver;
686                     if (emphasisMarkIsOver != curr->renderer()->style(isFirstLineStyle())->isFlippedLinesWritingMode())
687                         hasAnnotationsBefore = true;
688                     else
689                         hasAnnotationsAfter = true;
690                 }
691             }
692
693             if (!setLineTop) {
694                 setLineTop = true;
695                 lineTop = newLogicalTop;
696                 lineTopIncludingMargins = min(lineTop, newLogicalTopIncludingMargins);
697             } else {
698                 lineTop = min(lineTop, newLogicalTop);
699                 lineTopIncludingMargins = min(lineTop, min(lineTopIncludingMargins, newLogicalTopIncludingMargins));
700             }
701             lineBottom = max(lineBottom, newLogicalTop + boxHeight);
702             lineBottomIncludingMargins = max(lineBottom, max(lineBottomIncludingMargins, newLogicalTopIncludingMargins + boxHeightIncludingMargins));
703         }
704
705         // Adjust boxes to use their real box y/height and not the logical height (as dictated by
706         // line-height).
707         if (inlineFlowBox)
708             inlineFlowBox->placeBoxesInBlockDirection(top, maxHeight, maxAscent, strictMode, lineTop, lineBottom, setLineTop,
709                                                       lineTopIncludingMargins, lineBottomIncludingMargins, hasAnnotationsBefore, hasAnnotationsAfter, baselineType);
710     }
711
712     if (isRootBox) {
713         if (strictMode || hasTextChildren() || (descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
714             if (!setLineTop) {
715                 setLineTop = true;
716                 lineTop = pixelSnappedLogicalTop();
717                 lineTopIncludingMargins = lineTop;
718             } else {
719                 lineTop = min<LayoutUnit>(lineTop, pixelSnappedLogicalTop());
720                 lineTopIncludingMargins = min(lineTop, lineTopIncludingMargins);
721             }
722             lineBottom = max<LayoutUnit>(lineBottom, pixelSnappedLogicalBottom());
723             lineBottomIncludingMargins = max(lineBottom, lineBottomIncludingMargins);
724         }
725
726         if (renderer()->style()->isFlippedLinesWritingMode())
727             flipLinesInBlockDirection(lineTopIncludingMargins, lineBottomIncludingMargins);
728     }
729 }
730
731 void InlineFlowBox::computeMaxLogicalTop(float& maxLogicalTop) const
732 {
733     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
734         if (curr->renderer()->isOutOfFlowPositioned())
735             continue; // Positioned placeholders don't affect calculations.
736
737         if (descendantsHaveSameLineHeightAndBaseline())
738             continue;
739
740         maxLogicalTop = max<float>(maxLogicalTop, curr->y());
741         float localMaxLogicalTop = 0;
742         if (curr->isInlineFlowBox())
743             toInlineFlowBox(curr)->computeMaxLogicalTop(localMaxLogicalTop);
744         maxLogicalTop = max<float>(maxLogicalTop, localMaxLogicalTop);
745     }
746 }
747
748 void InlineFlowBox::flipLinesInBlockDirection(LayoutUnit lineTop, LayoutUnit lineBottom)
749 {
750     // Flip the box on the line such that the top is now relative to the lineBottom instead of the lineTop.
751     setLogicalTop(lineBottom - (logicalTop() - lineTop) - logicalHeight());
752
753     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
754         if (curr->renderer()->isOutOfFlowPositioned())
755             continue; // Positioned placeholders aren't affected here.
756
757         if (curr->isInlineFlowBox())
758             toInlineFlowBox(curr)->flipLinesInBlockDirection(lineTop, lineBottom);
759         else
760             curr->setLogicalTop(lineBottom - (curr->logicalTop() - lineTop) - curr->logicalHeight());
761     }
762 }
763
764 inline void InlineFlowBox::addBoxShadowVisualOverflow(LayoutRect& logicalVisualOverflow)
765 {
766     // box-shadow on root line boxes is applying to the block and not to the lines.
767     if (!parent())
768         return;
769
770     RenderStyle* style = renderer()->style(isFirstLineStyle());
771     if (!style->boxShadow())
772         return;
773
774     LayoutUnit boxShadowLogicalTop;
775     LayoutUnit boxShadowLogicalBottom;
776     style->getBoxShadowBlockDirectionExtent(boxShadowLogicalTop, boxShadowLogicalBottom);
777
778     // Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite shadow that applies, since
779     // the line is "upside down" in terms of block coordinates.
780     LayoutUnit shadowLogicalTop = style->isFlippedLinesWritingMode() ? -boxShadowLogicalBottom : boxShadowLogicalTop;
781     LayoutUnit shadowLogicalBottom = style->isFlippedLinesWritingMode() ? -boxShadowLogicalTop : boxShadowLogicalBottom;
782
783     LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() + shadowLogicalTop, logicalVisualOverflow.y());
784     LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + shadowLogicalBottom, logicalVisualOverflow.maxY());
785
786     LayoutUnit boxShadowLogicalLeft;
787     LayoutUnit boxShadowLogicalRight;
788     style->getBoxShadowInlineDirectionExtent(boxShadowLogicalLeft, boxShadowLogicalRight);
789
790     LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() + boxShadowLogicalLeft, logicalVisualOverflow.x());
791     LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + boxShadowLogicalRight, logicalVisualOverflow.maxX());
792
793     logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
794                                        logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
795 }
796
797 inline void InlineFlowBox::addBorderOutsetVisualOverflow(LayoutRect& logicalVisualOverflow)
798 {
799     // border-image-outset on root line boxes is applying to the block and not to the lines.
800     if (!parent())
801         return;
802
803     RenderStyle* style = renderer()->style(isFirstLineStyle());
804     if (!style->hasBorderImageOutsets())
805         return;
806
807     LayoutBoxExtent borderOutsets = style->borderImageOutsets();
808
809     LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop(style->writingMode());
810     LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom(style->writingMode());
811     LayoutUnit borderOutsetLogicalLeft = borderOutsets.logicalLeft(style->writingMode());
812     LayoutUnit borderOutsetLogicalRight = borderOutsets.logicalRight(style->writingMode());
813
814     // Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite border that applies, since
815     // the line is "upside down" in terms of block coordinates. vertical-rl and horizontal-bt are the flipped line modes.
