1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #ifndef ScriptPromiseProperty_h
6 #define ScriptPromiseProperty_h
8 #include "bindings/core/v8/ScriptPromise.h"
9 #include "bindings/core/v8/ScriptPromisePropertyBase.h"
10 #include "bindings/core/v8/V8Binding.h"
11 #include "wtf/Noncopyable.h"
12 #include "wtf/PassRefPtr.h"
16 class ExecutionContext;
18 // ScriptPromiseProperty is a helper for implementing a DOM method or
19 // attribute whose value is a Promise, and the same Promise must be
20 // returned each time.
22 // ScriptPromiseProperty does not keep Promises or worlds alive to
23 // deliver Promise resolution/rejection to them; the Promise
24 // resolution/rejections are delivered if the holder's wrapper is
25 // alive. This is achieved by keeping a weak reference from
26 // ScriptPromiseProperty to the holder's wrapper, and references in
27 // hidden values from the wrapper to the promise and resolver
28 // (coincidentally the Resolver and Promise may be the same object,
29 // but that is an implementation detail of v8.)
33 // ScriptPromiseProperty - - -> Holder Wrapper ----> Promise
35 // To avoid exposing the action of the garbage collector to script,
36 // you should keep the wrapper alive as long as a promise may be
39 // To avoid clobbering hidden values, a holder should only have one
40 // ScriptPromiseProperty object for a given name at a time. See reset.
41 template<typename HolderType, typename ResolvedType, typename RejectedType>
42 class ScriptPromiseProperty : public ScriptPromisePropertyBase {
43 WTF_MAKE_NONCOPYABLE(ScriptPromiseProperty);
45 // Creates a ScriptPromiseProperty that will create Promises in
46 // the specified ExecutionContext for a property of 'holder'
47 // (typically ScriptPromiseProperty should be a member of the
50 // When implementing a ScriptPromiseProperty add the property name
51 // to ScriptPromiseProperties.h and pass
52 // ScriptPromiseProperty::Foo to create. The name must be unique
53 // per kind of holder.
54 template<typename PassHolderType>
55 ScriptPromiseProperty(ExecutionContext*, PassHolderType, Name);
57 virtual ~ScriptPromiseProperty() { }
59 template<typename PassResolvedType>
60 void resolve(PassResolvedType);
62 template<typename PassRejectedType>
63 void reject(PassRejectedType);
65 // Resets this property by unregistering the Promise property from the
66 // holder wrapper. Resets the internal state to Pending and clears the
67 // resolved and the rejected values.
68 // This method keeps the holder object and the property name.
71 virtual void trace(Visitor*) OVERRIDE;
74 virtual v8::Handle<v8::Object> holder(v8::Handle<v8::Object> creationContext, v8::Isolate*) OVERRIDE;
75 virtual v8::Handle<v8::Value> resolvedValue(v8::Handle<v8::Object> creationContext, v8::Isolate*) OVERRIDE;
76 virtual v8::Handle<v8::Value> rejectedValue(v8::Handle<v8::Object> creationContext, v8::Isolate*) OVERRIDE;
79 ResolvedType m_resolved;
80 RejectedType m_rejected;
83 template<typename HolderType, typename ResolvedType, typename RejectedType>
84 template<typename PassHolderType>
85 ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::ScriptPromiseProperty(ExecutionContext* executionContext, PassHolderType holder, Name name)
86 : ScriptPromisePropertyBase(executionContext, name)
91 template<typename HolderType, typename ResolvedType, typename RejectedType>
92 template<typename PassResolvedType>
93 void ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::resolve(PassResolvedType value)
95 if (state() != Pending) {
99 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
102 resolveOrReject(Resolved);
105 template<typename HolderType, typename ResolvedType, typename RejectedType>
106 template<typename PassRejectedType>
107 void ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::reject(PassRejectedType value)
109 if (state() != Pending) {
110 ASSERT_NOT_REACHED();
113 if (!executionContext() || executionContext()->activeDOMObjectsAreStopped())
116 resolveOrReject(Rejected);
119 template<typename HolderType, typename ResolvedType, typename RejectedType>
120 v8::Handle<v8::Object> ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::holder(v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
122 v8::Handle<v8::Value> value = V8ValueTraits<HolderType>::toV8Value(m_holder, creationContext, isolate);
123 return value.As<v8::Object>();
126 template<typename HolderType, typename ResolvedType, typename RejectedType>
127 v8::Handle<v8::Value> ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::resolvedValue(v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
129 ASSERT(state() == Resolved);
130 return V8ValueTraits<ResolvedType>::toV8Value(m_resolved, creationContext, isolate);
133 template<typename HolderType, typename ResolvedType, typename RejectedType>
134 v8::Handle<v8::Value> ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::rejectedValue(v8::Handle<v8::Object> creationContext, v8::Isolate* isolate)
136 ASSERT(state() == Rejected);
137 return V8ValueTraits<RejectedType>::toV8Value(m_rejected, creationContext, isolate);
140 template<typename HolderType, typename ResolvedType, typename RejectedType>
141 void ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::reset()
144 m_resolved = ResolvedType();
145 m_rejected = RejectedType();
148 template<typename HolderType, typename ResolvedType, typename RejectedType>
149 void ScriptPromiseProperty<HolderType, ResolvedType, RejectedType>::trace(Visitor* visitor)
151 TraceIfNeeded<HolderType>::trace(visitor, &m_holder);
152 TraceIfNeeded<ResolvedType>::trace(visitor, &m_resolved);
153 TraceIfNeeded<RejectedType>::trace(visitor, &m_rejected);
154 ScriptPromisePropertyBase::trace(visitor);
159 #endif // ScriptPromiseProperty_h