Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / net / socket / unix_domain_server_socket_posix_unittest.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "net/socket/unix_domain_server_socket_posix.h"
6
7 #include <vector>
8
9 #include "base/bind.h"
10 #include "base/files/file_path.h"
11 #include "base/files/scoped_temp_dir.h"
12 #include "base/memory/scoped_ptr.h"
13 #include "base/run_loop.h"
14 #include "base/stl_util.h"
15 #include "net/base/io_buffer.h"
16 #include "net/base/net_errors.h"
17 #include "net/base/test_completion_callback.h"
18 #include "net/socket/unix_domain_client_socket_posix.h"
19 #include "testing/gtest/include/gtest/gtest.h"
20
21 namespace net {
22 namespace {
23
24 const char kSocketFilename[] = "socket_for_testing";
25 const char kInvalidSocketPath[] = "/invalid/path";
26
27 bool UserCanConnectCallback(bool allow_user,
28     const UnixDomainServerSocket::Credentials& credentials) {
29   // Here peers are running in same process.
30 #if defined(OS_LINUX) || defined(OS_ANDROID)
31   EXPECT_EQ(getpid(), credentials.process_id);
32 #endif
33   EXPECT_EQ(getuid(), credentials.user_id);
34   EXPECT_EQ(getgid(), credentials.group_id);
35   return allow_user;
36 }
37
38 UnixDomainServerSocket::AuthCallback CreateAuthCallback(bool allow_user) {
39   return base::Bind(&UserCanConnectCallback, allow_user);
40 }
41
42 class UnixDomainServerSocketTest : public testing::Test {
43  protected:
44   UnixDomainServerSocketTest() {
45     EXPECT_TRUE(temp_dir_.CreateUniqueTempDir());
46     socket_path_ = temp_dir_.path().Append(kSocketFilename).value();
47   }
48
49   base::ScopedTempDir temp_dir_;
50   std::string socket_path_;
51 };
52
53 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPath) {
54   const bool kUseAbstractNamespace = false;
55   UnixDomainServerSocket server_socket(CreateAuthCallback(true),
56                                        kUseAbstractNamespace);
57   EXPECT_EQ(ERR_FILE_NOT_FOUND,
58             server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1));
59 }
60
61 TEST_F(UnixDomainServerSocketTest, ListenWithInvalidPathWithAbstractNamespace) {
62   const bool kUseAbstractNamespace = true;
63   UnixDomainServerSocket server_socket(CreateAuthCallback(true),
64                                        kUseAbstractNamespace);
65 #if defined(OS_ANDROID) || defined(OS_LINUX)
66   EXPECT_EQ(OK,
67             server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1));
68 #else
69   EXPECT_EQ(ERR_ADDRESS_INVALID,
70             server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1));
71 #endif
72 }
73
74 TEST_F(UnixDomainServerSocketTest, ListenAgainAfterFailureWithInvalidPath) {
75   const bool kUseAbstractNamespace = false;
76   UnixDomainServerSocket server_socket(CreateAuthCallback(true),
77                                        kUseAbstractNamespace);
78   EXPECT_EQ(ERR_FILE_NOT_FOUND,
79             server_socket.ListenWithAddressAndPort(kInvalidSocketPath, 0, 1));
80   EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
81 }
82
83 TEST_F(UnixDomainServerSocketTest, AcceptWithForbiddenUser) {
84   const bool kUseAbstractNamespace = false;
85
86   UnixDomainServerSocket server_socket(CreateAuthCallback(false),
87                                        kUseAbstractNamespace);
88   EXPECT_EQ(OK, server_socket.ListenWithAddressAndPort(socket_path_, 0, 1));
89
90   scoped_ptr<StreamSocket> accepted_socket;
91   TestCompletionCallback accept_callback;
92   EXPECT_EQ(ERR_IO_PENDING,
93             server_socket.Accept(&accepted_socket, accept_callback.callback()));
94   EXPECT_FALSE(accepted_socket);
95
96   UnixDomainClientSocket client_socket(socket_path_, kUseAbstractNamespace);
97   EXPECT_FALSE(client_socket.IsConnected());
98
99   // Connect() will return OK before the server rejects the connection.
100   TestCompletionCallback connect_callback;
101   int rv = connect_callback.GetResult(
102       client_socket.Connect(connect_callback.callback()));
103   ASSERT_EQ(OK, rv);
104
105   // Try to read from the socket.
106   const int read_buffer_size = 10;
107   scoped_refptr<IOBuffer> read_buffer(new IOBuffer(read_buffer_size));
108   TestCompletionCallback read_callback;
109   rv = read_callback.GetResult(client_socket.Read(
110       read_buffer.get(), read_buffer_size, read_callback.callback()));
111
112   // The server should have disconnected gracefully, without sending any data.
113   ASSERT_EQ(0, rv);
114   EXPECT_FALSE(client_socket.IsConnected());
115
116   // The server socket should not have called |accept_callback| or modified
117   // |accepted_socket|.
118   EXPECT_FALSE(accept_callback.have_result());
119   EXPECT_FALSE(accepted_socket);
120 }
121
122 // Normal cases including read/write are tested by UnixDomainClientSocketTest.
123
124 }  // namespace
125 }  // namespace net