816     LayoutUnit outsetLogicalTop = style->isFlippedLinesWritingMode() ? borderOutsetLogicalBottom : borderOutsetLogicalTop;
817     LayoutUnit outsetLogicalBottom = style->isFlippedLinesWritingMode() ? borderOutsetLogicalTop : borderOutsetLogicalBottom;
818
819     LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() - outsetLogicalTop, logicalVisualOverflow.y());
820     LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + outsetLogicalBottom, logicalVisualOverflow.maxY());
821
822     LayoutUnit outsetLogicalLeft = includeLogicalLeftEdge() ? borderOutsetLogicalLeft : LayoutUnit();
823     LayoutUnit outsetLogicalRight = includeLogicalRightEdge() ? borderOutsetLogicalRight : LayoutUnit();
824
825     LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() - outsetLogicalLeft, logicalVisualOverflow.x());
826     LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + outsetLogicalRight, logicalVisualOverflow.maxX());
827
828     logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
829                                        logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
830 }
831
832 inline void InlineFlowBox::addTextBoxVisualOverflow(InlineTextBox* textBox, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, LayoutRect& logicalVisualOverflow)
833 {
834     if (textBox->knownToHaveNoOverflow())
835         return;
836
837     RenderStyle* style = textBox->renderer()->style(isFirstLineStyle());
838
839     GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.find(textBox);
840     GlyphOverflow* glyphOverflow = it == textBoxDataMap.end() ? 0 : &it->value.second;
841     bool isFlippedLine = style->isFlippedLinesWritingMode();
842
843     int topGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->bottom : glyphOverflow->top) : 0;
844     int bottomGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->top : glyphOverflow->bottom) : 0;
845     int leftGlyphEdge = glyphOverflow ? glyphOverflow->left : 0;
846     int rightGlyphEdge = glyphOverflow ? glyphOverflow->right : 0;
847
848     int strokeOverflow = static_cast<int>(ceilf(style->textStrokeWidth() / 2.0f));
849     int topGlyphOverflow = -strokeOverflow - topGlyphEdge;
850     int bottomGlyphOverflow = strokeOverflow + bottomGlyphEdge;
851     int leftGlyphOverflow = -strokeOverflow - leftGlyphEdge;
852     int rightGlyphOverflow = strokeOverflow + rightGlyphEdge;
853
854     TextEmphasisPosition emphasisMarkPosition;
855     if (style->textEmphasisMark() != TextEmphasisMarkNone && textBox->getEmphasisMarkPosition(style, emphasisMarkPosition)) {
856         int emphasisMarkHeight = style->font().emphasisMarkHeight(style->textEmphasisMarkString());
857         if ((emphasisMarkPosition == TextEmphasisPositionOver) == (!style->isFlippedLinesWritingMode()))
858             topGlyphOverflow = min(topGlyphOverflow, -emphasisMarkHeight);
859         else
860             bottomGlyphOverflow = max(bottomGlyphOverflow, emphasisMarkHeight);
861     }
862
863     // If letter-spacing is negative, we should factor that into right layout overflow. (Even in RTL, letter-spacing is
864     // applied to the right, so this is not an issue with left overflow.
865     rightGlyphOverflow -= min(0, (int)style->font().fontDescription().letterSpacing());
866
867     LayoutUnit textShadowLogicalTop;
868     LayoutUnit textShadowLogicalBottom;
869     style->getTextShadowBlockDirectionExtent(textShadowLogicalTop, textShadowLogicalBottom);
870
871     LayoutUnit childOverflowLogicalTop = min<LayoutUnit>(textShadowLogicalTop + topGlyphOverflow, topGlyphOverflow);
872     LayoutUnit childOverflowLogicalBottom = max<LayoutUnit>(textShadowLogicalBottom + bottomGlyphOverflow, bottomGlyphOverflow);
873
874     LayoutUnit textShadowLogicalLeft;
875     LayoutUnit textShadowLogicalRight;
876     style->getTextShadowInlineDirectionExtent(textShadowLogicalLeft, textShadowLogicalRight);
877
878     LayoutUnit childOverflowLogicalLeft = min<LayoutUnit>(textShadowLogicalLeft + leftGlyphOverflow, leftGlyphOverflow);
879     LayoutUnit childOverflowLogicalRight = max<LayoutUnit>(textShadowLogicalRight + rightGlyphOverflow, rightGlyphOverflow);
880
881     LayoutUnit logicalTopVisualOverflow = min(textBox->pixelSnappedLogicalTop() + childOverflowLogicalTop, logicalVisualOverflow.y());
882     LayoutUnit logicalBottomVisualOverflow = max(textBox->pixelSnappedLogicalBottom() + childOverflowLogicalBottom, logicalVisualOverflow.maxY());
883     LayoutUnit logicalLeftVisualOverflow = min(textBox->pixelSnappedLogicalLeft() + childOverflowLogicalLeft, logicalVisualOverflow.x());
884     LayoutUnit logicalRightVisualOverflow = max(textBox->pixelSnappedLogicalRight() + childOverflowLogicalRight, logicalVisualOverflow.maxX());
885
886     logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
887                                        logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
888
889     textBox->setLogicalOverflowRect(logicalVisualOverflow);
890 }
891
892 inline void InlineFlowBox::addReplacedChildOverflow(const InlineBox* inlineBox, LayoutRect& logicalLayoutOverflow, LayoutRect& logicalVisualOverflow)
893 {
894     RenderBox* box = toRenderBox(inlineBox->renderer());
895
896     // Visual overflow only propagates if the box doesn't have a self-painting layer.  This rectangle does not include
897     // transforms or relative positioning (since those objects always have self-painting layers), but it does need to be adjusted
898     // for writing-mode differences.
