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29 #ifndef CanvasPathMethods_h
30 #define CanvasPathMethods_h
32 #include "platform/graphics/Path.h"
38 class CanvasPathMethods {
40 virtual ~CanvasPathMethods() { }
43 void moveTo(float x, float y);
44 void lineTo(float x, float y);
45 void quadraticCurveTo(float cpx, float cpy, float x, float y);
46 void bezierCurveTo(float cp1x, float cp1y, float cp2x, float cp2y, float x, float y);
47 void arcTo(float x0, float y0, float x1, float y1, float radius, ExceptionState&);
48 void arc(float x, float y, float radius, float startAngle, float endAngle, bool anticlockwise, ExceptionState&);
49 void ellipse(float x, float y, float radiusX, float radiusY, float rotation, float startAngle, float endAngle, bool anticlockwise, ExceptionState&);
50 void rect(float x, float y, float width, float height);
52 virtual bool isTransformInvertible() const { return true; }
55 CanvasPathMethods() { m_path.setIsVolatile(true); }
56 CanvasPathMethods(const Path& path) : m_path(path)
58 m_path.setIsVolatile(true);