1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
5 #include "net/quic/quic_sent_packet_manager.h"
9 #include "base/logging.h"
10 #include "base/stl_util.h"
11 #include "net/quic/congestion_control/pacing_sender.h"
12 #include "net/quic/crypto/crypto_protocol.h"
13 #include "net/quic/quic_ack_notifier_manager.h"
14 #include "net/quic/quic_connection_stats.h"
15 #include "net/quic/quic_flags.h"
16 #include "net/quic/quic_utils_chromium.h"
24 // The length of the recent min rtt window in seconds. Windowing is disabled for
25 // values less than or equal to 0.
26 int32 FLAGS_quic_recent_min_rtt_window_s = 60;
29 static const int64 kDefaultRetransmissionTimeMs = 500;
30 // TCP RFC calls for 1 second RTO however Linux differs from this default and
31 // define the minimum RTO to 200ms, we will use the same until we have data to
32 // support a higher or lower value.
33 static const int64 kMinRetransmissionTimeMs = 200;
34 static const int64 kMaxRetransmissionTimeMs = 60000;
35 static const size_t kMaxRetransmissions = 10;
37 // Only exponentially back off the handshake timer 5 times due to a timeout.
38 static const size_t kMaxHandshakeRetransmissionBackoffs = 5;
39 static const int64 kMinHandshakeTimeoutMs = 10;
41 // Sends up to two tail loss probes before firing an RTO,
42 // per draft RFC draft-dukkipati-tcpm-tcp-loss-probe.
43 static const size_t kDefaultMaxTailLossProbes = 2;
44 static const int64 kMinTailLossProbeTimeoutMs = 10;
46 // Number of samples before we force a new recent min rtt to be captured.
47 static const size_t kNumMinRttSamplesAfterQuiescence = 2;
49 // Number of unpaced packets to send after quiescence.
50 static const size_t kInitialUnpacedBurst = 10;
52 bool HasCryptoHandshake(const TransmissionInfo& transmission_info) {
53 if (transmission_info.retransmittable_frames == nullptr) {
56 return transmission_info.retransmittable_frames->HasCryptoHandshake() ==
62 #define ENDPOINT (is_server_ ? "Server: " : " Client: ")
64 QuicSentPacketManager::QuicSentPacketManager(
66 const QuicClock* clock,
67 QuicConnectionStats* stats,
68 CongestionControlType congestion_control_type,
69 LossDetectionType loss_type)
71 is_server_(is_server),
74 debug_delegate_(nullptr),
75 network_change_visitor_(nullptr),
76 send_algorithm_(SendAlgorithmInterface::Create(clock,
78 congestion_control_type,
80 loss_algorithm_(LossDetectionInterface::Create(loss_type)),
81 n_connection_simulation_(false),
82 receive_buffer_bytes_(kDefaultSocketReceiveBuffer),
83 least_packet_awaited_by_peer_(1),
84 first_rto_transmission_(0),
85 consecutive_rto_count_(0),
86 consecutive_tlp_count_(0),
87 consecutive_crypto_retransmission_count_(0),
88 pending_timer_transmission_count_(0),
89 max_tail_loss_probes_(kDefaultMaxTailLossProbes),
91 handshake_confirmed_(false) {
94 QuicSentPacketManager::~QuicSentPacketManager() {
97 void QuicSentPacketManager::SetFromConfig(const QuicConfig& config) {
98 if (config.HasReceivedInitialRoundTripTimeUs() &&
99 config.ReceivedInitialRoundTripTimeUs() > 0) {
100 rtt_stats_.set_initial_rtt_us(
101 max(kMinInitialRoundTripTimeUs,
102 min(kMaxInitialRoundTripTimeUs,
103 config.ReceivedInitialRoundTripTimeUs())));
104 } else if (config.HasInitialRoundTripTimeUsToSend() &&
105 config.GetInitialRoundTripTimeUsToSend() > 0) {
106 rtt_stats_.set_initial_rtt_us(
107 max(kMinInitialRoundTripTimeUs,
108 min(kMaxInitialRoundTripTimeUs,
109 config.GetInitialRoundTripTimeUsToSend())));
111 // TODO(ianswett): BBR is currently a server only feature.
