Upstream version 9.38.198.0
[platform/framework/web/crosswalk.git] / src / skia / ext / bitmap_platform_device_win.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include <windows.h>
6 #include <psapi.h>
7
8 #include "base/debug/gdi_debug_util_win.h"
9 #include "base/logging.h"
10 #include "skia/ext/bitmap_platform_device_win.h"
11 #include "skia/ext/platform_canvas.h"
12 #include "third_party/skia/include/core/SkMatrix.h"
13 #include "third_party/skia/include/core/SkRefCnt.h"
14 #include "third_party/skia/include/core/SkRegion.h"
15 #include "third_party/skia/include/core/SkUtils.h"
16
17 namespace {
18
19 HBITMAP CreateHBitmap(int width, int height, bool is_opaque,
20                              HANDLE shared_section, void** data) {
21   // CreateDIBSection appears to get unhappy if we create an empty bitmap, so
22   // just create a minimal bitmap
23   if ((width == 0) || (height == 0)) {
24     width = 1;
25     height = 1;
26   }
27
28   BITMAPINFOHEADER hdr = {0};
29   hdr.biSize = sizeof(BITMAPINFOHEADER);
30   hdr.biWidth = width;
31   hdr.biHeight = -height;  // minus means top-down bitmap
32   hdr.biPlanes = 1;
33   hdr.biBitCount = 32;
34   hdr.biCompression = BI_RGB;  // no compression
35   hdr.biSizeImage = 0;
36   hdr.biXPelsPerMeter = 1;
37   hdr.biYPelsPerMeter = 1;
38   hdr.biClrUsed = 0;
39   hdr.biClrImportant = 0;
40
41   HBITMAP hbitmap = CreateDIBSection(NULL, reinterpret_cast<BITMAPINFO*>(&hdr),
42                                      0, data, shared_section, 0);
43
44 #if !defined(_WIN64)
45   // If this call fails, we're gonna crash hard. Try to get some useful
46   // information out before we crash for post-mortem analysis.
47   if (!hbitmap)
48     base::debug::GDIBitmapAllocFailure(&hdr, shared_section);
49 #endif
50
51   return hbitmap;
52 }
53
54 }  // namespace
55
56 namespace skia {
57
58 HDC BitmapPlatformDevice::GetBitmapDC() {
59   if (!hdc_) {
60     hdc_ = CreateCompatibleDC(NULL);
61     InitializeDC(hdc_);
62     old_hbitmap_ = static_cast<HBITMAP>(SelectObject(hdc_, hbitmap_));
63   }
64
65   LoadConfig();
66   return hdc_;
67 }
68
69 void BitmapPlatformDevice::ReleaseBitmapDC() {
70   SkASSERT(hdc_);
71   SelectObject(hdc_, old_hbitmap_);
72   DeleteDC(hdc_);
73   hdc_ = NULL;
74   old_hbitmap_ = NULL;
75 }
76
77 bool BitmapPlatformDevice::IsBitmapDCCreated()
78     const {
79   return hdc_ != NULL;
80 }
81
82
83 void BitmapPlatformDevice::SetMatrixClip(
84     const SkMatrix& transform,
85     const SkRegion& region) {
86   transform_ = transform;
87   clip_region_ = region;
88   config_dirty_ = true;
89 }
90
91 void BitmapPlatformDevice::LoadConfig() {
92   if (!config_dirty_ || !hdc_)
93     return;  // Nothing to do.
94   config_dirty_ = false;
95
96   // Transform.
97   LoadTransformToDC(hdc_, transform_);
98   LoadClippingRegionToDC(hdc_, clip_region_, transform_);
99 }
100
101 static void DeleteHBitmapCallback(void* addr, void* context) {
102   DeleteObject(static_cast<HBITMAP>(context));
103 }
104
105 static bool InstallHBitmapPixels(SkBitmap* bitmap, int width, int height,
106                                  bool is_opaque, void* data, HBITMAP hbitmap) {
107   const SkAlphaType at = is_opaque ? kOpaque_SkAlphaType : kPremul_SkAlphaType;
108   const SkImageInfo info = SkImageInfo::MakeN32(width, height, at);
109   const size_t rowBytes = info.minRowBytes();
110   SkColorTable* color_table = NULL;
111   return bitmap->installPixels(info, data, rowBytes, color_table,
112                                DeleteHBitmapCallback, hbitmap);
113 }
114
115 // We use this static factory function instead of the regular constructor so
116 // that we can create the pixel data before calling the constructor. This is
117 // required so that we can call the base class' constructor with the pixel
118 // data.
