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26 #ifndef ScriptedAnimationController_h
27 #define ScriptedAnimationController_h
29 #include "platform/heap/Handle.h"
30 #include "wtf/ListHashSet.h"
31 #include "wtf/RefCounted.h"
32 #include "wtf/RefPtr.h"
33 #include "wtf/Vector.h"
34 #include "wtf/text/StringImpl.h"
41 class RequestAnimationFrameCallback;
43 class ScriptedAnimationController : public RefCounted<ScriptedAnimationController> {
45 static PassRefPtr<ScriptedAnimationController> create(Document* document)
47 return adoptRef(new ScriptedAnimationController(document));
49 ~ScriptedAnimationController();
50 void clearDocumentPointer() { m_document = 0; }
52 typedef int CallbackId;
54 int registerCallback(PassOwnPtr<RequestAnimationFrameCallback>);
55 void cancelCallback(CallbackId);
56 void serviceScriptedAnimations(double monotonicTimeNow);
58 void enqueueEvent(PassRefPtrWillBeRawPtr<Event>);
59 void enqueuePerFrameEvent(PassRefPtrWillBeRawPtr<Event>);
65 explicit ScriptedAnimationController(Document*);
67 void scheduleAnimationIfNeeded();
69 void dispatchEvents();
70 void executeCallbacks(double monotonicTimeNow);
72 typedef Vector<OwnPtr<RequestAnimationFrameCallback> > CallbackList;
73 CallbackList m_callbacks;
74 CallbackList m_callbacksToInvoke; // only non-empty while inside executeCallbacks
77 CallbackId m_nextCallbackId;
79 WillBePersistentHeapVector<RefPtrWillBeMember<Event> > m_eventQueue;
80 ListHashSet<std::pair<const EventTarget*, const StringImpl*> > m_perFrameEvents;
85 #endif // ScriptedAnimationController_h