112 if (FLAGS_quic_allow_bbr &&
113 config.HasReceivedConnectionOptions() &&
114 ContainsQuicTag(config.ReceivedConnectionOptions(), kTBBR)) {
115 if (FLAGS_quic_recent_min_rtt_window_s > 0) {
116 rtt_stats_.set_recent_min_rtt_window(
117 QuicTime::Delta::FromSeconds(FLAGS_quic_recent_min_rtt_window_s));
119 send_algorithm_.reset(
120 SendAlgorithmInterface::Create(clock_, &rtt_stats_, kBBR, stats_));
122 if (config.HasReceivedConnectionOptions() &&
123 ContainsQuicTag(config.ReceivedConnectionOptions(), kRENO)) {
124 send_algorithm_.reset(
125 SendAlgorithmInterface::Create(clock_, &rtt_stats_, kReno, stats_));
127 if (HasClientSentConnectionOption(config, kPACE)) {
130 if (HasClientSentConnectionOption(config, k1CON)) {
131 send_algorithm_->SetNumEmulatedConnections(1);
133 if (HasClientSentConnectionOption(config, kNCON)) {
134 n_connection_simulation_ = true;
136 if (HasClientSentConnectionOption(config, kNTLP)) {
137 max_tail_loss_probes_ = 0;
139 if (config.HasReceivedConnectionOptions() &&
140 ContainsQuicTag(config.ReceivedConnectionOptions(), kTIME)) {
141 loss_algorithm_.reset(LossDetectionInterface::Create(kTime));
143 if (config.HasReceivedSocketReceiveBuffer()) {
144 receive_buffer_bytes_ =
145 max(kMinSocketReceiveBuffer,
146 static_cast<QuicByteCount>(config.ReceivedSocketReceiveBuffer()));
148 send_algorithm_->SetFromConfig(config, is_server_);
150 if (network_change_visitor_ != nullptr) {
151 network_change_visitor_->OnCongestionWindowChange();
155 void QuicSentPacketManager::SetNumOpenStreams(size_t num_streams) {
156 if (n_connection_simulation_) {
157 // Ensure the number of connections is between 1 and 5.
158 send_algorithm_->SetNumEmulatedConnections(
159 min<size_t>(5, max<size_t>(1, num_streams)));
163 bool QuicSentPacketManager::HasClientSentConnectionOption(
164 const QuicConfig& config, QuicTag tag) const {
166 if (config.HasReceivedConnectionOptions() &&
167 ContainsQuicTag(config.ReceivedConnectionOptions(), tag)) {
170 } else if (config.HasSendConnectionOptions() &&
171 ContainsQuicTag(config.SendConnectionOptions(), tag)) {
177 void QuicSentPacketManager::OnIncomingAck(const QuicAckFrame& ack_frame,
178 QuicTime ack_receive_time) {
179 QuicByteCount bytes_in_flight = unacked_packets_.bytes_in_flight();
181 UpdatePacketInformationReceivedByPeer(ack_frame);
182 // We rely on delta_time_largest_observed to compute an RTT estimate, so
183 // we only update rtt when the largest observed gets acked.
184 bool largest_observed_acked = MaybeUpdateRTT(ack_frame, ack_receive_time);
185 DCHECK_GE(ack_frame.largest_observed, unacked_packets_.largest_observed());
186 unacked_packets_.IncreaseLargestObserved(ack_frame.largest_observed);
188 HandleAckForSentPackets(ack_frame);
189 InvokeLossDetection(ack_receive_time);
190 MaybeInvokeCongestionEvent(largest_observed_acked, bytes_in_flight);
191 unacked_packets_.RemoveObsoletePackets();
193 sustained_bandwidth_recorder_.RecordEstimate(
194 send_algorithm_->InRecovery(),
195 send_algorithm_->InSlowStart(),
196 send_algorithm_->BandwidthEstimate(),
199 rtt_stats_.smoothed_rtt());
201 // If we have received a truncated ack, then we need to clear out some
202 // previous transmissions to allow the peer to actually ACK new packets.
203 if (ack_frame.is_truncated) {
204 unacked_packets_.ClearAllPreviousRetransmissions();
207 // Anytime we are making forward progress and have a new RTT estimate, reset
208 // the backoff counters.
209 if (largest_observed_acked) {
210 // Reset all retransmit counters any time a new packet is acked.
211 consecutive_rto_count_ = 0;
212 consecutive_tlp_count_ = 0;
213 consecutive_crypto_retransmission_count_ = 0;
216 if (debug_delegate_ != nullptr) {
217 debug_delegate_->OnIncomingAck(ack_frame,
219 unacked_packets_.largest_observed(),
220 largest_observed_acked,
225 void QuicSentPacketManager::UpdatePacketInformationReceivedByPeer(
226 const QuicAckFrame& ack_frame) {
227 if (ack_frame.missing_packets.empty()) {
228 least_packet_awaited_by_peer_ = ack_frame.largest_observed + 1;
230 least_packet_awaited_by_peer_ = *(ack_frame.missing_packets.begin());
234 void QuicSentPacketManager::MaybeInvokeCongestionEvent(
235 bool rtt_updated, QuicByteCount bytes_in_flight) {
236 if (!rtt_updated && packets_acked_.empty() && packets_lost_.empty()) {
239 send_algorithm_->OnCongestionEvent(rtt_updated, bytes_in_flight,
240 packets_acked_, packets_lost_);
241 packets_acked_.clear();
242 packets_lost_.clear();
243 if (network_change_visitor_ != nullptr) {
244 network_change_visitor_->OnCongestionWindowChange();
248 void QuicSentPacketManager::HandleAckForSentPackets(
249 const QuicAckFrame& ack_frame) {
250 // Go through the packets we have not received an ack for and see if this
251 // incoming_ack shows they've been seen by the peer.