119 BitmapPlatformDevice* BitmapPlatformDevice::Create(
120     int width,
121     int height,
122     bool is_opaque,
123     HANDLE shared_section) {
124
125   void* data;
126   HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, shared_section,
127                                   &data);
128   if (!hbitmap)
129     return NULL;
130
131   SkBitmap bitmap;
132   if (!InstallHBitmapPixels(&bitmap, width, height, is_opaque, data, hbitmap))
133     return NULL;
134
135 #ifndef NDEBUG
136   // If we were given data, then don't clobber it!
137   if (!shared_section && is_opaque)
138     // To aid in finding bugs, we set the background color to something
139     // obviously wrong so it will be noticable when it is not cleared
140     bitmap.eraseARGB(255, 0, 255, 128);  // bright bluish green
141 #endif
142
143   // The device object will take ownership of the HBITMAP. The initial refcount
144   // of the data object will be 1, which is what the constructor expects.
145   return new BitmapPlatformDevice(hbitmap, bitmap);
146 }
147
148 // static
149 BitmapPlatformDevice* BitmapPlatformDevice::Create(int width, int height,
150                                                    bool is_opaque) {
151   return Create(width, height, is_opaque, NULL);
152 }
153
154 // static
155 BitmapPlatformDevice* BitmapPlatformDevice::CreateAndClear(int width,
156                                                            int height,
157                                                            bool is_opaque) {
158   BitmapPlatformDevice* device = BitmapPlatformDevice::Create(width, height,
159                                                               is_opaque);
160   if (device && !is_opaque)
161     device->clear(0);
162   return device;
163 }
164
165 // The device will own the HBITMAP, which corresponds to also owning the pixel
166 // data. Therefore, we do not transfer ownership to the SkBitmapDevice's bitmap.
167 BitmapPlatformDevice::BitmapPlatformDevice(
168     HBITMAP hbitmap,
169     const SkBitmap& bitmap)
170     : SkBitmapDevice(bitmap),
171       hbitmap_(hbitmap),
172       old_hbitmap_(NULL),
173       hdc_(NULL),
174       config_dirty_(true),  // Want to load the config next time.
175       transform_(SkMatrix::I()) {
176   // The data object is already ref'ed for us by create().
177   SkDEBUGCODE(begin_paint_count_ = 0);
178   SetPlatformDevice(this, this);
179   // Initialize the clip region to the entire bitmap.