899     if (!box->hasSelfPaintingLayer()) {
900         LayoutRect childLogicalVisualOverflow = box->logicalVisualOverflowRectForPropagation(renderer()->style());
901         childLogicalVisualOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
902         logicalVisualOverflow.unite(childLogicalVisualOverflow);
903     }
904
905     // Layout overflow internal to the child box only propagates if the child box doesn't have overflow clip set.
906     // Otherwise the child border box propagates as layout overflow.  This rectangle must include transforms and relative positioning
907     // and be adjusted for writing-mode differences.
908     LayoutRect childLogicalLayoutOverflow = box->logicalLayoutOverflowRectForPropagation(renderer()->style());
909     childLogicalLayoutOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
910     logicalLayoutOverflow.unite(childLogicalLayoutOverflow);
911 }
912
913 void InlineFlowBox::computeOverflow(LayoutUnit lineTop, LayoutUnit lineBottom, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
914 {
915     // If we know we have no overflow, we can just bail.
916     if (knownToHaveNoOverflow())
917         return;
918
919     // Visual overflow just includes overflow for stuff we need to repaint ourselves.  Self-painting layers are ignored.
920     // Layout overflow is used to determine scrolling extent, so it still includes child layers and also factors in
921     // transforms, relative positioning, etc.
922     LayoutRect logicalLayoutOverflow(enclosingLayoutRect(logicalFrameRectIncludingLineHeight(lineTop, lineBottom)));
923     LayoutRect logicalVisualOverflow(logicalLayoutOverflow);
924
925     addBoxShadowVisualOverflow(logicalVisualOverflow);
926     addBorderOutsetVisualOverflow(logicalVisualOverflow);
927
928     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
929         if (curr->renderer()->isOutOfFlowPositioned())
930             continue; // Positioned placeholders don't affect calculations.
931
932         if (curr->renderer()->isText()) {
933             InlineTextBox* text = toInlineTextBox(curr);
934             RenderText* rt = toRenderText(text->renderer());
935             if (rt->isBR())
936                 continue;
937             LayoutRect textBoxOverflow(enclosingLayoutRect(text->logicalFrameRect()));
938             addTextBoxVisualOverflow(text, textBoxDataMap, textBoxOverflow);
939             logicalVisualOverflow.unite(textBoxOverflow);
940         } else  if (curr->renderer()->isRenderInline()) {
941             InlineFlowBox* flow = toInlineFlowBox(curr);
942             flow->computeOverflow(lineTop, lineBottom, textBoxDataMap);
943             if (!flow->boxModelObject()->hasSelfPaintingLayer())
944                 logicalVisualOverflow.unite(flow->logicalVisualOverflowRect(lineTop, lineBottom));
945             LayoutRect childLayoutOverflow = flow->logicalLayoutOverflowRect(lineTop, lineBottom);
946             childLayoutOverflow.move(flow->boxModelObject()->relativePositionLogicalOffset());
947             logicalLayoutOverflow.unite(childLayoutOverflow);
948         } else
949             addReplacedChildOverflow(curr, logicalLayoutOverflow, logicalVisualOverflow);
950     }
951
952     setOverflowFromLogicalRects(logicalLayoutOverflow, logicalVisualOverflow, lineTop, lineBottom);
953 }
954
955 void InlineFlowBox::setLayoutOverflow(const LayoutRect& rect, LayoutUnit lineTop, LayoutUnit lineBottom)
956 {
957     LayoutRect frameBox = enclosingLayoutRect(frameRectIncludingLineHeight(lineTop, lineBottom));
958     if (frameBox.contains(rect) || rect.isEmpty())
959         return;
960
961     if (!m_overflow)
962         m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
963
964     m_overflow->setLayoutOverflow(rect);
965 }
966
967 void InlineFlowBox::setVisualOverflow(const LayoutRect& rect, LayoutUnit lineTop, LayoutUnit lineBottom)
968 {
969     LayoutRect frameBox = enclosingLayoutRect(frameRectIncludingLineHeight(lineTop, lineBottom));
970     if (frameBox.contains(rect) || rect.isEmpty())
971         return;
972
973     if (!m_overflow)
974         m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
975
976     m_overflow->setVisualOverflow(rect);
977 }
978
979 void InlineFlowBox::setOverflowFromLogicalRects(const LayoutRect& logicalLayoutOverflow, const LayoutRect& logicalVisualOverflow, LayoutUnit lineTop, LayoutUnit lineBottom)
980 {
981     LayoutRect layoutOverflow(isHorizontal() ? logicalLayoutOverflow : logicalLayoutOverflow.transposedRect());
982     setLayoutOverflow(layoutOverflow, lineTop, lineBottom);
983
984     LayoutRect visualOverflow(isHorizontal() ? logicalVisualOverflow : logicalVisualOverflow.transposedRect());
985     setVisualOverflow(visualOverflow, lineTop, lineBottom);
986 }
987
988 bool InlineFlowBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
989 {
990     LayoutRect overflowRect(visualOverflowRect(lineTop, lineBottom));
991     flipForWritingMode(overflowRect);
992     overflowRect.moveBy(accumulatedOffset);
993     if (!locationInContainer.intersects(overflowRect))
994         return false;
995
996     // Check children first.
997     // We need to account for culled inline parents of the hit-tested nodes, so that they may also get included in area-based hit-tests.
998     RenderObject* culledParent = 0;
999     for (InlineBox* curr = lastChild(); curr; curr = curr->prevOnLine()) {
1000         if (curr->renderer()->isText() || !curr->boxModelObject()->hasSelfPaintingLayer()) {
1001             RenderObject* newParent = 0;
1002             // Culled parents are only relevant for area-based hit-tests, so ignore it in point-based ones.
1003             if (locationInContainer.isRectBasedTest()) {
1004                 newParent = curr->renderer()->parent();
1005                 if (newParent == renderer())
1006                     newParent = 0;
1007             }
1008             // Check the culled parent after all its children have been checked, to do this we wait until
1009             // we are about to test an element with a different parent.