252 QuicTime::Delta delta_largest_observed =
253 ack_frame.delta_time_largest_observed;
254 QuicPacketSequenceNumber sequence_number = unacked_packets_.GetLeastUnacked();
255 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
256 it != unacked_packets_.end(); ++it, ++sequence_number) {
257 if (sequence_number > ack_frame.largest_observed) {
258 // These packets are still in flight.
262 if (ContainsKey(ack_frame.missing_packets, sequence_number)) {
263 // Don't continue to increase the nack count for packets not in flight.
264 if (!it->in_flight) {
267 // Consider it multiple nacks when there is a gap between the missing
268 // packet and the largest observed, since the purpose of a nack
269 // threshold is to tolerate re-ordering. This handles both StretchAcks
271 // The nack count only increases when the largest observed increases.
272 size_t min_nacks = ack_frame.largest_observed - sequence_number;
273 // Truncated acks can nack the largest observed, so use a min of 1.
274 if (min_nacks == 0) {
277 unacked_packets_.NackPacket(sequence_number, min_nacks);
280 // Packet was acked, so remove it from our unacked packet list.
281 DVLOG(1) << ENDPOINT << "Got an ack for packet " << sequence_number;
282 // If data is associated with the most recent transmission of this
283 // packet, then inform the caller.
285 packets_acked_.push_back(make_pair(sequence_number, *it));
287 MarkPacketHandled(sequence_number, *it, delta_largest_observed);
290 // Discard any retransmittable frames associated with revived packets.
291 for (SequenceNumberSet::const_iterator revived_it =
292 ack_frame.revived_packets.begin();
293 revived_it != ack_frame.revived_packets.end(); ++revived_it) {
294 MarkPacketRevived(*revived_it, delta_largest_observed);
298 bool QuicSentPacketManager::HasRetransmittableFrames(
299 QuicPacketSequenceNumber sequence_number) const {
300 return unacked_packets_.HasRetransmittableFrames(sequence_number);
303 void QuicSentPacketManager::RetransmitUnackedPackets(
304 TransmissionType retransmission_type) {
305 DCHECK(retransmission_type == ALL_UNACKED_RETRANSMISSION ||
306 retransmission_type == ALL_INITIAL_RETRANSMISSION);
307 QuicPacketSequenceNumber sequence_number = unacked_packets_.GetLeastUnacked();
308 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
309 it != unacked_packets_.end(); ++it, ++sequence_number) {
310 const RetransmittableFrames* frames = it->retransmittable_frames;
311 if (frames != nullptr &&
312 (retransmission_type == ALL_UNACKED_RETRANSMISSION ||
313 frames->encryption_level() == ENCRYPTION_INITIAL)) {
314 MarkForRetransmission(sequence_number, retransmission_type);
319 void QuicSentPacketManager::NeuterUnencryptedPackets() {
320 QuicPacketSequenceNumber sequence_number = unacked_packets_.GetLeastUnacked();
321 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
322 it != unacked_packets_.end(); ++it, ++sequence_number) {
323 const RetransmittableFrames* frames = it->retransmittable_frames;
324 if (frames != nullptr && frames->encryption_level() == ENCRYPTION_NONE) {
325 // Once you're forward secure, no unencrypted packets will be sent, crypto
326 // or otherwise. Unencrypted packets are neutered and abandoned, to ensure
327 // they are not retransmitted or considered lost from a congestion control
329 pending_retransmissions_.erase(sequence_number);
330 unacked_packets_.RemoveFromInFlight(sequence_number);
331 unacked_packets_.RemoveRetransmittability(sequence_number);
336 void QuicSentPacketManager::MarkForRetransmission(
337 QuicPacketSequenceNumber sequence_number,
338 TransmissionType transmission_type) {
339 const TransmissionInfo& transmission_info =
340 unacked_packets_.GetTransmissionInfo(sequence_number);
341 LOG_IF(DFATAL, transmission_info.retransmittable_frames == nullptr);
342 if (transmission_type != TLP_RETRANSMISSION) {
343 unacked_packets_.RemoveFromInFlight(sequence_number);
345 // TODO(ianswett): Currently the RTO can fire while there are pending NACK
346 // retransmissions for the same data, which is not ideal.
