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30 #include "core/accessibility/AXARIAGridCell.h"
32 #include "core/accessibility/AXTable.h"
33 #include "core/accessibility/AXTableRow.h"
38 AXARIAGridCell::AXARIAGridCell(RenderObject* renderer)
39 : AXTableCell(renderer)
43 AXARIAGridCell::~AXARIAGridCell()
47 PassRefPtr<AXARIAGridCell> AXARIAGridCell::create(RenderObject* renderer)
49 return adoptRef(new AXARIAGridCell(renderer));
52 AXObject* AXARIAGridCell::parentTable() const
54 AXObject* parent = parentObjectUnignored();
58 if (parent->isAXTable())
61 // It could happen that we hadn't reached the parent table yet (in
62 // case objects for rows were not ignoring accessibility) so for
63 // that reason we need to run parentObjectUnignored once again.
64 parent = parent->parentObjectUnignored();
65 if (!parent || !parent->isAXTable())
71 void AXARIAGridCell::rowIndexRange(pair<unsigned, unsigned>& rowRange)
73 AXObject* parent = parentObjectUnignored();
77 if (parent->isTableRow()) {
78 // We already got a table row, use its API.
79 rowRange.first = toAXTableRow(parent)->rowIndex();
80 } else if (parent->isAXTable()) {
81 // We reached the parent table, so we need to inspect its
82 // children to determine the row index for the cell in it.
83 unsigned columnCount = toAXTable(parent)->columnCount();
87 AccessibilityChildrenVector siblings = parent->children();
88 unsigned childrenSize = siblings.size();
89 for (unsigned k = 0; k < childrenSize; ++k) {
90 if (siblings[k].get() == this) {
91 rowRange.first = k / columnCount;
97 // as far as I can tell, grid cells cannot span rows
101 void AXARIAGridCell::columnIndexRange(pair<unsigned, unsigned>& columnRange)
103 AXObject* parent = parentObjectUnignored();
107 if (!parent->isTableRow() && !parent->isAXTable())
110 AccessibilityChildrenVector siblings = parent->children();
111 unsigned childrenSize = siblings.size();
112 for (unsigned k = 0; k < childrenSize; ++k) {
113 if (siblings[k].get() == this) {
114 columnRange.first = k;
119 // as far as I can tell, grid cells cannot span columns
120 columnRange.second = 1;