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29 #ifndef FrameConsole_h
30 #define FrameConsole_h
32 #include "bindings/core/v8/ScriptState.h"
33 #include "core/frame/ConsoleTypes.h"
34 #include "platform/heap/Handle.h"
35 #include "wtf/Forward.h"
36 #include "wtf/PassOwnPtr.h"
42 class ScriptCallStack;
43 class WorkerGlobalScopeProxy;
45 // FrameConsole takes per-frame console messages and routes them up through the FrameHost to the ChromeClient and Inspector.
46 // It's meant as an abstraction around ChromeClient calls and the way that Blink core/ can add messages to the console.
47 class FrameConsole FINAL {
49 static PassOwnPtr<FrameConsole> create(LocalFrame& frame) { return adoptPtr(new FrameConsole(frame)); }
51 void addMessage(PassRefPtrWillBeRawPtr<ConsoleMessage>);
52 void adoptWorkerConsoleMessages(WorkerGlobalScopeProxy*);
54 static String formatStackTraceString(const String& originalMessage, PassRefPtrWillBeRawPtr<ScriptCallStack>);
60 explicit FrameConsole(LocalFrame&);
67 #endif // FrameConsole_h