347 if (ContainsKey(pending_retransmissions_, sequence_number)) {
351 pending_retransmissions_[sequence_number] = transmission_type;
354 void QuicSentPacketManager::RecordSpuriousRetransmissions(
355 const SequenceNumberList& all_transmissions,
356 QuicPacketSequenceNumber acked_sequence_number) {
357 if (acked_sequence_number < first_rto_transmission_) {
358 // Cancel all pending RTO transmissions and restore their in flight status.
359 // Replace SRTT with latest_rtt and increase the variance to prevent
360 // a spurious RTO from happening again.
361 rtt_stats_.ExpireSmoothedMetrics();
362 for (PendingRetransmissionMap::const_iterator it =
363 pending_retransmissions_.begin();
364 it != pending_retransmissions_.end(); ++it) {
365 DCHECK_EQ(it->second, RTO_RETRANSMISSION);
366 unacked_packets_.RestoreInFlight(it->first);
368 pending_retransmissions_.clear();
369 send_algorithm_->RevertRetransmissionTimeout();
370 first_rto_transmission_ = 0;
371 ++stats_->spurious_rto_count;
373 for (SequenceNumberList::const_reverse_iterator it =
374 all_transmissions.rbegin();
375 it != all_transmissions.rend() && *it > acked_sequence_number; ++it) {
376 const TransmissionInfo& retransmit_info =
377 unacked_packets_.GetTransmissionInfo(*it);
379 stats_->bytes_spuriously_retransmitted += retransmit_info.bytes_sent;
380 ++stats_->packets_spuriously_retransmitted;
381 if (debug_delegate_ != nullptr) {
382 debug_delegate_->OnSpuriousPacketRetransmition(
383 retransmit_info.transmission_type,
384 retransmit_info.bytes_sent);
389 bool QuicSentPacketManager::HasPendingRetransmissions() const {
390 return !pending_retransmissions_.empty();
393 QuicSentPacketManager::PendingRetransmission
394 QuicSentPacketManager::NextPendingRetransmission() {
395 DCHECK(!pending_retransmissions_.empty());
396 QuicPacketSequenceNumber sequence_number =
397 pending_retransmissions_.begin()->first;
398 TransmissionType transmission_type = pending_retransmissions_.begin()->second;
399 if (unacked_packets_.HasPendingCryptoPackets()) {
400 // Ensure crypto packets are retransmitted before other packets.
401 PendingRetransmissionMap::const_iterator it =
402 pending_retransmissions_.begin();
404 if (HasCryptoHandshake(unacked_packets_.GetTransmissionInfo(it->first))) {
405 sequence_number = it->first;
406 transmission_type = it->second;
410 } while (it != pending_retransmissions_.end());
412 DCHECK(unacked_packets_.IsUnacked(sequence_number)) << sequence_number;
413 const TransmissionInfo& transmission_info =
414 unacked_packets_.GetTransmissionInfo(sequence_number);
415 DCHECK(transmission_info.retransmittable_frames);
417 return PendingRetransmission(sequence_number,
419 *transmission_info.retransmittable_frames,
420 transmission_info.sequence_number_length);
423 void QuicSentPacketManager::MarkPacketRevived(
424 QuicPacketSequenceNumber sequence_number,
425 QuicTime::Delta delta_largest_observed) {
426 if (!unacked_packets_.IsUnacked(sequence_number)) {
430 const TransmissionInfo& transmission_info =
431 unacked_packets_.GetTransmissionInfo(sequence_number);
432 QuicPacketSequenceNumber newest_transmission =
433 transmission_info.all_transmissions == nullptr
435 : *transmission_info.all_transmissions->rbegin();
436 // This packet has been revived at the receiver. If we were going to
437 // retransmit it, do not retransmit it anymore.
438 pending_retransmissions_.erase(newest_transmission);
440 // The AckNotifierManager needs to be notified for revived packets,
441 // since it indicates the packet arrived from the appliction's perspective.
442 if (transmission_info.retransmittable_frames) {
443 ack_notifier_manager_.OnPacketAcked(
444 newest_transmission, delta_largest_observed);
447 unacked_packets_.RemoveRetransmittability(sequence_number);
450 void QuicSentPacketManager::MarkPacketHandled(
451 QuicPacketSequenceNumber sequence_number,
452 const TransmissionInfo& info,
453 QuicTime::Delta delta_largest_observed) {
454 QuicPacketSequenceNumber newest_transmission =
455 info.all_transmissions == nullptr ?
456 sequence_number : *info.all_transmissions->rbegin();
457 // Remove the most recent packet, if it is pending retransmission.
458 pending_retransmissions_.erase(newest_transmission);
460 // The AckNotifierManager needs to be notified about the most recent
461 // transmission, since that's the one only one it tracks.
462 ack_notifier_manager_.OnPacketAcked(newest_transmission,
463 delta_largest_observed);
464 if (newest_transmission != sequence_number) {
465 RecordSpuriousRetransmissions(*info.all_transmissions, sequence_number);
466 // Remove the most recent packet from flight if it's a crypto handshake
467 // packet, since they won't be acked now that one has been processed.
