Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / third_party / WebKit / LayoutTests / webaudio / offlineaudiocontext-constructor.html
1 <!DOCTYPE html>
2 <html>
3 <head>
4 <script src="../resources/js-test.js"></script>
5 <script src="resources/compatibility.js"></script>
6 </head>
7 <body>
8 <script>
9 description("Tests the OfflineAudioContext constructor");
10
11 // Make sure we don't crash when giving 0 as number of frames.
12 shouldThrow("new OfflineAudioContext(1, 0, 44100)");
13 // Make sure we don't throw exceptions for supported ranges of sample rates for an OfflineAudioContext.
14 shouldNotThrow("new OfflineAudioContext(2, 512, 3000)");
15 shouldNotThrow("new OfflineAudioContext(2, 512, 192000)");
16 shouldNotThrow("new OfflineAudioContext(2, 512, 8000)");
17 shouldNotThrow("new OfflineAudioContext(2, 512, 11025)");
18 shouldNotThrow("new OfflineAudioContext(2, 512, 22050)");
19 shouldNotThrow("new OfflineAudioContext(2, 512, 44100)");
20 shouldNotThrow("new OfflineAudioContext(2, 512, 48000)");
21 shouldNotThrow("new OfflineAudioContext(2, 512, 88200)");
22 shouldNotThrow("new OfflineAudioContext(2, 512, 96000)");
23 </script>
24 </body>
25 </html>