1 layer at (0,0) size 800x600
2 RenderView at (0,0) size 800x600
3 layer at (0,0) size 800x600
4 RenderSVGRoot {svg} at (50,50) size 200x200
5 RenderSVGHiddenContainer {defs} at (0,0) size 0x0
6 RenderSVGResourceMasker {mask} [id="mask"] [maskUnits=objectBoundingBox] [maskContentUnits=userSpaceOnUse]
7 RenderSVGEllipse {circle} at (150,50) size 100x100 [fill={[type=SOLID] [color=#FFFFFF]}] [cx=100.00] [cy=0.00] [r=50.00]
8 RenderSVGResourceClipper {clipPath} [id="clip"] [clipPathUnits=userSpaceOnUse]
9 RenderSVGEllipse {circle} at (50,150) size 100x100 [fill={[type=SOLID] [color=#000000]}] [cx=0.00] [cy=100.00] [r=50.00]
10 RenderSVGEllipse {circle} at (0,0) size 0x0 [fill={[type=SOLID] [color=#000000]}] [cx=0.00] [cy=0.00] [r=0.00]
11 RenderSVGEllipse {circle} at (150,50) size 100x100 [fill={[type=SOLID] [color=#FF0000]}] [cx=100.00] [cy=0.00] [r=50.00]
12 RenderSVGContainer {g} at (150,50) size 100x100
13 [masker="mask"] RenderSVGResourceMasker {mask} at (50,-50) size 100x100
14 RenderSVGRect {rect} at (100,0) size 200x300 [transform={m=((0.00,1.00)(-1.00,0.00)) t=(0.00,0.00)}] [fill={[type=SOLID] [color=#008000]}] [x=-200.00] [y=-200.00] [width=400.00] [height=200.00]
15 RenderSVGEllipse {circle} at (50,150) size 100x100 [fill={[type=SOLID] [color=#FF0000]}] [cx=0.00] [cy=100.00] [r=50.00]
16 RenderSVGContainer {g} at (50,150) size 100x100
17 [clipPath="clip"] RenderSVGResourceClipper {clipPath} at (-50,50) size 100x100
18 RenderSVGRect {rect} at (0,100) size 300x200 [transform={m=((0.00,1.00)(-1.00,0.00)) t=(0.00,0.00)}] [fill={[type=SOLID] [color=#008000]}] [x=0.00] [y=-200.00] [width=200.00] [height=400.00]