468 // Other crypto handshake packets won't be in flight, only the newest
469 // transmission of a crypto packet is in flight at once.
470 // TODO(ianswett): Instead of handling all crypto packets special,
471 // only handle nullptr encrypted packets in a special way.
472 if (HasCryptoHandshake(
473 unacked_packets_.GetTransmissionInfo(newest_transmission))) {
474 unacked_packets_.RemoveFromInFlight(newest_transmission);
478 unacked_packets_.RemoveFromInFlight(sequence_number);
479 unacked_packets_.RemoveRetransmittability(sequence_number);
482 bool QuicSentPacketManager::IsUnacked(
483 QuicPacketSequenceNumber sequence_number) const {
484 return unacked_packets_.IsUnacked(sequence_number);
487 bool QuicSentPacketManager::HasUnackedPackets() const {
488 return unacked_packets_.HasUnackedPackets();
491 QuicPacketSequenceNumber
492 QuicSentPacketManager::GetLeastUnacked() const {
493 return unacked_packets_.GetLeastUnacked();
496 bool QuicSentPacketManager::OnPacketSent(
497 SerializedPacket* serialized_packet,
498 QuicPacketSequenceNumber original_sequence_number,
501 TransmissionType transmission_type,
502 HasRetransmittableData has_retransmittable_data) {
503 QuicPacketSequenceNumber sequence_number = serialized_packet->sequence_number;
504 DCHECK_LT(0u, sequence_number);
505 DCHECK(!unacked_packets_.IsUnacked(sequence_number));
506 LOG_IF(DFATAL, bytes == 0) << "Cannot send empty packets.";
508 if (original_sequence_number == 0) {
509 if (serialized_packet->retransmittable_frames) {
510 ack_notifier_manager_.OnSerializedPacket(*serialized_packet);
513 PendingRetransmissionMap::iterator it =
514 pending_retransmissions_.find(original_sequence_number);
515 if (it != pending_retransmissions_.end()) {
516 pending_retransmissions_.erase(it);
518 DLOG(DFATAL) << "Expected sequence number to be in "
519 << "pending_retransmissions_. sequence_number: "
520 << original_sequence_number;
522 // A notifier may be waiting to hear about ACKs for the original sequence
523 // number. Inform them that the sequence number has changed.
524 ack_notifier_manager_.UpdateSequenceNumber(original_sequence_number,
528 if (pending_timer_transmission_count_ > 0) {
529 --pending_timer_transmission_count_;
532 if (unacked_packets_.bytes_in_flight() == 0) {
533 // TODO(ianswett): Consider being less aggressive to force a new
534 // recent_min_rtt, likely by not discarding a relatively new sample.
535 DVLOG(1) << "Sampling a new recent min rtt within 2 samples. currently:"
536 << rtt_stats_.recent_min_rtt().ToMilliseconds() << "ms";
537 rtt_stats_.SampleNewRecentMinRtt(kNumMinRttSamplesAfterQuiescence);
540 // Only track packets as in flight that the send algorithm wants us to track.
541 const bool in_flight =
542 send_algorithm_->OnPacketSent(sent_time,
543 unacked_packets_.bytes_in_flight(),
546 has_retransmittable_data);
547 unacked_packets_.AddSentPacket(*serialized_packet,
548 original_sequence_number,
554 // Take ownership of the retransmittable frames before exiting.
555 serialized_packet->retransmittable_frames = nullptr;
556 // Reset the retransmission timer anytime a pending packet is sent.
560 void QuicSentPacketManager::OnRetransmissionTimeout() {
561 DCHECK(unacked_packets_.HasInFlightPackets());
562 DCHECK_EQ(0u, pending_timer_transmission_count_);
563 // Handshake retransmission, timer based loss detection, TLP, and RTO are
564 // implemented with a single alarm. The handshake alarm is set when the
565 // handshake has not completed, the loss alarm is set when the loss detection
566 // algorithm says to, and the TLP and RTO alarms are set after that.
567 // The TLP alarm is always set to run for under an RTO.
568 switch (GetRetransmissionMode()) {
570 ++stats_->crypto_retransmit_count;
571 RetransmitCryptoPackets();
574 ++stats_->loss_timeout_count;
575 QuicByteCount bytes_in_flight = unacked_packets_.bytes_in_flight();
576 InvokeLossDetection(clock_->Now());
577 MaybeInvokeCongestionEvent(false, bytes_in_flight);
581 // If no tail loss probe can be sent, because there are no retransmittable
582 // packets, execute a conventional RTO to abandon old packets.
