- add sources.
[platform/framework/web/crosswalk.git] / src / remoting / protocol / connection_to_client.h
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
6 #define REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_
7
8 #include <deque>
9 #include <string>
10 #include <vector>
11
12 #include "base/memory/scoped_ptr.h"
13 #include "base/synchronization/lock.h"
14 #include "base/threading/non_thread_safe.h"
15 #include "remoting/protocol/audio_writer.h"
16 #include "remoting/protocol/session.h"
17 #include "remoting/protocol/video_writer.h"
18
19 namespace net {
20 class IPEndPoint;
21 }  // namespace net
22
23 namespace remoting {
24 namespace protocol {
25
26 class ClientStub;
27 class ClipboardStub;
28 class HostStub;
29 class InputStub;
30 class HostControlDispatcher;
31 class HostEventDispatcher;
32
33 // This class represents a remote viewer connection to the chromoting
34 // host. It sets up all protocol channels and connects them to the
35 // stubs.
36 class ConnectionToClient : public base::NonThreadSafe,
37                            public Session::EventHandler {
38  public:
39   class EventHandler {
40    public:
41     // Called when the network connection is authenticated.
42     virtual void OnConnectionAuthenticated(ConnectionToClient* connection) = 0;
43
44     // Called when the network connection is authenticated and all
45     // channels are connected.
46     virtual void OnConnectionChannelsConnected(
47         ConnectionToClient* connection) = 0;
48
49     // Called when the network connection is closed or failed.
50     virtual void OnConnectionClosed(ConnectionToClient* connection,
51                                     ErrorCode error) = 0;
52
53     // Called when sequence number is updated.
54     virtual void OnSequenceNumberUpdated(ConnectionToClient* connection,
55                                          int64 sequence_number) = 0;
56
57     // Called on notification of a route change event, which happens when a
58     // channel is connected.
59     virtual void OnRouteChange(ConnectionToClient* connection,
60                                const std::string& channel_name,
61                                const TransportRoute& route) = 0;
62
63    protected:
64     virtual ~EventHandler() {}
65   };
66
67   // Constructs a ConnectionToClient object for the |session|. Takes
68   // ownership of |session|.
69   explicit ConnectionToClient(Session* session);
70   virtual ~ConnectionToClient();
71
72   // Set |event_handler| for connection events. Must be called once when this
73   // object is created.
74   void SetEventHandler(EventHandler* event_handler);
75
76   // Returns the connection in use.
77   virtual Session* session();
78
79   // Disconnect the client connection.
80   virtual void Disconnect();
81
82   // Update the sequence number when received from the client. EventHandler
83   // will be called.
84   virtual void UpdateSequenceNumber(int64 sequence_number);
85
86   // Get the stubs used by the host to transmit messages to the client.
87   // The stubs must not be accessed before OnConnectionAuthenticated(), or
88   // after OnConnectionClosed().
89   // Note that the audio stub will be NULL if audio is not enabled.
90   virtual VideoStub* video_stub();
91   virtual AudioStub* audio_stub();
92   virtual ClientStub* client_stub();
93
94   // Set/get the stubs which will handle messages we receive from the client.
95   // All stubs MUST be set before the session's channels become connected.
96   virtual void set_clipboard_stub(ClipboardStub* clipboard_stub);
97   virtual ClipboardStub* clipboard_stub();
98   virtual void set_host_stub(HostStub* host_stub);
99   virtual HostStub* host_stub();
100   virtual void set_input_stub(InputStub* input_stub);
101   virtual InputStub* input_stub();
102
103   // Session::EventHandler interface.
104   virtual void OnSessionStateChange(Session::State state) OVERRIDE;
105   virtual void OnSessionRouteChange(const std::string& channel_name,
106                                     const TransportRoute& route) OVERRIDE;
107
108  private:
109   // Callback for channel initialization.
110   void OnChannelInitialized(bool successful);
111
112   void NotifyIfChannelsReady();
113
114   void Close(ErrorCode error);
115
116   // Stops writing in the channels.
117   void CloseChannels();
118
119   // Event handler for handling events sent from this object.
120   EventHandler* handler_;
121
122   // Stubs that are called for incoming messages.
123   ClipboardStub* clipboard_stub_;
124   HostStub* host_stub_;
125   InputStub* input_stub_;
126
127   // The libjingle channel used to send and receive data from the remote client.
128   scoped_ptr<Session> session_;
129
130   scoped_ptr<HostControlDispatcher> control_dispatcher_;
131   scoped_ptr<HostEventDispatcher> event_dispatcher_;
132   scoped_ptr<VideoWriter> video_writer_;
133   scoped_ptr<AudioWriter> audio_writer_;
134
135   DISALLOW_COPY_AND_ASSIGN(ConnectionToClient);
136 };
137
138 }  // namespace protocol
139 }  // namespace remoting
140
141 #endif  // REMOTING_PROTOCOL_CONNECTION_TO_CLIENT_H_