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34 #include "core/animation/AnimationEffect.h"
35 #include "core/animation/TimedItem.h"
36 #include "wtf/RefPtr.h"
43 class Animation FINAL : public TimedItem {
46 enum Priority { DefaultPriority, TransitionPriority };
48 static PassRefPtr<Animation> create(PassRefPtr<Element>, PassRefPtr<AnimationEffect>, const Timing&, Priority = DefaultPriority, PassOwnPtr<EventDelegate> = nullptr);
49 // Web Animations API Bindings constructors.
50 static PassRefPtr<Animation> create(Element*, Vector<Dictionary> keyframeDictionaryVector, Dictionary timingInput);
51 static PassRefPtr<Animation> create(Element*, Vector<Dictionary> keyframeDictionaryVector, double timingInput);
52 static PassRefPtr<Animation> create(Element*, Vector<Dictionary> keyframeDictionaryVector);
54 // FIXME: Move all of these setter methods out of Animation,
55 // possibly into a new class (TimingInput?).
56 static void setStartDelay(Timing&, double startDelay);
57 static void setEndDelay(Timing&, double endDelay);
58 static void setFillMode(Timing&, String fillMode);
59 static void setIterationStart(Timing&, double iterationStart);
60 static void setIterationCount(Timing&, double iterationCount);
61 static void setIterationDuration(Timing&, double iterationDuration);
62 static void setPlaybackRate(Timing&, double playbackRate);
63 static void setPlaybackDirection(Timing&, String direction);
64 static void setTimingFunction(Timing&, String timingFunctionString);
66 virtual bool isAnimation() const OVERRIDE { return true; }
68 const AnimationEffect::CompositableValueList* compositableValues() const
70 ASSERT(m_compositableValues);
71 return m_compositableValues.get();
74 bool affects(CSSPropertyID) const;
75 const AnimationEffect* effect() const { return m_effect.get(); }
76 Priority priority() const { return m_priority; }
77 Element* target() { return m_target.get(); }
79 bool isCandidateForAnimationOnCompositor() const;
80 // Must only be called once and assumes to be part of a player without a start time.
81 bool maybeStartAnimationOnCompositor();
82 bool hasActiveAnimationsOnCompositor() const;
83 bool hasActiveAnimationsOnCompositor(CSSPropertyID) const;
84 void cancelAnimationOnCompositor();
85 void pauseAnimationForTestingOnCompositor(double pauseTime);
88 // Returns whether style recalc was triggered.
89 bool applyEffects(bool previouslyInEffect);
91 virtual bool updateChildrenAndEffects() const OVERRIDE;
92 virtual void didAttach() OVERRIDE;
93 virtual void willDetach() OVERRIDE;
94 virtual double calculateTimeToEffectChange(bool forwards, double inheritedTime, double timeToNextIteration) const OVERRIDE;
97 static void populateTiming(Timing&, Dictionary);
98 // createUnsafe should only be directly called from tests.
99 static PassRefPtr<Animation> createUnsafe(Element*, Vector<Dictionary> keyframeDictionaryVector, Dictionary timingInput);
100 static PassRefPtr<Animation> createUnsafe(Element*, Vector<Dictionary> keyframeDictionaryVector, double timingInput);
101 static PassRefPtr<Animation> createUnsafe(Element*, Vector<Dictionary> keyframeDictionaryVector);
103 Animation(PassRefPtr<Element>, PassRefPtr<AnimationEffect>, const Timing&, Priority, PassOwnPtr<EventDelegate>);
105 RefPtr<Element> m_target;
106 RefPtr<AnimationEffect> m_effect;
108 bool m_activeInAnimationStack;
109 OwnPtr<AnimationEffect::CompositableValueList> m_compositableValues;
113 Vector<int> m_compositorAnimationIds;
115 friend class CSSAnimations;
116 friend class AnimationAnimationTest;
119 DEFINE_TYPE_CASTS(Animation, TimedItem, timedItem, timedItem->isAnimation(), timedItem.isAnimation());
121 } // namespace WebCore