584 ++consecutive_tlp_count_;
585 pending_timer_transmission_count_ = 1;
586 // TLPs prefer sending new data instead of retransmitting data, so
587 // give the connection a chance to write before completing the TLP.
591 RetransmitAllPackets();
596 void QuicSentPacketManager::RetransmitCryptoPackets() {
597 DCHECK_EQ(HANDSHAKE_MODE, GetRetransmissionMode());
598 // TODO(ianswett): Typical TCP implementations only retransmit 5 times.
599 consecutive_crypto_retransmission_count_ =
600 min(kMaxHandshakeRetransmissionBackoffs,
601 consecutive_crypto_retransmission_count_ + 1);
602 bool packet_retransmitted = false;
603 QuicPacketSequenceNumber sequence_number = unacked_packets_.GetLeastUnacked();
604 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
605 it != unacked_packets_.end(); ++it, ++sequence_number) {
606 // Only retransmit frames which are in flight, and therefore have been sent.
607 if (!it->in_flight || it->retransmittable_frames == nullptr ||
608 it->retransmittable_frames->HasCryptoHandshake() != IS_HANDSHAKE) {
611 packet_retransmitted = true;
612 MarkForRetransmission(sequence_number, HANDSHAKE_RETRANSMISSION);
613 ++pending_timer_transmission_count_;
615 DCHECK(packet_retransmitted) << "No crypto packets found to retransmit.";
618 bool QuicSentPacketManager::MaybeRetransmitTailLossProbe() {
619 if (pending_timer_transmission_count_ == 0) {
622 QuicPacketSequenceNumber sequence_number = unacked_packets_.GetLeastUnacked();
623 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
624 it != unacked_packets_.end(); ++it, ++sequence_number) {
625 // Only retransmit frames which are in flight, and therefore have been sent.
626 if (!it->in_flight || it->retransmittable_frames == nullptr) {
629 if (!handshake_confirmed_) {
630 DCHECK_NE(IS_HANDSHAKE, it->retransmittable_frames->HasCryptoHandshake());
632 MarkForRetransmission(sequence_number, TLP_RETRANSMISSION);
636 << "No retransmittable packets, so RetransmitOldestPacket failed.";
640 void QuicSentPacketManager::RetransmitAllPackets() {
641 DVLOG(1) << "RetransmitAllPackets() called with "
642 << unacked_packets_.GetNumUnackedPacketsDebugOnly()
643 << " unacked packets.";
644 // Request retransmission of all retransmittable packets when the RTO
645 // fires, and let the congestion manager decide how many to send
646 // immediately and the remaining packets will be queued.
647 // Abandon any non-retransmittable packets that are sufficiently old.
648 bool packets_retransmitted = false;
649 QuicPacketSequenceNumber sequence_number = unacked_packets_.GetLeastUnacked();
650 for (QuicUnackedPacketMap::const_iterator it = unacked_packets_.begin();
651 it != unacked_packets_.end(); ++it, ++sequence_number) {
652 if (it->retransmittable_frames != nullptr) {
653 packets_retransmitted = true;
654 MarkForRetransmission(sequence_number, RTO_RETRANSMISSION);
656 unacked_packets_.RemoveFromInFlight(sequence_number);
660 send_algorithm_->OnRetransmissionTimeout(packets_retransmitted);
661 if (packets_retransmitted) {
662 if (consecutive_rto_count_ == 0) {
663 first_rto_transmission_ = unacked_packets_.largest_sent_packet() + 1;
665 ++consecutive_rto_count_;
668 if (network_change_visitor_ != nullptr) {
669 network_change_visitor_->OnCongestionWindowChange();
673 QuicSentPacketManager::RetransmissionTimeoutMode
674 QuicSentPacketManager::GetRetransmissionMode() const {
675 DCHECK(unacked_packets_.HasInFlightPackets());
676 if (!handshake_confirmed_ && unacked_packets_.HasPendingCryptoPackets()) {
677 return HANDSHAKE_MODE;
679 if (loss_algorithm_->GetLossTimeout() != QuicTime::Zero()) {
682 if (consecutive_tlp_count_ < max_tail_loss_probes_) {
683 if (unacked_packets_.HasUnackedRetransmittableFrames()) {
690 void QuicSentPacketManager::OnIncomingQuicCongestionFeedbackFrame(
691 const QuicCongestionFeedbackFrame& frame,
692 const QuicTime& feedback_receive_time) {
693 if (frame.type == kTCP) {
694 receive_buffer_bytes_ = frame.tcp.receive_window;
698 void QuicSentPacketManager::InvokeLossDetection(QuicTime time) {
699 SequenceNumberSet lost_packets =
700 loss_algorithm_->DetectLostPackets(unacked_packets_,
702 unacked_packets_.largest_observed(),
704 for (SequenceNumberSet::const_iterator it = lost_packets.begin();
705 it != lost_packets.end(); ++it) {
706 QuicPacketSequenceNumber sequence_number = *it;
707 const TransmissionInfo& transmission_info =
708 unacked_packets_.GetTransmissionInfo(sequence_number);
709 // TODO(ianswett): If it's expected the FEC packet may repair the loss, it
710 // should be recorded as a loss to the send algorithm, but not retransmitted
711 // until it's known whether the FEC packet arrived.