1010             if (newParent != culledParent) {
1011                 if (!newParent || !newParent->isDescendantOf(culledParent)) {
1012                     while (culledParent && culledParent != renderer() && culledParent != newParent) {
1013                         if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
1014                             return true;
1015                         culledParent = culledParent->parent();
1016                     }
1017                 }
1018                 culledParent = newParent;
1019             }
1020             if (curr->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, lineTop, lineBottom)) {
1021                 renderer()->updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
1022                 return true;
1023             }
1024         }
1025     }
1026     // Check any culled ancestor of the final children tested.
1027     while (culledParent && culledParent != renderer()) {
1028         if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
1029             return true;
1030         culledParent = culledParent->parent();
1031     }
1032
1033     // Now check ourselves. Pixel snap hit testing.
1034     LayoutRect frameRect = roundedFrameRect();
1035     LayoutUnit minX = frameRect.x();
1036     LayoutUnit minY = frameRect.y();
1037     LayoutUnit width = frameRect.width();
1038     LayoutUnit height = frameRect.height();
1039
1040     // Constrain our hit testing to the line top and bottom if necessary.
1041     bool noQuirksMode = renderer()->document().inNoQuirksMode();
1042     if (!noQuirksMode && !hasTextChildren() && !(descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
1043         RootInlineBox* rootBox = root();
1044         LayoutUnit& top = isHorizontal() ? minY : minX;
1045         LayoutUnit& logicalHeight = isHorizontal() ? height : width;
1046         LayoutUnit bottom = min(rootBox->lineBottom(), top + logicalHeight);
1047         top = max(rootBox->lineTop(), top);
1048         logicalHeight = bottom - top;
1049     }
1050
1051     // Move x/y to our coordinates.
1052     LayoutRect rect(minX, minY, width, height);
1053     flipForWritingMode(rect);
1054     rect.moveBy(accumulatedOffset);
1055
1056     if (visibleToHitTestRequest(request) && locationInContainer.intersects(rect)) {
1057         renderer()->updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(accumulatedOffset))); // Don't add in m_x or m_y here, we want coords in the containing block's space.
1058         if (!result.addNodeToRectBasedTestResult(renderer()->node(), request, locationInContainer, rect))
1059             return true;
1060     }
1061
1062     return false;
1063 }
1064
1065 void InlineFlowBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
1066 {
1067     LayoutRect overflowRect(visualOverflowRect(lineTop, lineBottom));
1068     overflowRect.inflate(renderer()->maximalOutlineSize(paintInfo.phase));
1069     flipForWritingMode(overflowRect);
1070     overflowRect.moveBy(paintOffset);
1071
1072     if (!paintInfo.rect.intersects(pixelSnappedIntRect(overflowRect)))
1073         return;
1074
1075     if (paintInfo.phase != PaintPhaseChildOutlines) {
1076         if (paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) {
1077             // Add ourselves to the paint info struct's list of inlines that need to paint their
1078             // outlines.
1079             if (renderer()->style()->visibility() == VISIBLE && renderer()->hasOutline() && !isRootInlineBox()) {
1080                 RenderInline* inlineFlow = toRenderInline(renderer());
1081
1082                 RenderBlock* cb = 0;
1083                 bool containingBlockPaintsContinuationOutline = inlineFlow->continuation() || inlineFlow->isInlineElementContinuation();
1084                 if (containingBlockPaintsContinuationOutline) {
1085                     // FIXME: See https://bugs.webkit.org/show_bug.cgi?id=54690. We currently don't reconnect inline continuations
1086                     // after a child removal. As a result, those merged inlines do not get seperated and hence not get enclosed by
1087                     // anonymous blocks. In this case, it is better to bail out and paint it ourself.
1088                     RenderBlock* enclosingAnonymousBlock = renderer()->containingBlock();
1089                     if (!enclosingAnonymousBlock->isAnonymousBlock())
1090                         containingBlockPaintsContinuationOutline = false;
1091                     else {
1092                         cb = enclosingAnonymousBlock->containingBlock();
1093                         for (RenderBoxModelObject* box = boxModelObject(); box != cb; box = box->parent()->enclosingBoxModelObject()) {
1094                             if (box->hasSelfPaintingLayer()) {
1095                                 containingBlockPaintsContinuationOutline = false;
1096                                 break;
1097                             }
1098                         }
1099                     }
1100                 }
1101
1102                 if (containingBlockPaintsContinuationOutline) {
1103                     // Add ourselves to the containing block of the entire continuation so that it can
1104                     // paint us atomically.
1105                     cb->addContinuationWithOutline(toRenderInline(renderer()->node()->renderer()));
1106                 } else if (!inlineFlow->isInlineElementContinuation()) {
1107                     paintInfo.outlineObjects()->add(inlineFlow);
1108                 }
1109             }
1110         } else if (paintInfo.phase == PaintPhaseMask) {
1111             paintMask(paintInfo, paintOffset);
1112             return;
1113         } else {
1114             // Paint our background, border and box-shadow.
1115             paintBoxDecorations(paintInfo, paintOffset);
1116         }
1117     }
1118
1119     if (paintInfo.phase == PaintPhaseMask)
1120         return;
1121
1122     PaintPhase paintPhase = paintInfo.phase == PaintPhaseChildOutlines ? PaintPhaseOutline : paintInfo.phase;
1123     PaintInfo childInfo(paintInfo);
1124     childInfo.phase = paintPhase;
1125     childInfo.updatePaintingRootForChildren(renderer());
1126
1127     // Paint our children.
1128     if (paintPhase != PaintPhaseSelfOutline) {
1129         for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1130             if (curr->renderer()->isText() || !curr->boxModelObject()->hasSelfPaintingLayer())
1131                 curr->paint(childInfo, paintOffset, lineTop, lineBottom);
1132         }
1133     }
1134 }
1135
1136 void InlineFlowBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, CompositeOperator op)
1137 {
1138     if (!fillLayer)
1139         return;
1140     paintFillLayers(paintInfo, c, fillLayer->next(), rect, op);
1141     paintFillLayer(paintInfo, c, fillLayer, rect, op);
1142 }
1143
1144 bool InlineFlowBox::boxShadowCanBeAppliedToBackground(const FillLayer& lastBackgroundLayer) const
1145 {
1146     // The checks here match how paintFillLayer() decides whether to clip (if it does, the shadow
1147     // would be clipped out, so it has to be drawn separately).
