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34 #include "EventNames.h"
35 #include "EventTargetNames.h"
36 #include "EventTypeNames.h"
37 #include "FetchInitiatorTypeNames.h"
38 #include "FontFamilyNames.h"
39 #include "HTMLNames.h"
40 #include "InputTypeNames.h"
41 #include "MathMLNames.h"
43 #include "XLinkNames.h"
44 #include "XMLNSNames.h"
46 #include "core/css/MediaFeatureNames.h"
47 #include "core/html/parser/HTMLParserThread.h"
48 #include "heap/Heap.h"
49 #include "platform/EventTracer.h"
50 #include "platform/Partitions.h"
51 #include "platform/PlatformThreadData.h"
52 #include "wtf/text/StringStatics.h"
63 // It would make logical sense to do this and WTF::StringStatics::init() in
64 // WTF::initialize() but there are ordering dependencies.
73 EventTargetNames::init();
74 EventTypeNames::init();
75 FetchInitiatorTypeNames::init();
76 FontFamilyNames::init();
77 InputTypeNames::init();
78 MediaFeatureNames::init();
79 WTF::StringStatics::init();
80 QualifiedName::init();
82 EventTracer::initialize();
84 // Ensure that the main thread's thread-local data is initialized before
85 // starting any worker threads.
86 PlatformThreadData::current();
88 StringImpl::freezeStaticStrings();
90 // Creates HTMLParserThread::shared, but does not start the thread.
91 HTMLParserThread::init();
96 // Make sure we stop the HTMLParserThread before Platform::current() is cleared.
97 HTMLParserThread::shutdown();
99 Partitions::shutdown();
102 } // namespace WebCore