712 ++stats_->packets_lost;
713 packets_lost_.push_back(make_pair(sequence_number, transmission_info));
714 DVLOG(1) << ENDPOINT << "Lost packet " << sequence_number;
716 if (transmission_info.retransmittable_frames != nullptr) {
717 MarkForRetransmission(sequence_number, LOSS_RETRANSMISSION);
719 // Since we will not retransmit this, we need to remove it from
720 // unacked_packets_. This is either the current transmission of
721 // a packet whose previous transmission has been acked, a packet that has
722 // been TLP retransmitted, or an FEC packet.
723 unacked_packets_.RemoveFromInFlight(sequence_number);
728 bool QuicSentPacketManager::MaybeUpdateRTT(
729 const QuicAckFrame& ack_frame,
730 const QuicTime& ack_receive_time) {
731 if (!unacked_packets_.IsUnacked(ack_frame.largest_observed)) {
734 // We calculate the RTT based on the highest ACKed sequence number, the lower
735 // sequence numbers will include the ACK aggregation delay.
736 const TransmissionInfo& transmission_info =
737 unacked_packets_.GetTransmissionInfo(ack_frame.largest_observed);
738 // Ensure the packet has a valid sent time.
739 if (transmission_info.sent_time == QuicTime::Zero()) {
740 LOG(DFATAL) << "Acked packet has zero sent time, largest_observed:"
741 << ack_frame.largest_observed;
745 QuicTime::Delta send_delta =
746 ack_receive_time.Subtract(transmission_info.sent_time);
747 rtt_stats_.UpdateRtt(
748 send_delta, ack_frame.delta_time_largest_observed, ack_receive_time);
752 QuicTime::Delta QuicSentPacketManager::TimeUntilSend(
754 HasRetransmittableData retransmittable) {
755 // The TLP logic is entirely contained within QuicSentPacketManager, so the
756 // send algorithm does not need to be consulted.
757 if (pending_timer_transmission_count_ > 0) {
758 return QuicTime::Delta::Zero();
760 if (unacked_packets_.bytes_in_flight() >= receive_buffer_bytes_) {
761 return QuicTime::Delta::Infinite();
763 return send_algorithm_->TimeUntilSend(
764 now, unacked_packets_.bytes_in_flight(), retransmittable);
767 // Uses a 25ms delayed ack timer. Also helps with better signaling
768 // in low-bandwidth (< ~384 kbps), where an ack is sent per packet.
769 // Ensures that the Delayed Ack timer is always set to a value lesser
770 // than the retransmission timer's minimum value (MinRTO). We want the
771 // delayed ack to get back to the QUIC peer before the sender's
772 // retransmission timer triggers. Since we do not know the
773 // reverse-path one-way delay, we assume equal delays for forward and
774 // reverse paths, and ensure that the timer is set to less than half
776 // There may be a value in making this delay adaptive with the help of
777 // the sender and a signaling mechanism -- if the sender uses a
778 // different MinRTO, we may get spurious retransmissions. May not have
779 // any benefits, but if the delayed ack becomes a significant source
780 // of (likely, tail) latency, then consider such a mechanism.
781 const QuicTime::Delta QuicSentPacketManager::DelayedAckTime() const {
782 return QuicTime::Delta::FromMilliseconds(min(kMaxDelayedAckTimeMs,
783 kMinRetransmissionTimeMs / 2));
786 const QuicTime QuicSentPacketManager::GetRetransmissionTime() const {
787 // Don't set the timer if there are no packets in flight or we've already
788 // queued a tlp transmission and it hasn't been sent yet.
789 if (!unacked_packets_.HasInFlightPackets() ||
790 pending_timer_transmission_count_ > 0) {
791 return QuicTime::Zero();
793 switch (GetRetransmissionMode()) {
795 return clock_->ApproximateNow().Add(GetCryptoRetransmissionDelay());
797 return loss_algorithm_->GetLossTimeout();
799 // TODO(ianswett): When CWND is available, it would be preferable to
800 // set the timer based on the earliest retransmittable packet.
801 // Base the updated timer on the send time of the last packet.
802 const QuicTime sent_time = unacked_packets_.GetLastPacketSentTime();
803 const QuicTime tlp_time = sent_time.Add(GetTailLossProbeDelay());
804 // Ensure the TLP timer never gets set to a time in the past.
805 return QuicTime::Max(clock_->ApproximateNow(), tlp_time);
808 // The RTO is based on the first outstanding packet.
