Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / remoting / protocol / connection_to_host.h
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_
7
8 #include <set>
9 #include <string>
10
11 #include "base/callback_forward.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/memory/scoped_ptr.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "base/timer/timer.h"
16 #include "remoting/proto/internal.pb.h"
17 #include "remoting/protocol/clipboard_filter.h"
18 #include "remoting/protocol/errors.h"
19 #include "remoting/protocol/input_filter.h"
20 #include "remoting/protocol/message_reader.h"
21 #include "remoting/protocol/monitored_video_stub.h"
22 #include "remoting/protocol/session.h"
23 #include "remoting/protocol/session_config.h"
24 #include "remoting/protocol/session_manager.h"
25 #include "remoting/signaling/signal_strategy.h"
26
27 namespace remoting {
28
29 class XmppProxy;
30 class VideoPacket;
31
32 namespace protocol {
33
34 class AudioReader;
35 class AudioStub;
36 class Authenticator;
37 class ClientControlDispatcher;
38 class ClientEventDispatcher;
39 class ClientStub;
40 class ClipboardStub;
41 class HostStub;
42 class InputStub;
43 class SessionConfig;
44 class TransportFactory;
45 class ClientVideoDispatcher;
46 class VideoStub;
47
48 class ConnectionToHost : public SignalStrategy::Listener,
49                          public SessionManager::Listener,
50                          public Session::EventHandler,
51                          public base::NonThreadSafe {
52  public:
53   // The UI implementations maintain corresponding definitions of this
54   // enumeration in webapp/client_session.js and
55   // android/java/src/org/chromium/chromoting/jni/JniInterface.java. Be sure to
56   // update these locations if you make any changes to the ordering.
57   enum State {
58     INITIALIZING,
59     CONNECTING,
60     AUTHENTICATED,
61     CONNECTED,
62     FAILED,
63     CLOSED,
64   };
65
66   class HostEventCallback {
67    public:
68     virtual ~HostEventCallback() {}
69
70     // Called when state of the connection changes.
71     virtual void OnConnectionState(State state, ErrorCode error) = 0;
72
73     // Called when ready state of the connection changes. When |ready|
74     // is set to false some data sent by the peers may be
75     // delayed. This is used to indicate in the UI when connection is
76     // temporarily broken.
77     virtual void OnConnectionReady(bool ready) = 0;
78
79     // Called when the route type (direct vs. STUN vs. proxied) changes.
80     virtual void OnRouteChanged(const std::string& channel_name,
81                                 const protocol::TransportRoute& route) = 0;
82   };
83
84   ConnectionToHost();
85   virtual ~ConnectionToHost();
86
87   // Allows to set a custom protocol configuration (e.g. for tests). Cannot be
88   // called after Connect().
89   void set_candidate_config(scoped_ptr<CandidateSessionConfig> config);
90
91   // Set the stubs which will handle messages from the host.
92   // The caller must ensure that stubs out-live the connection.
93   // Unless otherwise specified, all stubs must be set before Connect()
94   // is called.
95   void set_client_stub(ClientStub* client_stub);
96   void set_clipboard_stub(ClipboardStub* clipboard_stub);
97   void set_video_stub(VideoStub* video_stub);
98   // If no audio stub is specified then audio will not be requested.
99   void set_audio_stub(AudioStub* audio_stub);
100
101   // Initiates a connection to the host specified by |host_jid|.
102   // |signal_strategy| is used to signal to the host, and must outlive the
103   // connection. Data channels will be negotiated over |transport_factory|.
104   // |authenticator| will be used to authenticate the session and data channels.
105   // |event_callback| will be notified of changes in the state of the connection
106   // and must outlive the ConnectionToHost.
107   // Caller must set stubs (see below) before calling Connect.
108   virtual void Connect(SignalStrategy* signal_strategy,
109                        scoped_ptr<TransportFactory> transport_factory,
110                        scoped_ptr<Authenticator> authenticator,
111                        const std::string& host_jid,
112                        HostEventCallback* event_callback);
113
114   // Returns the session configuration that was negotiated with the host.
115   virtual const SessionConfig& config();
116
117   // Stubs for sending data to the host.
118   virtual ClipboardStub* clipboard_forwarder();
119   virtual HostStub* host_stub();
120   virtual InputStub* input_stub();
121
122   // SignalStrategy::StatusObserver interface.
123   virtual void OnSignalStrategyStateChange(
124       SignalStrategy::State state) OVERRIDE;
125   virtual bool OnSignalStrategyIncomingStanza(
126       const buzz::XmlElement* stanza) OVERRIDE;
127
128   // SessionManager::Listener interface.
129   virtual void OnSessionManagerReady() OVERRIDE;
130   virtual void OnIncomingSession(
131       Session* session,
132       SessionManager::IncomingSessionResponse* response) OVERRIDE;
133
134   // Session::EventHandler interface.
135   virtual void OnSessionStateChange(Session::State state) OVERRIDE;
136   virtual void OnSessionRouteChange(const std::string& channel_name,
137                                     const TransportRoute& route) OVERRIDE;
138
139   // MonitoredVideoStub::EventHandler interface.
140   virtual void OnVideoChannelStatus(bool active);
141
142   // Return the current state of ConnectionToHost.
143   State state() const;
144
145  private:
146   // Callbacks for channel initialization
147   void OnChannelInitialized(bool successful);
148
149   void NotifyIfChannelsReady();
150
151   void CloseOnError(ErrorCode error);
152
153   // Stops writing in the channels.
154   void CloseChannels();
155
156   void SetState(State state, ErrorCode error);
157
158   std::string host_jid_;
159   std::string host_public_key_;
160   scoped_ptr<Authenticator> authenticator_;
161
162   HostEventCallback* event_callback_;
163
164   scoped_ptr<CandidateSessionConfig> candidate_config_;
165
166   // Stub for incoming messages.
167   ClientStub* client_stub_;
168   ClipboardStub* clipboard_stub_;
169   AudioStub* audio_stub_;
170
171   SignalStrategy* signal_strategy_;
172   scoped_ptr<SessionManager> session_manager_;
173   scoped_ptr<Session> session_;
174   scoped_ptr<MonitoredVideoStub> monitored_video_stub_;
175
176   scoped_ptr<ClientVideoDispatcher> video_dispatcher_;
177   scoped_ptr<AudioReader> audio_reader_;
178   scoped_ptr<ClientControlDispatcher> control_dispatcher_;
179   scoped_ptr<ClientEventDispatcher> event_dispatcher_;
180   ClipboardFilter clipboard_forwarder_;
181   InputFilter event_forwarder_;
182
183   // Internal state of the connection.
184   State state_;
185   ErrorCode error_;
186
187  private:
188   DISALLOW_COPY_AND_ASSIGN(ConnectionToHost);
189 };
190
191 }  // namespace protocol
192 }  // namespace remoting
193
194 #endif  // REMOTING_PROTOCOL_CONNECTION_TO_HOST_H_