1148     StyleImage* image = lastBackgroundLayer.image();
1149     bool hasFillImage = image && image->canRender(renderer(), renderer()->style()->effectiveZoom());
1150     return (!hasFillImage && !renderer()->style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent();
1151 }
1152
1153 void InlineFlowBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, CompositeOperator op)
1154 {
1155     StyleImage* img = fillLayer->image();
1156     bool hasFillImage = img && img->canRender(renderer(), renderer()->style()->effectiveZoom());
1157     if ((!hasFillImage && !renderer()->style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent())
1158         boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
1159     else if (renderer()->style()->boxDecorationBreak() == DCLONE) {
1160         GraphicsContextStateSaver stateSaver(*paintInfo.context);
1161         paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
1162         boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
1163     } else {
1164         // We have a fill image that spans multiple lines.
1165         // We need to adjust tx and ty by the width of all previous lines.
1166         // Think of background painting on inlines as though you had one long line, a single continuous
1167         // strip.  Even though that strip has been broken up across multiple lines, you still paint it
1168         // as though you had one single line.  This means each line has to pick up the background where
1169         // the previous line left off.
1170         LayoutUnit logicalOffsetOnLine = 0;
1171         LayoutUnit totalLogicalWidth;
1172         if (renderer()->style()->direction() == LTR) {
1173             for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1174                 logicalOffsetOnLine += curr->logicalWidth();
1175             totalLogicalWidth = logicalOffsetOnLine;
1176             for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1177                 totalLogicalWidth += curr->logicalWidth();
1178         } else {
1179             for (InlineFlowBox* curr = nextLineBox(); curr; curr = curr->nextLineBox())
1180                 logicalOffsetOnLine += curr->logicalWidth();
1181             totalLogicalWidth = logicalOffsetOnLine;
1182             for (InlineFlowBox* curr = this; curr; curr = curr->prevLineBox())
1183                 totalLogicalWidth += curr->logicalWidth();
1184         }
1185         LayoutUnit stripX = rect.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1186         LayoutUnit stripY = rect.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1187         LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : static_cast<LayoutUnit>(width());
1188         LayoutUnit stripHeight = isHorizontal() ? static_cast<LayoutUnit>(height()) : totalLogicalWidth;
1189
1190         GraphicsContextStateSaver stateSaver(*paintInfo.context);
1191         paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
1192         boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, LayoutRect(stripX, stripY, stripWidth, stripHeight), BackgroundBleedNone, this, rect.size(), op);
1193     }
1194 }
1195
1196 void InlineFlowBox::paintBoxShadow(const PaintInfo& info, RenderStyle* s, ShadowStyle shadowStyle, const LayoutRect& paintRect)
1197 {
1198     if ((!prevLineBox() && !nextLineBox()) || !parent())
1199         boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle);
1200     else {
1201         // FIXME: We can do better here in the multi-line case. We want to push a clip so that the shadow doesn't
1202         // protrude incorrectly at the edges, and we want to possibly include shadows cast from the previous/following lines
1203         boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle, includeLogicalLeftEdge(), includeLogicalRightEdge());
1204     }
1205 }
1206
1207 void InlineFlowBox::constrainToLineTopAndBottomIfNeeded(LayoutRect& rect) const
1208 {
1209     bool noQuirksMode = renderer()->document().inNoQuirksMode();
1210     if (!noQuirksMode && !hasTextChildren() && !(descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
1211         const RootInlineBox* rootBox = root();
1212         LayoutUnit logicalTop = isHorizontal() ? rect.y() : rect.x();
1213         LayoutUnit logicalHeight = isHorizontal() ? rect.height() : rect.width();
1214         LayoutUnit bottom = min(rootBox->lineBottom(), logicalTop + logicalHeight);
1215         logicalTop = max(rootBox->lineTop(), logicalTop);
1216         logicalHeight = bottom - logicalTop;
1217         if (isHorizontal()) {
1218             rect.setY(logicalTop);
1219             rect.setHeight(logicalHeight);
1220         } else {
1221             rect.setX(logicalTop);
1222             rect.setWidth(logicalHeight);
1223         }
1224     }
1225 }
1226
1227 static LayoutRect clipRectForNinePieceImageStrip(InlineFlowBox* box, const NinePieceImage& image, const LayoutRect& paintRect)
1228 {
1229     LayoutRect clipRect(paintRect);
1230     RenderStyle* style = box->renderer()->style();
1231     LayoutBoxExtent outsets = style->imageOutsets(image);
1232     if (box->isHorizontal()) {
1233         clipRect.setY(paintRect.y() - outsets.top());
1234         clipRect.setHeight(paintRect.height() + outsets.top() + outsets.bottom());
1235         if (box->includeLogicalLeftEdge()) {
1236             clipRect.setX(paintRect.x() - outsets.left());
1237             clipRect.setWidth(paintRect.width() + outsets.left());
1238         }
1239         if (box->includeLogicalRightEdge())
1240             clipRect.setWidth(clipRect.width() + outsets.right());
1241     } else {
1242         clipRect.setX(paintRect.x() - outsets.left());
1243         clipRect.setWidth(paintRect.width() + outsets.left() + outsets.right());
1244         if (box->includeLogicalLeftEdge()) {
1245             clipRect.setY(paintRect.y() - outsets.top());
1246             clipRect.setHeight(paintRect.height() + outsets.top());
1247         }
1248         if (box->includeLogicalRightEdge())
1249             clipRect.setHeight(clipRect.height() + outsets.bottom());
1250     }
1251     return clipRect;
1252 }
1253
1254 void InlineFlowBox::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1255 {
1256     if (!paintInfo.shouldPaintWithinRoot(renderer()) || renderer()->style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseForeground)
1257         return;
1258
1259     // Pixel snap background/border painting.