809 const QuicTime sent_time =
810 unacked_packets_.GetFirstInFlightPacketSentTime();
811 QuicTime rto_time = sent_time.Add(GetRetransmissionDelay());
812 // Wait for TLP packets to be acked before an RTO fires.
814 unacked_packets_.GetLastPacketSentTime().Add(GetTailLossProbeDelay());
815 return QuicTime::Max(tlp_time, rto_time);
819 return QuicTime::Zero();
822 const QuicTime::Delta QuicSentPacketManager::GetCryptoRetransmissionDelay()
824 // This is equivalent to the TailLossProbeDelay, but slightly more aggressive
825 // because crypto handshake messages don't incur a delayed ack time.
826 QuicTime::Delta srtt = rtt_stats_.smoothed_rtt();
828 srtt = QuicTime::Delta::FromMicroseconds(rtt_stats_.initial_rtt_us());
830 int64 delay_ms = max(kMinHandshakeTimeoutMs,
831 static_cast<int64>(1.5 * srtt.ToMilliseconds()));
832 return QuicTime::Delta::FromMilliseconds(
833 delay_ms << consecutive_crypto_retransmission_count_);
836 const QuicTime::Delta QuicSentPacketManager::GetTailLossProbeDelay() const {
837 QuicTime::Delta srtt = rtt_stats_.smoothed_rtt();
839 srtt = QuicTime::Delta::FromMicroseconds(rtt_stats_.initial_rtt_us());
841 if (!unacked_packets_.HasMultipleInFlightPackets()) {
842 return QuicTime::Delta::Max(
843 srtt.Multiply(2), srtt.Multiply(1.5).Add(
844 QuicTime::Delta::FromMilliseconds(kMinRetransmissionTimeMs / 2)));
846 return QuicTime::Delta::FromMilliseconds(
847 max(kMinTailLossProbeTimeoutMs,
848 static_cast<int64>(2 * srtt.ToMilliseconds())));
851 const QuicTime::Delta QuicSentPacketManager::GetRetransmissionDelay() const {
852 QuicTime::Delta retransmission_delay = send_algorithm_->RetransmissionDelay();
853 // TODO(rch): This code should move to |send_algorithm_|.
854 if (retransmission_delay.IsZero()) {
855 // We are in the initial state, use default timeout values.
856 retransmission_delay =
857 QuicTime::Delta::FromMilliseconds(kDefaultRetransmissionTimeMs);
858 } else if (retransmission_delay.ToMilliseconds() < kMinRetransmissionTimeMs) {
859 retransmission_delay =
860 QuicTime::Delta::FromMilliseconds(kMinRetransmissionTimeMs);
863 // Calculate exponential back off.
864 retransmission_delay = retransmission_delay.Multiply(
865 1 << min<size_t>(consecutive_rto_count_, kMaxRetransmissions));
867 if (retransmission_delay.ToMilliseconds() > kMaxRetransmissionTimeMs) {
868 return QuicTime::Delta::FromMilliseconds(kMaxRetransmissionTimeMs);
870 return retransmission_delay;
873 const RttStats* QuicSentPacketManager::GetRttStats() const {
877 QuicBandwidth QuicSentPacketManager::BandwidthEstimate() const {
878 // TODO(ianswett): Remove BandwidthEstimate from SendAlgorithmInterface
879 // and implement the logic here.
880 return send_algorithm_->BandwidthEstimate();
883 bool QuicSentPacketManager::HasReliableBandwidthEstimate() const {
884 return send_algorithm_->HasReliableBandwidthEstimate();
887 const QuicSustainedBandwidthRecorder&
888 QuicSentPacketManager::SustainedBandwidthRecorder() const {
889 return sustained_bandwidth_recorder_;
892 QuicPacketCount QuicSentPacketManager::EstimateMaxPacketsInFlight(
893 QuicByteCount max_packet_length) const {
894 return send_algorithm_->GetCongestionWindow() / max_packet_length;
897 QuicPacketCount QuicSentPacketManager::GetCongestionWindowInTcpMss() const {
898 return send_algorithm_->GetCongestionWindow() / kDefaultTCPMSS;
901 QuicPacketCount QuicSentPacketManager::GetSlowStartThresholdInTcpMss() const {
902 return send_algorithm_->GetSlowStartThreshold() / kDefaultTCPMSS;
905 void QuicSentPacketManager::EnablePacing() {
910 // Set up a pacing sender with a 1 millisecond alarm granularity, the same as
911 // the default granularity of the Linux kernel's FQ qdisc.
912 using_pacing_ = true;
913 send_algorithm_.reset(
914 new PacingSender(send_algorithm_.release(),
915 QuicTime::Delta::FromMilliseconds(1),
916 kInitialUnpacedBurst));