1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
8 #include "core/paint/ObjectPainter.h"
9 #include "core/rendering/RenderBoxModelObject.h"
20 BoxPainter(RenderBox& renderBox) : m_renderBox(renderBox) { }
21 void paint(PaintInfo&, const LayoutPoint&);
23 void paintBoxDecorationBackground(PaintInfo&, const LayoutPoint&);
24 void paintMask(PaintInfo&, const LayoutPoint&);
25 void paintClippingMask(PaintInfo&, const LayoutPoint&);
26 void paintFillLayers(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance = BackgroundBleedNone, CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0);
27 void paintMaskImages(const PaintInfo&, const LayoutRect&);
28 void paintBoxDecorationBackgroundWithRect(PaintInfo&, const LayoutPoint&, const LayoutRect&);
29 static void paintFillLayerExtended(RenderBoxModelObject&, const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox* = 0, const LayoutSize& = LayoutSize(), CompositeOperator = CompositeSourceOver, RenderObject* backgroundObject = 0, bool skipBaseColor = false);
30 static void calculateBackgroundImageGeometry(RenderBoxModelObject&, const RenderLayerModelObject* paintContainer, const FillLayer&, const LayoutRect& paintRect, BackgroundImageGeometry&, RenderObject* = 0);
31 static InterpolationQuality chooseInterpolationQuality(RenderBoxModelObject&, GraphicsContext*, Image*, const void*, const LayoutSize&);
32 static void clipRoundedInnerRect(GraphicsContext*, const LayoutRect&, const RoundedRect& clipRect);
33 static bool paintNinePieceImage(RenderBoxModelObject&, GraphicsContext*, const LayoutRect&, const RenderStyle*, const NinePieceImage&, CompositeOperator = CompositeSourceOver);
34 static void paintBorder(RenderBoxModelObject&, const PaintInfo&, const LayoutRect&, const RenderStyle*, BackgroundBleedAvoidance = BackgroundBleedNone, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
35 static void paintBoxShadow(const PaintInfo&, const LayoutRect&, const RenderStyle*, ShadowStyle, bool includeLogicalLeftEdge = true, bool includeLogicalRightEdge = true);
36 static bool shouldAntialiasLines(GraphicsContext*);
39 void paintBackground(const PaintInfo&, const LayoutRect&, const Color& backgroundColor, BackgroundBleedAvoidance = BackgroundBleedNone);
40 void paintRootBoxFillLayers(const PaintInfo&);
41 void paintFillLayer(const PaintInfo&, const Color&, const FillLayer&, const LayoutRect&, BackgroundBleedAvoidance, CompositeOperator, RenderObject* backgroundObject, bool skipBaseColor = false);
42 static void paintRootBackgroundColor(RenderObject&, const PaintInfo&, const LayoutRect&, const Color&);
43 static RoundedRect backgroundRoundedRectAdjustedForBleedAvoidance(RenderObject&, GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance, InlineFlowBox*, const LayoutSize&, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
44 static RoundedRect getBackgroundRoundedRect(RenderObject&, const LayoutRect&, InlineFlowBox*, LayoutUnit inlineBoxWidth, LayoutUnit inlineBoxHeight,
45 bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
46 static bool isDocumentElementWithOpaqueBackground(RenderObject&);
47 static void applyBoxShadowForBackground(GraphicsContext*, RenderObject&);
48 static bool fixedBackgroundPaintsInLocalCoordinates(const RenderObject&);
49 static IntSize calculateFillTileSize(const RenderBoxModelObject&, const FillLayer&, const IntSize& scaledPositioningAreaSize);
50 static void paintTranslucentBorderSides(RenderObject&, GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder, const IntPoint& innerBorderAdjustment,
51 const BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false);
52 static LayoutRect borderInnerRectAdjustedForBleedAvoidance(GraphicsContext*, const LayoutRect&, BackgroundBleedAvoidance);
53 static void paintOneBorderSide(RenderObject&, GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
54 const IntRect& sideRect, BoxSide, BoxSide adjacentSide1, BoxSide adjacentSide2, const BorderEdge[],
55 const Path*, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias, const Color* overrideColor = 0);
56 static void paintBorderSides(RenderObject&, GraphicsContext*, const RenderStyle*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
57 const IntPoint& innerBorderAdjustment, const BorderEdge[], BorderEdgeFlags, BackgroundBleedAvoidance,
58 bool includeLogicalLeftEdge, bool includeLogicalRightEdge, bool antialias = false, const Color* overrideColor = 0);
59 static void drawBoxSideFromPath(GraphicsContext*, const LayoutRect&, const Path&, const BorderEdge[],
60 float thickness, float drawThickness, BoxSide, const RenderStyle*,
61 Color, EBorderStyle, BackgroundBleedAvoidance, bool includeLogicalLeftEdge, bool includeLogicalRightEdge);
62 static void clipBorderSidePolygon(GraphicsContext*, const RoundedRect& outerBorder, const RoundedRect& innerBorder,
63 BoxSide, bool firstEdgeMatches, bool secondEdgeMatches);
64 static void clipBorderSideForComplexInnerPath(GraphicsContext*, const RoundedRect&, const RoundedRect&, BoxSide, const BorderEdge[]);
66 // FIXME: this should be const.
67 RenderBox& m_renderBox;