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29 #ifndef FrameConsole_h
30 #define FrameConsole_h
32 #include "bindings/core/v8/ScriptState.h"
33 #include "core/frame/ConsoleTypes.h"
34 #include "platform/heap/Handle.h"
35 #include "wtf/Forward.h"
36 #include "wtf/PassOwnPtr.h"
41 class ConsoleMessageStorage;
44 class ResourceResponse;
45 class ScriptCallStack;
46 class WorkerGlobalScopeProxy;
48 // FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector.
49 // It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console.
50 class FrameConsole final : public NoBaseWillBeGarbageCollected<FrameConsole> {
51 DECLARE_EMPTY_DESTRUCTOR_WILL_BE_REMOVED(FrameConsole);
53 static PassOwnPtrWillBeRawPtr<FrameConsole> create(LocalFrame& frame)
55 return adoptPtrWillBeNoop(new FrameConsole(frame));
58 void addMessage(PassRefPtrWillBeRawPtr<ConsoleMessage>);
59 void adoptWorkerMessagesAfterTermination(WorkerGlobalScopeProxy*);
61 void reportResourceResponseReceived(DocumentLoader*, unsigned long requestIdentifier, const ResourceResponse&);
63 static String formatStackTraceString(const String& originalMessage, PassRefPtrWillBeRawPtr<ScriptCallStack>);
70 void didFailLoading(unsigned long requestIdentifier, const ResourceError&);
75 explicit FrameConsole(LocalFrame&);
77 LocalFrame& frame() const
83 ConsoleMessageStorage* messageStorage();
85 RawPtrWillBeMember<LocalFrame> m_frame;
90 #endif // FrameConsole_h