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31 #ifndef V8LazyEventListener_h
32 #define V8LazyEventListener_h
34 #include "bindings/core/v8/V8AbstractEventListener.h"
35 #include "wtf/PassRefPtr.h"
36 #include "wtf/text/TextPosition.h"
37 #include "wtf/text/WTFString.h"
44 class HTMLFormElement;
47 // V8LazyEventListener is a wrapper for a JavaScript code string that is compiled and evaluated when an event is fired.
48 // A V8LazyEventListener is either a HTML or SVG event handler.
49 class V8LazyEventListener FINAL : public V8AbstractEventListener {
51 static PassRefPtr<V8LazyEventListener> create(const AtomicString& functionName, const AtomicString& eventParameterName, const String& code, const String& sourceURL, const TextPosition& position, Node* node, v8::Isolate* isolate)
53 return adoptRef(new V8LazyEventListener(functionName, eventParameterName, code, sourceURL, position, node, isolate));
56 virtual bool isLazy() const OVERRIDE { return true; }
57 // V8LazyEventListener is always for the main world.
58 virtual DOMWrapperWorld& world() const OVERRIDE { return DOMWrapperWorld::mainWorld(); }
60 virtual void handleEvent(ExecutionContext*, Event*) OVERRIDE;
63 virtual void prepareListenerObject(ExecutionContext*) OVERRIDE;
66 V8LazyEventListener(const AtomicString& functionName, const AtomicString& eventParameterName, const String& code, const String sourceURL, const TextPosition&, Node*, v8::Isolate*);
68 virtual v8::Local<v8::Value> callListenerFunction(v8::Handle<v8::Value> jsEvent, Event*) OVERRIDE;
70 // Needs to return true for all event handlers implemented in JavaScript so that
71 // the SVG code does not add the event handler in both
72 // SVGUseElement::buildShadowTree and again in
73 // SVGUseElement::transferEventListenersToShadowTree
74 virtual bool wasCreatedFromMarkup() const OVERRIDE { return true; }
76 AtomicString m_functionName;
77 AtomicString m_eventParameterName;
81 TextPosition m_position;
86 #endif // V8LazyEventListener_h