Upstream version 10.39.225.0
[platform/framework/web/crosswalk.git] / src / mojo / examples / surfaces_app / child_gl_impl.cc
1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #include "mojo/examples/surfaces_app/child_gl_impl.h"
6
7 #ifndef GL_GLEXT_PROTOTYPES
8 #define GL_GLEXT_PROTOTYPES
9 #endif
10
11 #include "base/bind.h"
12 #include "base/message_loop/message_loop.h"
13 #include "cc/output/compositor_frame.h"
14 #include "cc/output/delegated_frame_data.h"
15 #include "cc/quads/render_pass.h"
16 #include "cc/quads/texture_draw_quad.h"
17 #include "gpu/GLES2/gl2chromium.h"
18 #include "gpu/GLES2/gl2extchromium.h"
19 #include "mojo/examples/surfaces_app/surfaces_util.h"
20 #include "mojo/public/cpp/application/application_connection.h"
21 #include "mojo/public/cpp/environment/environment.h"
22 #include "mojo/services/public/cpp/geometry/geometry_type_converters.h"
23 #include "mojo/services/public/cpp/surfaces/surfaces_type_converters.h"
24 #include "mojo/services/public/interfaces/surfaces/surface_id.mojom.h"
25 #include "mojo/services/public/interfaces/surfaces/surfaces.mojom.h"
26 #include "third_party/khronos/GLES2/gl2.h"
27 #include "third_party/khronos/GLES2/gl2ext.h"
28 #include "ui/gfx/rect.h"
29 #include "ui/gfx/transform.h"
30
31 namespace mojo {
32 namespace examples {
33
34 using cc::RenderPass;
35 using cc::RenderPassId;
36 using cc::DrawQuad;
37 using cc::TextureDrawQuad;
38 using cc::DelegatedFrameData;
39 using cc::CompositorFrame;
40
41 static void ContextLostThunk(void*) {
42   LOG(FATAL) << "Context lost";
43 }
44
45 ChildGLImpl::ChildGLImpl(ApplicationConnection* surfaces_service_connection,
46                          CommandBufferPtr command_buffer)
47     : start_time_(base::TimeTicks::Now()),
48       next_resource_id_(1),
49       weak_factory_(this) {
50   surfaces_service_connection->ConnectToService(&surfaces_service_);
51   surfaces_service_->CreateSurfaceConnection(base::Bind(
52       &ChildGLImpl::SurfaceConnectionCreated, weak_factory_.GetWeakPtr()));
53   context_ =
54       MojoGLES2CreateContext(command_buffer.PassMessagePipe().release().value(),
55                              &ContextLostThunk,
56                              this,
57                              Environment::GetDefaultAsyncWaiter());
58   DCHECK(context_);
59   MojoGLES2MakeCurrent(context_);
60 }
61
62 ChildGLImpl::~ChildGLImpl() {
63   MojoGLES2DestroyContext(context_);
64   surface_->DestroySurface(mojo::SurfaceId::From(id_));
65 }
66
67 void ChildGLImpl::ProduceFrame(
68     ColorPtr color,
69     SizePtr size,
70     const mojo::Callback<void(SurfaceIdPtr id)>& callback) {
71   color_ = color.To<SkColor>();
72   size_ = size.To<gfx::Size>();
73   cube_.Init(size_.width(), size_.height());
74   cube_.set_color(
75       SkColorGetR(color_), SkColorGetG(color_), SkColorGetB(color_));
76   produce_callback_ = callback;
77   AllocateSurface();
78 }
79
80 void ChildGLImpl::SurfaceConnectionCreated(SurfacePtr surface,
81                                            uint32_t id_namespace) {
82   surface_ = surface.Pass();
83   surface_.set_client(this);
84   allocator_.reset(new cc::SurfaceIdAllocator(id_namespace));
85   AllocateSurface();
86 }
87
88 void ChildGLImpl::ReturnResources(Array<ReturnedResourcePtr> resources) {
89   for (size_t i = 0; i < resources.size(); ++i) {
90     cc::ReturnedResource res = resources[i].To<cc::ReturnedResource>();
91     GLuint returned_texture = id_to_tex_map_[res.id];
92     glDeleteTextures(1, &returned_texture);
93   }
94 }
95
96 void ChildGLImpl::AllocateSurface() {
97   if (produce_callback_.is_null() || !allocator_)
98     return;
99
100   id_ = allocator_->GenerateId();
101   surface_->CreateSurface(mojo::SurfaceId::From(id_), mojo::Size::From(size_));
102   produce_callback_.Run(SurfaceId::From(id_));
103   Draw();
104 }
105
106 void ChildGLImpl::Draw() {
107   // First, generate a GL texture and draw the cube into it.
