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31 #ifndef TextFieldInputType_h
32 #define TextFieldInputType_h
34 #include "core/html/forms/InputType.h"
35 #include "core/html/shadow/SpinButtonElement.h"
41 // The class represents types of which UI contain text fields.
42 // It supports not only the types for BaseTextInputType but also type=number.
43 class TextFieldInputType : public InputType, protected SpinButtonElement::SpinButtonOwner {
44 WILL_BE_USING_GARBAGE_COLLECTED_MIXIN(TextFieldInputType);
46 virtual void trace(Visitor* visitor) OVERRIDE { InputType::trace(visitor); }
49 TextFieldInputType(HTMLInputElement&);
50 virtual ~TextFieldInputType();
51 virtual bool canSetSuggestedValue() OVERRIDE;
52 virtual void handleKeydownEvent(KeyboardEvent*) OVERRIDE;
53 void handleKeydownEventForSpinButton(KeyboardEvent*);
55 virtual bool needsContainer() const { return false; }
56 bool shouldHaveSpinButton() const;
57 virtual void createShadowSubtree() OVERRIDE;
58 virtual void destroyShadowSubtree() OVERRIDE;
59 virtual void attributeChanged() OVERRIDE;
60 virtual void disabledAttributeChanged() OVERRIDE;
61 virtual void readonlyAttributeChanged() OVERRIDE;
62 virtual bool supportsReadOnly() const OVERRIDE;
63 virtual void handleFocusEvent(Element* oldFocusedNode, FocusType) OVERRIDE FINAL;
64 virtual void handleBlurEvent() OVERRIDE FINAL;
65 virtual void setValue(const String&, bool valueChanged, TextFieldEventBehavior) OVERRIDE;
66 virtual void updateView() OVERRIDE;
68 virtual String convertFromVisibleValue(const String&) const;
69 enum ValueChangeState {
71 ValueChangeStateChanged
73 virtual void didSetValueByUserEdit(ValueChangeState);
75 Element* containerElement() const;
78 virtual bool shouldShowFocusRingOnMouseFocus() const OVERRIDE FINAL;
79 virtual bool isTextField() const OVERRIDE FINAL;
80 virtual bool valueMissing(const String&) const OVERRIDE;
81 virtual void handleBeforeTextInsertedEvent(BeforeTextInsertedEvent*) OVERRIDE;
82 virtual void forwardEvent(Event*) OVERRIDE FINAL;
83 virtual bool shouldSubmitImplicitly(Event*) OVERRIDE FINAL;
84 virtual RenderObject* createRenderer(RenderStyle*) const OVERRIDE;
85 virtual String sanitizeValue(const String&) const OVERRIDE;
86 virtual bool shouldRespectListAttribute() OVERRIDE;
87 virtual void listAttributeTargetChanged() OVERRIDE;
88 virtual void updatePlaceholderText() OVERRIDE FINAL;
89 virtual bool appendFormData(FormDataList&, bool multipart) const OVERRIDE;
90 virtual void subtreeHasChanged() OVERRIDE FINAL;
92 // SpinButtonElement::SpinButtonOwner functions.
93 virtual void focusAndSelectSpinButtonOwner() OVERRIDE FINAL;
94 virtual bool shouldSpinButtonRespondToMouseEvents() OVERRIDE FINAL;
95 virtual bool shouldSpinButtonRespondToWheelEvents() OVERRIDE FINAL;
96 virtual void spinButtonStepDown() OVERRIDE FINAL;
97 virtual void spinButtonStepUp() OVERRIDE FINAL;
98 virtual void spinButtonDidReleaseMouseCapture(SpinButtonElement::EventDispatch) OVERRIDE FINAL;
100 SpinButtonElement* spinButtonElement() const;
105 #endif // TextFieldInputType_h