1260     LayoutRect frameRect = roundedFrameRect();
1261
1262     constrainToLineTopAndBottomIfNeeded(frameRect);
1263
1264     // Move x/y to our coordinates.
1265     LayoutRect localRect(frameRect);
1266     flipForWritingMode(localRect);
1267     LayoutPoint adjustedPaintoffset = paintOffset + localRect.location();
1268
1269     GraphicsContext* context = paintInfo.context;
1270
1271     // You can use p::first-line to specify a background. If so, the root line boxes for
1272     // a line may actually have to paint a background.
1273     RenderStyle* styleToUse = renderer()->style(isFirstLineStyle());
1274     if ((!parent() && isFirstLineStyle() && styleToUse != renderer()->style()) || (parent() && renderer()->hasBoxDecorations())) {
1275         LayoutRect paintRect = LayoutRect(adjustedPaintoffset, frameRect.size());
1276         // Shadow comes first and is behind the background and border.
1277         if (!boxModelObject()->boxShadowShouldBeAppliedToBackground(BackgroundBleedNone, this))
1278             paintBoxShadow(paintInfo, styleToUse, Normal, paintRect);
1279
1280         Color c = renderer()->resolveColor(styleToUse, CSSPropertyBackgroundColor);
1281         paintFillLayers(paintInfo, c, styleToUse->backgroundLayers(), paintRect);
1282         paintBoxShadow(paintInfo, styleToUse, Inset, paintRect);
1283
1284         // :first-line cannot be used to put borders on a line. Always paint borders with our
1285         // non-first-line style.
1286         if (parent() && renderer()->style()->hasBorder()) {
1287             const NinePieceImage& borderImage = renderer()->style()->borderImage();
1288             StyleImage* borderImageSource = borderImage.image();
1289             bool hasBorderImage = borderImageSource && borderImageSource->canRender(renderer(), styleToUse->effectiveZoom());
1290             if (hasBorderImage && !borderImageSource->isLoaded())
1291                 return; // Don't paint anything while we wait for the image to load.
1292
1293             // The simple case is where we either have no border image or we are the only box for this object.  In those
1294             // cases only a single call to draw is required.
1295             if (!hasBorderImage || (!prevLineBox() && !nextLineBox()))
1296                 boxModelObject()->paintBorder(paintInfo, paintRect, renderer()->style(isFirstLineStyle()), BackgroundBleedNone, includeLogicalLeftEdge(), includeLogicalRightEdge());
1297             else {
1298                 // We have a border image that spans multiple lines.
1299                 // We need to adjust tx and ty by the width of all previous lines.
1300                 // Think of border image painting on inlines as though you had one long line, a single continuous
1301                 // strip.  Even though that strip has been broken up across multiple lines, you still paint it
1302                 // as though you had one single line.  This means each line has to pick up the image where
1303                 // the previous line left off.
1304                 // FIXME: What the heck do we do with RTL here? The math we're using is obviously not right,
1305                 // but it isn't even clear how this should work at all.
1306                 LayoutUnit logicalOffsetOnLine = 0;
1307                 for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1308                     logicalOffsetOnLine += curr->logicalWidth();
1309                 LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
1310                 for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1311                     totalLogicalWidth += curr->logicalWidth();
1312                 LayoutUnit stripX = adjustedPaintoffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1313                 LayoutUnit stripY = adjustedPaintoffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1314                 LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
1315                 LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
1316
1317                 LayoutRect clipRect = clipRectForNinePieceImageStrip(this, borderImage, paintRect);
1318                 GraphicsContextStateSaver stateSaver(*context);
1319                 context->clip(clipRect);
1320                 boxModelObject()->paintBorder(paintInfo, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer()->style(isFirstLineStyle()));
1321             }
1322         }
1323     }
1324 }
1325
1326 void InlineFlowBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1327 {
1328     if (!paintInfo.shouldPaintWithinRoot(renderer()) || renderer()->style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
1329         return;
1330
1331     // Pixel snap mask painting.
1332     LayoutRect frameRect = roundedFrameRect();
1333
1334     constrainToLineTopAndBottomIfNeeded(frameRect);
1335
1336     // Move x/y to our coordinates.
1337     LayoutRect localRect(frameRect);
1338     flipForWritingMode(localRect);
1339     LayoutPoint adjustedPaintOffset = paintOffset + localRect.location();
1340
1341     const NinePieceImage& maskNinePieceImage = renderer()->style()->maskBoxImage();
1342     StyleImage* maskBoxImage = renderer()->style()->maskBoxImage().image();
1343
1344     // Figure out if we need to push a transparency layer to render our mask.
1345     bool pushTransparencyLayer = false;
1346     bool compositedMask = renderer()->hasLayer() && boxModelObject()->layer()->hasCompositedMask();
1347     bool flattenCompositingLayers = renderer()->view()->frameView() && renderer()->view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers;
1348     CompositeOperator compositeOp = CompositeSourceOver;
1349     if (!compositedMask || flattenCompositingLayers) {
1350         if ((maskBoxImage && renderer()->style()->maskLayers()->hasImage()) || renderer()->style()->maskLayers()->next())
1351             pushTransparencyLayer = true;
1352
1353         compositeOp = CompositeDestinationIn;
1354         if (pushTransparencyLayer) {
1355             paintInfo.context->setCompositeOperation(CompositeDestinationIn);
1356             paintInfo.context->beginTransparencyLayer(1.0f);
1357             compositeOp = CompositeSourceOver;
1358         }
1359     }
1360
1361     LayoutRect paintRect = LayoutRect(adjustedPaintOffset, frameRect.size());
1362     paintFillLayers(paintInfo, Color::transparent, renderer()->style()->maskLayers(), paintRect, compositeOp);
1363
1364     bool hasBoxImage = maskBoxImage && maskBoxImage->canRender(renderer(), renderer()->style()->effectiveZoom());
1365     if (!hasBoxImage || !maskBoxImage->isLoaded()) {
1366         if (pushTransparencyLayer)
1367             paintInfo.context->endLayer();
1368         return; // Don't paint anything while we wait for the image to load.