108   GLuint texture = 0u;
109   glGenTextures(1, &texture);
110   glBindTexture(GL_TEXTURE_2D, texture);
111   glTexImage2D(GL_TEXTURE_2D,
112                0,
113                GL_RGBA,
114                size_.width(),
115                size_.height(),
116                0,
117                GL_RGBA,
118                GL_UNSIGNED_BYTE,
119                0);
120   glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
121   GLuint fbo = 0u;
122   glGenFramebuffers(1, &fbo);
123   glBindFramebuffer(GL_FRAMEBUFFER, fbo);
124   glFramebufferTexture2D(
125       GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0);
126   DCHECK_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
127             glCheckFramebufferStatus(GL_FRAMEBUFFER));
128   glClearColor(1, 0, 0, 0.5);
129   cube_.UpdateForTimeDelta(0.16f);
130   cube_.Draw();
131
132   // Then, put the texture into a mailbox.
133   gpu::Mailbox mailbox = gpu::Mailbox::Generate();
134   glProduceTextureCHROMIUM(GL_TEXTURE_2D, mailbox.name);
135   GLuint sync_point = glInsertSyncPointCHROMIUM();
136   gpu::MailboxHolder holder(mailbox, GL_TEXTURE_2D, sync_point);
137
138   // Then, put the mailbox into a TransferableResource
139   cc::TransferableResource resource;
140   resource.id = next_resource_id_++;
141   id_to_tex_map_[resource.id] = texture;
142   resource.format = cc::RGBA_8888;
143   resource.filter = GL_LINEAR;
144   resource.size = size_;
145   resource.mailbox_holder = holder;
146   resource.is_repeated = false;
147   resource.is_software = false;
148
149   gfx::Rect rect(size_);
150   RenderPassId id(1, 1);
151   scoped_ptr<RenderPass> pass = RenderPass::Create();
152   pass->SetNew(id, rect, rect, gfx::Transform());
153
154   CreateAndAppendSimpleSharedQuadState(pass.get(), gfx::Transform(), size_);
155
156   TextureDrawQuad* texture_quad =
157       pass->CreateAndAppendDrawQuad<TextureDrawQuad>();
158   float vertex_opacity[4] = {1.0f, 1.0f, 0.2f, 1.0f};
159   texture_quad->SetNew(pass->shared_quad_state_list.back(),
160                        rect,
161                        rect,
162                        rect,
163                        resource.id,
164                        true,
165                        gfx::PointF(),
166                        gfx::PointF(1.f, 1.f),
167                        SK_ColorBLUE,
168                        vertex_opacity,
169                        false);
170
171   scoped_ptr<DelegatedFrameData> delegated_frame_data(new DelegatedFrameData);
172   delegated_frame_data->render_pass_list.push_back(pass.Pass());
173   delegated_frame_data->resource_list.push_back(resource);
174
175   scoped_ptr<CompositorFrame> frame(new CompositorFrame);
176   frame->delegated_frame_data = delegated_frame_data.Pass();
177
178   surface_->SubmitFrame(mojo::SurfaceId::From(id_), mojo::Frame::From(*frame));
179
180   base::MessageLoop::current()->PostDelayedTask(
181       FROM_HERE,
182       base::Bind(&ChildGLImpl::Draw, base::Unretained(this)),
183       base::TimeDelta::FromMilliseconds(50));
184 }
185
186 }  // namespace examples
187 }  // namespace mojo