180   BITMAP bitmap_data;
181   if (GetObject(hbitmap_, sizeof(BITMAP), &bitmap_data)) {
182     SkIRect rect;
183     rect.set(0, 0, bitmap_data.bmWidth, bitmap_data.bmHeight);
184     clip_region_ = SkRegion(rect);
185   }
186 }
187
188 BitmapPlatformDevice::~BitmapPlatformDevice() {
189   SkASSERT(begin_paint_count_ == 0);
190   if (hdc_)
191     ReleaseBitmapDC();
192 }
193
194 HDC BitmapPlatformDevice::BeginPlatformPaint() {
195   SkDEBUGCODE(begin_paint_count_++);
196   return GetBitmapDC();
197 }
198
199 void BitmapPlatformDevice::EndPlatformPaint() {
200   SkASSERT(begin_paint_count_--);
201   PlatformDevice::EndPlatformPaint();
202 }
203
204 void BitmapPlatformDevice::setMatrixClip(const SkMatrix& transform,
205                                          const SkRegion& region,
206                                          const SkClipStack&) {
207   SetMatrixClip(transform, region);
208 }
209
210 void BitmapPlatformDevice::DrawToNativeContext(HDC dc, int x, int y,
211                                                const RECT* src_rect) {
212   bool created_dc = !IsBitmapDCCreated();
213   HDC source_dc = BeginPlatformPaint();
214
215   RECT temp_rect;
216   if (!src_rect) {
217     temp_rect.left = 0;
218     temp_rect.right = width();
219     temp_rect.top = 0;
220     temp_rect.bottom = height();
221     src_rect = &temp_rect;
222   }
223
224   int copy_width = src_rect->right - src_rect->left;
225   int copy_height = src_rect->bottom - src_rect->top;
226
227   // We need to reset the translation for our bitmap or (0,0) won't be in the
228   // upper left anymore
229   SkMatrix identity;
230   identity.reset();
231
232   LoadTransformToDC(source_dc, identity);
233   if (isOpaque()) {
234     BitBlt(dc,
235            x,
236            y,
237            copy_width,
238            copy_height,
239            source_dc,
240            src_rect->left,
241            src_rect->top,
242            SRCCOPY);
243   } else {
244     SkASSERT(copy_width != 0 && copy_height != 0);
245     BLENDFUNCTION blend_function = {AC_SRC_OVER, 0, 255, AC_SRC_ALPHA};
246     GdiAlphaBlend(dc,
247                   x,
248                   y,
249                   copy_width,
250                   copy_height,
251                   source_dc,
252                   src_rect->left,
253                   src_rect->top,
254                   copy_width,
255                   copy_height,
256                   blend_function);
257   }
258   LoadTransformToDC(source_dc, transform_);
259
260   EndPlatformPaint();
261   if (created_dc)
262     ReleaseBitmapDC();
263 }
264
265 const SkBitmap& BitmapPlatformDevice::onAccessBitmap() {
266   // FIXME(brettw) OPTIMIZATION: We should only flush if we know a GDI
267   // operation has occurred on our DC.
268   if (IsBitmapDCCreated())
269     GdiFlush();
270   return SkBitmapDevice::onAccessBitmap();
271 }
272
273 SkBaseDevice* BitmapPlatformDevice::onCreateDevice(const SkImageInfo& info,
274                                                    Usage /*usage*/) {
275   SkASSERT(info.colorType() == kN32_SkColorType);
276   return BitmapPlatformDevice::CreateAndClear(info.width(), info.height(),
277                                               info.isOpaque());
278 }
279
280 // PlatformCanvas impl
281
282 SkCanvas* CreatePlatformCanvas(int width,
283                                int height,
284                                bool is_opaque,
285                                HANDLE shared_section,
286                                OnFailureType failureType) {
287   skia::RefPtr<SkBaseDevice> dev = skia::AdoptRef(
288       BitmapPlatformDevice::Create(width, height, is_opaque, shared_section));
289   return CreateCanvas(dev, failureType);
290 }
291
292 // Port of PlatformBitmap to win
293
294 PlatformBitmap::~PlatformBitmap() {
295   if (surface_) {
296     if (platform_extra_)
297       SelectObject(surface_, reinterpret_cast<HGDIOBJ>(platform_extra_));
298     DeleteDC(surface_);
299   }
300 }
301
302 bool PlatformBitmap::Allocate(int width, int height, bool is_opaque) {
303   void* data;
304   HBITMAP hbitmap = CreateHBitmap(width, height, is_opaque, 0, &data);
305   if (!hbitmap)
306     return false;
307
308   surface_ = CreateCompatibleDC(NULL);
309   InitializeDC(surface_);
310   // When the memory DC is created, its display surface is exactly one
311   // monochrome pixel wide and one monochrome pixel high. Save this object
312   // off, we'll restore it just before deleting the memory DC.
313   HGDIOBJ stock_bitmap = SelectObject(surface_, hbitmap);
314   platform_extra_ = reinterpret_cast<intptr_t>(stock_bitmap);
315
316   if (!InstallHBitmapPixels(&bitmap_, width, height, is_opaque, data, hbitmap))
317     return false;
318   bitmap_.lockPixels();
319
320   return true;
321 }
322
323 }  // namespace skia