1369     }
1370
1371     // The simple case is where we are the only box for this object.  In those
1372     // cases only a single call to draw is required.
1373     if (!prevLineBox() && !nextLineBox()) {
1374         boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(adjustedPaintOffset, frameRect.size()), renderer()->style(), maskNinePieceImage, compositeOp);
1375     } else {
1376         // We have a mask image that spans multiple lines.
1377         // We need to adjust _tx and _ty by the width of all previous lines.
1378         LayoutUnit logicalOffsetOnLine = 0;
1379         for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1380             logicalOffsetOnLine += curr->logicalWidth();
1381         LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
1382         for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1383             totalLogicalWidth += curr->logicalWidth();
1384         LayoutUnit stripX = adjustedPaintOffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1385         LayoutUnit stripY = adjustedPaintOffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1386         LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
1387         LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
1388
1389         LayoutRect clipRect = clipRectForNinePieceImageStrip(this, maskNinePieceImage, paintRect);
1390         GraphicsContextStateSaver stateSaver(*paintInfo.context);
1391         paintInfo.context->clip(clipRect);
1392         boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer()->style(), maskNinePieceImage, compositeOp);
1393     }
1394
1395     if (pushTransparencyLayer)
1396         paintInfo.context->endLayer();
1397 }
1398
1399 InlineBox* InlineFlowBox::firstLeafChild() const
1400 {
1401     InlineBox* leaf = 0;
1402     for (InlineBox* child = firstChild(); child && !leaf; child = child->nextOnLine())
1403         leaf = child->isLeaf() ? child : toInlineFlowBox(child)->firstLeafChild();
1404     return leaf;
1405 }
1406
1407 InlineBox* InlineFlowBox::lastLeafChild() const
1408 {
1409     InlineBox* leaf = 0;
1410     for (InlineBox* child = lastChild(); child && !leaf; child = child->prevOnLine())
1411         leaf = child->isLeaf() ? child : toInlineFlowBox(child)->lastLeafChild();
1412     return leaf;
1413 }
1414
1415 RenderObject::SelectionState InlineFlowBox::selectionState()
1416 {
1417     return RenderObject::SelectionNone;
1418 }
1419
1420 bool InlineFlowBox::canAccommodateEllipsis(bool ltr, int blockEdge, int ellipsisWidth) const
1421 {
1422     for (InlineBox *box = firstChild(); box; box = box->nextOnLine()) {
1423         if (!box->canAccommodateEllipsis(ltr, blockEdge, ellipsisWidth))
1424             return false;
1425     }
1426     return true;
1427 }
1428
1429 float InlineFlowBox::placeEllipsisBox(bool ltr, float blockLeftEdge, float blockRightEdge, float ellipsisWidth, float &truncatedWidth, bool& foundBox)
1430 {
1431     float result = -1;
1432     // We iterate over all children, the foundBox variable tells us when we've found the
1433     // box containing the ellipsis.  All boxes after that one in the flow are hidden.
1434     // If our flow is ltr then iterate over the boxes from left to right, otherwise iterate
1435     // from right to left. Varying the order allows us to correctly hide the boxes following the ellipsis.
1436     InlineBox* box = ltr ? firstChild() : lastChild();
1437
1438     // NOTE: these will cross after foundBox = true.
1439     int visibleLeftEdge = blockLeftEdge;
1440     int visibleRightEdge = blockRightEdge;
1441
1442     while (box) {
1443         int currResult = box->placeEllipsisBox(ltr, visibleLeftEdge, visibleRightEdge, ellipsisWidth, truncatedWidth, foundBox);
1444         if (currResult != -1 && result == -1)
1445             result = currResult;
1446
1447         if (ltr) {
1448             visibleLeftEdge += box->logicalWidth();
1449             box = box->nextOnLine();
1450         }
1451         else {
1452             visibleRightEdge -= box->logicalWidth();
1453             box = box->prevOnLine();
1454         }
1455     }
1456     return result;
1457 }
1458
1459 void InlineFlowBox::clearTruncation()
1460 {
1461     for (InlineBox *box = firstChild(); box; box = box->nextOnLine())
1462         box->clearTruncation();
1463 }
1464
1465 LayoutUnit InlineFlowBox::computeOverAnnotationAdjustment(LayoutUnit allowedPosition) const
1466 {
1467     LayoutUnit result = 0;
1468     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1469         if (curr->renderer()->isOutOfFlowPositioned())
1470             continue; // Positioned placeholders don't affect calculations.
1471
1472         if (curr->isInlineFlowBox())
1473             result = max(result, toInlineFlowBox(curr)->computeOverAnnotationAdjustment(allowedPosition));
1474
1475         if (curr->renderer()->isReplaced() && curr->renderer()->isRubyRun() && curr->renderer()->style()->rubyPosition() == RubyPositionBefore) {
1476             RenderRubyRun* rubyRun = toRenderRubyRun(curr->renderer());
1477             RenderRubyText* rubyText = rubyRun->rubyText();
1478             if (!rubyText)
1479                 continue;
1480
1481             if (!rubyRun->style()->isFlippedLinesWritingMode()) {
1482                 LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
1483                 if (topOfFirstRubyTextLine >= 0)
1484                     continue;
1485                 topOfFirstRubyTextLine += curr->logicalTop();
1486                 result = max(result, allowedPosition - topOfFirstRubyTextLine);
1487             } else {
1488                 LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
1489                 if (bottomOfLastRubyTextLine <= curr->logicalHeight())
1490                     continue;
1491                 bottomOfLastRubyTextLine += curr->logicalTop();
1492                 result = max(result, bottomOfLastRubyTextLine - allowedPosition);
1493             }
1494         }
1495
1496         if (curr->isInlineTextBox()) {
1497             RenderStyle* style = curr->renderer()->style(isFirstLineStyle());
1498             TextEmphasisPosition emphasisMarkPosition;
1499             if (style->textEmphasisMark() != TextEmphasisMarkNone && toInlineTextBox(curr)->getEmphasisMarkPosition(style, emphasisMarkPosition) && emphasisMarkPosition == TextEmphasisPositionOver) {
1500                 if (!style->isFlippedLinesWritingMode()) {
1501                     int topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1502                     result = max(result, allowedPosition - topOfEmphasisMark);
1503                 } else {
1504                     int bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1505                     result = max(result, bottomOfEmphasisMark - allowedPosition);
1506                 }
1507             }
1508         }
1509     }
1510     return result;
1511 }
1512
1513 LayoutUnit InlineFlowBox::computeUnderAnnotationAdjustment(LayoutUnit allowedPosition) const
1514 {
1515     LayoutUnit result = 0;
1516     for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1517         if (curr->renderer()->isOutOfFlowPositioned())
1518             continue; // Positioned placeholders don't affect calculations.
