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32 #include "core/inspector/PageConsoleAgent.h"
34 #include "core/dom/Node.h"
35 #include "core/dom/NodeTraversal.h"
36 #include "core/dom/shadow/ShadowRoot.h"
37 #include "core/frame/FrameConsole.h"
38 #include "core/frame/FrameHost.h"
39 #include "core/inspector/InjectedScriptHost.h"
40 #include "core/inspector/InjectedScriptManager.h"
41 #include "core/inspector/InspectorDOMAgent.h"
42 #include "core/page/Page.h"
46 PageConsoleAgent::PageConsoleAgent(InjectedScriptManager* injectedScriptManager, InspectorDOMAgent* domAgent, InspectorTimelineAgent* timelineAgent, Page* page)
47 : InspectorConsoleAgent(timelineAgent, injectedScriptManager)
48 , m_inspectorDOMAgent(domAgent)
53 PageConsoleAgent::~PageConsoleAgent()
56 m_inspectorDOMAgent = nullptr;
60 void PageConsoleAgent::trace(Visitor* visitor)
62 visitor->trace(m_inspectorDOMAgent);
63 visitor->trace(m_page);
64 InspectorConsoleAgent::trace(visitor);
67 void PageConsoleAgent::clearMessages(ErrorString* errorString)
69 m_inspectorDOMAgent->releaseDanglingNodes();
70 InspectorConsoleAgent::clearMessages(errorString);
73 ConsoleMessageStorage* PageConsoleAgent::messageStorage()
75 return &m_page->frameHost().consoleMessageStorage();
78 class InspectableNode final : public InjectedScriptHost::InspectableObject {
80 explicit InspectableNode(Node* node) : m_node(node) { }
81 virtual ScriptValue get(ScriptState* state) override
83 return InjectedScriptHost::nodeAsScriptValue(state, m_node);
89 void PageConsoleAgent::addInspectedNode(ErrorString* errorString, int nodeId)
91 Node* node = m_inspectorDOMAgent->nodeForId(nodeId);
93 *errorString = "nodeId is not valid";
96 while (node->isInShadowTree()) {
97 Node& ancestor = NodeTraversal::highestAncestorOrSelf(*node);
98 if (!ancestor.isShadowRoot() || toShadowRoot(ancestor).type() == ShadowRoot::AuthorShadowRoot)
100 // User agent shadow root, keep climbing up.
101 node = toShadowRoot(ancestor).host();
103 m_injectedScriptManager->injectedScriptHost()->addInspectedObject(adoptPtr(new InspectableNode(node)));