- add sources.
[platform/framework/web/crosswalk.git] / src / remoting / protocol / audio_writer.cc
1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "remoting/protocol/audio_writer.h"
6
7 #include "base/bind.h"
8 #include "net/socket/stream_socket.h"
9 #include "remoting/base/constants.h"
10 #include "remoting/proto/audio.pb.h"
11 #include "remoting/protocol/session.h"
12 #include "remoting/protocol/session_config.h"
13 #include "remoting/protocol/util.h"
14
15 namespace remoting {
16 namespace protocol {
17
18 AudioWriter::AudioWriter()
19     : ChannelDispatcherBase(kAudioChannelName) {
20 }
21
22 AudioWriter::~AudioWriter() {
23 }
24
25 void AudioWriter::OnInitialized() {
26   // TODO(sergeyu): Provide a non-null WriteFailedCallback for the writer.
27   buffered_writer_.Init(
28       channel(), BufferedSocketWriter::WriteFailedCallback());
29 }
30
31 void AudioWriter::ProcessAudioPacket(scoped_ptr<AudioPacket> packet,
32                                      const base::Closure& done) {
33   buffered_writer_.Write(SerializeAndFrameMessage(*packet), done);
34 }
35
36 // static
37 scoped_ptr<AudioWriter> AudioWriter::Create(const SessionConfig& config) {
38   if (!config.is_audio_enabled())
39     return scoped_ptr<AudioWriter>();
40   // TODO(kxing): Support different session configurations.
41   return scoped_ptr<AudioWriter>(new AudioWriter());
42 }
43
44 }  // namespace protocol
45 }  // namespace remoting