1519
1520         if (curr->isInlineFlowBox())
1521             result = max(result, toInlineFlowBox(curr)->computeUnderAnnotationAdjustment(allowedPosition));
1522
1523         if (curr->renderer()->isReplaced() && curr->renderer()->isRubyRun() && curr->renderer()->style()->rubyPosition() == RubyPositionAfter) {
1524             RenderRubyRun* rubyRun = toRenderRubyRun(curr->renderer());
1525             RenderRubyText* rubyText = rubyRun->rubyText();
1526             if (!rubyText)
1527                 continue;
1528
1529             if (rubyRun->style()->isFlippedLinesWritingMode()) {
1530                 LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
1531                 if (topOfFirstRubyTextLine >= 0)
1532                     continue;
1533                 topOfFirstRubyTextLine += curr->logicalTop();
1534                 result = max(result, allowedPosition - topOfFirstRubyTextLine);
1535             } else {
1536                 LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
1537                 if (bottomOfLastRubyTextLine <= curr->logicalHeight())
1538                     continue;
1539                 bottomOfLastRubyTextLine += curr->logicalTop();
1540                 result = max(result, bottomOfLastRubyTextLine - allowedPosition);
1541             }
1542         }
1543
1544         if (curr->isInlineTextBox()) {
1545             RenderStyle* style = curr->renderer()->style(isFirstLineStyle());
1546             if (style->textEmphasisMark() != TextEmphasisMarkNone && style->textEmphasisPosition() == TextEmphasisPositionUnder) {
1547                 if (!style->isFlippedLinesWritingMode()) {
1548                     LayoutUnit bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1549                     result = max(result, bottomOfEmphasisMark - allowedPosition);
1550                 } else {
1551                     LayoutUnit topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1552                     result = max(result, allowedPosition - topOfEmphasisMark);
1553                 }
1554             }
1555         }
1556     }
1557     return result;
1558 }
1559
1560 void InlineFlowBox::collectLeafBoxesInLogicalOrder(Vector<InlineBox*>& leafBoxesInLogicalOrder, CustomInlineBoxRangeReverse customReverseImplementation, void* userData) const
1561 {
1562     InlineBox* leaf = firstLeafChild();
1563
1564     // FIXME: The reordering code is a copy of parts from BidiResolver::createBidiRunsForLine, operating directly on InlineBoxes, instead of BidiRuns.
1565     // Investigate on how this code could possibly be shared.
1566     unsigned char minLevel = 128;
1567     unsigned char maxLevel = 0;
1568
1569     // First find highest and lowest levels, and initialize leafBoxesInLogicalOrder with the leaf boxes in visual order.
1570     for (; leaf; leaf = leaf->nextLeafChild()) {
1571         minLevel = min(minLevel, leaf->bidiLevel());
1572         maxLevel = max(maxLevel, leaf->bidiLevel());
1573         leafBoxesInLogicalOrder.append(leaf);
1574     }
1575
1576     if (renderer()->style()->rtlOrdering() == VisualOrder)
1577         return;
1578
1579     // Reverse of reordering of the line (L2 according to Bidi spec):
1580     // L2. From the highest level found in the text to the lowest odd level on each line,
1581     // reverse any contiguous sequence of characters that are at that level or higher.
1582
1583     // Reversing the reordering of the line is only done up to the lowest odd level.
1584     if (!(minLevel % 2))
1585         ++minLevel;
1586
1587     Vector<InlineBox*>::iterator end = leafBoxesInLogicalOrder.end();
1588     while (minLevel <= maxLevel) {
1589         Vector<InlineBox*>::iterator it = leafBoxesInLogicalOrder.begin();
1590         while (it != end) {
1591             while (it != end) {
1592                 if ((*it)->bidiLevel() >= minLevel)
1593                     break;
1594                 ++it;
1595             }
1596             Vector<InlineBox*>::iterator first = it;
1597             while (it != end) {
1598                 if ((*it)->bidiLevel() < minLevel)
1599                     break;
1600                 ++it;
1601             }
1602             Vector<InlineBox*>::iterator last = it;
1603             if (customReverseImplementation) {
1604                 ASSERT(userData);
1605                 (*customReverseImplementation)(userData, first, last);
1606             } else
1607                 std::reverse(first, last);
1608         }
1609         ++minLevel;
1610     }
1611 }
1612
1613 #ifndef NDEBUG
1614
1615 const char* InlineFlowBox::boxName() const
1616 {
1617     return "InlineFlowBox";
1618 }
1619
1620 void InlineFlowBox::showLineTreeAndMark(const InlineBox* markedBox1, const char* markedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const RenderObject* obj, int depth) const
1621 {
1622     InlineBox::showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth);
1623     for (const InlineBox* box = firstChild(); box; box = box->nextOnLine())
1624         box->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth + 1);
1625 }
1626
1627 void InlineFlowBox::checkConsistency() const
1628 {
1629 #ifdef CHECK_CONSISTENCY
1630     ASSERT(!m_hasBadChildList);
1631     const InlineBox* prev = 0;
1632     for (const InlineBox* child = m_firstChild; child; child = child->nextOnLine()) {
1633         ASSERT(child->parent() == this);
1634         ASSERT(child->prevOnLine() == prev);
1635         prev = child;
1636     }
1637     ASSERT(prev == m_lastChild);
1638 #endif
1639 }
1640
1641 #endif
1642
1643 } // namespace WebCore