2 * Copyright (C) 2011 Google Inc. All rights reserved.
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
33 #include "core/html/shadow/ProgressShadowElement.h"
35 #include "core/HTMLNames.h"
36 #include "core/html/HTMLProgressElement.h"
37 #include "core/rendering/RenderProgress.h"
41 using namespace HTMLNames;
43 ProgressShadowElement::ProgressShadowElement(Document& document)
44 : HTMLDivElement(document)
48 HTMLProgressElement* ProgressShadowElement::progressElement() const
50 return toHTMLProgressElement(shadowHost());
53 bool ProgressShadowElement::rendererIsNeeded(const RenderStyle& style)
55 RenderObject* progressRenderer = progressElement()->renderer();
56 return progressRenderer && !progressRenderer->style()->hasAppearance() && HTMLDivElement::rendererIsNeeded(style);
59 inline ProgressInnerElement::ProgressInnerElement(Document& document)
60 : ProgressShadowElement(document)
64 DEFINE_NODE_FACTORY(ProgressInnerElement)
66 RenderObject* ProgressInnerElement::createRenderer(RenderStyle*)
68 return new RenderProgress(this);
71 bool ProgressInnerElement::rendererIsNeeded(const RenderStyle& style)
73 if (progressElement()->hasAuthorShadowRoot())
74 return HTMLDivElement::rendererIsNeeded(style);
76 RenderObject* progressRenderer = progressElement()->renderer();
77 return progressRenderer && !progressRenderer->style()->hasAppearance() && HTMLDivElement::rendererIsNeeded(style);
80 inline ProgressBarElement::ProgressBarElement(Document& document)
81 : ProgressShadowElement(document)
85 DEFINE_NODE_FACTORY(ProgressBarElement)
87 ProgressValueElement::ProgressValueElement(Document& document)
88 : ProgressShadowElement(document)
92 void ProgressValueElement::setWidthPercentage(double width)
94 setInlineStyleProperty(CSSPropertyWidth, width, CSSPrimitiveValue::CSS_PERCENTAGE);
97 DEFINE_NODE_FACTORY(ProgressValueElement)