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31 #ifndef AnimationEffect_h
32 #define AnimationEffect_h
34 #include "CSSPropertyNames.h"
35 #include "platform/heap/Handle.h"
36 #include "wtf/HashMap.h"
37 #include "wtf/PassOwnPtr.h"
38 #include "wtf/RefCounted.h"
44 class AnimationEffect : public RefCountedWillBeGarbageCollectedFinalized<AnimationEffect> {
46 enum CompositeOperation {
51 virtual ~AnimationEffect() { }
52 virtual PassOwnPtrWillBeRawPtr<WillBeHeapVector<RefPtrWillBeMember<Interpolation> > > sample(int iteration, double fraction, double iterationDuration) const = 0;
54 virtual bool affects(CSSPropertyID) { return false; };
55 virtual bool isKeyframeEffectModel() const { return false; }
57 virtual void trace(Visitor*) { }
60 } // namespace WebCore
62 #endif // AnimationEffect_h